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Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
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Week Two - Game Platforms (Additional Material)

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Additional material focusing on the previous detailings from the past week, focus on controllers and how we play games

Additional material focusing on the previous detailings from the past week, focus on controllers and how we play games

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Transcript

  • 1. Computer Game Platforms & Technologies
    Week 2
    Introduction to Game Platforms
    Additional Material
  • 2. So Far We Have..
    Briefly discussed the development of Arcade, Console & PC Games
    Touched upon the rise of the various platforms to enable game play to take place
  • 3. But We Didn’t..
    Look at how peripherals have advanced over time
    Look at how the console & PC have been influenced by the Arcade
    Look at the technologies that have advanced over time
  • 4. Arcade Stick
    Technical improvements
    Analogue  potentiometer’s
    Signals required to be converted to Digital for the machine to understand them
    Digital
    Popular!
  • 5. Console Pads
    Common place & Standardised
    Adapted from the Arcade Design
    Ergonomics & Aesthetics
    Digital
  • 6. PC Pads
    USB Connections prominent
    Serial connections outdated
    Adapted or direct ports of arcade/console controllers
  • 7. Additional Control
  • 8. Advancements
    Ergonomics & Aesthetics have considerably improved
    Hardware/Software capabilities have improved to allow for additional response and control (haptic feedback)
    Faster reactions
  • 9. Limitations
    Certain games require certain peripherals
    i.e. Guitar Hero Games (recent) require that a Guitar controller is attached to play the corresponding sections
    Not all peripherals work with a variety of platforms
  • 10. So..
    Looked at the gamepads for the three platforms, ranging from stick to pad style
    Discussed the three platforms in more detail than in the previous session

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