4. BY THE END OF TODAY, YOU
❑MUST UNDERSTAND WHAT FILM
NARRATIVE ARE
❑SHOULD CREATE A CONCEPT FOR AN
INTERACTIVE FILM
❑COULD DEVELOP YOUR NARRATIVE WITH
PLOT POINTS
9. A NARRATIVE IS A STORY
STORIES ARE THE DRIVING FORCE BEHIND A
GOOD SINGLE CAMERA PRODUCTION.
BUT WHAT DO WE EXPECT A STORY TO HAVE?
10. GOOD NARRATIVES HAVE….
• INTERESTING & BELIEVABLE CHARACTERS
• A GOOD CONCEPT (THE IDEA)
• DRAMA!
• ACTION!
• A BEGINNING, MIDDLE & END
• EXCITING PLOT POINTS
26. A YOUNG FARM HAND
ON TATTOINE
TRYING TO RESCUE A PRINCESS FROM AN EVIL
EMPIRE
27.
28. AFTER WE HAVE A GOOD STORY CONCEPT,
WE NEED TO DEVELOP THE NARRATIVE.
29. AFTER WE UNDERSTAND OUR FILM STORIES
CONCEPT, WE NEED TO STRUCTURE THE
NARRATIVE.
30. FILM NARRATIVES ARE LIKE A GOOD BURGER
THEY’RE SPLIT INTO 3 DIFFERENT PARTS.
WE CALL EACH OF THESE PARTS “ACTS”
31. FILM NARRATIVES ARE LIKE A GOOD BURGER
THEY’RE SPLIT INTO 3 DIFFERENT PARTS
The first 3rd of the
film is the setup:
Its where we meet
the characters and
find out what the
basic stories
premise is ….
30 minutes
32. FILM NARRATIVES ARE LIKE A GOOD BURGER
THEY’RE SPLIT INTO 3 DIFFERENT PARTS
The second 3rd of the
film is the conflict:
Its where the main
character has to fight
against increasing
odds to get what they
want….
30 - 60
minutes
33. FILM NARRATIVES ARE LIKE A GOOD BURGER
THEY’RE SPLIT INTO 3 DIFFERENT PARTS
The final 3rd of the film
is the resolution:
Its where the story
wraps up, and our
characters get to the
end of their journey
30 minutes
34. PLOT POINTS
AT THE END OF ACT 1 & ACT 2
IS A PLOT POINT.
A PLOT POINT IS AN EVENT IN
THE STORY WHICH MOVES THE
STORY FORWARD IN A NEW &
INTERESTING WAY.
IN FILM REVIEWS THEY ARE
OFTEN REFERRED TO AS
TWISTS.
35. LETS LOOK AT THE CONCEPT &
NARRATIVE OF BATMAN BEGINS
• PERSON
• PLACE
• DOING THEIR
THING
(TRYING TO
ACHIEVE A
GOAL)
• AN ANGRY, SUPER-RICH ORPHAN
• IN A LAWLESS AMERICAN CITY
• TRYING TO FIND A WAY TO FIGHT
CRIME AS THE MASKED VIGILANTE
‘BATMAN’
36. NARRATIVE
•ACT 1: SETUP
• BRUCE’S PARENTS KILLED, BECOMES ANGRY,
TRIES TO KILL HIS PARENTS MURDERER, FLEES
GOTHAM & TRAVELS WORLD, TRAINS AS A
VIOLENT VIGILANTE, UNDER MENTOR RA’S AL
GHUL.
39. NARRATIVE
•PLOT POINT 2: TWIST!
• BRUCES ‘DEAD’ MENTOR RETURNS TO DESTROY
GOTHAM & KILL ALL ITS CITIZENS, HE BURNS
DOWN BRUCE’S HOUSE, LEAVES BRUCE FOR
DEAD.
40. NARRATIVE
•ACT 3
• BATMAN FIGHTS TO SAVE THE CITY FROM HIS OLD MENTOR
RA’S. HE DEFEATS RA’S BUT REFUSES TO KILL HIM.
• HE HAS FOUND A WAY TO SOLVE HIS PROBLEM: MURDER IS
ETHICALLY WRONG, AND LEADS TO CORRUPTION, CRIME &
LAWLESSNESS. BRUCE’S PRINCIPLES WILL DICTATE
BATMANS ACTIONS.
41. PLOT POINTS
INTERACTIVE FILMS ARE
DIFFERENT FROM NORMAL
FILMS.
WHAT WILL HAPPEN AT THE
PLOT POINTS IN YOUR
INTERACTIVE FILM?
42. WHAT DO I NEED TO DO FOR THIS
PROJECT?
• IN GROUPS OF 3 YOU WILL NEED TO COME UP WITH A
CONCEPT FOR A 5 MINUTE INTERACTIVE FILM.
• YOUR FILMS WILL NEED TO HAVE AT LEAST 2 INTERACTIVE
MOMENTS, WHERE THE VIEWER CAN CHOOSE HOW THE
STORY PROGRESSES.
• YOUR FILMS STORY WILL NEED TO BE BASED AROUND A
THEME. YOU WILL NEED TO BE ABLE TO EXPLAIN HOW
YOUR IDEA MEETS THE THEME.
44. TASK 1: CONCERTING
• IN YOUR GROUPS, BEGIN TO COME UP WITH
DIFFERENT FILM CONCEPTS THAT MEET THE THEME.
• DO NOT JUST GO WITH YOUR 1ST IDEA. YOUR 1ST
IDEA IS YOUR WORST IDEA.
• LISTEN TO EACH OTHER AND VALUE EACH OTHERS
IDEAS. MIX IDEAS TOGETHER.
45. TASK 2: PITCHES
• EVERYONE PITCH ONE OF YOUR IDEAS TO THE
GROUP USING SYD FIELDS THEORY OF STORY
CONCEPTING.
46. TASK 3: PLOT POINTS
• YOUR INTERACTIVE FILM WILL INCLUDE MOMENTS WHERE
THE VIEWER CAN CHANGE THE FILMS STORY.
• WHAT WILL THESE BE?
• WHAT CHOICES WILL YOU PRESENT THE VIEWER WITH?
• WHAT WILL THE CONSEQUENCE OF EACH CHOICE BE?
47. FEEDBACK
WHAT DID WE LEARN ABOUT YOUR INTERACTIVE FILMS NARRATIVE
STRUCTURE?
• WHAT IS YOUR FILMS CONCEPT?
• WHAT ARE THE PLOT POINTS?