The document outlines initial plans for an animation project including:
- Using a trial and error approach since the creator has limited experience with animation.
- Creating a mind map and mood board to influence the final product, which will feature a bird's-eye cityscape view with vehicles based on the board.
- A 5 week schedule is proposed, starting with experiments and research, followed by production of backgrounds, characters and screens, then adding sound and evaluating with peer feedback.
- References include existing games that provide inspiration, from Need for Speed to Half Life.
2. Initial
Reaction
• I have never tried anything like
this before so I have to keep
things simple and basic.
• I have some basic knowledge of
photoshop but will have to ask
for help or watch some tutorials.
• Don’t have many pixels to work
with so sometimes less is more.
• Will use trial and error to see
which type of animations work
and which dont.
6. Mood
Board
Analysis
Is there any repetition in the images you
have collected? Repeated colours/images
styles/fonts/tone/mood
• Within the images there seems to be a
common theme of a birds eye view in
keeping with the production
experiments. Most of the pictures are
city based along with vehicles such as
cars not characters or figures.
How will your mood board influence your
final product?
• The use of cars in a bird eye view I will
probably use in the game and maybe a
mix of the countryside and city in the
background.
7. Schedule
WEEK OVERALL PLAN SPECIFIC TASKS
1 Production
Experiments, Initial
Response, Product
Research
ď‚· experiment with learning how
to do the basic animation
ď‚· 2 or three production
experiments
2 Product Research,
Proposal, Planning
ď‚· product research looking at
existing games and similar pixel
art animation.
3 Production ď‚· develop landscape
backgrounds
ď‚· develop characters/vehicles
along with start and finish
screens
4 Production ď‚· using premiere pro add sound
effects and music non royalty
or the music I made.
5 Evaluation ď‚· Evaluate using peer review so
there can be a balanced
judgement
8. Bibliography
1. MG- (2008) car crash
2. Metanet Software - (2007) N+ Game
3. EA - (2010) Need for speed Hot pursuit
4. Valve - (1998) Half Life
5. Sega – (1986) Out Run
6. Capedy LLC - Smacky Cars
7. https://www.youtube.com/watch?v=eb
ILIKHi9wo
Editor's Notes
Log your initial thoughts regarding the set brief- What could you make? What are you good at? Your opinions?
Can be a list of bullet points of reactions- does not have to be full prose. Can be hand written/drawn and scanned in.
Bubbl.us or hand drawn-scanned using college printers exploring 3 potential ideas
Bubbl.us or hand drawn-scanned using college printers exploring your final idea
Collection of images related to your product/inspirational/visually interesting
At least 15 needed
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.