I'M GAME! : ENGAGING 21ST CENTURY TEACHERS AND LEARNERS
1. I’M GAME!
ENGAGING 21ST CENTURY TEACHERS AND
LEARNERS
NOR FADZLEEN BINTI SA’DON,
Master Teacher of English Language, SMK Bandar Baru Uda
n.fadzleen@gmail.com
17. Download
Download HP
Reveal on Google
Play/ Apple App
Store.
Follow
Follow fadzleen on
HP Reveal.
Solve
Solve the clues
given.
INSTRUCTIONS ON WHODUNNIT
18. COOL FREE AR APPS TO TRY!
•JigSpace : Learn how things work
•AirMeasure: Measure things sans
the tape measure
•Google Translate: Shoot and
translate
•Quiver: Colour and interact!
•IKEA Planner: Interior designing
made easy
24. VR IN ENGLISH LESSON
Identify the
theme/topic of
the lesson.
1
Specify the
Intended
Learning
Objective.
2
Plan activities to
meet the ILO.
3
Search for
appropriate VR
on Youtube.
4
Time for VR!
5
25. Literature Bingo
What you need:
-Paper with 25 boxes
What to do:
Strike BINGO by
answering literature
questions correctly.
27. How would you gamify a
language lesson in your class?
• What would be the goal?
• What would you encourage or
discourage?
• What rewards would you give?
• How would you track activity?
THINK ABOUT IT
28. • Curiosity
• Imagination
• Sense of play
• Fun
• Engagement
• Learning from failing
• Keep trying
• Achieve goal
BENEFITS