2. WHAT IS IT?
According to the Center for Universal Design,
Universal Design (UD) is “the design of products and
environments to be usable by all people, to the
greatest extent possible, without the need for
adaptation or specialized design”
Design typically focuses on the average person, but
UD seeks to include as many different types of people
as possible
Taking wider variety of people into account oftentimes
benefits others (example: automatic door openers)
3. PROCESS OF UD
1. Identify the Application
2. Define the Universe
3. Involve Consumers
4. Adopt guidelines or standards
5. Apply guidelines or standards
6. Plan for accommodations
7. Train and support
8. Evaluate
4. GUIDELINES OF UD FOR
LEARNING
Provide Multiple Means of Representation
1.
Make sure every child can perceive information
2.
Make sure every child can understand information
3.
Make sure every child can comprehend information
Provide Multiple Means of Action and Expression
1.
Provide options for physical expression
2.
Provide options for expression and fluency
3.
Provide options for executive functions
Provide Multiple Means of Engagement
1.
Provide options for recruiting interest
2.
Provide options for sustaining effort and persistence
3.
Provide options for developing self regulation
5. IMPLEMENTING UD FOR
LEARNING
Addresses the fixed curriculum that has catered to a very
specific type of student
Fewer students labeled “disabled” and more considered
successful
Everyone is able to get what they need, so learning is more
exciting
Puts everyone on the same page so that all students are
communicating with one another and participating in the
class