SlideShare a Scribd company logo
1 of 17
Download to read offline
Presented by the Classcraft Learning Team
Eric Davis & Kinshasa Marshall
eric@classcraft.com
kinshasa@classcraft.com
@classcraftgame
Design & Deliver Classcraft PD
Agenda
● Welcome
○ Thank you!
○ GQ: Why gamify PD for your team of educators?
● Identify
● Plan
● Open
● Level the playing field
● Learn the thing/concept
● Close
● Q & A
Identify
1. What is your role in education?
● Teacher
● Admin
● Both
● Neither
2. What part(s) do you play in PD?
● I design PD
● I deliver PD
● I design & deliver PD
● I participate in PD
3. What level of knowledge do you have
about gamification?
● I’m learning about gamification in the
classroom
● I’m practicing gamification
● I’m a master at gamification
4. How much do you know about Classcraft?
● I’m learning about Classcraft
● I’m using Classcraft
● I’m a Gamemaster
Plan
● Who’s your audience?
○ Do you need to gather key info about participants through surveys, poll questions,
and/or games?
○ What do you want your educators to experience? Why?
○ Can you model the learning experience for teachers that you hope they’ll create for
students?
● What's the purpose?
○ What is your objective for the PD session?
○ What outcomes do you expect to achieve?
Open
● Stimulate intrigue
○ Welcome
○ Guiding/essential question
○ Set up
● Framing PD with wondering
○ Share icebreakers.
○ Share one or two of your most compelling, provocative, or effective prompts.
○ Example on next slide
What is behind the statement
attributed to Plato:
“You can discover more about a
person in an hour of play than
in a year of discussion …”
How is Plato’s assertion evident in
your classrooms in AD 2018?
Level the Playing Field
● Get everyone on the same page
● Use the data from your pole questions
○ Overview of Classcraft
○ Overview of gamification
● Shared vision
● Closes the gap
Choose Your Path
Myriad Pathways:
● Student
● Gamemaster (teacher)
● Wizard (admin)
Play as a Student
● Play as a student
○ Create an avatar
○ Join team, pick map & crest
● Model the experience
● Gamify
○ Give points
○ Use the Class Tools
○ Quests
● Pros & cons
Become the Gamemaster: Play as a Teacher
● Student experience
● Game master cycle
● Customizing the game
● Teacher time
Wizard: Play as an Admin
● Enter as an admin
○ Climate and engagement
○ Upload teachers and/or students
○ Demo account for playing with system (quests & presets …) vs sandbox
(manipulating data)
○ Customized reports
Leveling Up
● Personalized, Social, Collaborative & Relevant
● Mastery and credentials
Close
● Review
● Teasers
○ PD Quest
○ New Ambassador program
○ Certified Classcraft Educator
○ Meet us at ISTE
● Reflections
● Takeaways
Questions?
Survey & PD Prompts
For a deeper dive or to share your feedback …
PD prompts and survey link
Stay in Touch
classcraft.com
facebook.com/classcraftgame
@classcraftgame
Eric Davis
Head of Learning
eric@classcraft.com
Kinshasa Marshall
Learning Team Guru
kinshasa@classcraft.com

More Related Content

What's hot

report about the game
report about the gamereport about the game
report about the gameu068707
 
Curriculum night 2012 sept 10
Curriculum night 2012 sept 10Curriculum night 2012 sept 10
Curriculum night 2012 sept 10marcderagon
 
10732 week three wi2010-accepting personal responsibility
10732 week three wi2010-accepting personal responsibility10732 week three wi2010-accepting personal responsibility
10732 week three wi2010-accepting personal responsibilityRose Wedemeyer
 
Classroom Economics 2014
Classroom Economics 2014Classroom Economics 2014
Classroom Economics 2014Angela DeHart
 
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...India Scrum Enthusiasts Community
 
Creative Teaching Methodologies
Creative Teaching MethodologiesCreative Teaching Methodologies
Creative Teaching MethodologiesMeenakshi Nandula
 
Curriculum Evening: Literacy & English
Curriculum Evening: Literacy & English Curriculum Evening: Literacy & English
Curriculum Evening: Literacy & English PUSCPS
 
Learning & Teaching Workshops: Writing
Learning & Teaching Workshops: Writing    Learning & Teaching Workshops: Writing
Learning & Teaching Workshops: Writing PUSCPS
 
Introduction to ClassDojo
Introduction to ClassDojoIntroduction to ClassDojo
Introduction to ClassDojoClassDojo
 
U Learn 06 - Games & Education
U Learn 06 - Games & EducationU Learn 06 - Games & Education
U Learn 06 - Games & EducationTrond Nilsen
 
Creative classroomfor lend
Creative classroomfor lendCreative classroomfor lend
Creative classroomfor lenditalianlegge
 
About ClassDojo
About ClassDojoAbout ClassDojo
About ClassDojoClassDojo
 
Scheduling power point
Scheduling power pointScheduling power point
Scheduling power pointSheilaSaucier
 

What's hot (17)

report about the game
report about the gamereport about the game
report about the game
 
Pedagogy.js
Pedagogy.jsPedagogy.js
Pedagogy.js
 
Curriculum night 2012 sept 10
Curriculum night 2012 sept 10Curriculum night 2012 sept 10
Curriculum night 2012 sept 10
 
10732 week three wi2010-accepting personal responsibility
10732 week three wi2010-accepting personal responsibility10732 week three wi2010-accepting personal responsibility
10732 week three wi2010-accepting personal responsibility
 
Classroom Economics 2014
Classroom Economics 2014Classroom Economics 2014
Classroom Economics 2014
 
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...
Asia Agile Forum'16 Dhaka - Scaling teams with strong guiding principles of a...
 
Playworks Recess
Playworks  Recess Playworks  Recess
Playworks Recess
 
Creative Teaching Methodologies
Creative Teaching MethodologiesCreative Teaching Methodologies
Creative Teaching Methodologies
 
Curriculum Evening: Literacy & English
Curriculum Evening: Literacy & English Curriculum Evening: Literacy & English
Curriculum Evening: Literacy & English
 
Learning & Teaching Workshops: Writing
Learning & Teaching Workshops: Writing    Learning & Teaching Workshops: Writing
Learning & Teaching Workshops: Writing
 
Introduction to ClassDojo
Introduction to ClassDojoIntroduction to ClassDojo
Introduction to ClassDojo
 
U Learn 06 - Games & Education
U Learn 06 - Games & EducationU Learn 06 - Games & Education
U Learn 06 - Games & Education
 
Creative classroomfor lend
Creative classroomfor lendCreative classroomfor lend
Creative classroomfor lend
 
About ClassDojo
About ClassDojoAbout ClassDojo
About ClassDojo
 
ClassDojo PD
ClassDojo PDClassDojo PD
ClassDojo PD
 
Games
GamesGames
Games
 
Scheduling power point
Scheduling power pointScheduling power point
Scheduling power point
 

Similar to Design & Deliver Classcraft PD

Collaborative Vision Making for Programme-Level Design and Assessment
Collaborative Vision Making for Programme-Level Design and AssessmentCollaborative Vision Making for Programme-Level Design and Assessment
Collaborative Vision Making for Programme-Level Design and AssessmentGary Wood
 
Playing in Class: The Gamification of an Undergraduate Communication Class
Playing in Class: The Gamification of an Undergraduate Communication ClassPlaying in Class: The Gamification of an Undergraduate Communication Class
Playing in Class: The Gamification of an Undergraduate Communication ClassBCcampus
 
Teaching Character & Leadership Using Gamification
Teaching Character & Leadership Using GamificationTeaching Character & Leadership Using Gamification
Teaching Character & Leadership Using GamificationClasscraft
 
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...eMadrid network
 
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...SeriousGamesAssoc
 
[Journalism interactive 2015] andrew matranga open book classroom
[Journalism interactive 2015] andrew matranga open book classroom[Journalism interactive 2015] andrew matranga open book classroom
[Journalism interactive 2015] andrew matranga open book classroomAndrew Matranga
 
Google Classroom for Elementary Classrooms
Google Classroom for Elementary ClassroomsGoogle Classroom for Elementary Classrooms
Google Classroom for Elementary ClassroomsTrevor Mattea
 
Google Drive for Elementary Classrooms
Google Drive for Elementary ClassroomsGoogle Drive for Elementary Classrooms
Google Drive for Elementary ClassroomsTrevor Mattea
 
Gamification in Learning Environments
Gamification in Learning EnvironmentsGamification in Learning Environments
Gamification in Learning EnvironmentsNatalie Denmeade
 
New Technology and Structures for Engaging Classrooms
New Technology and Structures for Engaging ClassroomsNew Technology and Structures for Engaging Classrooms
New Technology and Structures for Engaging ClassroomsTrevor Mattea
 
Power Tools for Guiding Instruction (k6) Session 2
Power Tools for Guiding Instruction (k6)  Session 2Power Tools for Guiding Instruction (k6)  Session 2
Power Tools for Guiding Instruction (k6) Session 2Alyson Carpenter
 
Class 01: Intro to Digital Marketing
Class 01: Intro to Digital MarketingClass 01: Intro to Digital Marketing
Class 01: Intro to Digital MarketingJon Chang
 
The Season for Reason: The Principles of Dashboard Design
The Season for Reason: The Principles of Dashboard DesignThe Season for Reason: The Principles of Dashboard Design
The Season for Reason: The Principles of Dashboard DesignLambda Solutions
 
Digital Portfolios for Elementary Classrooms
Digital Portfolios for Elementary ClassroomsDigital Portfolios for Elementary Classrooms
Digital Portfolios for Elementary ClassroomsTrevor Mattea
 
Making a game
Making a gameMaking a game
Making a gameJing Bai
 
Using Tools of D2L to Enhance Student Engagement in K-12
Using Tools of D2L to Enhance Student Engagement in K-12Using Tools of D2L to Enhance Student Engagement in K-12
Using Tools of D2L to Enhance Student Engagement in K-12D2L Barry
 
Social Emotional Learning in the Classroom
Social Emotional Learning in the Classroom Social Emotional Learning in the Classroom
Social Emotional Learning in the Classroom JessicaAdamson5
 
Steve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSteve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSeriousGamesAssoc
 
WTM-2023-Looker Studio.pdf
WTM-2023-Looker Studio.pdfWTM-2023-Looker Studio.pdf
WTM-2023-Looker Studio.pdfPyariKumaran
 

Similar to Design & Deliver Classcraft PD (20)

Collaborative Vision Making for Programme-Level Design and Assessment
Collaborative Vision Making for Programme-Level Design and AssessmentCollaborative Vision Making for Programme-Level Design and Assessment
Collaborative Vision Making for Programme-Level Design and Assessment
 
Playing in Class: The Gamification of an Undergraduate Communication Class
Playing in Class: The Gamification of an Undergraduate Communication ClassPlaying in Class: The Gamification of an Undergraduate Communication Class
Playing in Class: The Gamification of an Undergraduate Communication Class
 
Teaching Character & Leadership Using Gamification
Teaching Character & Leadership Using GamificationTeaching Character & Leadership Using Gamification
Teaching Character & Leadership Using Gamification
 
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...
2021_06_30 «Collaborative Design with Classroom Teachers for Impactful Game-B...
 
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...
Scott Brewster - Leveraging Serious Games to Promote STEM Competency for Pre-...
 
[Journalism interactive 2015] andrew matranga open book classroom
[Journalism interactive 2015] andrew matranga open book classroom[Journalism interactive 2015] andrew matranga open book classroom
[Journalism interactive 2015] andrew matranga open book classroom
 
Google Classroom for Elementary Classrooms
Google Classroom for Elementary ClassroomsGoogle Classroom for Elementary Classrooms
Google Classroom for Elementary Classrooms
 
Google Drive for Elementary Classrooms
Google Drive for Elementary ClassroomsGoogle Drive for Elementary Classrooms
Google Drive for Elementary Classrooms
 
Codesters
CodestersCodesters
Codesters
 
Gamification in Learning Environments
Gamification in Learning EnvironmentsGamification in Learning Environments
Gamification in Learning Environments
 
New Technology and Structures for Engaging Classrooms
New Technology and Structures for Engaging ClassroomsNew Technology and Structures for Engaging Classrooms
New Technology and Structures for Engaging Classrooms
 
Power Tools for Guiding Instruction (k6) Session 2
Power Tools for Guiding Instruction (k6)  Session 2Power Tools for Guiding Instruction (k6)  Session 2
Power Tools for Guiding Instruction (k6) Session 2
 
Class 01: Intro to Digital Marketing
Class 01: Intro to Digital MarketingClass 01: Intro to Digital Marketing
Class 01: Intro to Digital Marketing
 
The Season for Reason: The Principles of Dashboard Design
The Season for Reason: The Principles of Dashboard DesignThe Season for Reason: The Principles of Dashboard Design
The Season for Reason: The Principles of Dashboard Design
 
Digital Portfolios for Elementary Classrooms
Digital Portfolios for Elementary ClassroomsDigital Portfolios for Elementary Classrooms
Digital Portfolios for Elementary Classrooms
 
Making a game
Making a gameMaking a game
Making a game
 
Using Tools of D2L to Enhance Student Engagement in K-12
Using Tools of D2L to Enhance Student Engagement in K-12Using Tools of D2L to Enhance Student Engagement in K-12
Using Tools of D2L to Enhance Student Engagement in K-12
 
Social Emotional Learning in the Classroom
Social Emotional Learning in the Classroom Social Emotional Learning in the Classroom
Social Emotional Learning in the Classroom
 
Steve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the StudioSteve Isaacs - Game Design and Development in the Studio
Steve Isaacs - Game Design and Development in the Studio
 
WTM-2023-Looker Studio.pdf
WTM-2023-Looker Studio.pdfWTM-2023-Looker Studio.pdf
WTM-2023-Looker Studio.pdf
 

More from Classcraft

Student Feedback: The Cornerstone of Classroom Learning
Student Feedback: The Cornerstone of Classroom LearningStudent Feedback: The Cornerstone of Classroom Learning
Student Feedback: The Cornerstone of Classroom LearningClasscraft
 
Student Collaboration: From Breakdown to Breakthrough
Student Collaboration:  From Breakdown to BreakthroughStudent Collaboration:  From Breakdown to Breakthrough
Student Collaboration: From Breakdown to BreakthroughClasscraft
 
Brain Breaks: The Good, the Bad & the Fab
Brain Breaks: The Good, the Bad & the FabBrain Breaks: The Good, the Bad & the Fab
Brain Breaks: The Good, the Bad & the FabClasscraft
 
Teaching Social Emotional Learning with Gamification
Teaching Social Emotional Learning with GamificationTeaching Social Emotional Learning with Gamification
Teaching Social Emotional Learning with GamificationClasscraft
 
Teaching Media Literacy and How To Spot #FakeNews
Teaching Media Literacy and How To Spot #FakeNewsTeaching Media Literacy and How To Spot #FakeNews
Teaching Media Literacy and How To Spot #FakeNewsClasscraft
 
Gamifying Education: The Octalysis Framework
Gamifying Education: The Octalysis FrameworkGamifying Education: The Octalysis Framework
Gamifying Education: The Octalysis FrameworkClasscraft
 
How to Increase Parent Involvement
How to Increase Parent InvolvementHow to Increase Parent Involvement
How to Increase Parent InvolvementClasscraft
 
Using Gamification with Social Studies
Using Gamification with Social StudiesUsing Gamification with Social Studies
Using Gamification with Social StudiesClasscraft
 
Using Gamification in School Libraries
Using Gamification in School LibrariesUsing Gamification in School Libraries
Using Gamification in School LibrariesClasscraft
 
Gamifying the Classroom with Your Colleagues
Gamifying the Classroom with Your ColleaguesGamifying the Classroom with Your Colleagues
Gamifying the Classroom with Your ColleaguesClasscraft
 
Gamifying Your Positive Behaviour Intervention Support (PBIS)
Gamifying Your Positive Behaviour Intervention Support (PBIS)Gamifying Your Positive Behaviour Intervention Support (PBIS)
Gamifying Your Positive Behaviour Intervention Support (PBIS)Classcraft
 
Using Gamification in Elementary School
Using Gamification in Elementary SchoolUsing Gamification in Elementary School
Using Gamification in Elementary SchoolClasscraft
 
Gamifying BYOD and 1:1 Classrooms
Gamifying BYOD and 1:1 ClassroomsGamifying BYOD and 1:1 Classrooms
Gamifying BYOD and 1:1 ClassroomsClasscraft
 
How to Personalize Learning with Quests
How to Personalize Learning with QuestsHow to Personalize Learning with Quests
How to Personalize Learning with QuestsClasscraft
 
How to Close Achievement Gaps in K-12
How to Close Achievement Gaps in K-12How to Close Achievement Gaps in K-12
How to Close Achievement Gaps in K-12Classcraft
 

More from Classcraft (15)

Student Feedback: The Cornerstone of Classroom Learning
Student Feedback: The Cornerstone of Classroom LearningStudent Feedback: The Cornerstone of Classroom Learning
Student Feedback: The Cornerstone of Classroom Learning
 
Student Collaboration: From Breakdown to Breakthrough
Student Collaboration:  From Breakdown to BreakthroughStudent Collaboration:  From Breakdown to Breakthrough
Student Collaboration: From Breakdown to Breakthrough
 
Brain Breaks: The Good, the Bad & the Fab
Brain Breaks: The Good, the Bad & the FabBrain Breaks: The Good, the Bad & the Fab
Brain Breaks: The Good, the Bad & the Fab
 
Teaching Social Emotional Learning with Gamification
Teaching Social Emotional Learning with GamificationTeaching Social Emotional Learning with Gamification
Teaching Social Emotional Learning with Gamification
 
Teaching Media Literacy and How To Spot #FakeNews
Teaching Media Literacy and How To Spot #FakeNewsTeaching Media Literacy and How To Spot #FakeNews
Teaching Media Literacy and How To Spot #FakeNews
 
Gamifying Education: The Octalysis Framework
Gamifying Education: The Octalysis FrameworkGamifying Education: The Octalysis Framework
Gamifying Education: The Octalysis Framework
 
How to Increase Parent Involvement
How to Increase Parent InvolvementHow to Increase Parent Involvement
How to Increase Parent Involvement
 
Using Gamification with Social Studies
Using Gamification with Social StudiesUsing Gamification with Social Studies
Using Gamification with Social Studies
 
Using Gamification in School Libraries
Using Gamification in School LibrariesUsing Gamification in School Libraries
Using Gamification in School Libraries
 
Gamifying the Classroom with Your Colleagues
Gamifying the Classroom with Your ColleaguesGamifying the Classroom with Your Colleagues
Gamifying the Classroom with Your Colleagues
 
Gamifying Your Positive Behaviour Intervention Support (PBIS)
Gamifying Your Positive Behaviour Intervention Support (PBIS)Gamifying Your Positive Behaviour Intervention Support (PBIS)
Gamifying Your Positive Behaviour Intervention Support (PBIS)
 
Using Gamification in Elementary School
Using Gamification in Elementary SchoolUsing Gamification in Elementary School
Using Gamification in Elementary School
 
Gamifying BYOD and 1:1 Classrooms
Gamifying BYOD and 1:1 ClassroomsGamifying BYOD and 1:1 Classrooms
Gamifying BYOD and 1:1 Classrooms
 
How to Personalize Learning with Quests
How to Personalize Learning with QuestsHow to Personalize Learning with Quests
How to Personalize Learning with Quests
 
How to Close Achievement Gaps in K-12
How to Close Achievement Gaps in K-12How to Close Achievement Gaps in K-12
How to Close Achievement Gaps in K-12
 

Recently uploaded

Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Celine George
 
ROOT CAUSE ANALYSIS PowerPoint Presentation
ROOT CAUSE ANALYSIS PowerPoint PresentationROOT CAUSE ANALYSIS PowerPoint Presentation
ROOT CAUSE ANALYSIS PowerPoint PresentationAadityaSharma884161
 
Planning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxPlanning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxLigayaBacuel1
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfSpandanaRallapalli
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfphamnguyenenglishnb
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptxSherlyMaeNeri
 
Romantic Opera MUSIC FOR GRADE NINE pptx
Romantic Opera MUSIC FOR GRADE NINE pptxRomantic Opera MUSIC FOR GRADE NINE pptx
Romantic Opera MUSIC FOR GRADE NINE pptxsqpmdrvczh
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.arsicmarija21
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxthorishapillay1
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceSamikshaHamane
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
Quarter 4 Peace-education.pptx Catch Up Friday
Quarter 4 Peace-education.pptx Catch Up FridayQuarter 4 Peace-education.pptx Catch Up Friday
Quarter 4 Peace-education.pptx Catch Up FridayMakMakNepo
 
Grade 9 Q4-MELC1-Active and Passive Voice.pptx
Grade 9 Q4-MELC1-Active and Passive Voice.pptxGrade 9 Q4-MELC1-Active and Passive Voice.pptx
Grade 9 Q4-MELC1-Active and Passive Voice.pptxChelloAnnAsuncion2
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxEyham Joco
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfMr Bounab Samir
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxAnupkumar Sharma
 

Recently uploaded (20)

Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17Field Attribute Index Feature in Odoo 17
Field Attribute Index Feature in Odoo 17
 
ROOT CAUSE ANALYSIS PowerPoint Presentation
ROOT CAUSE ANALYSIS PowerPoint PresentationROOT CAUSE ANALYSIS PowerPoint Presentation
ROOT CAUSE ANALYSIS PowerPoint Presentation
 
Planning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxPlanning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptx
 
ACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdfACC 2024 Chronicles. Cardiology. Exam.pdf
ACC 2024 Chronicles. Cardiology. Exam.pdf
 
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdfAMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
AMERICAN LANGUAGE HUB_Level2_Student'sBook_Answerkey.pdf
 
Judging the Relevance and worth of ideas part 2.pptx
Judging the Relevance  and worth of ideas part 2.pptxJudging the Relevance  and worth of ideas part 2.pptx
Judging the Relevance and worth of ideas part 2.pptx
 
Romantic Opera MUSIC FOR GRADE NINE pptx
Romantic Opera MUSIC FOR GRADE NINE pptxRomantic Opera MUSIC FOR GRADE NINE pptx
Romantic Opera MUSIC FOR GRADE NINE pptx
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.
 
OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...OS-operating systems- ch04 (Threads) ...
OS-operating systems- ch04 (Threads) ...
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
Proudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptxProudly South Africa powerpoint Thorisha.pptx
Proudly South Africa powerpoint Thorisha.pptx
 
Roles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in PharmacovigilanceRoles & Responsibilities in Pharmacovigilance
Roles & Responsibilities in Pharmacovigilance
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
Quarter 4 Peace-education.pptx Catch Up Friday
Quarter 4 Peace-education.pptx Catch Up FridayQuarter 4 Peace-education.pptx Catch Up Friday
Quarter 4 Peace-education.pptx Catch Up Friday
 
Grade 9 Q4-MELC1-Active and Passive Voice.pptx
Grade 9 Q4-MELC1-Active and Passive Voice.pptxGrade 9 Q4-MELC1-Active and Passive Voice.pptx
Grade 9 Q4-MELC1-Active and Passive Voice.pptx
 
Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"
 
Types of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptxTypes of Journalistic Writing Grade 8.pptx
Types of Journalistic Writing Grade 8.pptx
 
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdfLike-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
Like-prefer-love -hate+verb+ing & silent letters & citizenship text.pdf
 
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptxMULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
MULTIDISCIPLINRY NATURE OF THE ENVIRONMENTAL STUDIES.pptx
 

Design & Deliver Classcraft PD

  • 1. Presented by the Classcraft Learning Team Eric Davis & Kinshasa Marshall eric@classcraft.com kinshasa@classcraft.com @classcraftgame Design & Deliver Classcraft PD
  • 2. Agenda ● Welcome ○ Thank you! ○ GQ: Why gamify PD for your team of educators? ● Identify ● Plan ● Open ● Level the playing field ● Learn the thing/concept ● Close ● Q & A
  • 3. Identify 1. What is your role in education? ● Teacher ● Admin ● Both ● Neither 2. What part(s) do you play in PD? ● I design PD ● I deliver PD ● I design & deliver PD ● I participate in PD 3. What level of knowledge do you have about gamification? ● I’m learning about gamification in the classroom ● I’m practicing gamification ● I’m a master at gamification 4. How much do you know about Classcraft? ● I’m learning about Classcraft ● I’m using Classcraft ● I’m a Gamemaster
  • 4. Plan ● Who’s your audience? ○ Do you need to gather key info about participants through surveys, poll questions, and/or games? ○ What do you want your educators to experience? Why? ○ Can you model the learning experience for teachers that you hope they’ll create for students? ● What's the purpose? ○ What is your objective for the PD session? ○ What outcomes do you expect to achieve?
  • 5. Open ● Stimulate intrigue ○ Welcome ○ Guiding/essential question ○ Set up ● Framing PD with wondering ○ Share icebreakers. ○ Share one or two of your most compelling, provocative, or effective prompts. ○ Example on next slide
  • 6. What is behind the statement attributed to Plato: “You can discover more about a person in an hour of play than in a year of discussion …” How is Plato’s assertion evident in your classrooms in AD 2018?
  • 7. Level the Playing Field ● Get everyone on the same page ● Use the data from your pole questions ○ Overview of Classcraft ○ Overview of gamification ● Shared vision ● Closes the gap
  • 8.
  • 9. Choose Your Path Myriad Pathways: ● Student ● Gamemaster (teacher) ● Wizard (admin)
  • 10. Play as a Student ● Play as a student ○ Create an avatar ○ Join team, pick map & crest ● Model the experience ● Gamify ○ Give points ○ Use the Class Tools ○ Quests ● Pros & cons
  • 11. Become the Gamemaster: Play as a Teacher ● Student experience ● Game master cycle ● Customizing the game ● Teacher time
  • 12. Wizard: Play as an Admin ● Enter as an admin ○ Climate and engagement ○ Upload teachers and/or students ○ Demo account for playing with system (quests & presets …) vs sandbox (manipulating data) ○ Customized reports
  • 13. Leveling Up ● Personalized, Social, Collaborative & Relevant ● Mastery and credentials
  • 14. Close ● Review ● Teasers ○ PD Quest ○ New Ambassador program ○ Certified Classcraft Educator ○ Meet us at ISTE ● Reflections ● Takeaways
  • 16. Survey & PD Prompts For a deeper dive or to share your feedback … PD prompts and survey link
  • 17. Stay in Touch classcraft.com facebook.com/classcraftgame @classcraftgame Eric Davis Head of Learning eric@classcraft.com Kinshasa Marshall Learning Team Guru kinshasa@classcraft.com