CE-4028, Miracast with AMD Wireless Display technology – Kickass gaming and o...AMD Developer Central
Presentation CE-4028, Miracast with AMD Wireless Display technology – Kickass gaming and other usages, by Daryl-Sartain at the AMD Developer Summit (APU13) November 11-13, 2013.
WT-4072, Rendering Web Content at 60fps, by Vangelis Kokkevis, Antoine Labour...AMD Developer Central
Presentation WT-4072, Rendering Web Content at 60fps, by Vangelis Kokkevis, Antoine Labour and Brian Salomon at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
CC-4006, Deliver Hardware Accelerated Applications Using RemoteFX vGPU with W...AMD Developer Central
Presentation CC-4006, Deliver Hardware Accelerated Applications Using RemoteFX vGPU with Windows Server, by Derrick Isoka at the AMD Developer Summit (APU13) November 11-13, 2013
CE-4028, Miracast with AMD Wireless Display technology – Kickass gaming and o...AMD Developer Central
Presentation CE-4028, Miracast with AMD Wireless Display technology – Kickass gaming and other usages, by Daryl-Sartain at the AMD Developer Summit (APU13) November 11-13, 2013.
WT-4072, Rendering Web Content at 60fps, by Vangelis Kokkevis, Antoine Labour...AMD Developer Central
Presentation WT-4072, Rendering Web Content at 60fps, by Vangelis Kokkevis, Antoine Labour and Brian Salomon at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
CC-4006, Deliver Hardware Accelerated Applications Using RemoteFX vGPU with W...AMD Developer Central
Presentation CC-4006, Deliver Hardware Accelerated Applications Using RemoteFX vGPU with Windows Server, by Derrick Isoka at the AMD Developer Summit (APU13) November 11-13, 2013
PL-4050, An Introduction to SPIR for OpenCL Application Developers and Compil...AMD Developer Central
Presentation PL-4050, An Introduction to SPIR for OpenCL Application Developers and Compiler Developers, by Peter Zion, at the AMD Developer Summit (APU13) November 11-13, 2013.
MM-4104, Smart Sharpen using OpenCL in Adobe Photoshop CC – Challenges and Ac...AMD Developer Central
Presentation MM-4104, Smart Sharpen using OpenCL in Adobe Photoshop CC – Challenges and Achievements, by Joseph Hsieh at the AMD Developer Summit, November 11-13, 2013.
PT-4056, Harnessing Heterogeneous Systems Using C++ AMP – How the Story is Ev...AMD Developer Central
Presentation PT-4056, Harnessing Heterogeneous Systems Using C++ AMP – How the Story is Evolving, by Boby George, at the AMD Developer Summit (APU13) November 11-13, 2013.
Keynote (Phil Rogers) - The Programmers Guide to Reaching for the Cloud - by ...AMD Developer Central
Keynote presentation, The Programmers Guide to Reaching for the Cloud, by Phil Rogers, AMD Corporate Fellow, AMD, at the AMD Developer Summit (APU13), Nov. 11-13, 2013.
HC-4019, "Exploiting Coarse-grained Parallelism in B+ Tree Searches on an APU...AMD Developer Central
Presentation, HC-4019, "Exploiting Coarse-grained Parallelism in B+ Tree Searches on an APU," by Mayank Daga and Mark Nutter at the AMD Developer Summit (APU13) Nov. 11-13.
WT-4069, WebCL: Enabling OpenCL Acceleration of Web Applications, by Mikael ...AMD Developer Central
Presentation WT-4069, WebCL: Enabling OpenCL Acceleration of Web Applications, by Mikael Sevenier, at the AMD Developer Summit (APU13) November 11-13, 2013.
CE-4114, Screen Mirror, a unified screen mirroring solution that utilizes AMD...AMD Developer Central
Presentation CE-4114, Screen Mirror, a unified screen mirroring solution that utilizes AMD technologies such as DEM and VCE, by Nao Yoshikawa, at the AMD Developer Summit (APU13) November 11-13, 2013.
CE-4117, HSA Optimizations and Impact on end User Experiences for AfterShot P...AMD Developer Central
Presentation CE-4117, HSA optimizations and impact on end user experiences for AfterShot Pro and WinZip, by Rick Champagne at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
RapidFire - the Easy Route to low Latency Cloud Gaming Solutions - AMD at GDC14AMD Developer Central
Learn more about how AMD’s RapidFire SDK simplifies the delivery of multi-game streaming from a single GPU while minimizing latency to ensure one of the best cloud gaming experiences in this presentation from the 2014 Game Developers Conference in San Francisco March 17-21. Also view this and other presentations on our developer website at http://developer.amd.com/resources/documentation-articles/conference-presentations/
PL-4050, An Introduction to SPIR for OpenCL Application Developers and Compil...AMD Developer Central
Presentation PL-4050, An Introduction to SPIR for OpenCL Application Developers and Compiler Developers, by Peter Zion, at the AMD Developer Summit (APU13) November 11-13, 2013.
MM-4104, Smart Sharpen using OpenCL in Adobe Photoshop CC – Challenges and Ac...AMD Developer Central
Presentation MM-4104, Smart Sharpen using OpenCL in Adobe Photoshop CC – Challenges and Achievements, by Joseph Hsieh at the AMD Developer Summit, November 11-13, 2013.
PT-4056, Harnessing Heterogeneous Systems Using C++ AMP – How the Story is Ev...AMD Developer Central
Presentation PT-4056, Harnessing Heterogeneous Systems Using C++ AMP – How the Story is Evolving, by Boby George, at the AMD Developer Summit (APU13) November 11-13, 2013.
Keynote (Phil Rogers) - The Programmers Guide to Reaching for the Cloud - by ...AMD Developer Central
Keynote presentation, The Programmers Guide to Reaching for the Cloud, by Phil Rogers, AMD Corporate Fellow, AMD, at the AMD Developer Summit (APU13), Nov. 11-13, 2013.
HC-4019, "Exploiting Coarse-grained Parallelism in B+ Tree Searches on an APU...AMD Developer Central
Presentation, HC-4019, "Exploiting Coarse-grained Parallelism in B+ Tree Searches on an APU," by Mayank Daga and Mark Nutter at the AMD Developer Summit (APU13) Nov. 11-13.
WT-4069, WebCL: Enabling OpenCL Acceleration of Web Applications, by Mikael ...AMD Developer Central
Presentation WT-4069, WebCL: Enabling OpenCL Acceleration of Web Applications, by Mikael Sevenier, at the AMD Developer Summit (APU13) November 11-13, 2013.
CE-4114, Screen Mirror, a unified screen mirroring solution that utilizes AMD...AMD Developer Central
Presentation CE-4114, Screen Mirror, a unified screen mirroring solution that utilizes AMD technologies such as DEM and VCE, by Nao Yoshikawa, at the AMD Developer Summit (APU13) November 11-13, 2013.
CE-4117, HSA Optimizations and Impact on end User Experiences for AfterShot P...AMD Developer Central
Presentation CE-4117, HSA optimizations and impact on end user experiences for AfterShot Pro and WinZip, by Rick Champagne at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
RapidFire - the Easy Route to low Latency Cloud Gaming Solutions - AMD at GDC14AMD Developer Central
Learn more about how AMD’s RapidFire SDK simplifies the delivery of multi-game streaming from a single GPU while minimizing latency to ensure one of the best cloud gaming experiences in this presentation from the 2014 Game Developers Conference in San Francisco March 17-21. Also view this and other presentations on our developer website at http://developer.amd.com/resources/documentation-articles/conference-presentations/
A presentation I made at OpenStack Summit in Paris (November 2014) showing the Remote Rendering plateform built in the XLCloud project. The main topic of the presentation is related to optimizing the video encoding by analysing the images and user attention.
Qualcomm® Snapdragon™ processors, a product of Qualcomm Technologies, Inc., boast a long list of technologies, from the CPU and GPU, to audio, video, display, networking and much more. In this session, you’ll learn how to take advantage of these features and technologies to create the best gaming experiences, including all the available tools.
Watch this presentation on YouTube: https://www.youtube.com/watch?v=NhbZK_5na7U&list=PLxeazpXYyqtNm2EnCbfSzy7aKOkHjiaSi&index=31
Learn more about developing mobile apps for devices powered by Snapdragon processors: https://developer.qualcomm.com/mobile-development/maximize-hardware/mobile-gaming-graphics-adreno
Streambox provides post production facilities across the globe with high quality, low cost video delivery solutions over low-bandwidth IP connections. Our Advanced Compression Technology, ACTL-3, is capable of compressing high motion, complex video at lower data rates using the new advanced motion search feature. With rackmount solutions supporting 10 bit video output at significantly lower data rates, Streambox enables directors, colorist & editors remote real-time color grading collaboration as if they are working in the same location.
Streambox provides post production facilities across the globe with high quality, low cost video delivery solutions over low-bandwidth IP connections. Our Advanced Compression Technology, ACTL-3, is capable of compressing high motion, complex video at lower data rates using the new advanced motion search feature. With rackmount solutions supporting 10 bit video output at significantly lower data rates, Streambox enables directors, colorist & editors remote real-time color grading collaboration as if they are working in the same location.
Amazon AppStream is a new service that provides developers with the ability to stream resource intensive applications, such as 3D games or rich graphical applications, from the cloud. With Amazon AppStream, mobile and PC developers have the flexibility to stream their entire application or only parts of their application that need additional cloud resources. Learn how to build, upload, and deploy your first application, how to create clients for PC and mobile devices, and considerations for optimizing your application for Amazon AppStream.
VMworld 2013: On the Way to GPU Virtualization – 3D Acceleration in Virtual M...VMworld
VMworld 2013
Sumit Agarwal, AMD
Yizhong Zhang, VMware
Learn more about VMworld and register at http://www.vmworld.com/index.jspa?src=socmed-vmworld-slideshare
Discussion of solutions for SDI to PCIe that enables up to 4 bi-directional channels of 1080p Video. Including an examination of applications, challenges and benefits associated with implementing PCIe-based systems, and a discussion of a video framework that simplifies hardware design for video systems with a PCIe-based design.
Cloud gaming, sometimes called gaming on demand, is a type of online gaming. Currently there are two main types of cloud gaming: cloud gaming based on video streaming and cloud gaming based on file streaming. Cloud gaming aims to provide end users frictionless and direct play-ability of games across various devices.
Gaming on demand is a game service which takes advantage of a broadband connection, large server clusters, encryption and compression to stream game content to a subscriber's device. Users can play games without downloading or installing the actual game. Game content is not stored on the user's hard drive and game code execution occurs primarily at the server cluster, so the subscriber can use a less powerful computer to play the game than the game would normally require, since the server does all performance-intensive operations usually done by the end user's computer.
To Know More: https://en.wikipedia.org/wiki/Cloud_gaming
This presentation given by Zhaolin Wang, VIA Embedded Software Manager, provides an overview of the Android multimedia framework and then moves on to tackle critical areas such as enabling full support for RTSP and HTTP protocols, and optimizing the Android multimedia framework to match streaming server parameters, as well as shortening processing time (from start to initial playback) to ensure smooth playback, how to solve problems of clock drift (out of sync audio and video), and improving fault tolerance to avoid crashes and freezes due to corrupt data.
Vulkan and DirectX12 share many common concepts, but differ vastly from the APIs most game developers are used to. As a result, developing for DX12 or Vulkan requires a new approach to graphics programming and in many cases a redesign of the Game Engine. This lecture will teach the basic concepts common to Vulkan and DX12 and help developers overcome the main problems that often appear when switching to one of the new APIs. It will explain how those new concepts will help games utilize the hardware more efficiently and discuss best practices for game engine development.
For more, visit http://developer.amd.com/
AMD’s math libraries can support a range of programmers from hobbyists to ninja programmers. Kent Knox from AMD’s library team introduces you to OpenCL libraries for linear algebra, FFT, and BLAS, and shows you how to leverage the speed of OpenCL through the use of these libraries.
Review the material presented in the AMD Math libraries webinar in this deck.
For more:
Visit the AMD Developer Forums:http://devgurus.amd.com/welcome
Watch the replay: www.youtube.com/user/AMDDevCentral
Follow us on Twitter: https://twitter.com/AMDDevCentral
This is the slide deck from the popular "Introduction to Node.js" webinar with AMD and DevelopIntelligence, presented by Joshua McNeese. Watch our AMD Developer Central YouTube channel for the replay at https://www.youtube.com/user/AMDDevCentral.
This presentation accompanies the webinar replay located here: http://bit.ly/1zmvlkL
AMD Media SDK Software Architect Mikhail Mironov shows you how to leverage an AMD platform for multimedia processing using the new Media Software Development Kit. He discusses how to use a new set of C++ interfaces for easy access to AMD hardware blocks, and shows you how to leverage the Media SDK in the development of video conferencing, wireless display, remote desktop, video editing, transcoding, and more.
An Introduction to OpenCL™ Programming with AMD GPUs - AMD & Acceleware WebinarAMD Developer Central
This deck presents highlights from the Introduction to OpenCL™ Programming Webinar presented by Acceleware & AMD on Sept. 17, 2014. Watch a replay of this popular webinar on the AMD Dev Central YouTube channel here: https://www.youtube.com/user/AMDDevCentral or here for the direct link: http://bit.ly/1r3DgfF
Learn more about DirectGMA in this blog post: bit.ly/AMDDirectGMA
AMD has introduced Direct Graphics Memory Access in order to:
‒ Makes a portion of the GPU memory accessible to other devices
‒ Allows devices on the bus to write directly into this area of GPU memory
‒ Allows GPUs to write directly into the memory of remote devices on the bus supporting DirectGMA
‒ Provides a driver interface to allow 3rd party hardware vendors to support data exchange with an AMD GPU using DirectGMA
‒ and more
View the accompanying blog post here: bit.ly/AMDDirectGMA
This Webinar explores a variety of new and updated features in Java 8, and discuss how these changes can positively impact your day-to-day programming.
Watch the video replay here: http://bit.ly/1vStxKN
Your Webinar presenter, Marnie Knue, is an instructor for Develop Intelligence and has taught Sun & Oracle certified Java classes, RedHat JBoss administration, Spring, and Hibernate. Marnie also has spoken at JavaOne.
The Small Batch (and other) solutions in Mantle API, by Guennadi Riguer, Mant...AMD Developer Central
This presentation discusses the Mantle API, what it is, why choose it, and abstraction level, small batch performance and platform efficiency.
Download the presentation from the AMD Developer website here: http://bit.ly/TrEUeC
Inside XBox One by Martin Fuller from the Sweden Game Developers Conference, June 2, 2014, Stockholm, Sweden. View other presentations here: http://bit.ly/TrEUeC
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Ha...AMD Developer Central
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Harris Gasparakis, AMD, at the Embedded Vision Alliance Summit, May 2014.
Harris Gasparakis, Ph.D., is AMD’s OpenCV manager. In addition to enhancing OpenCV with OpenCL acceleration, he is engaged in AMD’s Computer Vision strategic planning, ISVs, and AMD Ventures engagements, including technical leadership and oversight in the AMD Gesture product line. He holds a Ph.D. in theoretical high energy physics from YITP at SUNYSB. He is credited with enabling real-time volumetric visualization and analysis in Radiology Information Systems (Terarecon), including the first commercially available virtual colonoscopy system (Vital Images). He was responsible for cutting edge medical technology (Biosense Webster, Stereotaxis, Boston Scientific), incorporating image and signal processing with AI and robotic control.
Productive OpenCL Programming An Introduction to OpenCL Libraries with Array...AMD Developer Central
In this webinar presentation, ArrayFire COO Oded Green demonstrates best practices to help you quickly get started with OpenCL™ programming. Learn how to get the best performance from AMD hardware in various programming languages using ArrayFire. Oded discusses the latest advancements in the OpenCL™ ecosystem, including cutting edge OpenCL™ libraries such as clBLAS, clFFT, clMAGMA and ArrayFire. Examples are shown in real code for common application domains.
Watch the webinar here: http://bit.ly/1obT0M2
For more developer resources, visit:
http://arrayfire.com/
http://developer.amd.com/
Follow us on Twitter: https://twitter.com/AMDDevCentral
See info in the slides for more contact information and resource links!
Rendering Battlefield 4 with Mantle by Johan Andersson - AMD at GDC14AMD Developer Central
Johan Andersson will show how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver significantly improved performance in Battlefield 4 on PC and future games from Electronic Arts in this presentation from the 2014 Game Developers Conference in San Francisco March 17-21. Also view this and other presentations on our developer website at http://developer.amd.com/resources/documentation-articles/conference-presentations/
Maximizing Your Streaming Experience with XCIPTV- Tips for 2024.pdfXtreame HDTV
In today’s digital age, streaming services have become an integral part of our entertainment lives. Among the myriad of options available, XCIPTV stands out as a premier choice for those seeking seamless, high-quality streaming. This comprehensive guide will delve into the features, benefits, and user experience of XCIPTV, illustrating why it is a top contender in the IPTV industry.
As a film director, I have always been awestruck by the magic of animation. Animation, a medium once considered solely for the amusement of children, has undergone a significant transformation over the years. Its evolution from a rudimentary form of entertainment to a sophisticated form of storytelling has stirred my creativity and expanded my vision, offering limitless possibilities in the realm of cinematic storytelling.
In the vast landscape of cinema, stories have been told, retold, and reimagined in countless ways. At the heart of this narrative evolution lies the concept of a "remake". A successful remake allows us to revisit cherished tales through a fresh lens, often reflecting a different era's perspective or harnessing the power of advanced technology. Yet, the question remains, what makes a remake successful? Today, we will delve deeper into this subject, identifying the key ingredients that contribute to the success of a remake.
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From the Editor's Desk: 115th Father's day Celebration - When we see Father's day in Hindu context, Nanda Baba is the most vivid figure which comes to the mind. Nanda Baba who was the foster father of Lord Krishna is known to provide love, care and affection to Lord Krishna and Balarama along with his wife Yashoda; Letter’s to the Editor: Mother's Day - Mother is a precious life for their children. Mother is life breath for her children. Mother's lap is the world happiness whose debt can never be paid.
Create a Seamless Viewing Experience with Your Own Custom OTT Player.pdfGenny Knight
As the popularity of online streaming continues to rise, the significance of providing outstanding viewing experiences cannot be emphasized enough. Tailored OTT players present a robust solution for service providers aiming to enhance their offerings and engage audiences in a competitive market. Through embracing customization, companies can craft immersive, individualized experiences that effectively hold viewers' attention, entertain them, and encourage repeat usage.
From Slave to Scourge: The Existential Choice of Django Unchained. The Philos...Rodney Thomas Jr
#SSAPhilosophy #DjangoUnchained #DjangoFreeman #ExistentialPhilosophy #Freedom #Identity #Justice #Courage #Rebellion #Transformation
Welcome to SSA Philosophy, your ultimate destination for diving deep into the profound philosophies of iconic characters from video games, movies, and TV shows. In this episode, we explore the powerful journey and existential philosophy of Django Freeman from Quentin Tarantino’s masterful film, "Django Unchained," in our video titled, "From Slave to Scourge: The Existential Choice of Django Unchained. The Philosophy of Django Freeman!"
From Slave to Scourge: The Existential Choice of Django Unchained – The Philosophy of Django Freeman!
Join me as we delve into the existential philosophy of Django Freeman, uncovering the profound lessons and timeless wisdom his character offers. Through his story, we find inspiration in the power of choice, the quest for justice, and the courage to defy oppression. Django Freeman’s philosophy is a testament to the human spirit’s unyielding drive for freedom and justice.
Don’t forget to like, comment, and subscribe to SSA Philosophy for more in-depth explorations of the philosophies behind your favorite characters. Hit the notification bell to stay updated on our latest videos. Let’s discover the principles that shape these icons and the profound lessons they offer.
Django Freeman’s story is one of the most compelling narratives of transformation and empowerment in cinema. A former slave turned relentless bounty hunter, Django’s journey is not just a physical liberation but an existential quest for identity, justice, and retribution. This video delves into the core philosophical elements that define Django’s character and the profound choices he makes throughout his journey.
Link to video: https://youtu.be/GszqrXk38qk
240529_Teleprotection Global Market Report 2024.pdfMadhura TBRC
The teleprotection market size has grown
exponentially in recent years. It will grow from
$21.92 billion in 2023 to $28.11 billion in 2024 at a
compound annual growth rate (CAGR) of 28.2%. The
teleprotection market size is expected to see
exponential growth in the next few years. It will grow
to $70.77 billion in 2028 at a compound annual
growth rate (CAGR) of 26.0%.
Tom Selleck Net Worth: A Comprehensive Analysisgreendigital
Over several decades, Tom Selleck, a name synonymous with charisma. From his iconic role as Thomas Magnum in the television series "Magnum, P.I." to his enduring presence in "Blue Bloods," Selleck has captivated audiences with his versatility and charm. As a result, "Tom Selleck net worth" has become a topic of great interest among fans. and financial enthusiasts alike. This article delves deep into Tom Selleck's wealth, exploring his career, assets, endorsements. and business ventures that contribute to his impressive economic standing.
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Early Life and Career Beginnings
The Foundation of Tom Selleck's Wealth
Born on January 29, 1945, in Detroit, Michigan, Tom Selleck grew up in Sherman Oaks, California. His journey towards building a large net worth began with humble origins. , Selleck pursued a business administration degree at the University of Southern California (USC) on a basketball scholarship. But, his interest shifted towards acting. leading him to study at the Hills Playhouse under Milton Katselas.
Minor roles in television and films marked Selleck's early career. He appeared in commercials and took on small parts in T.V. series such as "The Dating Game" and "Lancer." These initial steps, although modest. laid the groundwork for his future success and the growth of Tom Selleck net worth. Breakthrough with "Magnum, P.I."
The Role that Defined Tom Selleck's Career
Tom Selleck's breakthrough came with the role of Thomas Magnum in the CBS television series "Magnum, P.I." (1980-1988). This role made him a household name and boosted his net worth. The series' popularity resulted in Selleck earning large salaries. leading to financial stability and increased recognition in Hollywood.
"Magnum P.I." garnered high ratings and critical acclaim during its run. Selleck's portrayal of the charming and resourceful private investigator resonated with audiences. making him one of the most beloved television actors of the 1980s. The success of "Magnum P.I." played a pivotal role in shaping Tom Selleck net worth, establishing him as a major star.
Film Career and Diversification
Expanding Tom Selleck's Financial Portfolio
While "Magnum, P.I." was a cornerstone of Selleck's career, he did not limit himself to television. He ventured into films, further enhancing Tom Selleck net worth. His filmography includes notable movies such as "Three Men and a Baby" (1987). which became the highest-grossing film of the year, and its sequel, "Three Men and a Little Lady" (1990). These box office successes contributed to his wealth.
Selleck's versatility allowed him to transition between genres. from comedies like "Mr. Baseball" (1992) to westerns such as "Quigley Down Under" (1990). This diversification showcased his acting range. and provided many income streams, reinforcing Tom Selleck net worth.
Television Resurgence with "Blue Bloods"
Sustaining Wealth through Consistent Success
In 2010, Tom Selleck began starring as Frank Reagan i
Panchayat Season 3 - Official Trailer.pdfSuleman Rana
The dearest series "Panchayat" is set to make a victorious return with its third season, and the fervor is discernible. The authority trailer, delivered on May 28, guarantees one more enamoring venture through the country heartland of India.
Jitendra Kumar keeps on sparkling as Abhishek Tripathi, the city-reared engineer who ends up functioning as the secretary of the Panchayat office in the curious town of Phulera. His nuanced depiction of a young fellow exploring the difficulties of country life while endeavoring to adjust to his new environmental factors has earned far and wide recognition.
Neena Gupta and Raghubir Yadav return as Manju Devi and Brij Bhushan Dubey, separately. Their dynamic science and immaculate acting rejuvenate the hardships of town administration. Gupta's depiction of the town Pradhan with an ever-evolving outlook, matched with Yadav's carefully prepared exhibition, adds profundity and credibility to the story.
New Difficulties and Experiences
The trailer indicates new difficulties anticipating the characters, as Abhishek keeps on wrestling with his part in the town and his yearnings for a superior future. The series has reliably offset humor with social editorial, and Season 3 looks ready to dig much more profound into the intricacies of rustic organization and self-awareness.
Watchers can hope to see a greater amount of the enchanting and particular residents who have become fan top picks. Their connections and the one of a kind cut of-life situations give a reviving and interesting portrayal of provincial India, featuring the two its appeal and its difficulties.
A Mix of Humor and Heart
One of the signs of "Panchayat" is its capacity to mix humor with sincere narrating. The trailer features minutes that guarantee to convey giggles, as well as scenes that pull at the heartstrings. This equilibrium has been a critical calculate the show's prosperity, resounding with crowds across different socioeconomics.
Creation Greatness
The creation quality remaining parts first rate, with the beautiful setting of Phulera town filling in as a scenery that upgrades the narrating. The meticulousness in portraying provincial life, joined with sharp composition and solid exhibitions, guarantees that "Panchayat" keeps on hanging out in the packed web series scene.
Expectation and Delivery
As the delivery date draws near, expectation for "Panchayat" Season 3 is at a record-breaking high. The authority trailer has previously created critical buzz, with fans enthusiastically anticipating the continuation of Abhishek Tripathi's excursion and the new undertakings that lie ahead in Phulera.
All in all, the authority trailer for "Panchayat" Season 3 recommends that watchers are in for another drawing in and engaging ride. Yet again with its charming characters, convincing story, and ideal mix of humor and show, the new season is set to enamor crowds. Write in your schedules and prepare to get back to the endearing universe of "Panchayat."
Experience the thrill of Progressive Puzzle Adventures, like Scavenger Hunt Games and Escape Room Activities combined Solve Treasure Hunt Puzzles online.
Scandal! Teasers June 2024 on etv Forum.co.zaIsaac More
Monday, 3 June 2024
Episode 47
A friend is compelled to expose a manipulative scheme to prevent another from making a grave mistake. In a frantic bid to save Jojo, Phakamile agrees to a meeting that unbeknownst to her, will seal her fate.
Tuesday, 4 June 2024
Episode 48
A mother, with her son's best interests at heart, finds him unready to heed her advice. Motshabi finds herself in an unmanageable situation, sinking fast like in quicksand.
Wednesday, 5 June 2024
Episode 49
A woman fabricates a diabolical lie to cover up an indiscretion. Overwhelmed by guilt, she makes a spontaneous confession that could be devastating to another heart.
Thursday, 6 June 2024
Episode 50
Linda unwittingly discloses damning information. Nhlamulo and Vuvu try to guide their friend towards the right decision.
Friday, 7 June 2024
Episode 51
Jojo's life continues to spiral out of control. Dintle weaves a web of lies to conceal that she is not as successful as everyone believes.
Monday, 10 June 2024
Episode 52
A heated confrontation between lovers leads to a devastating admission of guilt. Dintle's desperation takes a new turn, leaving her with dwindling options.
Tuesday, 11 June 2024
Episode 53
Unable to resort to violence, Taps issues a verbal threat, leaving Mdala unsettled. A sister must explain her life choices to regain her brother's trust.
Wednesday, 12 June 2024
Episode 54
Winnie makes a very troubling discovery. Taps follows through on his threat, leaving a woman reeling. Layla, oblivious to the truth, offers an incentive.
Thursday, 13 June 2024
Episode 55
A nosy relative arrives just in time to thwart a man's fatal decision. Dintle manipulates Khanyi to tug at Mo's heartstrings and get what she wants.
Friday, 14 June 2024
Episode 56
Tlhogi is shocked by Mdala's reaction following the revelation of their indiscretion. Jojo is in disbelief when the punishment for his crime is revealed.
Monday, 17 June 2024
Episode 57
A woman reprimands another to stay in her lane, leading to a damning revelation. A man decides to leave his broken life behind.
Tuesday, 18 June 2024
Episode 58
Nhlamulo learns that due to his actions, his worst fears have come true. Caiphus' extravagant promises to suppliers get him into trouble with Ndu.
Wednesday, 19 June 2024
Episode 59
A woman manages to kill two birds with one stone. Business doom looms over Chillax. A sobering incident makes a woman realize how far she's fallen.
Thursday, 20 June 2024
Episode 60
Taps' offer to help Nhlamulo comes with hidden motives. Caiphus' new ideas for Chillax have MaHilda excited. A blast from the past recognizes Dintle, not for her newfound fame.
Friday, 21 June 2024
Episode 61
Taps is hungry for revenge and finds a rope to hang Mdala with. Chillax's new job opportunity elicits mixed reactions from the public. Roommates' initial meeting starts off on the wrong foot.
Monday, 24 June 2024
Episode 62
Taps seizes new information and recruits someone on the inside. Mary's new job
Meet Crazyjamjam - A TikTok Sensation | Blog EternalBlog Eternal
Crazyjamjam, the TikTok star everyone's talking about! Uncover her secrets to success, viral trends, and more in this exclusive feature on Blog Eternal.
Source: https://blogeternal.com/celebrity/crazyjamjam-leaks/
Skeem Saam in June 2024 available on ForumIsaac More
Monday, June 3, 2024 - Episode 241: Sergeant Rathebe nabs a top scammer in Turfloop. Meikie is furious at her uncle's reaction to the truth about Ntswaki.
Tuesday, June 4, 2024 - Episode 242: Babeile uncovers the truth behind Rathebe’s latest actions. Leeto's announcement shocks his employees, and Ntswaki’s ordeal haunts her family.
Wednesday, June 5, 2024 - Episode 243: Rathebe blocks Babeile from investigating further. Melita warns Eunice to stay clear of Mr. Kgomo.
Thursday, June 6, 2024 - Episode 244: Tbose surrenders to the police while an intruder meddles in his affairs. Rathebe's secret mission faces a setback.
Friday, June 7, 2024 - Episode 245: Rathebe’s antics reach Kganyago. Tbose dodges a bullet, but a nightmare looms. Mr. Kgomo accuses Melita of witchcraft.
Monday, June 10, 2024 - Episode 246: Ntswaki struggles on her first day back at school. Babeile is stunned by Rathebe’s romance with Bullet Mabuza.
Tuesday, June 11, 2024 - Episode 247: An unexpected turn halts Rathebe’s investigation. The press discovers Mr. Kgomo’s affair with a young employee.
Wednesday, June 12, 2024 - Episode 248: Rathebe chases a criminal, resorting to gunfire. Turf High is rife with tension and transfer threats.
Thursday, June 13, 2024 - Episode 249: Rathebe traps Kganyago. John warns Toby to stop harassing Ntswaki.
Friday, June 14, 2024 - Episode 250: Babeile is cleared to investigate Rathebe. Melita gains Mr. Kgomo’s trust, and Jacobeth devises a financial solution.
Monday, June 17, 2024 - Episode 251: Rathebe feels the pressure as Babeile closes in. Mr. Kgomo and Eunice clash. Jacobeth risks her safety in pursuit of Kganyago.
Tuesday, June 18, 2024 - Episode 252: Bullet Mabuza retaliates against Jacobeth. Pitsi inadvertently reveals his parents’ plans. Nkosi is shocked by Khwezi’s decision on LJ’s future.
Wednesday, June 19, 2024 - Episode 253: Jacobeth is ensnared in deceit. Evelyn is stressed over Toby’s case, and Letetswe reveals shocking academic results.
Thursday, June 20, 2024 - Episode 254: Elizabeth learns Jacobeth is in Mpumalanga. Kganyago's past is exposed, and Lehasa discovers his son is in KZN.
Friday, June 21, 2024 - Episode 255: Elizabeth confirms Jacobeth’s dubious activities in Mpumalanga. Rathebe lies about her relationship with Bullet, and Jacobeth faces theft accusations.
Monday, June 24, 2024 - Episode 256: Rathebe spies on Kganyago. Lehasa plans to retrieve his son from KZN, fearing what awaits.
Tuesday, June 25, 2024 - Episode 257: MaNtuli fears for Kwaito’s safety in Mpumalanga. Mr. Kgomo and Melita reconcile.
Wednesday, June 26, 2024 - Episode 258: Kganyago makes a bold escape. Elizabeth receives a shocking message from Kwaito. Mrs. Khoza defends her husband against scam accusations.
Thursday, June 27, 2024 - Episode 259: Babeile's skillful arrest changes the game. Tbose and Kwaito face a hostage crisis.
Friday, June 28, 2024 - Episode 260: Two women face the reality of being scammed. Turf is rocked by breaking
Young Tom Selleck: A Journey Through His Early Years and Rise to Stardomgreendigital
Introduction
When one thinks of Hollywood legends, Tom Selleck is a name that comes to mind. Known for his charming smile, rugged good looks. and the iconic mustache that has become synonymous with his persona. Tom Selleck has had a prolific career spanning decades. But, the journey of young Tom Selleck, from his early years to becoming a household name. is a story filled with determination, talent, and a touch of luck. This article delves into young Tom Selleck's life, background, early struggles. and pivotal moments that led to his rise in Hollywood.
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Early Life and Background
Family Roots and Childhood
Thomas William Selleck was born in Detroit, Michigan, on January 29, 1945. He was the second of four children in a close-knit family. His father, Robert Dean Selleck, was a real estate investor and executive. while his mother, Martha Selleck, was a homemaker. The Selleck family relocated to Sherman Oaks, California. when Tom was a child, setting the stage for his future in the entertainment industry.
Education and Early Interests
Growing up, young Tom Selleck was an active and athletic child. He attended Grant High School in Van Nuys, California. where he excelled in sports, particularly basketball. His tall and athletic build made him a standout player, and he earned a basketball scholarship to the University of Southern California (U.S.C.). While at U.S.C., Selleck studied business administration. but his interests shifted toward acting.
Discovery of Acting Passion
Tom Selleck's journey into acting was serendipitous. During his time at U.S.C., a drama coach encouraged him to try acting. This nudge led him to join the Hills Playhouse, where he began honing his craft. Transitioning from an aspiring athlete to an actor took time. but young Tom Selleck became drawn to the performance world.
Early Career Struggles
Breaking Into the Industry
The path to stardom was a challenging one for young Tom Selleck. Like many aspiring actors, he faced many rejections and struggled to find steady work. A series of minor roles and guest appearances on television shows marked his early career. In 1965, he debuted on the syndicated show "The Dating Game." which gave him some exposure but did not lead to immediate success.
The Commercial Breakthrough
During the late 1960s and early 1970s, Selleck began appearing in television commercials. His rugged good looks and charismatic presence made him a popular brand choice. He starred in advertisements for Pepsi-Cola, Revlon, and Close-Up toothpaste. These commercials provided financial stability and helped him gain visibility in the industry.
Struggling Actor in Hollywood
Despite his success in commercials. breaking into large acting roles remained a challenge for young Tom Selleck. He auditioned and took on small parts in T.V. shows and movies. Some of his early television appearances included roles in popular series like Lancer, The F.B.I., and Bracken's World. But, it would take a
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Loveget joys
Get an intimate look at Dinah Mattingly’s life alongside NBA icon Larry Bird. From their humble beginnings to their life today, discover the love and partnership that have defined their relationship.
Meet Dinah Mattingly – Larry Bird’s Partner in Life and Love
GS-4139, RapidFire for Cloud Gaming, by Dmitry Kozlov
1. RAPIDFIRE
API
FOR
CLOUD
GAMING
BRUNO
STEFANIZZI
CHRISTOPHER
MAYER
DMITRY
KOZLOV
2. AMD RapidFire Technology
! Most
cloud
gaming
soluJons
are
CPU
based
! RapidFire
is
dedicated
cloud
hardware
and
soQware
soluJon
with
API
to
simplify
integraJon
– Deliver
more
HD
games
streams
per
GPU
with
low
latency
-‐>
6
x
HD
720p30
fps
– Leverage
AMD
hardware
on
both
server
and
client
Low
Latency
HD
Image
Quality
2
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
Mul?ple
Streams
Virtualiza?on
Enablement
3. AMD RapidFire Technology
!
Design
for
many
use
cases
and
workflows
High
resolu?on
3
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
Collabora?ve
Virtual
Desktop
Adapta?ve
to
Network
environment
4. GCN
Render
Graphics
Frame
Grab
VCE
Notebook
4
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
Low-‐latency
frame
capture
HD
mul?-‐stream
Compression
Handheld
Desktop
5. AMD RapidFire Technology
Server
Client
System
Memory
CPU
H264
Encode
decode
RAPIDFIRE
API
Network
DRIVER
GPU
Keyboard
Mouse
Frame
Buffer
Keyboard
Mouse
events
Keyboard
Mouse
HW
H264
Encode
5
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
6. RAPIDFIRE
TECHNOLOGY
DATA
FLOW
OVERVIEW
Client
Server
GAME
SERVER
NETWORK
NETWORK
Radeon
Sky
GPU
3D
ENGINE
ENCODE
FRAME
BUFFER
6
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! RF
API
module
! external
module
DECODE
UI
FRAME
BUFFER
7. RAPIDFIRE
TECHNOLOGY
SERVER
SIDE
DATA
FLOW
Radeon
Sky
GPU
3D
ENGINE
EXECUTION
RESOURCES
FRAME
BUFFER
ENCODE
7
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! Network
component
transfers
UI
events
from
the
client
to
the
server
Server
GAME
INSTANCE
NETWORK
8. RAPIDFIRE
TECHNOLOGY
SERVER
SIDE
DATA
FLOW
Radeon
Sky
GPU
3D
ENGINE
EXECUTION
RESOURCES
FRAME
BUFFER
ENCODE
8
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! Network
component
transfers
UI
events
from
the
client
to
the
server
Server
GAME
INSTANCE
NETWORK
! Game
server
sends
commands
to
GPU
to
draw
next
frame
9. RAPIDFIRE
TECHNOLOGY
SERVER
SIDE
DATA
FLOW
Radeon
Sky
GPU
3D
ENGINE
EXECUTION
RESOURCES
FRAME
BUFFER
ENCODE
9
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! Network
component
transfers
UI
events
from
the
client
to
the
server
Server
GAME
INSTANCE
NETWORK
! Game
server
sends
commands
to
GPU
to
draw
next
frame
! GPU
distributes
the
work
among
execuJon
resources
and
produces
resulJng
frame
into
the
frame
buffer
10. RAPIDFIRE
TECHNOLOGY
SERVER
SIDE
DATA
FLOW
Radeon
Sky
GPU
3D
ENGINE
EXECUTION
RESOURCES
FRAME
BUFFER
ENCODE
10
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! Network
component
transfers
UI
events
from
the
client
to
the
server
Server
GAME
INSTANCE
NETWORK
! Game
server
sends
commands
to
GPU
to
draw
next
frame
! GPU
distributes
the
work
among
execuJon
resources
and
produces
resulJng
frame
into
the
frame
buffer
! VCE
is
performing
asynchronous
frame
sequence
encoding
into
H264
video
stream
and
the
data
is
fetched
to
system
memory
by
the
app
11. RAPIDFIRE
TECHNOLOGY
SERVER
SIDE
DATA
FLOW
Radeon
Sky
GPU
3D
ENGINE
EXECUTION
RESOURCES
FRAME
BUFFER
ENCODE
11
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! Network
component
transfers
UI
events
from
the
client
to
the
server
Server
GAME
INSTANCE
NETWORK
! Game
server
sends
commands
to
GPU
to
draw
next
frame
! GPU
distributes
the
work
among
execuJon
resources
and
produces
resulJng
frame
into
the
frame
buffer
! VCE
is
performing
asynchronous
frame
sequence
encoding
into
H246
video
stream
and
the
data
is
fetched
to
system
memory
by
the
app
! SW-‐encoded
audio
stream
is
merged
with
the
video
stream
and
sent
to
the
network
12. RAPIDFIRE
TECHNOLOGY
CLIENT
SIDE
DATA
FLOW
! Game
client
receives
H264
stream
from
the
server
using
RTSP
protocol
Client
Radeon
GPU
NETWORK
GAME
CLIENT
DECODE
DECODE
AUDIO
UI
Audio
device
Input
devices
12
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
FRAME
BUFFER
13. RAPIDFIRE
TECHNOLOGY
CLIENT
SIDE
DATA
FLOW
! Game
client
receives
H264
stream
from
the
server
using
RTSP
protocol
Client
Radeon
GPU
NETWORK
GAME
CLIENT
H264
DECODE
DECODE
UI
Audio
device
Input
devices
13
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
FRAME
BUFFER
! The
client
sends
the
stream
to
Radeon
GPU
which
performs
H264
hardware
decoding
to
the
frame
buffer
14. RAPIDFIRE
TECHNOLOGY
CLIENT
SIDE
DATA
FLOW
! Game
client
receives
H264
stream
from
the
server
using
RTSP
protocol
Client
Radeon
GPU
NETWORK
GAME
CLIENT
DECODE
DECODE
AUDIO
Input
devices
! Sound
stream
is
decoded
using
soQware
audio
codec
and
sent
to
audio
hardware
UI
Audio
device
14
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
! The
client
sends
the
stream
to
Radeon
GPU
which
performs
H264
hardware
decoding
to
the
frame
buffer
FRAME
BUFFER
15. RAPIDFIRE
TECHNOLOGY
CLIENT
SIDE
DATA
FLOW
! Game
client
receives
H264
stream
from
the
server
using
RTSP
protocol
Client
Radeon
GPU
NETWORK
GAME
CLIENT
DECODE
DECODE
AUDIO
! The
client
sends
the
stream
to
Radeon
GPU
which
performs
H264
hardware
decoding
to
the
frame
buffer
! Sound
stream
is
decoded
using
soQware
audio
codec
and
sent
to
audio
hardware
UI
! UI
events
are
collected
by
the
client
and
sent
over
the
network
to
the
server
Audio
device
15
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
Input
devices
FRAME
BUFFER
16. THE
RAPIDFIRE
API
COMPONENTS
" Server
component
The
server
component
provides
funcJons
for
the:
‒ Encoding
of
video
and
audio
data
‒ Color
space
conversion
‒ Capturing
of
the
desktop
‒ Handling
of
mulJple
render
targets
‒ Interoperability
with
OpenGL,
D3D9
and
D3D11
" Network
component
The
Network
component
is
a
sample
implementaJon
of
video
and
audio
streaming
based
on
the
LIVE555
Media
Server.
" User
Interface
The
UI
component
provide
funcJons
to:
‒ Capture
user
events
on
the
client
‒ Send
the
events
to
the
server
for
processing
" Client
component
The
client
component
provides
funcJons
for:
‒ Decoding
of
video
and
audio
streams
‒ Color
space
conversion
‒ Interoperability
with
OpenGL,
D3D9
and
D3D11
16
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
17. THE
RAPIDFIRE
API
THE
SERVER
COMPONENT
IniJalizaJon
Render
Loop
Create
RenderTarget
Draw
to
free
RenderTarget
rfCreateEncodeSession
rfRegisterRenderTarget
rfCreateEncoder
rfEncodeFrame
rfGetEncodedFrame
rfRtspServerSendFrame
Done?
17
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
18. THE
RAPIDFIRE
API
THE
SERVER
COMPONENT
IniJalizaJon
Create
RenderTarget
rfCreateEncodeSession
rfRegisterRenderTarget
rfCreateEncoder
" rfCreateEncodeSession
‒ Creates
an
encoding
session
on
the
server.
The
sessions
encapsulates
the
following
components:
‒ Rendering
context/device
‒ Compute
context
that
is
used
for
the
color
space
conversion
‒ Render
targets
‒ Desktop
‒ The
encoder:
SW,
VCE
or
IDENTITY
‒ The
following
session
types
are
supported
‒ OpenGL
‒ DX9
/
DX9Ex
‒ DX11
‒ Desktop
capturing
18
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
19. THE
RAPIDFIRE
API
THE
SERVER
COMPONENT
IniJalizaJon
Create
RenderTarget
rfCreateEncodeSession
rfRegisterRenderTarget
rfCreateEncoder
" rfCreateEncodeSession
‒ CreaJng
an
OpenGL
session
that
uses
the
VCE
HW
encoding
RFProperties
props[]
=
{
RF_GL_GRAPHICS_CTX,
(RFProperties)hGLRC,
RF_GL_DEVICE_CTX,
(RFProperties)hDC,
RF_ENCODER,
(RFProperties)RF_VCE,
0
};
//
Create
RapidFire
encoding
session
RFEncodeSession
session
=
rfCreateEncodeSession(props);
" rfRegisterRenderTargt
for
(unsigned
int
i
=
0;
i
<
NUM_RENDER_TARGETS;
i++)
{
rfRegisterRenderTarget(session,
RF_RT_GL_TEXTURE,
uiTexName[i],
uiWidth,
uiHeight,
&renderTargetIdx[i]));
}
‒ Input:
Name
of
the
OpenGL
Texture,
dimension
of
the
texture
‒ Output:
The
index
used
by
RF
to
idenJfy
this
render
target
19
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
20. THE
RAPIDFIRE
API
THE
SERVER
COMPONENT
IniJalizaJon
" rfCreateEncoder
‒ CreaJng
an
Encoder
using
a
preset
configuraJon
rfCreateEncoder(session,
uiWidth,
uiHeight,
RF_ENCODE_FAST)
Create
RenderTarget
‒ The
following
presets
are
supported:
rfCreateEncodeSession
rfRegisterRenderTarget
‒ RF_ENCODE_FAST
‒ RF_ENCODE_BALANCED
‒ RF_ENCODE_QUALITY
" rfCreateEncoder2
‒ CreaJng
an
encoder
using
properJes
rfCreateEncoder
//
Create
encoder
using
properties
RFProperties
props[]
=
{
RF_ENCODER_PROFILE,
(RFProperties)RF_MAIN,
RF_ENCODER_LEVEL,
(RFProperties)41,
RF_ENCODER_BITRATE,
(RFProperties)6000000,
RF_ENCODER_FPS,
(RFProperties)30,
0
};
rfCreateEncoder2(session,
uiWidth,
uiHeight,
props));
20
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
21. THE
RAPIDFIRE
API
THE
SERVER
COMPONENT
Render
Loop
" rfEncodeFrame
rfEncodeFrame(session,
renderTargetIdx[uiCurrentRT]));
Draw
to
free
RenderTarget
rfEncodeFrame
rfGetEncodedFrame
rfRtspServerSendFrame
Done?
‒ Non-‐blocking
call
to
submit
a
frame
for
encoding
" rfGetEncodedFrame
//
Check
if
encoded
frame
is
ready
if
(rfIsEncodedFrameReady(session))
{
if
(rfGetEncodedFrame(session,
&uiBitStreamSize,
(void**)&pBitStreamdata)
==
RF_STATUS_OK)
{
if
(uiBitStreamSize
>
0)
{
//
Send
encoded
frame
to
Network
rtspStatus
=
rfRtspServerSendFrame(rtsp_sn,
pBitStreamdata,
uiBitStreamSize,
tv.tv_sec,
tv.tv_usec,
1);
}
}
}
‒ Check
first
if
a
frame
is
ready
‒ If
a
frame
is
available
get
the
data
to
system
memory
‒ Send
the
frame
over
the
network
to
the
client
21
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
22. THE
RAPIDFIRE
API
THE
CLIENT
COMPONENT
IniJalizaJon
Render
Loop
Create
Target
Textures
Wait
to
receive
frame
rfCreateDecodeSession
rfDecodeFrame
rfRegisterTargetTexture
Display
frame
using
Target
Texture
rfCreateVideoDecoder
22
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
Done?
23. THE
RAPIDFIRE
API
THE
CLIENT
COMPONENT
IniJalizaJon
" rfCreateDecodeSession
‒ Creates
a
decoding
session
on
the
client.
The
sessions
encapsulates
the
following
components:
Create
Target
Textures
rfCreateDecodeSession
rfRegisterTargetTexture
rfCreateVideoDecoder
‒ Rendering
context/device
‒ Compute
context
that
is
used
for
the
color
space
conversion
‒ Target
Textures
‒ Decoder:
SW
or
UVD
‒ The
following
session
are
supported
‒ OpenGL
‒ DX9
/
DX9Ex
‒ DX11
23
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
24. THE
RAPIDFIRE
API
THE
CLIENT
COMPONENT
IniJalizaJon
Create
Target
Textures
rfCreateDecodeSession
rfRegisterTargetTexture
rfCreateVideoDecoder
" rfCreateDecodeSession
RFProperties
props[]
=
{
RF_GL_GRAPHICS_CTX,
(RFProperties)hGLRC,
RF_GL_DEVICE_CTX,
(RFProperties)hDC,
RF_DECODER,
(RFProperties)RF_UVD,
0
};
//
Create
RapidFire
decoding
session
RFDecSession
session
=
rfCreateDecodeSession(props);
‒ Creates
an
OpenGL
session
that
uses
the
UVD
decoder
" rfRegisterTargetTexture
rfRegisterTargetTexture(session,
uiTextureName);
‒ Registers
an
OpenGL
texture
‒ The
texture
will
be
used
to
store
the
decoded
frame
24
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
25. THE
RAPIDFIRE
API
THE
CLIENT
COMPONENT
IniJalizaJon
" rfCreateVideoDecoder
rfCreateVideoDecoder(session,
uiWidth,
uiHeight);
Create
Target
Textures
‒ Create
the
actual
decoder
rfCreateDecodeSession
rfRegisterTargetTexture
rfCreateVideoDecoder
25
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL
26. THE
RAPIDFIRE
API
THE
CLIENT
COMPONENT
Render
Loop
" rfDecodeFrame
rfDecodeFrame(session);
Wait
to
receive
frame
rfDecodeFrame
‒ Decodes
a
frame
‒ The
decoded
frame
is
stored
in
the
registered
texture
‒ Now
the
applicaJon
can
use
the
texture
to
display
the
frame
Display
frame
using
Target
Texture
Done?
26
|
PRESENTATION
TITLE
|
DECEMBER
4,
2013
|
CONFIDENTIAL