This document discusses Microsoft's plans to make Windows 10 the best gaming operating system for both users and developers. Key points include:
- Unifying gaming experiences across Windows 10, Xbox One, mobile through the Universal Windows Platform and Xbox Live services.
- Enabling developers to easily port games to all Windows 10 devices with one common API and development tools.
- Providing Xbox Live features on all Windows 10 devices to enhance social and multiplayer gameplay.
This document discusses options for building cross-platform apps and websites using HTML5 and JavaScript. It promotes tools like WinJS, Visual Studio, and Azure Mobile Services for creating apps that run on Windows, Windows Phone, and Xbox. It also summarizes several game development tools like Construct 2 and GameMaker that allow building games across platforms. Finally, it outlines the flexible deployment options for modern web apps using Azure web apps, storage, and services.
The document provides an overview of Windows Phone 7, including:
- It introduces the new Windows Phone 7 operating system which is based on Windows CE 6.0 R3 and introduces a new "Metro" design language.
- The key features of Windows Phone 7 are described, including the new tile-based home screen, hubs for accessing common apps and content, and the integration of services like Xbox Live, Office, and Windows Live.
- It also provides details on the hardware specifications for Windows Phone 7 devices, the tools needed for app development, and some features from previous Windows Mobile versions that are not initially supported in Windows Phone 7.
Android 4.0 Ice Cream Sandwich combines features of previous smartphone and tablet versions. It introduces a unified interface that adapts to different screen sizes. Key features include improved multitasking, widgets that can be resized, folder organization of apps, enhanced notifications and lock screen controls, faster text input, and updated browser and camera apps. The new OS also improves security, connectivity, and battery usage. However, the initial version had some bugs.
The document lists the items included in a purchase which are an elegant executive laptop sleeve, wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 50 other software programs.
Windows 10 powers a wide range of devices from PCs and tablets to Xbox and IoT with a single development platform. It has over a billion users globally on a single unified platform. Developers can build universal apps that reach all Windows 10 users and extend their investments by building apps that run across all Windows 10 devices. The document provides examples of games that have seen significant download numbers, revenue, and success by leveraging the Windows 10 platform and universal apps to reach users across different device types.
Android is an open-source software platform and operating system for mobile devices based on the Linux kernel. It was developed by Android Inc which was purchased by Google in 2005. The document then discusses the history and versions of Android, its architecture including core applications and features, software development using Java and SDK, advantages like multitasking and disadvantages like potential for malware. It concludes that Android is a free, open platform used widely in the global mobile market.
If you are one of the many people who are interested in Developing for the HoloLens, this deck will walk through all details publically available as of 1/20/2016. Learn about the path that Microsoft has taken to reach the Universal Windows Platform (UWP) which includes Xbox and HoloLens. Learn about the different techniques and tooling Microsoft has provided for Adaptive UI. Finally, learn about the HoloLens, it's hardware, input, how it works, and examples of companies already taking advantage of its power.
The document lists the items included in a purchase which are an elegant laptop sleeve, wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 50 other software programs.
This document discusses options for building cross-platform apps and websites using HTML5 and JavaScript. It promotes tools like WinJS, Visual Studio, and Azure Mobile Services for creating apps that run on Windows, Windows Phone, and Xbox. It also summarizes several game development tools like Construct 2 and GameMaker that allow building games across platforms. Finally, it outlines the flexible deployment options for modern web apps using Azure web apps, storage, and services.
The document provides an overview of Windows Phone 7, including:
- It introduces the new Windows Phone 7 operating system which is based on Windows CE 6.0 R3 and introduces a new "Metro" design language.
- The key features of Windows Phone 7 are described, including the new tile-based home screen, hubs for accessing common apps and content, and the integration of services like Xbox Live, Office, and Windows Live.
- It also provides details on the hardware specifications for Windows Phone 7 devices, the tools needed for app development, and some features from previous Windows Mobile versions that are not initially supported in Windows Phone 7.
Android 4.0 Ice Cream Sandwich combines features of previous smartphone and tablet versions. It introduces a unified interface that adapts to different screen sizes. Key features include improved multitasking, widgets that can be resized, folder organization of apps, enhanced notifications and lock screen controls, faster text input, and updated browser and camera apps. The new OS also improves security, connectivity, and battery usage. However, the initial version had some bugs.
The document lists the items included in a purchase which are an elegant executive laptop sleeve, wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 50 other software programs.
Windows 10 powers a wide range of devices from PCs and tablets to Xbox and IoT with a single development platform. It has over a billion users globally on a single unified platform. Developers can build universal apps that reach all Windows 10 users and extend their investments by building apps that run across all Windows 10 devices. The document provides examples of games that have seen significant download numbers, revenue, and success by leveraging the Windows 10 platform and universal apps to reach users across different device types.
Android is an open-source software platform and operating system for mobile devices based on the Linux kernel. It was developed by Android Inc which was purchased by Google in 2005. The document then discusses the history and versions of Android, its architecture including core applications and features, software development using Java and SDK, advantages like multitasking and disadvantages like potential for malware. It concludes that Android is a free, open platform used widely in the global mobile market.
If you are one of the many people who are interested in Developing for the HoloLens, this deck will walk through all details publically available as of 1/20/2016. Learn about the path that Microsoft has taken to reach the Universal Windows Platform (UWP) which includes Xbox and HoloLens. Learn about the different techniques and tooling Microsoft has provided for Adaptive UI. Finally, learn about the HoloLens, it's hardware, input, how it works, and examples of companies already taking advantage of its power.
The document lists the items included in a purchase which are an elegant laptop sleeve, wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 50 other software programs.
The document lists the items included in a purchase which are an elegant laptop sleeve, a wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 40 additional programs.
The document lists the items included in a purchase which are an elegant laptop sleeve, a wireless mouse, and software including Microsoft Office 2010 and Adobe Creative Suite 5 Design Premium. It then provides a lengthy list of additional software programs that are included.
Windows 8 introduces a tile-based interface for both PCs and tablets. It includes new features like simplified shutdown, narration assistance for blind users, snap apps to view multiple programs at once, file history backup, search from the desktop, dual monitor support, USB 3.0 compatibility, touch keyboard options, portable user profiles on USB drives, syncing settings across devices, included antivirus, keyboard shortcuts, digital magazines, screenshot capture, Xbox Music streaming, and an optimized Internet Explorer 10 browser.
The document discusses Microsoft's gaming platforms and opportunities for developers. It highlights several games that have found success and revenue on Windows platforms, including Windows Phone and Xbox. It also outlines the user identity, social, and multiplayer features available to developers through Microsoft's gaming platforms and services. Finally, it provides some links to resources for developing virtual reality and Windows 10 games.
Universal windows platform - Application development done rightChristos Matskas
The document discusses Microsoft's Universal Windows Platform (UWP) strategy. The key points are:
- UWP provides a unified platform and app model that works across devices like phones, tablets, desktops, Xbox and more.
- UWP apps can be written once and deployed across all UWP-supported devices and platforms without recompiling.
- UWP aims to bridge technologies like Win32, Web, Android and iOS so developers can reuse existing code and port apps to UWP more easily.
Why did Microsoft create Windows 8? Why is it so different? Is it better than Windows 7? This presentation gives you a quick answer to these questions and shows you how to get started.
Embarcadero® Delphi® XE5 is easy-to-learn app development for teams building true native apps for Android and iOS, and getting them to app stores and enterprises fast. Build apps using the same source codebase without sacrificing app quality, connectivity or performance. With native Android and iOS support, reach the largest addressable mobile markets in the world.
This document categorizes and lists different types of computing devices, including input devices like keyboards and mice, output devices like monitors and printers, storage devices like hard drives and USB drives, and classifications of computers like personal computers, workstations, servers, and smartphones. It also covers software types like application and system software, as well as processors, memory, and microcontrollers.
Mabel Agoba is a Ghanaian citizen born in 1989. She has a certificate in accounting and financial management from GIMPA and is proficient in English, Twi, and Ga. Her interests include visiting tourist sites, cooking, and listening to music. She has worked as a receptionist and accountant, with skills in computer use, communication, organization, and customer service. References are provided.
This document provides code samples for building a Windows 10 app that searches for book information using a Daum API, displays search results, allows adding books to a SQLite database, and viewing the stored books. It includes steps for setting up the UI with SplitView, adding search/filter functionality, making network requests, parsing the XML response, binding data to controls, and implementing features like adaptive layouts, notifications and hardware button handling for different devices.
The document provides information about Slingshot's 2016 foil line, including the Hover Glide NF2, Silencer NF2, and Lift NF2 foils. It describes the key features of each foil, such as their construction materials, wing designs, and performance characteristics. It also details Slingshot's Foiling Flight School program, which allows riders to learn foiling using shorter mast lengths before progressing to a full size mast. Technical specifications and pricing are provided for each foil model.
An extreme starburst_in_the_core_of_a_rich_galaxy_cluster_at_z_1_7Sérgio Sacani
Os astrônomos descobriram um raro tipo de aglomerado de galáxias que tem seu coração repleto de novas estrelas. A descoberta inesperada, aconteceu com a ajuda dos telescópios espaciais da NASA Spitzer e Hubble, e sugere que galáxias gigantescas no núcleo desses aglomerados massivos podem crescer de maneira significante se alimentando de gás roubado de outras galáxias.
“Normalmente, as estrelas no centro dos aglomerados de galáxias, são velhas e mortas, essencialmente fósseis estelares”, disse Tracy Webb da Universidade McGill, em Montreal, no Canadá, principal autor do artigo que descreve as descobertas publicado na edição de 20 de Agosto do Teh Astrophysical Journal. “Mas nós acreditamos que a gigantesca galáxia no centro desse aglomerado está gerando novas estrelas de maneira furiosa depois de realizar uma fusão com uma galáxia menor”.
Os aglomerados de galáxias são grandes famílias de galáxias unidas e agrupadas pela gravidade. A nossa Via Láctea reside em um pequeno grupo de galáxias, chamado de Grupo Local, que por sua vez reside na periferia do gigantesco superaglomerado de galáxias Lanikea com 100000 galáxias (Lanikea signifiva “céu imensurável” em havaiano).
O aglomerado nesse novo estudo, é chamado pelos astrônomos de SpARCS1049+56, e tem no mínimo 27 galáxias, e uma massa combinada equivalente a 400 trilhões sóis. Ele está localizado a cerca de 9.8 bilhões de anos-luz na direção da constelação de Ursa Major. O objeto foi inicialmente descoberto usando o Spitzer e o Telescópio Canadá-França-Havaí, localizado no monte Mauna Kea no Havaí, e confirmado, usando o Observatório W.M. Keck, também no Mauna Kea.
The document discusses options for global agricultural trade after the Nairobi conference and analyzes Argentina's agricultural policies and projections. It summarizes that:
1) Argentina previously had high tax burdens on agriculture including export taxes and quotas that negatively impacted production incentives.
2) In late 2015, Argentina removed currency controls, export taxes, and permit systems under a new administration, marking significant policy changes.
3) Projections estimate that under a new scenario without interventionist policies, Argentina's agricultural production and market share of exports, especially for corn, could increase substantially by 2024-25 compared to prior estimates.
This document provides a summary of Barry G. Davidson's professional experience, qualifications, and areas of expertise. Over his decades-long career, Davidson has developed extensive experience in government consulting, community development, event logistics and risk operations, law enforcement, nonprofit management, and information technology. He has held senior roles advising government ministries and managing major organizations, and also founded an international crime prevention association.
Cognitive Services provides APIs that enable bots and apps with intelligence through speech, language, vision, and knowledge capabilities. It allows developers to add capabilities like speech recognition, text translation, facial recognition and sentiment analysis through simple API calls. Cognitive Services is designed to be easy to integrate, scalable, and built by experts to provide high quality APIs for developers to build intelligent applications.
El documento propone una idea de negocio para ayudar a niños con trastorno por déficit de atención e hiperactividad (TDAH) a través de cursos de formación para padres y profesores, un foro de ayuda entre padres y reuniones presenciales. Se descartan ideas alternativas como aprendizaje de idiomas o actividades deportivas para niños con dificultades. La empresa adoptará la forma jurídica de sociedad limitada y requerirá trámites como escritura pública, inscripción en el Registro
The document lists the items included in a purchase which are an elegant laptop sleeve, a wireless mouse, and software including Microsoft Office 2010, Adobe Creative Suite 5 Design Premium, and over 40 additional programs.
The document lists the items included in a purchase which are an elegant laptop sleeve, a wireless mouse, and software including Microsoft Office 2010 and Adobe Creative Suite 5 Design Premium. It then provides a lengthy list of additional software programs that are included.
Windows 8 introduces a tile-based interface for both PCs and tablets. It includes new features like simplified shutdown, narration assistance for blind users, snap apps to view multiple programs at once, file history backup, search from the desktop, dual monitor support, USB 3.0 compatibility, touch keyboard options, portable user profiles on USB drives, syncing settings across devices, included antivirus, keyboard shortcuts, digital magazines, screenshot capture, Xbox Music streaming, and an optimized Internet Explorer 10 browser.
The document discusses Microsoft's gaming platforms and opportunities for developers. It highlights several games that have found success and revenue on Windows platforms, including Windows Phone and Xbox. It also outlines the user identity, social, and multiplayer features available to developers through Microsoft's gaming platforms and services. Finally, it provides some links to resources for developing virtual reality and Windows 10 games.
Universal windows platform - Application development done rightChristos Matskas
The document discusses Microsoft's Universal Windows Platform (UWP) strategy. The key points are:
- UWP provides a unified platform and app model that works across devices like phones, tablets, desktops, Xbox and more.
- UWP apps can be written once and deployed across all UWP-supported devices and platforms without recompiling.
- UWP aims to bridge technologies like Win32, Web, Android and iOS so developers can reuse existing code and port apps to UWP more easily.
Why did Microsoft create Windows 8? Why is it so different? Is it better than Windows 7? This presentation gives you a quick answer to these questions and shows you how to get started.
Embarcadero® Delphi® XE5 is easy-to-learn app development for teams building true native apps for Android and iOS, and getting them to app stores and enterprises fast. Build apps using the same source codebase without sacrificing app quality, connectivity or performance. With native Android and iOS support, reach the largest addressable mobile markets in the world.
This document categorizes and lists different types of computing devices, including input devices like keyboards and mice, output devices like monitors and printers, storage devices like hard drives and USB drives, and classifications of computers like personal computers, workstations, servers, and smartphones. It also covers software types like application and system software, as well as processors, memory, and microcontrollers.
Mabel Agoba is a Ghanaian citizen born in 1989. She has a certificate in accounting and financial management from GIMPA and is proficient in English, Twi, and Ga. Her interests include visiting tourist sites, cooking, and listening to music. She has worked as a receptionist and accountant, with skills in computer use, communication, organization, and customer service. References are provided.
This document provides code samples for building a Windows 10 app that searches for book information using a Daum API, displays search results, allows adding books to a SQLite database, and viewing the stored books. It includes steps for setting up the UI with SplitView, adding search/filter functionality, making network requests, parsing the XML response, binding data to controls, and implementing features like adaptive layouts, notifications and hardware button handling for different devices.
The document provides information about Slingshot's 2016 foil line, including the Hover Glide NF2, Silencer NF2, and Lift NF2 foils. It describes the key features of each foil, such as their construction materials, wing designs, and performance characteristics. It also details Slingshot's Foiling Flight School program, which allows riders to learn foiling using shorter mast lengths before progressing to a full size mast. Technical specifications and pricing are provided for each foil model.
An extreme starburst_in_the_core_of_a_rich_galaxy_cluster_at_z_1_7Sérgio Sacani
Os astrônomos descobriram um raro tipo de aglomerado de galáxias que tem seu coração repleto de novas estrelas. A descoberta inesperada, aconteceu com a ajuda dos telescópios espaciais da NASA Spitzer e Hubble, e sugere que galáxias gigantescas no núcleo desses aglomerados massivos podem crescer de maneira significante se alimentando de gás roubado de outras galáxias.
“Normalmente, as estrelas no centro dos aglomerados de galáxias, são velhas e mortas, essencialmente fósseis estelares”, disse Tracy Webb da Universidade McGill, em Montreal, no Canadá, principal autor do artigo que descreve as descobertas publicado na edição de 20 de Agosto do Teh Astrophysical Journal. “Mas nós acreditamos que a gigantesca galáxia no centro desse aglomerado está gerando novas estrelas de maneira furiosa depois de realizar uma fusão com uma galáxia menor”.
Os aglomerados de galáxias são grandes famílias de galáxias unidas e agrupadas pela gravidade. A nossa Via Láctea reside em um pequeno grupo de galáxias, chamado de Grupo Local, que por sua vez reside na periferia do gigantesco superaglomerado de galáxias Lanikea com 100000 galáxias (Lanikea signifiva “céu imensurável” em havaiano).
O aglomerado nesse novo estudo, é chamado pelos astrônomos de SpARCS1049+56, e tem no mínimo 27 galáxias, e uma massa combinada equivalente a 400 trilhões sóis. Ele está localizado a cerca de 9.8 bilhões de anos-luz na direção da constelação de Ursa Major. O objeto foi inicialmente descoberto usando o Spitzer e o Telescópio Canadá-França-Havaí, localizado no monte Mauna Kea no Havaí, e confirmado, usando o Observatório W.M. Keck, também no Mauna Kea.
The document discusses options for global agricultural trade after the Nairobi conference and analyzes Argentina's agricultural policies and projections. It summarizes that:
1) Argentina previously had high tax burdens on agriculture including export taxes and quotas that negatively impacted production incentives.
2) In late 2015, Argentina removed currency controls, export taxes, and permit systems under a new administration, marking significant policy changes.
3) Projections estimate that under a new scenario without interventionist policies, Argentina's agricultural production and market share of exports, especially for corn, could increase substantially by 2024-25 compared to prior estimates.
This document provides a summary of Barry G. Davidson's professional experience, qualifications, and areas of expertise. Over his decades-long career, Davidson has developed extensive experience in government consulting, community development, event logistics and risk operations, law enforcement, nonprofit management, and information technology. He has held senior roles advising government ministries and managing major organizations, and also founded an international crime prevention association.
Cognitive Services provides APIs that enable bots and apps with intelligence through speech, language, vision, and knowledge capabilities. It allows developers to add capabilities like speech recognition, text translation, facial recognition and sentiment analysis through simple API calls. Cognitive Services is designed to be easy to integrate, scalable, and built by experts to provide high quality APIs for developers to build intelligent applications.
El documento propone una idea de negocio para ayudar a niños con trastorno por déficit de atención e hiperactividad (TDAH) a través de cursos de formación para padres y profesores, un foro de ayuda entre padres y reuniones presenciales. Se descartan ideas alternativas como aprendizaje de idiomas o actividades deportivas para niños con dificultades. La empresa adoptará la forma jurídica de sociedad limitada y requerirá trámites como escritura pública, inscripción en el Registro
The document summarizes the role of various frontline extension systems in India established by the Indian Council of Agricultural Research (ICAR). It discusses programs such as National Demonstrations (1966), Operational Research Projects (1972), Krishi Vigyan Kendras (1974), Lab to Land (1979), Frontline Demonstrations, Technology Assessment and Refinement, National Agricultural Technology Project (NATP), Agricultural Technology Management Agency (ATMA), National Agricultural Innovation Project (NAIP), and the Horticultural Mission. The primary roles of these programs were to demonstrate new agricultural technologies to farmers, test technologies in farmers' fields, train extension workers and farmers, and disseminate improved practices to increase production and incomes.
This document provides an overview of the extension system of the Indian Council of Agricultural Research (ICAR) and state agricultural universities and non-governmental organizations (NGOs) in India. It discusses the role and organization of ICAR in coordinating agricultural research and education. It also describes the extension role of state agricultural universities in conducting training, field trials, and disseminating information to farmers. Finally, it defines NGOs and discusses their objectives, roles in areas like community development, health, economic issues, and lists some NGOs operating in Gujarat state.
The document discusses various options to consider for game development platforms, including Flash, Shockwave, Silverlight, Java, .NET, C++, and Torque engines. It provides brief descriptions of features, supported platforms, licensing, and other key details for each platform and framework. Resources are also listed for getting more information on Torque engines, 3D engines, and game engines overall.
Developing Silverlight Applications for Windows Phone 7Yuriy Opryshko
This document provides an overview and agenda for a presentation on developing Silverlight applications for Windows Phone 7 using Visual Studio 2010. The presentation includes:
1. A brief history of Windows Mobile systems and an introduction to the new features of Windows Phone 7, including the Metro UI, hubs for content, and the centralized Marketplace.
2. An overview of the Windows Phone 7 application platform, including the use of Silverlight and XNA frameworks, Visual Studio and Expression Blend tools, and cloud services.
3. A demo of a "Hello World!" Silverlight application and a discussion of developing for Windows Phone 7 with Silverlight.
4. A demo of a weather forecast application and a question
The document discusses the Metro design principles for Windows Phone. It outlines the key principles as being clean, light, open, fast; celebrating typography; being alive in motion; focusing on content over chrome; and being authentically digital. It also discusses the Windows Phone hardware standards and common elements, and the application platform and frameworks for developing Windows Phone apps.
Developing silverlight applications for windows phone 7 seriesDima Maleev
This document provides an overview and agenda for a presentation on developing Silverlight applications for Windows Phone 7 using Visual Studio 2010. The presentation includes:
1. A brief history of Windows Mobile systems and an introduction to the new features of Windows Phone 7, including the Metro UI, hubs, and the Windows Phone Marketplace.
2. An overview of the Windows Phone 7 application platform, including the Silverlight and XNA frameworks, Visual Studio and Expression Blend tools, and cloud services.
3. A "Hello World" demo and discussion of developing applications using Silverlight with Windows Phone 7.
4. A question and answer session and information on resources for Windows Phone 7 development.
With Windows 10 devices reaching nearly 300 million, this platform is becoming a very relevant platform for game publishers to target. Join this session to get a great overview of the Universal platform. We will cover the differences & similarities to desktop games development, the Windows store, and state of all the middleware engines and other Microsoft technologies you can use to easily port your game from other platforms (or desktop) to Universal.
The document summarizes the development process of a multiplayer poker game project between a student team and Microsoft. It describes testing multiple locations and devices, changing the server architecture to improve performance, and addressing issues identified during playtests. The client was pleased with the progress and thought the goals were achieved, though further improvements were still needed. Lessons learned included utilizing the client's software and technology and not being afraid to cancel playtests.
This document provides an overview of the Windows Phone 7 platform, including:
- The application frameworks that power Windows Phone apps, such as Silverlight and XNA.
- The app model and hosting environment, including sandboxing and isolation of apps.
- The common hardware capabilities across Windows Phones, including touchscreens, cameras, and sensors.
- The tools and services available to developers, such as the emulator, cloud services, and Xbox Live integration.
- The process for deploying and distributing apps through the Windows Phone Marketplace.
1) The document discusses developing games for Windows Phone 7 using XNA. It provides an overview of the Windows Phone hardware platform and application platform.
2) It then summarizes the XNA game development framework, which allows for rapid creation of 2D and 3D games across Xbox, Windows, and other platforms.
3) Examples of XNA games for Windows Phone 7 are provided, including a popular duck hunting game, and a demonstration is offered. Questions are invited at the end.
Consuming Media Services from different clientsGuada Casuso
This document provides information about media platforms, partnerships, technologies, and players for streaming video across various devices and platforms. It includes sections on Azure CDN partners and custom media processors, supported web and app platforms, player frameworks for Windows 8, Windows Phone 8, Android and iOS, recommended formats and specifications, and links to documentation and code samples.
This document discusses various services available for Windows Phone 7 applications, including location services, notification services, and cloud integration. Location services provide APIs for accessing location data from GPS, WiFi, and cell towers, while notification services allow for push notifications. The cloud services allow for occasional connectivity and accessing existing web services. Frameworks like XNA and Silverlight are also discussed as ways to integrate games and media.
This document provides an overview and agenda for developing Windows Phone 7 apps using XNA. It discusses the XNA framework, game loop, graphics, audio, sensors, and Xbox Live integration. The presentation demonstrates how XNA provides powerful, productive and portable tools for developing games on Windows Phone 7 and leveraging features like Xbox Live.
This document provides an overview and introduction to developing Windows Phone 7 games using XNA Game Studio 4.0. It discusses the XNA framework, Windows Phone 7 hardware capabilities, the XNA game loop, graphics, audio, touch input, sensors, Xbox Live connectivity, and achieving cross-platform development. The presentation emphasizes that XNA provides a powerful, productive, and portable platform for game development and allows targeting Windows Phone 7, Xbox 360, and Windows with the same codebase. It also highlights the integration of Xbox Live features like achievements, leaderboards, and gamer profiles.
This document discusses Windows 10 and the Universal Windows Platform (UWP). It explains that Windows 10 will have a common core and development platform across devices like phones, tablets, desktops, Xbox and more. Developers will be able to write apps once and deploy them across all Windows 10 devices and stores using common APIs and tools in the UWP.
Introducing the Windows Phone Application PlatformMartha Rotter
This is an introduction to the new and unique platform while walking you through building phone applications and games from scratch using Visual Studio 2010 and Blend 4. It also covers the new Windows Phone Marketplace and how to deploy applications.
Conociendo el ecosistema de Windows Phone 8 y Windows 8Sorey García
1. The document discusses the Microsoft technology ecosystem including devices, services, tools and opportunities for growth.
2. It highlights the growth of mobile devices and introduces Microsoft's tools and platforms for building applications including Windows Azure Mobile Services, Windows Store, Windows Phone 8, iOS, Android and HTML5/JS.
3. The document provides an overview of resources for developers including the Developer Center, emulators, design guidelines and ideas for standing out with applications.
Puja Pramudya presented on the Windows Phone platform at the Microsoft Innovation Center on November 21, 2010. The presentation covered the Windows Phone design philosophy of creating a personal, relevant, and connected phone experience. It also discussed the hardware platform requirements, application platform using .NET and XNA, development tools in Visual Studio, and cloud services like push notifications and location services. The presentation concluded with demos of building applications using new controls, data binding, navigation, and other phone-specific APIs.
Universal apps on Windows 10 - Intro (TechDays Sweden 2015)Andreas Hammar
This document provides an overview of app development for Windows 10, covering the evolution of the Windows platform and Universal Windows Platform. It discusses features for building apps that scale across devices like Continuum and improvements in Windows 10 like live tiles, notifications, and background triggers. The document concludes with links to resources for Windows 10 development.
WP7 HUB_Overview and application platformMICTT Palma
Windows Phone 7 introduces a new mobile platform designed around key UX principles of lightness, simplicity, typography, motion and focus on content over chrome. The platform includes hardware specifications, a Windows Phone OS, and an ecosystem connecting to services like Bing Maps, Live and Xbox Live. Developers can create rich apps using the XNA or Silverlight frameworks, testing in the emulator before deploying apps to the Windows Phone Application Marketplace.
The document discusses Windows 10 and app development for various Windows 10 devices. It covers the Universal Windows Platform (UWP) which allows developers to write apps once and run them on any device running Windows 10, including phones, tablets, Xbox, desktops and more. It provides information on tools like Visual Studio 2015 for UWP app development. It also discusses bridging technologies that allow bringing code written for other platforms like iOS and Android to the UWP through projects like Islandwood and Astoria.
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- Practical examples and best practices to implement right away
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptxSitimaJohn
Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAU
Windows10 gamedevoverviewexcludingvideos
1.
2. 15 years Microsoft, ~2.5 in gaming
Mobile Games Evangelism Lead
Casual/retro gamer
@jaimerodriguez, jaimer@microsoft.com
3. One Store +
One Dev Center
Full Support for
Existing Code
SDK +
Services
Adaptive
User Interface
Natural
User Inputs
,One Platform
Universal Windows Platform
4. Best Gaming OS
For users
For developers
Targeting
Universal platform
Xbox Live
Our Agenda
5. Best Gaming OS
For users
For developers
Targeting
Universal platform
Xbox Live
Our Agenda
7. Xbox app
Experience Xbox One
Windows 10
on the PC
Windows 10 on
mobile devices
Xbox.com
Gamer profile with game clips and gamer history
Games Hub
Rich Activity Feed with comments
View and share game clips and screen shots
Create Game DVR clips and screen shots
Threaded text messaging with other users
Voice chat with other users
Game streaming from Xbox One
Xbox SmartGlass control of Xbox One and TV
Xbox SmartGlass companions for Xbox One games
http://channel9.msdn.com/Events/GDC/GDC-2015/Gaming-Consumer-Experience-on-Windows-10
8. Best Gaming OS
For users
For developers
Targeting
Universal platform
Xbox Live
Our Agenda
9. Windows Store in 242 Markets
Displayed in 109 languages
100 MO Billing connections
Local payment
Free upgrade*
*For GA + 1 year for qualified devices
10. Action Center
Notifications invite the user to come
back to and engage with the app
Cortana
Search surfaces apps installed and in
the store
DEMO
Discovery &
Engagement
15. User interface
Fundamentals
Devices Graphics and media Communications and data Services
Geo-
location
Proximity
Direct3D Direct2D Direct Write
PlayTo
Contracts
Bing
Azure
Mobile
HTML5/CSS XAMLInput Controls
Authentication
Bluetooth
USB
HID WiFi direct
Point of
service
3D
printing
Scanning
WebGL
HTTP
Contacts
Appoint-
ments
PDF
Speech syntheis
Diagnostics
Portable
Sensors Playback Capture
Printing
SVGCanvas
Local
storage
SMS
Streams
Background
transfer
Syndication Networking
XML and
JSON
OneDrive
Live tiles and
toast
Accessibility Data binding
Application
services
Threading/timers
Memory
management
Globalization Cryptography
Xbox Live
18. One API for graphics hardware
Broad OS availability
Streamlined, programming
interfaces
19. GPU reports its feature level based on
capabilities
Feature levels provide guaranteed feature set
Feature level numbers correspond to API features supported by hardware
Each feature level is a superset of the feature level before it
Feature levels do not imply performance
On device create, app provides a list of
supported feature levels
Runtime will return the highest level the
hardware implements
D3D_FEATURE_LEVEL_9_1
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_1,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_11_1
D3D_FEATURE_LEVEL_11_2
D3D_FEATURE_LEVEL_12_0
D3D_FEATURE_LEVEL_12_1
D3D_FEATURE_LEVEL_11_2
3D_FEATURE_LEVEL_12_0
D3D_FEATURE_LEVEL_12_1
http://msdn.microsoft.com/en-us/library/windows/desktop/ff476876(v=vs.85).aspx
20. 3DMark benchmark using Direct3D11
3DMark benchmark using Direct3D12
http://blogs.msdn.com/b/directx/archive/2014/03/20/directx-12.aspx
25. Best Gaming OS
For users
For developers
Targeting
Universal Windows Platform
Xbox Live
Our Agenda
26. User identity & social
Profile
Xbox/Microsoft account
Social
Friends and social feed
Game experience
Data Platform
User statistics
Multiplayer
MP Session Directory
Cloud Session service
SmartMatch
Cloud matchmaking
Rich Presence
Leaderboards
Achievements
Game clips
Reputation
& more
& more & more
http://channel9.msdn.com/Events/GDC/GDC-2015/Developing-with-Xbox-Live-for-Windows-10
With Windows 10, the entire application platform has converged…
This benefits you and us as well
IoT/Devices: From the exciting announcements a few weeks ago at BUILD with Windows 10 running on key IoT boards such as the Raspberry Pi 2, Windows 10 and the app platform spans all our device categories.
Mobile: Familiar telephony
PC: Desktop shell, including Start menu!
Etc…
We’re also committed to making sure existing games and apps work
We’ve built the platform to help you accommodate for all these varying devices:
Adaptive User Interfaces makes handling multiple screen sizes and resolutions natural and intuitive
As mentioned before, the platform provides an abstraction layer for a wide variety of input mechanisms
The SDK, Tools and Services are shared across all platforms
Not only is there a converged store but also single Dev Center to streamline the publishing process
Your current games will also run!
Demo:
--- Xbox App.
Game bar …
---
How we think about the Store goes beyond just one place to buy apps.
Global Coverage: Windows Store supported in 242 markets around the world. Windows Store Apps available in 102 languages.
Enhanced Discovery: Windows 10 is designed to help users discover apps, games and other store content based on a new customer engagement system (AIM) which combines user insight and outreach vehicles to match customers with content they want.
Personalized recommendations based on machine learning of user interests and preferences surfaced in the Store and Cortana
Segment-based recommendations based on custom outreach campaigns using the new AIM system which surfaces offers and content precisely to high prospect customer segments
Store affiliate program: New incentives for affiliates (app or web) to drive traffic and app installations
Business distribution: And we’re not just doing this for consumers, this will also be for commercial and academic customers. With Windows 10, every company that uses Windows can purchase and distribute Windows apps
http://msdn.microsoft.com/en-us/library/windows/desktop/ff476882(v=vs.85).aspx
You can use the Direct3D 11API to configure all of the stages. Stages that feature common shader cores (the rounded rectangular blocks) are programmable by using the HLSL programming language. As you will see, this makes the pipeline extremely flexible and adaptable. The following list specifies the purpose of each of the stages.
Input-Assembler Stage - The input-assembler stage supplies data (triangles, lines and points) to the pipeline.
Vertex-Shader Stage - The vertex-shader stage processes vertices, typically performing operations such as transformations, skinning, and lighting. A vertex shader always takes a single input vertex and produces a single output vertex.
Geometry-Shader Stage - The geometry-shader stage processes entire primitives. Its input is a full primitive (which is three vertices for a triangle, two vertices for a line, or a single vertex for a point). In addition, each primitive can also include the vertex data for any edge-adjacent primitives. This could include at most an additional three vertices for a triangle or an additional two vertices for a line. The geometry shader also supports limited geometry amplification and de-amplification. Given an input primitive, the geometry shader can discard the primitive, or emit one or more new primitives.
Stream-Output Stage - The stream-output stage streams primitive data from the pipeline to memory on its way to the rasterizer. Data can be streamed out and/or passed into the rasterizer. Data streamed out to memory can be recirculated back into the pipeline as input data or read-back from the CPU.
Rasterizer Stage - The rasterizer clips primitives, prepares primitives for the pixel shader, and determines how to invoke pixel shaders.
Pixel-Shader Stage - The pixel-shader stage receives interpolated data for a primitive and generates per-pixel data such as color.
Output-Merger Stage - The output-merger stage combines various types of output data (pixel shader values, depth and stencil information) with the contents of the render target and depth/stencil buffers to generate the final pipeline result.
Hull-shader, tessellator, and domain-shader stages, which comprise the tessellation stages - The tessellation stages convert higher-order surfaces to triangles for rendering within the Direct3D 11 pipeline.
The Direct3D 11 programmable pipeline is also designed for providing high-speed computing tasks. A compute shader expands Direct3D 11 beyond graphics to support general purpose GPU computing.
I am sure some of you are thinking: One API, across a myriad of devices with very different hardware characteristics.. It is not doable…
You are right-on… How Direct3D takes care of this is through Feature levels…
DirectX 12 is the graphics technology in Windows that will deliver even more impressive visuals and gaming performance.
Increased Performance and CPU Power reductions
DirectX 12 gives game developers the ability to manage CPU and GPU resources directly. You’ll be able to reduce CPU overhead by over 50% while effectively scaling across all CPU cores, leading to a massive increase in the number of objects in a scene. DirectX 12 can also reduce processor power consumption up to 50%, ensuring longer battery life for gaming on the go without sacrificing performance.
Powerful, console-like API surface
Over 100 development studios engaged have been engaged with Early Access of DirectX 12.
With support from major engines like Unity and Unreal Engine 4 from Epic, we are on pace for the most rapid game adoption of a new version of DirectX in 15 years.
Xbox One developers are familiar with DX12 as they have been using a modified version of DirectX that is very similar to DX12. Work with your DAMs to get access to DX12 libraries.
Exclusive to Windows 10 devices
DX12 will work across all the W10 devices from phones and tablets, to laptops and desktops, and Xbox One.
Very
Windows 10 lays the foundation on which Microsoft can build one ecosystem
One operating system, built upon one common core, across all Windows devices
One developer platform on which Windows experiences are built, 1st party and 3rd party alike
One distribution channel for consumers and developers – providing a single, safe channel for doing commerce
One update process, building upon our success on Xbox and Windows Update Service, delivering continuous improvement
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And, of course, the Windows promise of investment protection continues to endure.
Windows 10 runs apps and applications designed to run on prior versions of the operating system