This document summarizes a dissertation that studied how Web 2.0 technologies can support or inhibit participatory culture. The study involved designing a Web 2.0 system called PocketKnowledge and analyzing user interactions over two years. Initial findings showed the system design discouraged participation, but after redesigning to give users more control, a radical interaction network formed with novices acting as facilitators. However, over time the network became more expert-oriented and consumptive. The dissertation concludes technologies both enable and constrain participatory culture depending on social and cultural contexts.