BNC IT Chicago - Customer Acquisition 2.0

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    Notes on slide 1

    My Background My Professional Story Started a performance-focused marketing services agency in the hey days Survived -- $65 million valuation in 3 years Consulting to marketers, start-ups & financial services & investment community My Background My Professional Story Started a performance-focused marketing services agency in the hey days Survived -- $65 million valuation in 3 years Consulting to marketers, start-ups & financial services & investment community

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    BNC IT Chicago - Customer Acquisition 2.0 - Presentation Transcript

      • Jeff G. Molander
      • CEO
      • Molander & Associates Inc.
      • [email_address]
      Customer Acquisition 2.0: Social Media & Consumer Empowerment
    1. My ‘Personal’ Take-Aways
      • Use common sense – trust your instincts
      • Create authentic, mutually respectful relationships
      • Be fearless, experimental
      • Build trust-centric models
      • Embrace long-term thinking (sustainable business!)
      • Let customers EXPERIENCE CHOICE!
    2. and the biggie…
      • You Already Have the Answers
    3. Marketers as Publishers Experiential Marketing
      • “To succeed, we need to stop standing between (consumers) and their content and actually be the content they want to see …
      • With some exceptions, consumers do not want to watch content about your brand. But consumers will watch original programming that supports your brand, if it entertains .”
      Greg Verdino Crayon
    4. Or Not… Tom Cox Founder Golfballs.com
          • “ It’s just not that big a deal at this point. Your resources are better spent elsewhere…
          • Blogs are like the newsgroups of a decade ago -- they were there, but did they ever move the needle? No.”
    5. Goals
      • Fundamentals
        • Demystify & define: elements
        • Changes in customer behavior
        • Purchase influence
      • Designing Experiences
        • Trust
        • Authenticity
        • B2B & B2C
    6. Terms
      • Social Media & Web 2.0
      • Conversational Marketing
      • Consumer Empowerment
      • Word of Mouth & Buzz Marketing
      • Alternate Reality
      • Viral Narrative
      • User Generated Content (UGC)
    7. Elements of the Social Web
      • Websites (text)
        • Blogging
        • Social networks (biz and personal)
        • Bookmarking (del.icio.us Ma.gnolia StumbleUpon)
      • Multi-Media
        • Video (amateur & pro, social networks, etc.)
        • Audio & podcasting
      • Mobile
        • Opportunity is clear: 2.5 billion mobile phones
        • Less than 2/10 of a percent of the total advertising spent worldwide
      Elements of the Social Web
        • Source: Informa Telecoms & Media 2007
      • Collaborative
        • Shopping
        • Working
      • Collaborative Narcissism
        • “ Lifestreaming” & Micro-blogging
        • Multi-dimensional (mobile+Web)
      Elements of the Social Web
    8. Elements of the Social Web R.S.S.
    9. Elements of the Social Web
      • Websites
      • Multi-Media
      • Collaborative
        • Shopping
        • Working
        • Socializing
      • Tech: RSS, Widgets, Java, Ajax
    10. Experiential!
    11. What’s Changing?
    12. The New Reality Dr. David Weinberger Author, Speaker, Academic “ There is no market for your message.”
    13.  
    14. Social ‘Currency’
    15. Social ‘Currency’
      • An alternate ‘Currency’ for the Web
        • Consumer skepticism
        • Trust & authenticity
        • Word-of-mouth recommendations
      • Influence
      • Challenges
        • How to be trusted?
        • Authenticity requires transparency!
        • What are the tactics?
    16. Trust as Currency Source: Nielsen 2007 26,486 internet users in 47 different countries
    17. Trust
    18. TIME
    19. The New Reality Jim Stengel CMO Proctor & Gamble
            • "Time is the most precious asset right now. If we can be worth their engagement, that's the highest benchmark for advertising."
    20. ROI 4X Traditional Investments Source: Forrester Research
    21. Time Online Source: Online Publishers Association (Internet activity Index, January 2008)
      • “ Content ” 43 %
      • “ Communications” 28.7 %
      • “ Commerce” 16.1 %
      • “ Community ” 7.5 %
      • “ Search” 5.0 %
    22. Content & Community Sites: Commercial Intent Source: Online Publishers Association (Internet activity Index, January 2008)
      • “ Content” + Community = 51 %
        • Comparing
        • Researching
        • Gathering & sharing opinions
        • CREATING & EXPERIENCING!
    23. Designing Experiences
      • Source: "Passionistas: The New Empowered Consumer"
      • Conference September 2007
      Edwind Wong Dir. Customer Insights Yahoo! "It is not (so much) about the consumer's trust in the brand, but rather… about building the brand out of the consumer's innate needs.”
    24. Let’s Get Radical Doc Searls Co-author, The Cluetrain Manifesto Fellow at Harvard’s Berkman Center for Internet & Society “ Advertising is about supply finding and ‘creating’ demand. [There is] nothing wrong with that. At its best, it’s good and necessary stuff. But think about what will happen when demand can find and create supply.”
    25. Content + Community “Crowdsourcing”
    26. $30,000,000 (2007)
    27. Secret Sauce of “Crowdsourcing?”
    28. Emotions!
      • Suppliers (who are customers)
        • Approval of community
        • Financial rewards
      • Community
        • Participatory
        • Cause-minded
        • Cool-minded
    29.  
    30. What separates ‘content’ from ‘community’ when the community is the content? What separates customer & company when a community of customers IS the company?
    31. Crowdsourcing!
    32. The world belongs to those companies that…
      • Identify the right micro-verticals where customers engage deeply
      • Activate new or existing customer communities that welcome advertiser participation
      • Make the ‘network effect’ work for you through syndication & aggregation
      • Think the way industrial designers think about ergonomics – for us, it’s form factors of media consumption
      Jeffrey Rayport Founder & Chairman Marketspace LLC
    33. Birds of a Feather… Examples of Content/Community Sites
    34. E-Commerce “Magalog” / Adver-cation
    35. Exclusive Sponsorship
    36. B2B Lead Generation Using RSS Publishing
    37. B2B Lead Generation
      • Publishing to
        • Existing customers hungry for content
        • Re-sellers
      • RSS
        • Anyway customer wants it, when they want
        • Relevant content beyond products
      • Delicately leveraging promotions
      • Discovering ‘info consumption’ habits of customer segments
    38. Integrates with Lead Gen Process Responders /Prospects Tele- qualification Qualified Lead Passed to Reseller Marketing Message w/ CTA RSS
    39. Source: Jupiter Research, 2008
      • 25% of ALL Web shoppers are influenced
      • 36% of ALL shoppers buy OFFLINE after being influenced by online communities
      • 51% of Web shoppers age 18-24 are influenced to buy ONLINE
      Purchase Influence Within Web Communities
    40. What are They Doing?
      • CONTROLLING & EXPERIENCING
      • Discovering
      • Meeting
      • Trading (barter, auctions, buying)
      • Borrowing, cheating and stealing
      • Sharing
      • Creating!
    41. (using the Social Web)
    42. “ Passionistas”
      • 43% spend 12 hours+ per week visiting sites related to their obsession
      • 50% of consumers will consider buying if it’s associated with their passion
      • 70% are making purchases based on experiences
      Source: MediaVest, Yahoo and Conifer Research 2008 Allows them to feel different or better about themselves
    43. “ You are interrupting their life. All advertising is unwanted. So if you’re going to crash the party bring some Champagne with you.” Bob Thacker OfficeMax Inc.
      • Jeff Molander
      • [email_address]
      • Blog:
      • jeffmolander.com

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