Palestra convidada, no âmbito do evento “Webdocumentário” na Universidade da Beira Interior, Covilhã, 31 Março 2016. See http://labcom-ifp.ubi.pt/files/webdocumentario/
This is a practice-based dissertation that talks about Cinema in the Digital Age: New Financing and Distribution Models.
To explore this topic I have researched books, articles, speeches and movies of relevant authors; I have also interviewed filmmakers and entrepreneurs related to these new models of cinema financing and distribution in the digital age.
In addition I have used my own experience as a creator to produce a meta-documentary that complements this thesis, you can watch it here: https://vimeo.com/34564060
Unearthing the total value of web series the economic, industrial, cultural a...Mark David Ryan
A presentation that establishes a definition and the evolving understanding of web series as a hybrid form of internet television before establishing the concept of total value and how it is conceptualized in this project. The presentation was presented by Associate Professor Mark David Ryan (2019) as a visiting scholar for the Humanities Faculty, the University of Porto Arts (Faculdade de Letras da Universidade do Porto), Porto, Portugal, 25 October, 2019. This research is funded the ARC Linkage project Valuing Web Series: Economic, Industrial, Cultural and Social Value (LP180100626).
An online session about on facilitating online sessions in virtual worlds...
http://wikieducator.org/Facilitating_Online/Course_Schedule#September_20th_Managing_the_event_or_activity
What facets of virtual worlds lend themselves to success in education, training, not for profit organisations and other uses?
Elluminate session recording here: http://bit.ly/coAX7A
Workshop. Design concepts for the reuse of EUscreen contentMariana Salgado
This were the preliminary findings of a workshop I held in Media lab in the year 2013. This presentation was for internal use. 14.11.2013. Media lab, ARTS, Aalto University
This is the presentation for my keynote at Virtual World Best Practise in Education, Friday, 26 July 2013. At this occasion I was able to announce for the first time that we received EU funding. A mere 7% of all of the proposals were approved. CAMELOT stands for 'CreAting Machinima Empowers Live Online language Teaching and learning', due to start in December 2013. Over a period of 2 years 9 project partners will develop machinimas for language learners and develop a teacher training course on how to create machinima.
A University Imaginarium: are you game?Jonathan Shaw
A University Imaginarium: are you game?
Keynote presentation for Creative Culture Gamification Seminar 2018
Hosted by UNIMAS, Malaysia, 12th December 2018
CREATIVECULTURE is proud to bring you the GAMIFICATION in LEARNING SEMINAR 2018. Hosted at our brand new gamification lab myCapsule at the Faculty of Computer Science & Information Technology, UNIMAS on 12 December 2018.
The seminar presents ideas about playful and gameful learning, to extend formal engagement methods in teaching. Gameful learning experience promotes lifelong learning, and reshapes thinking about learning for 21st century knowledge economies and open societies. The seminar taps into playful inspirations of existing traditional games played by various cultures in Sarawak and all around the globe.
In the workshop, participants will develop playful solutions to address serious challenges, themes and topics. Two keynote speakers will speak about gamification of learning, from perspectives and experiences in the UK, the US and in Malaysia. Success stories by teachers who have used gamification in their own classrooms will also be presented at the seminar.
This event is open to public. Teachers, instructors, trainers, and lecturers will find contents of the seminar relevant to their professional development as educators. You may refer to the attached flyer for more information about the event.
http://mycapsule.my
This is a practice-based dissertation that talks about Cinema in the Digital Age: New Financing and Distribution Models.
To explore this topic I have researched books, articles, speeches and movies of relevant authors; I have also interviewed filmmakers and entrepreneurs related to these new models of cinema financing and distribution in the digital age.
In addition I have used my own experience as a creator to produce a meta-documentary that complements this thesis, you can watch it here: https://vimeo.com/34564060
Unearthing the total value of web series the economic, industrial, cultural a...Mark David Ryan
A presentation that establishes a definition and the evolving understanding of web series as a hybrid form of internet television before establishing the concept of total value and how it is conceptualized in this project. The presentation was presented by Associate Professor Mark David Ryan (2019) as a visiting scholar for the Humanities Faculty, the University of Porto Arts (Faculdade de Letras da Universidade do Porto), Porto, Portugal, 25 October, 2019. This research is funded the ARC Linkage project Valuing Web Series: Economic, Industrial, Cultural and Social Value (LP180100626).
An online session about on facilitating online sessions in virtual worlds...
http://wikieducator.org/Facilitating_Online/Course_Schedule#September_20th_Managing_the_event_or_activity
What facets of virtual worlds lend themselves to success in education, training, not for profit organisations and other uses?
Elluminate session recording here: http://bit.ly/coAX7A
Workshop. Design concepts for the reuse of EUscreen contentMariana Salgado
This were the preliminary findings of a workshop I held in Media lab in the year 2013. This presentation was for internal use. 14.11.2013. Media lab, ARTS, Aalto University
This is the presentation for my keynote at Virtual World Best Practise in Education, Friday, 26 July 2013. At this occasion I was able to announce for the first time that we received EU funding. A mere 7% of all of the proposals were approved. CAMELOT stands for 'CreAting Machinima Empowers Live Online language Teaching and learning', due to start in December 2013. Over a period of 2 years 9 project partners will develop machinimas for language learners and develop a teacher training course on how to create machinima.
A University Imaginarium: are you game?Jonathan Shaw
A University Imaginarium: are you game?
Keynote presentation for Creative Culture Gamification Seminar 2018
Hosted by UNIMAS, Malaysia, 12th December 2018
CREATIVECULTURE is proud to bring you the GAMIFICATION in LEARNING SEMINAR 2018. Hosted at our brand new gamification lab myCapsule at the Faculty of Computer Science & Information Technology, UNIMAS on 12 December 2018.
The seminar presents ideas about playful and gameful learning, to extend formal engagement methods in teaching. Gameful learning experience promotes lifelong learning, and reshapes thinking about learning for 21st century knowledge economies and open societies. The seminar taps into playful inspirations of existing traditional games played by various cultures in Sarawak and all around the globe.
In the workshop, participants will develop playful solutions to address serious challenges, themes and topics. Two keynote speakers will speak about gamification of learning, from perspectives and experiences in the UK, the US and in Malaysia. Success stories by teachers who have used gamification in their own classrooms will also be presented at the seminar.
This event is open to public. Teachers, instructors, trainers, and lecturers will find contents of the seminar relevant to their professional development as educators. You may refer to the attached flyer for more information about the event.
http://mycapsule.my
Seminar for the Eramus+ project "EduGaming - Aprender com jogos eletrónicos". At ESCOLA EB 2º E 3º CICLOS DR. JOÃO DE BARROS, Figueira da Foz. 15th may 2019
Comunicação apresentada na Mesa Plenária "Continuidades e Ruturas na Literacia Mediática" no V Congresso de Literacia, Media e Cidadania, decorrido na Universidade de Aveiro, no dia 3 Maio 2019. URL: http://www.congressolmc.pt
Complementaridade Tecnológica e o Fator HumanoNelson Zagalo
Keynote "Complementaridade Tecnológica e o Fator Humano", decorrida no VPCT2018 – A voz dos professores de C&T Encontro Internacional, em 9 Novembro 2018, na Universidade de Trás-os-Montes e Alto Douro.
Workshop "Aspectos Criativos do Design de Jogos" realizado na Universidade de Cabo Verde dedicado ao design de jogos, para alunos de Multimédia e Informática. No dia 19 de Outubro 2016.
Keynote on the cognitive demand of the multimodal media object of videogames. Presented at "DigiLitEY Training School 2016", in the Institute of Education, University of Minho. 7 june 2016.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
South African Journal of Science: Writing with integrity workshop (2024)
Web documentary media language
1. Web documentary media
language
Nelson Zagalo, Universidade do Minho
Conference “Webdocumentário”
Universidade da Beira Interior, Covilhã, 31 Março 2016
2. “The audience for documentary is dying. The average age of a television
documentary viewer is 55 and up. Dutch broadcaster VPRO came to
Submarine with the concept of making a simulation game in which the
player experiences the impending world’s energy problems. The goal
was to attract a different audience than traditional documentary viewers.”
Tommy Pallotta
WHAT? WHY?
16. “Choice among humans increases the likelihood of compliance. And
choice isn't important, it's the appearance of choice that's important.
Having real choice is not the issue, humans don't feel too strongly about
that, but having the feeling that you have a choice makes a difference.”
Alan Kazdin
Autonomy & Choice
21. Web documentary media language
Nelson Zagalo, Universidade do Minho
nzagalo@ics.uminho.pt
http://nelsonzagalo.googlepages.com
http://virtual-illusion.blogspot.com