2. What is it?
Universal Design is defined as; “the design of
products and environments to be usable by all
people, to the greatest extent possible, without
the need for adaption or specialized design.”
In summary, Universal Design is a design that fits
all. It does not need to be altered for certain
people, it maximizes learning.
3. Universal Design Process
1) Identify the application
2) Define the universe
3) Involve Consumers
4) Adopt guidelines or standards
5) Apply guidelines or standards
6) Plan for accommodations
7) Train and support
8) Evaluate
5. Representation
Guidelines for good representation
1) Provide options for perception
2) Provide options for language and symbols
3) Provide options for comprehension
6. Expression
Guidelines for good expression
1) Provide options for physical action
2) Provide options for expressive skills and fluency
3) Provide options for executive functions
7. Engagement
Guidelines for good engagement
1) Provide options for recruiting interests
2) Provide options for sustaining effort and
persistence
3) Provide options for self regulation
8. Resources
Images (in order of use)-
http://geology.com/articles/what-is-earth-science.shtml,
http://www.mos.org/eie/engineering_design.php,
http://blog.socialmaximizer.com/the-new-video-marketing-using-
social-tools-with-video/, http://bluehorn.blogspot.com/p/guardian-
picture.html, http://www.barry.edu/about/campus-life/express-
yourself.html,
http://nbry.wordpress.com/innovation-plan/
Content-
http://www.washington.edu/doit/Brochures/Programs/ud.html,
http://www.youtube.com/watch?v=rfsx3DGpv5o&feature=relmfu