4. OVERVIEW
• I would separate the class into two evenly split teams
• I would organize the columns, or different categories, by each chapter
and rank the easiest problems to the most difficult problems
• The more difficult problems would obviously be worth more and the
team with the most money at the end wins
5. UNIVERSAL DESIGN
• This lesson supports universal design because I am using a fun game
that a lot of kids like and know how to play (jeopardy) to teach my kids
the basics of algebra 1
• By playing this game, my students will be practicing how to approach a
problem step by step to come up with the right answer