5. COMMERCE
Commerce is a division of trade or
production which deals with the
exchange of GOODS & SERVICES
from producer to Consumer
(Dictionary.com)
6. E-COMMERCE
Commonly known as ELECTRONIC MEDIA
It Consist of buying and selling of goods over an electronic
system. Such as the internet and other computer networks.
In this system, transactions or terms of sales are performed
ELECTROINCALLY.
12. HISTORY OF E-COMMERCE
1970’S
E-commerce meant the faciliation of commercial
transactions electronically, using technology such as
electronic data interchange (EDI), and electronic
funds transfer (EFT), allowing business to send
commercial documents like purchase orders or
invoices electronically
13. HISTORY OF E-COMMERCE
1980’S
The growth and acceptance of credit cards
Automated teller machines ( ATM )
Telephone banking
Airline reservation system
14. HISTORY OF E-COMMERCE
1990’S
The Internet commercialized and users
flocked to participate in the form of dot-
coms, or internet start-ups
Innovative applications ranging from online
direct sales to e-learning experiences
15. HISTORY OF E-COMMERCE
2000’S
Many European and American business
companies offered their services through the
world wide web
Since then people begain to accociate a
word “E-COMMERCE”
17. THE PROCESS OF E-COMMERCE
1. ORDER PLACED
A consumer uses web browser to connect to the home page of a
merchant website on the internet.
2. SHOPPING CARD
The consumer browses the catalog of the product featured on the site
and select items to, purchases the selected items are placed in the
electronic equilevalent of a shopping card
3. NECESSARY INFO
When the consumer is ready to complete the purchase of selected item,
he/she provides a bill-to and ship-to address for purchase and delivery
18. 4. PRICING
When the merchants web server recive the inormation it computes the
total cost of the order including tax, shipping and handling charges and
then display charges to the customer.
5. PAYMENT & SUBMISSION
The customer can now provide payment information such as a credit
card number and then submit the order.
6. ORDER DELIVERY
The commerce server site than forwards the order to a processing
network for payment and deliver the order.
20. TYPES OF E-COMMERCE
BUSINESS TO BUSINESS
B2B consist of largest form of E-Commerce. This model defines that buyer &
seller are two different entities. It is similar to manufactureres issuing goods to
retailer or wholeseller.
21. BUSINESS TO CONSUMER
It is the model taking businesses and consumer interaction. The basic
concept of this model is to sell the product online to the consumers. It
is the direct trade between company and consumers
22. BUSSINESS TO GOVERNMENT
• B2G is defined as commerce between companies and the public
sector. It refers to the use of internet for public procurement,
licencing procedures, and other government related operations
26. MERITS
No checkout queues
Reduce prices
You can shop anywhere in the world
Easy access 24 hours a day
Wide selection to cater for all consumers
Faster buying/selling procedure, as well as easy to find
products
More reach t customers, no geographic limitations
Low operational costs and better quality of services.
27. No need of physical company set-ups
Easy to start and manage a business
Customers can easily select a product without moving physically
28. DE-MERITS
Unable o Examine Products Personally
Not everyone is connected to the Internet
There is the Possibility of Credit card number theft
On average only 1/9th of the Stock is available on the net
Mechanical failures can cause unpredictable effects on the total
processes
29. SUMMARY & CONCLUSION
The internet has Lead to the Birth and Evolution of E-Commerce.
E.Commerce has now become a key component of many
Organizations in daily Running of their Business
As the Internet and E-Commerce has developed and continous
to evolve and grow, it is vital that any organization in a
particular industry, must base its stategic planning around such
a rapidly growing medium