2. The focus of the project is hyperactivity and
hyperfocus in relation to Attention Deficit
Hyperactivity Disorder (ADHD).
3. The research conducted throughout the project will
determine how the project progresses and what the
final project will include.
ADHD is a neurobiological condition in which the
brain does not work properly and affects the behaviour
and learning abilities of the individual (Deborah
Condon, 2010).
It is normally diagnosed between the ages of 3-7 and
can continue up until adulthood.
4. It’s estimated that at least sixty thousand
children in Ireland have ADHD.
It can affect a child's thinking, performance in
school, behaviour, feelings and relationships
with others (Krull, K 2015).
It is four times more frequent in boys, as girls
suffer more with inactiveness rather than
hyperactivity so they are less likely to be
diagnosed as easily as boys.
5. ADHD is usually described as being made up of
three core behaviours:
Inattentive type - short attention span, easily
distracted, short-term memory and learning
difficulties.
Hyperactive type – fidgety, impulsive,
impatient, noisy and talkative.
Combined type - most children with ADHD
fall into this category.
6. HYPERACTIVITY HYPERFOCUS
The main symptoms are:
Being unable to sit still,
especially in calm or quiet
surroundings
Easily distracted
Constantly fidgeting
Being unable to settle to
tasks
Excessive physical
movement
Excessive talking
It’s a unique ability that
allows people with
ADHD to focus so
intensely on something
they are interested in
that the rest of the
world disappears.
7. Books
Relative websites
Journals
Published papers
Interviews or correspondence with teachers,
resource teachers and special needs assistants.
8. Gain a better understanding of ADHD in Irish primary
schools from teachers, resource teachers and special
needs assistants (sna’s) perspective and what they
think could help improve the way children with
ADHD learn.
To assist teachers, resource teachers and sna’s in
teaching young children with ADHD.
Make learning fun and easier for children with ADHD.
9. Children with ADHD aged 4-7
Teachers, resource teachers and special needs
assistants
Children with ADHD have a 95% difference in
their skill set compared to other children because
of their cognitive ability, emotional sensitivity and
activity level and their working memory is often
not as well developed (Dr.Robert Myers, 2016) .
The brains of people with ADHD can be up to
three years less mature than those without the
disorder.
10. Studies have shown that short bursts of attention
and fast responses required for playing video
games can help children with ADHD.
Video games hold attention more for people with
ADHD because they provide instant feedback.
Video game feedback works because it is:
Accurate
Usually positive and non-judgmental
Immediate
11. 1. Understanding – get to grips with the game
idea, the character can be moved.
2. Action – press the button to move the character.
3. Rules – based on the game rules your character
moves when the button is pressed.
4. Feedback – the character moves. Feedback
encourages you to repeat that action or try
something else which leads to new
understanding.
12. Dr.Robert Myers refers to aspects in games that can help improve the
effects ADHD has on the brain in relation to working memory,
cognitive and emotional abilities.
Sequences: These can improve concentration, processing speed,
planning and motor integration.
Story Based: This helps with developing logic, building working
memory and concentration.
Puzzles: This improves concentration, planning, sequencing,
processing speed and visual motor integration.
Feedback and rewards: Boost the players self esteem and causes
less frustration and keeps players interested in games.
13. A 3D game for 4-7 year olds to assist them in
learning their colours, letters and numbers and
possibly phonics depending on my future
research and information from teachers.
The player is asked to find objects in the
environment eg. Find 2 red b b b balls
The player roams the environment to locate the
object that matches the colour and letter they
have to find.
Gain puzzle pieces as rewards, keeping them
interested and wanting to complete the tasks.
15. It engages the brain and trains it to tune out
distractions, thus allowing a child to focus completely
on the task.
Detects the player’s skill level and gradually increases
the speed of the ship and the number of objects the
player must hit
The developers are currently seeking FDA approval to
make it the first ever video game that can be prescribed
as a therapy for ADHD.
http://www.akiliinteractive.com