Aashish Jain,B.Sc-Interior Design + 2year Diploma in Interior Design
1.
2. Project Report On
Product Design
At
Dezyne E’ Cole College, Ajmer
Submitted To
Dezyne E’ Cole College
Towards The
Partial Fulfilment
of The
Bachelor of Science
In Interior Design
By-
Aashish Jain
Dezyne E’ Cole College
106/10 Civil Lines, Ajmer
Tel:- 0145-2624679
www.dezyneecole.com
2015-2018
3. Acknowledgement
I Am Aashish Jain, Student Of Interior Designing Department Of Dezyne E’ Cole College Would Like To Express My
Gratitude To Each And Every Person Who Has Contributed In Stimulating Suggestions And Encouragement Which
Really Helped Me To Coordinate My Project.
I Also Thank Dezyne E’ Cole College Who Provided Insight And Expertise That Greatly Assisted The
Project. Also, A Special Thanks To My Teachers, Parents And Colleagues Who Have Supported Me At Every Step.
Not To Forget, The Almighty Who Blessed Me With Good Health Because Of Which I Worked More Efficiently And
Better.
4. Synopsis
In This Project, I Have Learned About How Furniture Came In Existence How Different Time Periods Have Different
Furniture Like For Example, Art Nouveau, Art Deco, Etc. I Have Also Studied About The Classification Of Furniture
And Their Characteristics. After Their Study I Have Learned How To Make A Furniture Ergonomically Sound Keeping
In Mind The Other Factors. This Made Me Clear The Basic Level And Then I Moved On To How The Furniture Is
Constructed I.E. Engineering Design Of Furniture, Their Designing And Cost Analysis And Also How To Eliminate The
Errors In Furniture. I Have Also Studied About The Furniture Joints And Also Which Joint Will Be Suitable For Which
Furniture. It Is Also Important To Pay Attention To The Assemblage, Sub Assemblage And Elements Of Furniture.
The Technical Documentation Is Also Very Important, Their Types And Contents Too. In This Project I Have
Considered Them In My Design. This Project Has Been Completed Under The Guidance Of Miss Divya Sharma. I Am
Very Thankful To Dezyne E’ Cole College.
6. Commercial Interior Design Deals With Designing The Public Spaces Such As Office Buildings, Museums, Hotels,
Stores, Warehouses, Community Centres, Libraries Etc. We Usually Interact With Commercial Spaces Everyday, Say
It From Studying For A Test At The Library Or Stopping At A Fast Food Restaurant For A Quick Lunch. Perhaps We
Sometime Visit A Shopping Centre Or Join A Friend At A Health Club. Designing Commercial Interior Involves
Designing The Interior Of Any Facility That Serves Business Purposes. Facilities That Fall Under The Category Of
Commercial Interior Design Includes Business That Invites The Public In.
The Design Of Commercial Interior Is Complex And Challenging.
Commercial Interior Design Requires A Thorough Understanding Of An Organization's :-
-- Workspace Culture
-- Branding
-- Work Practices
-- Contact With The Public
Introduction-Commercial Design
7. In Commercial Design The Designer Has To Create
An Environment That Includes Aesthetics And
Functions To Make It A Successful Hit.
Here The Interior Designers Work Includes
Selecting Paint Colors, Choosing The Artwork,
Accounting For Acoustics And Lighting, Selecting
Appropriate Furniture, And Placing All These
Together In The Most Appropriate Manner.
Commercial Interior Designer Will Involve Much
More Than Decorating. It Will Include The Choice
Of Building Materials, The Placement Of Interior
Walls, Plumbing And Power Systems, Coordinating
Communication Etc..
This Level Of Interior Designer Requires To Have
The Solid Working Knowledge Of Architecture As
Well As Sense For Creating Functional And
Attractive Settings With The Space
8. Introduction-Product Design
Product Design Involves A Broad Approach To The Designing And Making Of Innovative / New Products. This
Subject Is Aimed At Those Interested In The Way Business And Industry Identifies Potential Products And
Successfully Designs And Manufactures Them. It Is Not For Those Who Intend To Design And Manufacture An Item
That Already Exists. However, You Can Take An Existing Product And Improve It Or Develop An Entirely New
Product.
Product Design Is Concerned Primarily With The Relationship Between Products, Systems And Those Who Use
Them. The Product Design Programme At NID Inculcates User-centric Approach And Processes. Responsibility And
Concern Towards The Social, Physical And Ecological Environments Is Emphasized In The Process Of Developing
Innovative Ideas. The Product Design Programme Assimilates Inputs In Diverse Domains Such As Human Factors,
Cognitive Ergonomics, Form Studies, Studio Skills, Advanced Cad, Research Methods, Design Management,
Materials & Manufacturing Processes & Social Sciences. Emphasis Is On Process Centric Approach Which Shapes A
Student’s Education Through Participation And Teamwork. Design Projects Form The Core Of A Product Designer’s
Education, With Gradual Increase In Level Of Complexity And Cover Broad Areas That Product Designers Are Likely
To Encounter In Their Professional Careers.
9. Students Are Actively Encouraged To Participate In Collaborative Projects With Industrial Houses, Social Sector,
Government & Mncs Design Projects Can Be Broadly Classified Into Domains Of:
• Design For Industry: Explores Creative Opportunities For Partnerships With Small, Medium And Large Scale
Industries Across India To Develop Core Competencies In Design And Manufacturing For A Globalized Presence.
Projects Focus On Products And Services For Consumer Needs, Manufacturing And Economic Impact.
• Design For Quality Of Life: Explores Unique Social And Cultural Responses To Existing And Emerging
Technologies As Reflected In The Creation And Adoption Of Everyday Objects Of Life. Projects Focus On Design
And Development Of Products And Services That Improve The Quality Of Living In Home, Office And Public
Environments.
• Design For Healthcare: Explores A Growing Movement Among Designers To Design Cost-effective Healthcare
Solutions For People Who Have No / Limited Access To Institutionalized Healthcare. Projects Leverage The Power
Of Design Thinking To Find Unique Ways To Address The Basic Challenges Of Health, Survival And Progress Faced
By Underserved Populations In The Indian Context.
10. • Design For Sustainability: Explores The Power
Of Design To Influence An Ecologically
Responsible Approach To Development Of
Products, Systems And Environments. Designers
Evolve New Systems Of Development Which
Improve The Quality Of Life And The Human
Experience, While Simultaneously Restoring The
Environment, Rebuilding The Community And
Creating A Sense Of Oneness With The Natural
World.
• Design For Social Impact: Explores The Role Of
Design-led Solutions At The National Level To
The Infrastructural Challenges Of A Rapidly
Growing Indian Economy. Projects Look At
Developing Scalable Solutions To Problems Of
Urban Mobility, Sustenance And Social Equity
That Are People-centric And Embrace
Sustainable Values.
11. Furniture Design
At The Dawn Of Human Civilization, When The Concept Of Furniture Was Not Yet Known, Man, Driven Only By The
Need To Make Life Easier, In A Natural Way Used Various Objects Made Spontaneously By Nature. A Trunk Of A
Tree Felled By The Wind Or Rock Served As A Place To Sit, A Flat Stone Block Served As A Base For Performing A
Variety Of Common Work, And Soft Moss Of Woolen Skins Served As A Bed. Over The Years, The Creative Activity
Of Humans, Artefacts Began To Be Made Which Replaced The Spontaneously Made Objects Mentioned Earlier.
Over The Centuries, Due To Preferences Of Societies That Lived In A Given Age, Their Forms Changed. New Types
Of Furniture Were Created That Fulfilled Specific Functions: To Sit, To Lie Down, For Work, For Dining, Storage And
For Others. Generally, The Remaining Furniture Constructions From The First Dynasty Of Ancient Egypt Are
Accepted As The Beginning Of The History Of Furniture. Meanwhile, There Is Much Evidence To Suggest That
Furniture Was Manufactured And Used By Humans In The Late Paleolithic And Early Neolithic Period.
Historically, The Most Commonly Used Material For Manufacturing Furniture Was Wood. Archaeological Finds,
However, Indicate That In Steppe And Permafrost Terrains, Stone, Metal And Animal Bones Were Also Used. Now,
The Modern Designers Paid Attention To A Comprehensive Approach To Designing , Meeting Both The
Requirements Concerning A Satisfactory Appearance, As Well As The Necessary Functions. History Of Furniture
Had Different Time Periods Which Have Different Unique Features In Each. People Moved From Intricate To Simple
Designs.
12. Furniture Design-School Furniture
Under The Category Of Product Design- Furniture Design, There Comes School Furniture Also. A School Contains
Various Zones Like Classroom, Staffroom, Playroom, Computer Lab, Library Etc. And Each Zones Furniture
Requirements Are Different According To The Functions Performed. For Designing Any Furniture We Have To See
Certain Major Points Which Are As Follows-
Ergonomics- Size Matters When Selecting Educational Chairs And Tables. Age And Height Considerations Are Often
Not Reflected In Furniture Selection, And Consequently The Furniture Is Too Big Or Too Small. Furniture That Does
Not Fit The Users Will Lead To Restlessness And Discomfort, Resulting In A Decreased Attention Span And
Reduction In Learning Potential. Children With Long Backs Are More Likely To Suffer Discomfort, Particularly When
Desks Are Too Low And They Are Forced To Adopt A Poor Posture. The Combination Of Appropriately Sized Tables
And Chairs Is Critical For The Wellbeing Of Our Children. Ergonomic Considerations Will Make A Big Difference In
Managing Pupil Discomfort. Children Prefer Ergonomically Designed Furniture To Traditional Furniture. In Addition
Small Changes Such As The Introduction Of Sloping Work Surfaces And A Less Negatively Raked Seat Angle Have
Been Shown To Improve Sitting Behavior As Well As Increase Children’s Satisfaction And Comfort. These
Improvements Are Not Just When Children Are Sitting. A Recent Study Showed That Personally Adjustable School
Desks And Chairs Resulted In An Immediate Improvement In Sitting Posture And Over Time Better Standing Posture
As Well. Movement Plays An Important Part In Seating. Research Has Found That “A School In Which Movement Is
Supported And Encouraged Has A Positive Effect On The Learning Ability And Attentiveness Of The Children”
13. Teaching- Traditionally, Teachers Led In The Classroom While Pupils Were Taught. Teaching Styles Are Changing
And Students Now Get Individual Pathways In A Curriculum Diet, Learning Through A Variety Of Mediums. To
Support The Latest Teaching Methods, Adaptability In Layouts Is Desirable. Furniture Should Be Easy To
Rearrange Into A Variety Of Configurations To Move From Group To Individual Work As Required. Current
Furniture Does Not Encourage The Flexibility Required To Suit Individual Learning Environments. “The Classroom
Is Like A Theatre. Teachers Are Actors And Pupils Are Spectators. Actors Move Around, Spectators Need To
Follow.”
Quality- A Child Will Sit On A Chair For Up To Six Hours A Day Over A Period Of 11 Years Or More. Furniture Must
Therefore Be Durable And Easy To Clean And Repair. Based On Purchase Cost Criteria Alone, Furniture Can Be
Unattractive, Unergonomic And Of Poor Design. The Result Is Students Feeling A Lack Of Ownership Over The
Furniture, Encouraging Graffiti And Vandalism, And Shortening The Life Span. Furniture Must Be Durable And
Encourage Feelings Of Ownership.
14. Procurement- For A Long Time There Has
Been A ‘One Size-fits All’ Approach To
Selection. The Same Furniture Is Chosen For
All Classrooms And Other Learning Spaces
Across A Variety Of Schools, Resulting In
Furniture That Is Not Task Oriented. While
Straightforward And Simple, Such A
Purchasing Policy Is Inappropriate For Today’s
21st Century Learning Environments.
Furniture Should Be Fit For Purpose. Most
Classroom Chairs Will Not Be Suitable For
Library, Laboratory Or Dining Hall Use.
However, Some Furniture Can Be Adapted For
Different Purposes If It Is Designed With This
Clear Goal In Mind. Collaboration Between
Teachers, Pupils And Specifiers Will Ensure
Appropriate Furniture Is Selected For
Different Spaces. Furniture Should Be A
Metaphor For The Curriculum, Encouraging
Flexibility And Creativity. It Must Be Easy To
Access, Identify And Select Fit For Purpose
Furniture.
15. Case Study
You Are Supposed To Design A Furniture For Play Area Section Of Primary School For Children Upto The Age Of 5
Years. You Are Supposed To Solve The Case Study Following A Concept, A Theme, Colour Scheme, Material
Application, Size And Also The Type Of Furniture.
16. Design Process
As The Case Study Is Based On Children’s Play Area Of Age Upto 5 Years, First I Have Studied Their Behavior, Likes,
Dislikes, Habits, What Attracts Them, How They Will Be Happy To Stay There And Enjoy. There Are Certain Points To
Be Kept In Mind Like Their Anthropometric And Ergonomics. I Have Made A Checklist Of Those Points While
Brainstorming Which You Find In The Further Pages.
17.
18. Research Board
After Doing The Brainstorming, I Have
Researched About Various Types Of Furniture
In Trend, Which Colour Is More Liked By The
Children, What Environment Make Them Feel
Happy And What Makes Them Love To Play
There. The Shapes And Forms Used In
Children Play Area Furniture And Other
Important Factors.
19. Concept Board
After The Study Of Certain Points I Took The
Inspiration From A Multi Coloured Ball Which
Is Detachable. For The Second And Third
Furniture I Took The Inspiration From
Alphabets As The Children Are Small And Are
At The Stage Of Learning Alphabets And
These Furniture Will Make Them Learn More
Fast. A Play Area Can Be In A Closed Area, But
Children Feel More Refreshing And Delighted
When Are Left To Play In Open, Connected To
Nature Like For Example- A Garden With
Slides And Playing Equipment
20. Material Board
• Plywood
• High Density Foam
• Plastic Paint
• Polyester Fabric
• Resin
• Carpentary Tools
21. After The Study Of Certain Points I Took The
Inspiration From A Multi Coloured Ball To Be
Used As An Ottoman And They Are Also
Detachable. When It Came To Chair And
Table I Took The Inspiration From Alphabets
As The Children Are Small And Are At The
Stage Of Learning Alphabets And These
Furniture Will Make Them Learn More Fast. A
Play Area Can Be In A Closed Area, But
Children Feel More Refreshing And Delighted
When Are Left To Play In Open Connected To
Nature Like For Example-a Garden With
Slides And Playing Equipment.