A postmortem of a successful Kickstarter campaign for the indie game FORCED. Many different PR approaches were tried during the campaign, from crowd-fan pr and live streaming, to social viral efforts. Come and find out, which worked and which did not!
4. - Founded: 2 years ago
- Founders: Kenneth Harder and I
- Developing: FORCED
- Team: “30”, 12 now
- Located: Copenhagen/Denmark
5. O ur situation h $40.000)
• muc
Needed money (not m
• Needed p ublicity and a community
+ We had a good story
- We had no track record
- We were not used to PR
8. Prep aring/Research
• Other kickstarter pages/Videos
• Use early birds
• Typical dominan t tiers: $15 and $25
• Lim it Physical products
• Carefu l with the humor xD >.<
12. More Preparing/Iterations & feedback
ense amounts of
ns, iterations... Imm en
• Iterations, iteratio
feedback a nd tons of opinions...
13. More preparing /Before Launch
• Ga ther mail addresses
• Identify key audience channels
• Preparing personal mails
• Preparing person al facebook messages
15. rt/25% in 4 days
A great sta t/25
Facebook/Friends
anish press (limited natio nal) Kickstarter Crew
•D
Choice
16. campaign arrow
The
Not a linear curve?
Laun
ch ! A great start
More preparing!?
Preparing
17. Not a linear curve?
Heavy decline in backers
Heav y decline in backers
18. Special efforts
D ay to day planning
• Live streaming
• Press releases Plan daily in
itiatives
• Crowd marketing
• Social Media/Reddit
• Spread out news
19. Special efforts/Live St reamingTook lots
ts
mostly to get evangelis ts
of time,
Took lots of time, m ostly to get evangelists
Took lots of time, mostly to get evangelists
QuickTime™ and a
decompressor
are needed to see this picture.
20. Special efforts/P ress Releases
it personal to a few
Vs non-personal Lim it
• Personal
channels
• Use non-pers onal for your big list
• We m ade 3 press releases
22. Special efforts/Social Media
• Reddit, Imgur, etc.
• Powerful!
• Hard to handle
• Banned
• Whining
• Has to be fun/emotional
23. campaign arrow
The
Desperate
Not a linear curve?
Laun
ch ! A great start
More preparing!?
Preparing
24. Desperate/Emotional
• Your mum starts callin g and sounds like if you
hav e a threatening disease
• Tough for team moral
• Decrease in productivity
Reactions
Boosting backer reward s S p am F ac e book and
twitter, Last 10+ days, daily updates
25. campaign arrow
The
Last
week
The image
Desperate
Not a linear curve?
Laun
ch ! A great start
More preparing!?
Preparing
26. The Image
• Basicall y saved our Kickstarter
• “The american dream”
• Seen by 500.000
• National TV
• Backers spreaded it
27. campaign arrow
The
End!
Exhausted
Last
week
The image
Desperate
Not a linear curve?
Laun
ch ! A great start
More preparing!?
Preparing