2. Existing Product
Subway surfers is a 3 lane ios
game. The controls are left right to
change lanes and up and down to
slide under and jump over
obstacles. It has a currency used to
upgrade the power ups and go
further in the game. You can also
buy new characters and costumes
for them.
Three
lanes
currency
sprite
Oncoming objects
Subway surfers
has a music track
and then sound
effects from the
different actions.
3. Existing ProductPower bar
obstacle
currency
sprite
Point counter Temple run is similar to my concept
because of the obstacles in the way
however temple run is only a one lane
system and involves turning left and
right around the course. This could
also be a possibility for my game as it
would make sense for the teachers to
be chasing the student in school and
the police in the town. I also like the
idea of a power bar and having a
special ability.
AUDIO
The music is constant
through temple run
with power up and
ability noises
4. Existing Product
points lives
obstacle
sprite
Floor is lava is an interesting
game to compare to as this game
relies more on the timing of the
jumps than the other two games
making it simpler but more of a
challenge. It has a lot less too it
than the other two games. The
audio in floor is lava is an
annoying backing song, burning
sound effects and a power up
noise.
5. Research Analysis
• What common features do the researched
products have?
The game are all endless runners and involve
obstacles, power ups and currency.
• What aspects of the research will you include
within your on work?
The same system that is listed above, obstacles,
power ups and currency to improve them
6. What's similar
• My game shares in common the 3 lane style
and chase aspect of these games. Also the
style the audio is in with the theme song and
then effects will be the same. My character
will be getting chased while trying to
overcome obstacles
8. Interview 1
• What obstacles would you expect in a school
break runner game and why?
• What should currency be spent on in the
game and why?
• What should the end goal be?
10. Interview 2
• What obstacles would you expect in a school
break runner game and why?
• What should currency be spent on in the
game and why?
• What should the end goal be?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it- screenshot, GIF or gameplay video.
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Use of sound/ music/ effects
Audience appeal- how does it make its audience want to buy/watch/play it?
List all products researched in previous sections. Include anything additional you have watched/read in preparation for production. Alphabetise your list.