1. Computer Aided Design Engineering & Analysis
Bachelor of Engineering Mechanical Engineering 2012-13
Bachelor of Engineering Manufacturing Technology 2012-13
Lecture 1 - Introduction
Keith Vaugh BEng (AERO) MEng
KEITH VAUGH
2. Aim
The successful alignment and integrated implementation
of all analytical and computational techniques resulting in
a more streamlined engineering design/manufacturing
process with reduced costs decreased development time
and improved quality.
KEITH VAUGH
3. Learning
outcomes
Identify mathematical models for solution of common
engineering problems and employ document-centric
calculation environment to create complex, professional
engineering design documents in a format that is
presentable and understandable. - MATHCAD and/or
MATHEMATICA
Establish performance requirements, concept
selection, iterating to the final design, and documenting
the process and the results. - Design methodologies, DFM,
DFA, DFE, FMEA etc..
Design mechanical components and assemblies to meet
performance requirements through the usage of CAD &
basic analysis tools.
KEITH VAUGH
4. Learning
outcomes
Formulate, model and solve structural, thermal, fluid flow,
non-linear material and modal problems in appropriate Finite
Element solver typically Creo Simulate or ANSYS
Utilize Rapid Prototyping, Tooling and Manufacturing
processes and appreciate CAD Requirements in RP,
Materials for Rapid Prototyping and Reverse Engineering
Use computers as an engineering tool by: using a computer
and its operating system, using appropriate applications i.e.
excel for engineering problems, using engineering
applications and given an engineering problem, solve and
validate it using a computer application
Participate and/or lead a design team.
KEITH VAUGH
5. Module
grading
15% MathCAD
15% CREO parametric
15% CREO simulate/ANSYS
15% Mini assignments/Rapid Prototyping
40% Final Team Project
KEITH VAUGH
6. Module
grading
15% MathCAD
15% CREO parametric
15% CREO simulate/ANSYS
15% Mini assignments/Rapid Prototyping
40% Final Team Project
Note
Work and assignments are assessed on evidence of engineering judgement,
application of appropriate tools, interpretation and critique of design brief
and design solution.
KEITH VAUGH
7. How can we integrate
fragmented elements
into a methodology
which will satisfy
both design and
manufacturing?
KEITH VAUGH
9. Dieter Rams:
ten principles for good design
Back in the late 1970s, Dieter Rams was
becoming increasingly concerned by the
state of the world around him – “an
impenetrable confusion of forms, colours
and noises.” Aware that he was a
significant contributor to that world, he
asked himself an important question: is
my design good design?
As good design cannot be measured in a
finite way he set about expressing the ten
most important principles for what he
considered was good design. (Sometimes
they are referred as the ‘Ten
commandments’.)
Vitsœ’s designer, Dieter Rams. Photograph by Abisag Tüllmann
source: https://www.vitsoe.com/gb/about/good-design
10. Good design is The possibilities for innovation are not, by
any means, exhausted. Technological
innovative development is always offering new
opportunities for innovative design. But
innovative design always develops in
tandem with innovative technology, and
can never be an end in itself.
TP 1
radio/phono
combination,
1959, by
Dieter Rams
for Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
11. Good design A product is bought to be used. It has to
satisfy certain criteria, not only functional,
makes a but also psychological and aesthetic.
Good design emphasises the usefulness
product useful of a product whilst disregarding anything
that could possibly detract from it.
MPZ 21
multipress
citrus juicer,
1972, by
Dieter Rams
and Jürgen
Greubel for
Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
12. Good design is The aesthetic quality of a product is
integral to its usefulness because
aesthetic products we use every day affect our
person and our well-being. But only well-
executed objects can be beautiful.
RT 20
tischsuper
radio, 1961, by
Dieter Rams
for Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
13. Good design It clarifies the product’s structure. Better
still, it can make the product talk. At best,
makes a it is self-explanatory.
product
understandable
T 1000 world
receiver, 1963,
by Dieter
Rams for
Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
14. Good design is Products fulfilling a purpose are like tools.
They are neither decorative objects nor
unobtrusive works of art. Their design should therefore
be both neutral and restrained, to leave
room for the user’s self-expression.
Cylindric T 2
lighter, 1968,
by Dieter
Rams for
Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
15. Good design is It does not make a product more
innovative, powerful or valuable than it
honest really is. It does not attempt to manipulate
the consumer with promises that cannot
be kept.
L 450 flat
loudspeaker,
TG 60 reel-to-
reel tape
recorder and
TS 45 control
unit, 1962-64,
by Dieter
Rams for
Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
16. Good design is It avoids being fashionable and therefore
never appears antiquated. Unlike
long lasting fashionable design, it lasts many years –
even in today’s throwaway society.
620 Chair
Programme,
1962, by
Dieter Rams
for Vitsœ
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
17. Good design is Design makes an important contribution
to the preservation of the environment. It
environmentally conserves resources and minimises
physical and visual pollution throughout
friendly the lifecycle of the product.
606 Universal
Shelving
System, 1960,
by Dieter
Rams for
Vitsœ
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
18. Good design is Less, but better – because it concentrates
on the essential aspects, and the
as little design products are not burdened with non-
essentials.
as possible Back to purity, back to simplicity.
L 2 speaker,
1958, by
Dieter Rams
for Braun
source: https://www.vitsoe.com/gb/about/good-design
KEITH VAUGH
19. “Imagination is more important than
knowledge, for knowledge is finite
whereas imagination is infinite”
KEITH VAUGH
20. “Imagination is more important than
knowledge, for knowledge is finite
whereas imagination is infinite”
Albert Einstein
KEITH VAUGH
37. Selection & specification of materials
Determination of dimensions & tolerances
Definition of product appearance
selection of performance standards
KEITH VAUGH
38. “the systematic, intelligent generation and
evaluation of specifications for artifacts
whose form and function achieve stated
objectives and satisfy specified
constraints”
Dym
KEITH VAUGH
39. Accreditation “ engineering design is the
Board for process of devising a system,
Engineering
and component, or process to meet
Technology desired needs. it is a decision-
(ABET) making process (often-iterative),
in which the basic sciences,
mathematics, and engineering
sciences are applied to convert
resources optimally to meet a
stated objective” KEITH VAUGH
60. For manufacturing
For test Manufacturing,
For quality Test, Quality,
For service Design Engineering Service
Redesign
Design Reverify
Verify Prototype
Produce Review
Test
61. For manufacturing
Manufacturing, For test
Test, Quality, For quality
Design Engineering Service For service
Finish
Start
Design Verify Prototype Review Redesign Reverify Produce Test
Time to market
62. For manufacturing
Manufacturing, For test
Test, Quality, For quality
Design Engineering Service For service
Finish
Start
Design Verify Prototype Review Redesign Reverify Produce Test
Time to market
Very wasteful - time, money, resources etc...
63. For manufacturing
Manufacturing, For test
Test, Quality, For quality
Design Engineering Service For service
Finish
Start
Design Verify Prototype Review Redesign Reverify Produce Test
Time to market
Very wasteful - time, money, resources etc...
Competition getting to market first
64. For manufacturing
Manufacturing, For test
Test, Quality, For quality
Design Engineering Service For service
Finish
Start
Design Verify Prototype Review Redesign Reverify Produce Test
Time to market
Very wasteful - time, money, resources etc...
Competition getting to market first
Very little variety in products
65. For manufacturing
Manufacturing, For test
Test, Quality, For quality
Design Engineering Service For service
Finish
Start
Design Verify Prototype Review Redesign Reverify Produce Test
Time to market
Very wasteful - time, money, resources etc...
Competition getting to market first
Very little variety in products
Result’s in product failures
73. Performance
Testability
Manufacturability
Design Verify Review Produce Test
Service
Cost
Quality
74.
75. Quality Planning
Data management Customer Needs
& communications
Assembly Purchasing
Engineering
Design
Manufacturing Cost Accounting
Processes
Marketing and
Material Control
Sales
Material Handling
76. Quality Planning
Data management Customer Needs
& communications
Assembly Purchasing
Engineering
Design
Manufacturing Cost Accounting
Processes
Marketing and
Material Control
Sales
Material Handling
77. Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
78. Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
79. Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
80. 100
80
Total cost (percent)
60
40
20
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
81. 100
80
Total cost (percent)
60
Cost incurred
40
20
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
82. 100
Life cycle cost committed
80
Total cost (percent)
60
Cost incurred
40
20
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
83. 100
Life cycle cost committed
80
Total cost (percent)
60
Cost incurred
40
20
Ease of change
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
84. 100
Life cycle cost committed
80
Total cost (percent)
60
Cost incurred
40
20
Ease of change
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
85. 100
Life cycle cost committed
80
Total cost (percent)
60
Cost incurred
40
20
Ease of change
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
86. 100
Life cycle cost committed
80
Total cost (percent)
60
Cost incurred
40
20
Ease of change
0
Conceptual Detail design & Manufacturing Distribution, service &
Design prototype disposal
Product Development Cycle
Singh, N., 1996, “Systems approach to computer-integrated design and manufacture” John Wiley and Sons, Inc., Ch.4, pp 106 - 108
aim\nThe Integration of all the fragmented disciplines associated Design and Manufacture\n\nlearning outcomes\nimplement design for manufacturability tools.\napply CAD tools for the generation of components.\napply both CAD and CAM to the generation of complex components on a CNC machine.\nthe application of rapid prototyping as an evaluation method in engineering design.\nperform a finite element method analysis in both the design and manufacturing environment.\n
\n
\n
Applied Mathematical Modelling for Engineering problems\nDesign and simulation of mechanical systems through Mathematical and or MathCAD, Identification of useful formulae for Engineering applications within the software, Integration of Excel datasets, working with units, arrays, plots, symbolic calculations, solving equations, programming mathematical expressions, data exchange and analysis and integration with CREO Elements.\nEngineering Design process and Methodologies\nThe Engineering Design Process, The product development, Customer requirements, Design For Manufacturability cycle, Functional Design and Analysis, The Application of Quality Function Deployment (QFD) and the house of Quality to design, Life cycle Cost drivers and Functional Worth, Tanaka’s Method of Cost/Worth Calculations, Design for Assembly, Design for Environment & Material Selection Process and Material selection, Preliminary Geometry, Life Cycle design, Product Retirement, Design for Recycle, DFE implementation, Benefits and difficulties, GACE.\nComputer Aided Design and basic Analysis\nCAD Methodologies, Review of Solid Modelling, Assembly and engineering drawing techniques.  Bottom up Vs. Top down design, master modelling technique, layers and datum curves for modelling of complex component features, manufacturability & volume checks, mass and material assignments, Information and Clearance/Interference Tools, integration of CAD and Finite Element Method, model preparation for analysis and Rapid Prototyping, Tooling and Manufacture (RPTM).  \nTaught through Cambridge Engineering Selector & CREO ELEMENTS (Parametrics)\nComputer Aided Analysis with Finite Element Method \nIntroduction to FEA: FEA models, post processing loading and boundary conditions, P-Elements Vs. H-Elements, convergence, post processing results Application of FEA methods to the analysis of static, dynamic, thermal, and non-linear problems Taught through CREO Elements (Parametrics), CREO Simulate and ANSYS \nRapid Prototyping Techniques (RPTM)\nRPTM technologies overview, Data formats and transfer to RPTM systems, RPTM versus conventional technologies, construction of Laminated object models and Stereolitography - Taught through Pro-Engineer, Light year, and Excel. \n\n
Thats the major question we are going to attempt to answer over this academic year, through both the Computer Integrated Design and Manufacture Modules. We’ll approach this problem is a very systematic and logical manner. The assignments in each module will assist in developing this understanding. These assignments are designed so that they follow the weekly lectures and therefore should be worked on after each lecture is delivered. Furthermore each assignment follows on from the previous and conclusions you draw from each is the direct input into the next. \n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
So what is this statement really saying to us?\n\nThe Design Process is creative\n\nEngineering students gain a vast amount of theoretical material and information during their academic career\n\nTheir weakness is logically applying this to a specific task\n\nIt is perfectly adequate to find a solution along conventional lines\n\nFailure is common when faced with designing something new\n\nThe design process is a systematic approach to design\n\nMost Important is identifying a customer need! Yes customer need is what drives NPD\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
Really this can be summarized as the adaptation of existing designs where relatively minor changes are made at each iterative stage. Some will claim that there are branches of manufacturing where development as practically stopped, so there is virtually nothing for the designer to do except make minor modifications. Design activity of this kind requires no special skills and the problems encountered are relatively easily overcome with ordinary technical training. \n\nLets consider one of the most iconic consumer items of the decade. Since its introduction in 2001, the iPod has seen 5 separate adaptations, well six actually if you include the new announcements on Wednesday! \n\nThis adaptive design approach has helped Apple Inc. to remain at the forefront of the MP3 player market. Since its introduction, Apple has seen there shares increase from approximately $19.00 to $138.00 Today. There is no doubting it is a high quality and the marketing campaign has been highly effective. It is clear to see that Apple Inc have there eye firmly on its central underling technology of iTunes. I won’t be surprised if I see this becoming central to future products. All you have to do is look at how it manages, music, photos, contacts, your calendar and delivers all these to various media devices, including the iPod, Apple TV and most recently the iPhone! Apple a clever and won’t cannibalized its iPod in the immediate future in favor of the iPhone, there is still a lot of revenue to be generated from what many regard as product that saved the company. \n\n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
In this instance there is much more scientific training and design ability. The process begins with with an existing design, but the final outcome may differ considerably from the original.\n\nIf we consider the music industry here again, we can see that has technology evolved so did the means of delivery. Some may argue that this is a combination of development design and new design. The reality of the matter is that the line between development and new design is some what blurry in so far that new technologies tend to present new opportunities to develop new iterations of old concepts. \n
\n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
The design process is a sequence of events that help define the stages of design and unfold the design in a systematic manner\n\nVarious researchers and authors have proposed a methodologies that can be applied. Johnson 1978, Dym 1994 and Pahl and Beitz 1996 are some common examples and their respective Design Process map’s can be reviewed in Yousef Haik Book entitled Engineering Design Process.\n\nWhat becomes clear when examining these charts is that the same stages can be identified in each. The only major difference is the sequence names. \n
\n
\n
\n
\n
Dym defined the design process as “the systematic, intelligent generation and evaluation of specifications for artifacts whose form and function achieve stated objectives and satisfy specified constraints”.\n
Dym defined the design process as “the systematic, intelligent generation and evaluation of specifications for artifacts whose form and function achieve stated objectives and satisfy specified constraints”.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
Can we define an effective design process. This is where I want some engagement from the group, so Richard lets start with you ..... (use board, list student responses)\n\nWell I think we have captured the general thrust in the group, so to summerise and discuss we will return to the presentation.\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
The information flow in concurrent engineering is interlinked interlinked with various phases. There is multidirectional exchange of information between all functional areas, such as design, manufacturing, and service. The decision making process in the concurrent engineering environment differs from that in sequential engineering in that decisions are taken considering the constraints of the all the stages of the product life-cycle at every stage. The integration of other functional areas with the design process helps discover hard to solve problems at the design stage. Thus, when the final design is verified it is already manufacturable, testable, serviceable, and of high quality. The most distinguishing feature of concurrent engineering is the multidisciplinary, cross functional team approach.\nA typical flow diagram for an organisation employing concurrent engineering is \n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n
The past 10 years has seen a significant increase in the number of tools/technologies that are available to all areas of engineering. Significant advances has been achieved in the optimisation of all activities from design through, manufacture, and even to level of product disposal at the end of its service life.\n\nThe cost of implementing some of these technologies has seem a significant decrease. Consider the CAD sector for example! In early 90’s a seat of CAD software for solid modeling and assembly purposes only cost in the region of 16 - 20K euro’s. By the turn of century, that cost had decreased to approximately 6K euros where it remains. Similar comparisons can be drawn in the fields of Computational analysis, Rapid Prototyping tooling etc....\n\nThis has resulted in the more and more manufactures aspiring to World Class Manufacturing strategies.\n