5.
Tao Te Ching Chapter 2
When beauty is abstracted
Then ugliness has been implied;
When good is abstracted
Then evil has been implied.
So alive and dead are abstracted from nature,
Difficult and easy abstracted from progress,
Long and short abstracted from contrast,
High and low abstracted from depth,
Song and speech abstracted from melody,
After and before abstracted from sequence.
13. How to Teach Tangible Interaction
Design (TID)?
What are contrasts of TID?
What texture does TID manifest?
What is the beauty of material in
TID?
How is the collage of such material
in TID aesthetically pleasing?
How to evaluate a composite of
TID?
14. Define all your terms
“Paul Rand: You have to
define all your terms. You have
to define what design is. Do
you know what design is?
What is design? People have to
understand what the hell they
are doing. In art school people
assume everybody understands
everything. They do not.”
15. In terms of TID
“You have to define all your
terms in Tangible
Interaction Design....People
have to understand what the
hell they are doing. In art
school people assume
everybody understands
everything about tangible
interaction design. They do
not.”
19. EXPRESSION FORM
MATERIAL FUNCTION
RE-INTERPRET AS DESIGN LANGUAGE IN TID
20. FUNCTION
INTERACTION
EXPRESSION FORM
DESIGN
LANGUAGE
MATERIAL
Verplank’s 4 steps
21. FUNCTION
METAPHOR TASK
INTERACTION
EXPRESSION FORM
DESIGN
LANGUAGE
MATERIAL
IDEA MOVEMENT
4 STEPS ARE OF THE SAME IMPORTANCE
INTERACTION DESIGN CAN BEGIN FROM ANY STEP
30. Collaborative Project
• Expression of tangibility is of the most significant value
• The beauty of material is highly concerned
• The quality of form and movement are at the focus of
interaction
• The function of emerging technology and innovative
usage is strongly welcome
31. KEEP IN TOUCH
COLOR LEDS, TEMPERATURE TO REPRESENT AN INTERESTING SOCIAL INTERACTION
32. KITID (KEEP IN TOUCH ID)
FACEBOOK POKE ENABLED INTERACTION WITH SIMPLE SOUND, LIGHT, MOVEMENT