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The document outlines the development process of a 2D space-themed level featuring a keyboard-controlled player that shoots lasers at randomly attacking enemy ships. First, the player sprite was created with a blue head and face. Movement and boundaries were added to the player object. Backgrounds and a particle system that fires behind the player were also included. Enemies spawn in triangular squadrons traveling opposite the player, who can shoot rocket-style lasers with firing sounds. All assets were created or obtained to build out this scrolling shooter game.


