3. RESEARCH & IDEA
GENERATION
Rone – Parade
•Animation
With animation you are not limited with what you want to happen, see or create
•Stop motion
In the music video they used stop motion in order to create a partial effect allowing her
to appear floating. From this many interesting effect could be created through this
method.
•DSLR camera film
• Filming normally with more frames also gives the video a completely different
effect being significantly smoother. Shooting with higher FPS also allows for
options with slow motion
https://youtu.be/GW7iHpkUGLU
4. Rone
It clear that the music is significantly enhanced by the animated visuals
which are intern synced to the beat. Also the visuals alone are very well
done as they are done in a way to create illusions in an artistic way. I
believe Rone has done this to express not a story but there imagination.
I believe this is a niche area of music video and appeal not to a specific age
group but to more creative people who are interested artistic productions.
Also due to the ‘trippy’ nature of the video a lot of hippies find this
interesting as it can “give the brain something creative to imagine and
explore” - Rone
https://youtu.be/kfoJUeyMsOE https://www.youtube.com/watch?v=hVv331iLMX
M
TASK 3 – CASE STUDY
5. Lorn
Tends to focus on black and white for a monochromatic effect however the
music videos are significantly different however most of them have a
similar ominous effect or an uncertainty about them I believe he uses that
to intrigue the viewers. In these wide range of music videos that he
produces many different techniques are used such as complex animation
along with DLSR camera work. He always seams to make the video match
with the music hinting outlines of a story but never making it too clear
leaving the viewer to put the pieces of the story together.
This is also a very niche music video which focuses on a more artistic
approach creating something unique rather than just focusing on
mainstream pop culture music videos. I believe that it works so well
because neither the music and the videos is what I would call mainstream
and the way he creates synergy between them due to the story and the
atmospheric environment allows the viewer to be immersed into the video
and music.
https://www.youtube.com/watch?v=h6ZNGddbzz
w
https://www.youtube.com/watch?v=CqaAs_3azSs
6. Kid Francescoli (Moon)
A very clever idea of stop motion used this intern gives the music video a
special uniqueness to it as is extremely niche for music video. In the video
he plays around shooting different clips at different fps in order to give
some of the clips a rough look and detail to them. However in these scenes
he keeps them slow in order to match the music.
A due to the title of the song called moon the stop motion animation is
based around times of the day focusing on scenes or views of environments
with the moon in it. For example a city or a train with the moon and stars
going past symbolizes the everyday life gong past in seconds.
I believe that this is not targeted at a certain age range and is considered
artistic due to its unique animation
https://www.youtube.com/watch?v=fdixQDPA2h0
7. Logic
The editing is very fast pased with lots of short clips and many interesting
effects and transitions. I believe that this music video is targeted at the
masses as it uses a very similar formula to the majority of modern day
music videos. There are also many close up shots or shots that change
rapidly from far out to profile shots.
In this video there is no storyline other than “logic simply telling his story”
.this intern means there has to significantly more or fast pased post-
processing or editing in order to make the video entertaining.
https://www.youtube.com/watch?v=eVbTkFsCc24
9. POTENTIAL
TECHNIQUES
Animation
A key technique used by the majority or artists I have
have looked at as it doesn’t limit creativity.
Close Camera work
From looking at artists such as logic he uses a lot a close
up shots in order to center the focus on him.
Monochrome
Use monochromatic effect keeping the colours black and
white providing the scenes with increased contrast and
distinction
10. CONVENTIONS YOU
PLAN TO USE
•Use of animation
•Not specifically to focus on creating a story but rather a
video that complements the audio.
•Camera shots
•Use aftereffects for animation then premiere for editing
the camera work in the the animated work
11. SUMMARY
•By using both animation and camera work my creativity
is not limited with what I can do.
•With the use of animation I can create many different
visually interesting effects
•Also with animation I can sync the visuals directly to the
audio
•The camera work provides the real world effect
•With close up shots I can direct the focus on specific
areas to the scene
12. SUMMARY
•The animation means the it will take longer to produce.
•The transition between camera work and animation may
not work.
•Animation and camera work is limited by my ability.
•Camera work is also limited by skill but also the quality
of the camera.
•I'm relying on my sister to be free so I can use her as the
actor.
13. FINAL IDEA –
ARTIST/TITLE/INFOBye Bye Macadam/ Rone
39 years old Rone (Erwan Castex) is a French music
producer and artist.
Links to other artists
Genre info
Alternative, electronic, artistic and trippy
14. FINAL IDEA – TRACK
SUMMARY
•Steady peace
•Music video up to 4.02 minutes (maximum)
•The song its self isn't that amazing. Its all about
matching the visuals to the audio in order to enhance the
media
•Animation for majority
•Camera work at the start and ending
15. FINAL IDEA – YOUR IDEA
•Girl walks up to watch TV.
•Close up shot (camera) Girl in a dark environment with
an old tv turns on the tv to be watching the animated
video
•Animation centered around the beat while being a fluid
animation constantly changing symbolising that she is
dreaming
•Sticking to monochrome colour scheme
•Transitions to her watching the animation in different
locations further symbolising that she is dreaming.
•Ends with her the viewer seeing she is asleep
17. LOCATIONS
Grandparents attic
• Weather will not effect this footage as its inside
• I live in the same village so I can walk there to get footage
Grandparents garden
• Weather may effect issues such as lighting quality or if it is raining it may prevent
me from filming.
• Very close to where I live so no driving needed so the cost will be nothing.
Home garden
• As I will be outside the weather may also similarly effect the footage however I
believe it will look good contrasting inside footage with outside footage.
• It is also very easy to film there as I live there.
18. EQUIPMENT
I already have a camera that I can use at home so I do not need
any equipment from college.
I also have a pc with after effects and premiere so editing this
will not be an issue.
I also have lights at home that can help with different scenes
for inside
•Camera stabiliser
•Camera
•Camera tripod
things such as the camera stabiliser can help me smooth the
footage out when filming inside and out.
19. FACILITIES
•Computers at home and computers
at school that I can use for editing
•Grandparents house along with my
house will be used to film
•Maybe outside facilities as my
grandparents house
20. PERSONNEL
Actor in the music video – my sister
Editing, filming and directing - me
By doing this it gives me more responsibility however it
also gives me more control. Also my case studies (music
videos) often use animation or use only one person so
this is another factor in me only choosing one actor.
21. PROPS/COSTUME/ETC
For props I have decided to use a TV however a dated TV. Ideally an
analog TV which you can see the static black and white dots.
For clothes she can wear anything which is not too eye grabbing so no
brightly coloured clothes. So the viewer is not drawn to the clothes
derestricting the viewer from the main focus of the scenes.
In some of my scenes I will also need a TV remote to use as a prop.
I will also need an old stool to prop the TV on
I will not need many props as the majority of the music video consists
of animation
throughout all clips I plan to keep 3 things the same:
Her clothes
TV
Old stool
23. INSPIRATION
Entangled by Lorn is very interesting as it creates a dark
mysterious effect through the use of the camera filter
along with specific angled shots. Also as there is only
one actor it allows the viewer to focus and follow this
specific character. I also took inspiration from this music
video also due to the visual transitions between different
camera shots such as the transition between camera and
how it directs the viewers focus very easily. Also the luts
which has been applied give the video a dull blue tint
creating an interesting effect.
https://www.youtube.com/watch?v=h6ZNGddbzzw
24. LIGHTING
3 Point Lighting
Key Light
Light with the highest brightness
Setup at 45° in front of your actor/model
Fill Light
Lower brightness than Key Light
Setup at 45° in front of your actor/model mirroring Key Light
Back Light
Similar brightness to Fill Light
Setup at 45° behind your actor/model mirroring Key Light
When filming inside I will adjust the
lighting to my liking however will need
to see how it looks in real time
25. COLOUR AND LIGHTING
In the shots linking to my case studies I’m planning to
use subtle colours (nothing which stands out) while in the
post processing using a luts colour pack in adobe
premiere in order to give the footage a cinematic effect
similar to that in Entangled - Lorn
For lighting I plan to have a couple lamps set up with
lamp cover distillers while allowing natural light from out
side in order to create a gloomy or dull effect similar to
that in Entangles – Lorn
The the lighting I will also edit the lux settings in adobe
premiere to suit the type of shot changing the original
footage
26. INTRO
•Visual animation
significantly faster
•Significantly more
complex
•Monochrome
•Liquid effect
•In keeping with the
beat (visual matching
the audio)
•Visual pulses
matching multiple
specific elements of
the audio.
FINALE
•Visual animation slow
•Basic
•Monochrome
•Liquid effect
•In keeping with the
beat (visual matching
the audio)
•Visual pulses
matching specific
elements of the
audio like the main
single beat of the
Animation
27. • Introducing the character
• Front and back angle shots
creating dynamics focusing
mainly on profile shots rather
than the front facing face shots.
• Character switches on an
analog TV.
• Displays static
• The scene which transitions
from camera work to
animation
• The animation must have a
vintage effect similar to the old
drawing animation effects from
videos such as Mickey Mouse
(1920s). I will do this using a luts
pack or change colour gradient
with a tint.
• The animation which hooks the
girl into the screen through the
trippy visuals.
The animation stops transitioning
to her sleeping.
28. EDITING AND CAMERA
SHOT LISTScene shots -corridor
Dolly zoom- stairs
Introduce actor with angled shots watching TV
Close face up shot
Shot of TV with back of head in the shot
Another shot of face
TV change suggesting dream starting
Mask transitions (pin point masking) - TV changing locations
Fast motion effect- outside scene
Time Lapse- 1 hour to 30s
Blur time lapse - scene of actor and fast motion
Mask the actor back into the scene in real time not in speed up time
Change back to animation
Fade footage
Change location back to attic
29. SHOT LIST
Actor with eyes closed indicating she was dreaming
Stabilize the footage in post production
Add a cold lut - all of the clips
Fade the clips to a red tint - ending
Burning clip effect like in sinister at the same time the fade into red
tint
Sets
Upstairs Corridor
Attic
Outside shots
Equipment
Camera, Tripod, Old, stool, Retro TV
31. PRODUCTION GROUP
INFO
Name Role Contact information
Rosie Actor 07563 949151
James Editor 07713 870546
James Camera man 07713 870546
James Director 07713 870546
32. LOCATION INFORMATION
Information and images of your location[s] for filming
You should have address details, clearance/premissions
for filming, recce photos and floorplans [including
camera, equipment and cast/crew layouts]
Where possible, have a plan B fallback location option
Assess each location for any issues and suggest
solutions
33. LOCATIONS
• Little Rushwood
Sutton Howgrave
Bedale
North Yorkshire
DL8 2NS
• Second floor corridor at grandparents house.
• Attic at the grandparents.
• Upstairs bedroom (potentially).
• Strawberry Fields
Sutton Howgrave
Bedale
North Yorkshire
DL8 2NS
• The garden and potentially the atic
35. CORRIDOR (RISKS)
Risk Effect Solution
Slippery floor Could slip dropping
equipment or
damaging myself.
Tread carefully
Delicate shelf Could be damaged
if touched
Avoid contact with
shelf
Low height Could hit my head
when filming
Be mindful when
filming in the
corridor
Narrow Could damage
camera equipment
if camera
equipment is
scraped on the wall
Avoid contact with
wall
36. ATTIC (RISKS)
Risk Effect Solution
Stair case Risk of falling Take time and care
when walking up
the stairs with gear
Slanted roof ceiling Risk of hitting my
head when filming
Be mindful when
filming
Cluttered floor Risk of tripping Need to clear
before filming
Low ceiling Risk of hitting my
head when filming
Be mindful when
filming
Open Insulation Harmful if handled Don’t touch any
insulation
37. OUTSIDE LOCATIONS
Risk Effect Solution
Rain Camera may get
damaged
Bring an umbrella
Too cold May be too cold to
film for long
periods of time
Bring coats
Ground soft May be too muddy
to film
Bring some boots
Filming late in
winter
May be too dark Make sure I film as
early as possible
38. SCHEDULE
Week 1
(day 1*)
•Film scenes of the corridor and the attic.
•Film scenes with the analog TV along.
•Film these scenes again with the actor in so I can use
scenes with the actor or without the actor.
•Film locations outside
(day 2-7*)
•Focus on animation
39. Week 2
(Day 1-7*)
•Continue with animation
Week 3
(Day 1-7*)
•Work on editing the camera footage using different luts
and combining the camera footage with the animation
using different transitions.
•Work on the animation cutting specific scenes matching
it to the music.
SCHEDULE
41. CALL SHEETS
time in activity location
08.45-9.00 Record different angle shots of the
corridor in order to find the best.
Corridor
09.00-
09.05
break
09.05-
09.30
Then introduce the actor into the
corridor shots you prefer
Corridor
09.30-
10.00
Film the actor walking up the
corridor.
Corridor
10.00-
10.30
break
10.30-
11.10
Film the actor transitioning from
the corridor to attic
Corridor / Attic
11.10-
11.30
Film different angled shots in the
attic.
Attic
11.30-
12.00
Film shots of the TV in the attic Attic
12.00-
12.30
Film shots of the actor interacting
with the TV
Attic
12.30-
13.30
Shots of the actor leaving the “TV”
and leaving the attic
Attic / Corridor
13.30-
14.00
14.00-
14.30
14.30-
15.00
15.00-
16.00
Shots outside Grandparents’ house
and my house
SHOOTING SCHEDULE: