This document outlines the creator's design plan for creating a 3D medieval environment containing various assets like a castle, wall, tower, temple, garden, market, tavern and huts. Texture choices are described for each asset to convey realism and visual interest. The castle will contain Roman-inspired houses around a courtyard. The temple will feature Greek-style pillars and a central statue. The tavern and market will include interior details. Huts will be simple structures for civilians.