Why IT Matters slides from presentation on considering effective learning environments for the Graduate Teacher Training Programme, coordinated by the Educational Development and Enhancement Unit at the University of Lincoln.
Beyond the EU: DORA and NIS 2 Directive's Global Impact
why IT Matters slides from Graduate Teacher Education Programme September 2014
1. Why IT Matters
Sue Watling
Senior Lecturer Educational Development, EDEU, FHEA
Educational Development and Enhancement Unit
2. Reasons why IT matters…
• UoL Digital Education Plan
• Student as Producer ‘Digital Scholarship’
• UoL PSF Core Knowledge 4: the use and
value of appropriate learning technologies
• Legal requirement: pro-active approach to
making reasonable adjustments
• DSA changes
3.
4.
5. Ensuring effective digital learning
environments…
Inclusive practice
with:
• Text
• Images
• Audio
• Video
Consider difficulties
with
• Vision
• Hearing
• Poor Broadband
• English as a
second language
6. Inclusive Design
• Inclusive design maximises effective
learning environments
• Changes for some are improvements for all
• ‘Adopting best practice for dyslexic readers
has the advantage of making documents
easier on the eye for everyone.’ Dyslexia
Style Guide
http://www.bdadyslexia.org.uk/about-dyslexia/
further-information/dyslexia-style-guide.
html
7. Further information
• Jane Seale (2014) E-Learning and Disability in
Higher Education: Accessibility Research and
Practice (2nd Edition)
• JISC TechDis http://www.jisctechdis.ac.uk
• Kelly, B., Phipps, L. and Howell, C., 2005.
Implementing a Holistic Approach to E-Learning
Accessibility. In: ALT-C 2005, Manchester.
http://opus.bath.ac.uk/441/
• Burgstahler, S. (2001) Universal Design of
Instruction
http://www.washington.edu/doit/Brochures/PDF/equal_access_udi.pdf
Editor's Notes
QUESTIONS: What is IT and why does it matter?
Information Technology
Inclusive Technology
Don’t know how students and staff work online
Need to consider diversity ways people use computers and access the Internet
Effective learning environments are about digital as much as face to face experiences
Digital Education Plan
Digital Scholarship strand of Student as Producer
UL PSF – Core Knowledge 4 – need to demonstrate use and value of appropriate learning technologies
Single Equality Act requires a pro-active approach to accessible learning environments
DSA changes
QUESTION: what causes IT problems
One word to describe Blackboard
Jane Seale – double edged sword of technology – potential to both enable and disable access
Creating an effective digital environment means thinking about the user experience – identifying and removing potential barriers to access
QUESTION: examples of IT use in teaching and learning
No technical reason for exclusion from digital learning environments
Users should be able to change the appearance of digital text, hear text read out loud with text to speech software, convert speech to text, have access to alternative formats
Multimedia valuable learning tool but also full of potential barriers to access
Individual responsibility for inclusive practice – to ensure text, images, audio and video are accessible to the widest audience
image http://en.wikipedia.org/wiki/Tandy_1000#mediaviewer/File:Sabu_with_his_Tandy_1000_Computer.jpg
QUESTION: how to ensure access to text, images, audio, video
Consider difficulties with Seeing, Hearing, Poor Broadband Connections, English as a second language
Dyslexia Style guide http://www.bdadyslexia.org.uk/about-dyslexia/further-information/dyslexia-style-guide.html
Principles of inclusive design are changes for some create an improved experience for all e.g. access to the built environment/public buildings etc.
Adjustments which help creative inclusive resources for eight categories of learner needs and the benefits and barriers associated with them
Inclusive curriculum design should pre-empt and reduce the need for reasonable adjustments for individual students.