AD & DIS of CALL
Upcoming SlideShare
Loading in...5
×
 

AD & DIS of CALL

on

  • 1,651 views

TSL 641

TSL 641

Statistics

Views

Total Views
1,651
Views on SlideShare
1,353
Embed Views
298

Actions

Likes
0
Downloads
87
Comments
0

3 Embeds 298

http://tsl641.blogspot.com 285
http://www.tsl641.blogspot.com 12
http://www.slideshare.net 1

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

AD & DIS of CALL AD & DIS of CALL Presentation Transcript

  • Advantages & Disadvantages of CALL TSL641: CALL
  • CALL – Pros / Advantages
    • Experiential learning
      • The "learn-by-doing" approach allows youth to experience something with minimal guidance from an adult.
      • Instead of being told "the answers," they are presented with a question, problem, situation, or activity which they must make sense of for themselves.
      • Learning by doing is called "experiential learning" because it is based on learning from experiences.
      • Example: Search the web to find information on the Beijing Olympics
        • WWW allows tackling large amount of human experience
        • Also through computer simulation or games - SIMS
      • Learn by doing things themselves
        • Through creating and receiving knowledge
      • Thinking skills are developed and have choice of what to explore
    • The objective of SimCity , as the name of the game suggests, is to build and design a city , without specific goals to achieve (except in the scenarios, see below). The player can mark land as being zoned as commercial , industrial , or residential , add buildings, change the tax rate, build a power grid, build transportation systems and many other actions, in order to enhance the city.
    • Also, the player may face disasters including: flooding , tornadoes , fires (often from air disasters or even shipwrecks ), earthquakes and attacks by monsters. In addition, monsters and tornados can trigger train crashes by running into passing trains. Later disasters in the game's sequels included lightning strikes, volcanoes , meteors and attack by extra-terrestrial craft.
    • Activities – oral and written on your city building project
    View slide
  • CALL – Pros / Advantages
    • Motivation
      • Computer popular with students
        • Fun and games, fashionable
      • Increased in motivation
        • Variety of activities – making them more independent
        • Novelty of working with the computer – a new experience compared to the old traditional chalk and talk, pen and paper
        • Diversity and sophistication.
      • Students can take risks and experiment in a way that might be psychologically threatening in a classroom or real-life communication situation – through chat
      • In a networked environment, the anonymity and ease of communication seem to encourage a spontaneous and casual “speak-writing” that results in more creative and natural language than in some other environments.
      • Reduce learning stresses and anxieties
    View slide
  • CALL – Pros / Advantages
    • Enhanced Student Achievement
      • Networked-based instructions
        • Strengthen linguistic skills by positively affecting learning attitude when students are motivated by using the computer/internet
        • Build self-instruction strategies (learning how to learn)
          • Through interactive activities
      • Computer work may be effective for remedial or tutorial works (branching programs).
        • Andrews (1973) found that students who scored low on the pretest showed greatest gain.
        • Students in large classes find that CALL is a way of getting individual attention.
      • Computers can capture, analyze and present data on SL student’s performances during the learning process
        • Scores and progress are recorded automatically, so students know where they stand. E.g. use of blog for writing skills
  • CALL – Pros / Advantages
    • The computer allows learning to take place independent of time and space.
      • Students can learn at their own pace (review, skip, etc.).
      • Students can learn at their own schedule due to computer flexibility of time.
  • CALL – Pros / Advantages
    • Authentic Materials for Study
      • Various resources for authentic reading materials – school and at home
      • Accessible 24/7 and low cost
  • CALL – Pros / Advantages
    • Social effect (the dialogue that occurs in front of the screen rather than on it).
      • Collaboration (networking promotes language learning by putting learners in touch with other learners and a multitude of other resources (Internet)).
        • Via e-mail, chat, blog, website creation
      • A tendency to band together to try to “beat the machine” (fun and competition in games or simulations).
  • CALL – Pros / Advantages
    • Greater Interaction
      • Non-linear instruction through random access to Web pages
      • Via E-mail, newsgroups, weblog, YM etc, EFL students can communicate with people they have never met
      • Interact with classmates – in the computer lab
      • Internet activities give positive and negative feedback – correcting their exercises – immediate feedback
      • Students can receive individualized feedback – via e-mail, weblog – more time for teachers to write feedback and it’s recorded
  • CALL – Pros / Advantages
    • Individualization
      • For shy or inhibited students
        • Individualized attention can be given
        • They get to do things themselves
        • They get to work at their own pace
      • High achievers can realize their full potential
        • Will not prevent their peers from working at their own pace
        • Equal opportunities to participate in discussions via chat, blog, all students can equal chance to participate
          • Unlike face-to-face, discussions may be dominated by out-spoken students
  • CALL – Pros / Advantages
    • Independence from a Single Source of Information
      • Escape from canned knowledge
        • E.g. referring only to 1 or 2 textbooks
      • Opportunity to discover thousands of information sources
        • There are probably billions of web pages nowadays
      • As a result
        • Education fulfils the need for interdisciplinary learning in a multicultural world
    English Culture Anthropology
  • CALL – Pros / Advantages
    • Global Understanding
      • A foreign language is studied in a cultural context
      • E.g. ESL is studied in the context of English language speaking culture ( US, UK, Australia, New Zealand etc)
      • Internet allows access to the learning of the culture
      • Internet facilitates access to this culture
      • Internet makes students feel citizens of the world
        • Since English is an International language
        • Students get to publish on the Internet for the rest of the world to see / read
      • The computer environment, especially when combined with hypermedia is a rich one which allows the user to enter new worlds and travels new territory (SL – language and culture).
  • CALL – Pros / Advantages
    • From the point of view of the teacher, the computer presents a versatility in handling different kinds of material.
      • One-way presentation of information (text, graphics, audio, video).
      • Two-way (question-answer routines, simulated dialogues, hypothesis testing).
      • The computer can present material (supplied by the teacher) in sequence or at random.
  • CALL – Pros / Advantages
    • Computers can model the cognitive and physical processes required for linguistics perception and production (i.e. visual modeling of speech characteristics, thought processing programs (simultaneous writing programs), and reading comprehension programs).
    • Computers assist in the construction and elaboration of the SL grammar.
    • Example:
      • http://international.ouc.bc.ca/pronunciation/
      • http://www.essaypunch.com/
  • CALL – Con / Disadvantages
    • Quality of the software
      • Quality of software can be questionable
      • Especially when produced by companies that do not employ or consult experts (teachers, instructional designers etc.)
    • Failure of computer users to make full use of the software.
      • It is not the software, it is what you do with it.
    • The software might simplify the representation of the content and the structure of the task performed to such a degree as to be highly misleading (i.e. grammar checker programs).
  • CALL – Con / Disadvantages
    • Development of CALL programs requires knowledge in pedagogy, target language and computing.
      • Possible solutions:
        • Computer and language experts work together.
        • Learn a programming and/or authoring language (i.e. HyperCard, Toolbook).
  • CALL – Con / Disadvantages
    • Cost
      • Standford, successful Russian program had to be scrapped after it was found that the course was costing 3x as much as a traditional course. (Nelson et. al., 1976)
      • Unfair educational conditions
        • When it becomes a basic requirement for students to purchase
        • Unaffordable for low-budget schools and low-income children
      • Digital Divide
  • CALL – Con / Disadvantages
    • Teachers and learners should have basic technology knowledge
      • Before incorporating CALL
      • However, most teachers do not have sufficient knowledge in technology to guide students exploring the computer and CALL programs
  • CALL – Con / Disadvantages
    • Skepticism.
      • Language teachers might regard technology with a mixture of anxiety and mystification, accompanied by the conviction that somehow machines do not belong in the humanities.
      • Vague suspicion that the computer is intended to replace teachers (however, instead the computer should free up time for us to do what only language teachers can do).
  • CALL – Con / Disadvantages
    • Computers are rigid and inhuman.
      • This might depend on who programs them
      • Learning via computer alone may lack non-verbal cues
        • No facial expressions, gestures
        • Jokes, anecdotes that will help remember a learning point
    • Computers cannot handle unexpected situations.
      • Limitations in AI :
        • Cannot deal with learners’ learning problems
        • Cannot response to students’ questions immediately
  • CALL – Con / Disadvantages
    • Exercises and activities are still limited.
      • It is an essential characteristic of language that it is primarily a spoken medium which is, to some extent, problematic for the computer.
      • Its ability to deal with speech is far less developed than its ability to deal with written signals, spoken dialogue, open-ended dialogue, translation (anything which requires understanding on part of the computer still presents problems).
    • The computer can encourage a form of “antisocial” behavior that amounts to working in isolation from others.
  • NOTE
    • Whether we want to get into it or not, CALL will not go away.
    • Computerized language lab will be built, software will be produced anyway, and not necessarily in a way that will be useful to us or our students.
    • But, this is an opportunity, a chance to improve language teaching, raise the proficiency level of our students (and not incidentally, attract more students).