1. ITE Students – Digital Learning
Massey University
August 2019
david@dakinane.com
www.dakinane.com
2. Facilitator or teacher?
“I think it’s an exaggeration, but
that there’s a lot of truth in
saying that when you go to
school, the trauma is that you
must stop learning and you
must now accept being taught.”
—Seymour Papert
11. Preparing them for their future, not our past
http://bit.ly/1P4JRS9
“…the typical knowledge
and skills in the areas of
reading, writing, and
arithmetic (the three Rs)
are no longer sufficient…”
ritical thinking and problem solving skills
ommunication skills
ollaboration skills
reativity and innovation skills
15. The Nature of Learning
• 7 Principles of Learning
• Key Shifts in the 21st Century
16. The Principles of learning
Learners at the centre
Social Nature of learning
Emotions are integral to learning
Recognising individual differences
Stretching all students
Assessment for learning
Building horizontal learning
17. “If you have not learnt anything new
in the twenty first century how can
you possibly teach twenty first
century learners effectively?” – Gary
Stager
18. Constructionist Manifesto – unlearning school
”We seek to liberate learners from their dependency on being taught.”
”Too often, kids are hooked on teachers and teachers have a faith-based
relationship with the textbook.”
19. Disobedient Teaching
http://bit.ly/2odfBOx
• People prefer to create when learning
• The resources of 25 people are greater
than the resources of one
• People will take risks if you take away
assessment
• People prefer to solve problems than to
receive solutions
• People will put an inordinate amount of
effort into ideas or solutions that they
believe are unique to themselves
20. Student Centred Learning
http://bit.ly/gcouros8
“Engaging Students means getting kids excited about our content, interests and curricula.”
Empowering students “means giving kids the knowledge and skills to pursue their passions,
interests and future.”
Bill Ferrier
21. Being stuck is what learning is all about!
http://www.jamesnottingham.co.uk/learning-pit/
22. A pledge for innovation
https://padlet.com/dakinane1/MasseyITE2019
24. 20 Things to do with a computer
http://www.stager.org/articles/twentythings.pdf
25. 20 Things to do with a computer
http://www.stager.org/articles/twentythings.pdf
Make a robot
Program the robot to draw a man, draw a house
Make the robot sense its surroundings and react to it
Create a computer game
Write a program to code any 2D shape – geometry, explore variables
Explore spirals
Create a heart and learn to debug Explore fractals – make flowers
Make a movie
Make a music composition
Build a crane to sort blocks – Tower of Hanoi
Make a computer controlled light show
Create a maths quiz
Create and prove optical illusions
Explore balance, make a self balancing robot
Create a computer controlled puppet
27. Digital Technologies Curriculum - Rationale
This change signals the need for greater
focus on our students building their skills so
they can be innovative creators of digital
solutions, beyond being solely users and
consumers of digital technologies.
28. Draft Digital Technologies Curriculum
At primary school, teachers
will generally take a cross-
curricular approach, with
students learning in the
technological areas as part of
a topic or theme that
encompasses several
curriculum learning areas.
48. Computational Thinking
5 573 9
Abstract
1 2 3 4 5Place in sequence - N
Number of sides
N+4 N+1 N+4 N+1 N+4
If N is odd – N+4
If N is even –
N+1
7
6
N+1
50. Marching Ants
Rules:
• Red ants can only move to the right
• Blue ants can only move to the left
• No ant can go backwards
• An ant can only move one space at a time
• An ant can jump the ant in front of them, if there is an empty space
after the ant they wish to jump