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Anand Bhojan

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CharNeRF: 3D Character Generation from Concept Art using Neural Radiance Field
Metaverse - The 'Killer App' for 5G, 6G and Beyond
Multimedia Analytics with 5G Edge Nodes
CloudHide: Towards Latency Hiding Techniques for Thin-client Cloud Gaming
Game Balancing with Ecosystem Mechanism
Large-scale Media Processing on Cloud - Cloud Asia 2016 PANEL DISCUSSION
ShowNTell: An easy-to-use tool for answering students’ questions with voice-over recording
mumble: Framework for Seamless Message Transfer on Smartphones
Energy Efficient Mobile Applications with Mobile Cloud Computing ( MCC )
ARENA - Dynamic Run-time Map Generation for Multiplayer Shooters
PARVAI - HVS Aware Adaptive Display Power Management for Mobile Games
Mobile Cloud Computing for Games - Gamelet