Anthony Bowes created a snow-themed level in Unity by adding various environmental elements. He imported a first person controller and used the terrain tools to sculpt mountains and flat areas. A snowy skybox was added for immersion. Trees and buildings were placed throughout the level and water surrounded the land to create an island effect. Specific areas like a starting ship harbor, city, and campsite were designed to provide an aesthetic story and direct player movement. Lighting and props were also included to complete the wintery scene.