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Everything we know about
benchmarks on Steam
About me
Artem Korovkin
@temichmd
Founder
Developer with focus on
PC/Consoles coop games
Former Business Director
Isometric RPG published
by Koch Media
Co-creator
Useful tool for Steam
developers
Simon Careless GameDiscoverC
o
Game Discovery
Newsletter
Reviews to Sales
2020:
average of 41 sales per review
median of 38 sales per review
Example:
~25k units
Source: https://newsletter.gamediscover.co/p/how-that-game-sold-on-steam-
using
How to predict sales for an upcoming
game?
Wishlists to sales
2020:
average of 0.36 sales per wishlist
median of 0.2 sales per wishlist
for the first week
Example:
Wishlists 40000
Sales for the first week:
20000 * 0.2 = ~8000
Source: https://newsletter.gamediscover.co/p/steam-the-new-wishlists-to-first
20%
Wishlists to sales
Who are “Followers”?
Followers to wishlists
2021:
average of 9.64 wishlist per follower
median of 9.6 wishlist per follower
Example:
Followers 4200
Wishlists:
2100 * 9.6 = ~40000
Source: https://newsletter.gamediscover.co/p/deep-dive-how-steam-followers-and
x9.6
Followers to wishlists
How to find information about followers?
SteamDB browser extension
Let’s do the Math
Followers: 4200
Wishlists: 2000 * 9.6 = 40320
Sales: 19200 * 20% = 8064
for the first week
Let’s do the Math great again
Followers: 4200
Wishlists: 2000 * 9.6 = 40320
Sales: 19200 * 20% = 8064
Followers * 1.92
Sales: 4200 * 1.92 = 8064
First year to first week
2021:
median of Year-1 sales to x3 Week-
1
Example:
Week-1 sales: 8064 units
Year-1 sales: 8064 * 3 = 24192 units
Source: https://newsletter.gamediscover.co/p/steam-the-state-of-long-tail-revenue
x3
Week-1 to Year-1
Let’s do the Math once again
Followers: 4200
Wishlists: 2000 * 9.6 = 40320
Sales Week-1: 19200 * 20% = 8064
Sales Year-1: 3840 * 3 = 24192
Revenue: 24192 * Price = Gross Revenue
Net to Gross Revenue
Gross Revenue - taxes, Steam
cut, refunds = Net Revenue
Example:
Gross Sales: $10 000
Net Sales: $10 000 * 55% = $5500
55%
Net to Gross Revenue
Let do the Math last time. I promise!
Followers: 4200
Wishlists: 2000 * 9.6 = 40320
Sales Week-1: 19200 * 20% = 8064
Sales Year-1: 3840 * 3 = 24192
Gross Revenue: 24192 * 19.99 = $483 598
Net Revenue: $483598 * 55% = ~$265 979
What should you do right now?
Subscribe to the Game Discovery Newsletter:
https://newsletter.gamediscover.co/
Reviews > Sales 38 Sales per Review
Wishlist > Sales 20%
Follower > Wishlist x9.6
Week-1 Sales > Year-1 Sales x3
Gross > Net Revenue 55%
Your questions!
Artem Korovkin
@temichmd

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Everything we know about benchmarks on Steam / Artem Korovkin (Futugama)

  • 1. Everything we know about benchmarks on Steam
  • 2. About me Artem Korovkin @temichmd Founder Developer with focus on PC/Consoles coop games Former Business Director Isometric RPG published by Koch Media Co-creator Useful tool for Steam developers
  • 3.
  • 4. Simon Careless GameDiscoverC o Game Discovery Newsletter
  • 5. Reviews to Sales 2020: average of 41 sales per review median of 38 sales per review Example: ~25k units Source: https://newsletter.gamediscover.co/p/how-that-game-sold-on-steam- using
  • 6. How to predict sales for an upcoming game?
  • 7. Wishlists to sales 2020: average of 0.36 sales per wishlist median of 0.2 sales per wishlist for the first week Example: Wishlists 40000 Sales for the first week: 20000 * 0.2 = ~8000 Source: https://newsletter.gamediscover.co/p/steam-the-new-wishlists-to-first 20% Wishlists to sales
  • 9. Followers to wishlists 2021: average of 9.64 wishlist per follower median of 9.6 wishlist per follower Example: Followers 4200 Wishlists: 2100 * 9.6 = ~40000 Source: https://newsletter.gamediscover.co/p/deep-dive-how-steam-followers-and x9.6 Followers to wishlists
  • 10. How to find information about followers?
  • 12. Let’s do the Math Followers: 4200 Wishlists: 2000 * 9.6 = 40320 Sales: 19200 * 20% = 8064 for the first week
  • 13. Let’s do the Math great again Followers: 4200 Wishlists: 2000 * 9.6 = 40320 Sales: 19200 * 20% = 8064 Followers * 1.92 Sales: 4200 * 1.92 = 8064
  • 14. First year to first week 2021: median of Year-1 sales to x3 Week- 1 Example: Week-1 sales: 8064 units Year-1 sales: 8064 * 3 = 24192 units Source: https://newsletter.gamediscover.co/p/steam-the-state-of-long-tail-revenue x3 Week-1 to Year-1
  • 15. Let’s do the Math once again Followers: 4200 Wishlists: 2000 * 9.6 = 40320 Sales Week-1: 19200 * 20% = 8064 Sales Year-1: 3840 * 3 = 24192 Revenue: 24192 * Price = Gross Revenue
  • 16. Net to Gross Revenue Gross Revenue - taxes, Steam cut, refunds = Net Revenue Example: Gross Sales: $10 000 Net Sales: $10 000 * 55% = $5500 55% Net to Gross Revenue
  • 17. Let do the Math last time. I promise! Followers: 4200 Wishlists: 2000 * 9.6 = 40320 Sales Week-1: 19200 * 20% = 8064 Sales Year-1: 3840 * 3 = 24192 Gross Revenue: 24192 * 19.99 = $483 598 Net Revenue: $483598 * 55% = ~$265 979
  • 18. What should you do right now? Subscribe to the Game Discovery Newsletter: https://newsletter.gamediscover.co/ Reviews > Sales 38 Sales per Review Wishlist > Sales 20% Follower > Wishlist x9.6 Week-1 Sales > Year-1 Sales x3 Gross > Net Revenue 55%