2. Resources
Pre-production is important for the smooth running of a project. It
is for you to go through final development and organisation for
your project before you start production.
The pre-production tasks you do will depend on your project. You
need to undertake appropriate tasks in order to make your project
work.
A production schedule should be in everyone’s project.
The blue slides are here to give advice. This advice can also be
found in the main lecture. Delete when you don’t need it. Don’t
submit your work with this in.
3. PRE-PRODUCTION
Pre-production paperwork for a print production could include:
Risk assessment
Flat plans
Style Sheets
Equipment/Resource list
Contingency plan
Copy (the written part of your work)
Thorough production schedule/ Action Plan
Location Recce for photographs
Budget
Model call sheet
4. PRE-PRODUCTION
Pre-production paperwork for moving image could include:
Risk assessment
Storyboard
Shotlist
Equipment list and bookings
Contingency plan
Script
Thorough production schedule/ Action Plan
Call sheet
Location Recce
Budget
5. PRE-PRODUCTION
Pre-production paperwork for a video game production could
include:
Risk assessment
Sound effect list
Music list
Style sheet or other visual planning
Contingency plan
Scene plan
Thorough production schedule/ Action Plan
Budget
6. PRE-PRODUCTION
Pre-production paperwork for an audio production could include:
Risk assessment
Sound effect list
Music list
Equipment/Resource list
Script/Questions
Contingency plan
Location plan
Contributor information (interviewees/guests/actors)
Thorough production schedule/ Action Plan
Budget
7. PRE-PRODUCTION
• Style sheet
– Collection of potential choice you could make for your products visuals
(colours, image styles and fonts). Provide some indication of which ones you
will use, where you will use them and reasons why
– This should explore alternatives to everything- don’t just include one
option. Look at several potential aspects to include and reference the ones
you plan to use and why
• Layout Plans
– Potential designs you could do for your product using images, fonts and
colours from style sheet
8. PRE-PRODUCTION Colour schemes:
This is important for
any visual product.
Talk about the options
you have, the
decisions you are
making and relate
your ideas back to
exiting products and
your target audience.
11. Pre-production
• What are you making? (explain what you have been asked to
do) I am making a horror game, I will be making a trailer, cover
art and various other promotional materials that would
coincide with a game release.
• Why?
• Who is it for? It is for fans of horror and ages 18+
• Where will it appear/on what? (How will audience see it)
Reflection:
17. Pre-production:
Use this space to document whatever pre-production work you did for your project. It will vary
from person to person and project to project. You will need to add more slides. Delete this
advice once you don’t need it.
Click to add text
18. Resources
Software Needed Resources needed
Adobe Photoshop Sound effect websites such as Zapsplat
Adobe Premiere Dafont
Adobe Dimensions
Adobe After Effects