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Research
Faith Fomekong
Super Mario Bros
The original super Mario bros is a
game that is similar to my final
idea as its about Mario running
while avoiding obstacles and
collecting coinsand it gives us a
side angle which is also what I’m
looking for
The use of lighting and colours is
Very bright and lively which is also what
I’m looking for
The use of colour to add
details Is also really good
E.g: Black for the shadow
The location is set outside above
the trees close to the sky
Geometry Dash
Geometry dash is also a game where the
Character avoids obstacles but this time
The character is a square and the game is
just based on shapes which is a bit easier than
actually creating a character or making the
character move.
The way the side angle has been used hepls
us see when the obstacles are coming which is
also what I’m looking for for my final video
The use of colour is really bright
But dark at the same time this
Makes the game a bit more realistic
And detailed
Subway Surfers
Subway surfers is a game where the character runs
away from the police for spray painting the trains
while collecting coins. Once again this game has
elemets that I would like to add to my final video
game.
The location is set in a town with trains instead of
cars and the use of colours makes the surrounding
more realistic.
The the creator changes the themes every
Season which makes the game even more intertaining
The way the character is dressed is almost the same way
teenagers would dress. Which could be part of the reason why
People like playing
this game.
On top of that the
outfit is suitable for
running
Subway surfers
is a front angle
game
Lep’s world
This game is similar to Super Mario
Bros as it’s also a character running
To try and catch coins while
Avoiding obstacles.
This is also a side angle game that
changes location on every game. It
could be located in the dessert or just
between green grass and hills
To play the game you have got to use the
arrows provided as they are there to
move your character forwards or
backwards. This way of playing the game
is something that I though was quite
intresting
as for the costume, the character is dressed
As an Elf
Research Analysis
• What common features do the researched products have?
• They all have something to do with running or avoiding
obstacles as it is what I am looking for. All of them also have
really bright colours which attract the audience even more
• What aspects of the research will you include within your
on work?
• In my own work I am going to include a variety of colours to
make the game less dull
and the side angle as it is also soething that I though was
quite good
Bibliography
Bibliography
1. Developer. (Year of Release) Game’s Name

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Bright colors and side angles in popular running games

  • 2. Super Mario Bros The original super Mario bros is a game that is similar to my final idea as its about Mario running while avoiding obstacles and collecting coinsand it gives us a side angle which is also what I’m looking for The use of lighting and colours is Very bright and lively which is also what I’m looking for The use of colour to add details Is also really good E.g: Black for the shadow The location is set outside above the trees close to the sky
  • 3. Geometry Dash Geometry dash is also a game where the Character avoids obstacles but this time The character is a square and the game is just based on shapes which is a bit easier than actually creating a character or making the character move. The way the side angle has been used hepls us see when the obstacles are coming which is also what I’m looking for for my final video The use of colour is really bright But dark at the same time this Makes the game a bit more realistic And detailed
  • 4. Subway Surfers Subway surfers is a game where the character runs away from the police for spray painting the trains while collecting coins. Once again this game has elemets that I would like to add to my final video game. The location is set in a town with trains instead of cars and the use of colours makes the surrounding more realistic. The the creator changes the themes every Season which makes the game even more intertaining The way the character is dressed is almost the same way teenagers would dress. Which could be part of the reason why People like playing this game. On top of that the outfit is suitable for running Subway surfers is a front angle game
  • 5. Lep’s world This game is similar to Super Mario Bros as it’s also a character running To try and catch coins while Avoiding obstacles. This is also a side angle game that changes location on every game. It could be located in the dessert or just between green grass and hills To play the game you have got to use the arrows provided as they are there to move your character forwards or backwards. This way of playing the game is something that I though was quite intresting as for the costume, the character is dressed As an Elf
  • 6. Research Analysis • What common features do the researched products have? • They all have something to do with running or avoiding obstacles as it is what I am looking for. All of them also have really bright colours which attract the audience even more • What aspects of the research will you include within your on work? • In my own work I am going to include a variety of colours to make the game less dull and the side angle as it is also soething that I though was quite good
  • 8. Bibliography 1. Developer. (Year of Release) Game’s Name

Editor's Notes

  1. Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video. Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Use of sound/ music/ effects Audience appeal- how does it make its audience want to buy/watch/play it?
  2. Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video. Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Use of sound/ music/ effects Audience appeal- how does it make its audience want to buy/watch/play it?
  3. Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video. Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Use of sound/ music/ effects Audience appeal- how does it make its audience want to buy/watch/play it?
  4. Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video. Type of image- studio/location, angle, effects, post-production Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc. Use of sound/ music/ effects Audience appeal- how does it make its audience want to buy/watch/play it?
  5. List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.