The xlcloud project aims to demonstrate a high-performance cloud computing platform optimized for running compute-intensive workloads such as interactive games and 3D graphics applications. It employs remote rendering middleware and various compression algorithms to enhance the user experience and video quality by focusing on regions of interest and dynamically adjusting encoding. The project was initiated in 2012 and is coordinated by Bull, involving multiple partners to develop an efficient platform-as-a-service solution for managing complex software stacks.