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Wearables & Gamification for Health & Well-Being
My Story
David Wortley GAETSS
Presentation Structure
● My background and influencers
● My wearable technologies story
● Results and statistics
● Personal view of my current wearables
● Lessons learnt
● Wearables future scenarios
Serial Techno Social Entrepreneur & Early Adopter
Passion for Technology and Society
1949
Human Intelligence
Controls Machines
2017…..
Machine Intelligence
Controls Humans
Influences
Articles on Technology & Health
Also Distribute E-Newsletter & Present at Conferences
Participant in PROPELS Project
EU Pegaso Project for Teenage Obesity
Rehability
Gamification Paper
11
Gamification is a Life Skill
Gamification and the ability/motivation to Gamify is embedded in
the genetic make up of every living creature.
12
The Gamification Lens
Strategist
Tactician
Motivator
Coach
Skill
Ability
Motivation
Self-Esteem
Loyalty
Passion
Engagement
Support
Interest
Awareness
Knowledge
Unaware
Independent
Self-sufficient
Growing Influence
and Ability to
Achieve Goals
Practitioner of Gamification & Wearables for 4 Years
21,334,406 steps recorded between 06/2013 and 11/2015
= approximately 10,667 miles
Helps me to Understand What Works for Me…
Opportunities and Challenges
Demonstrable Results
Substantial improvements in physical and
mental health are achievable
Before and After
2013
2013 Feb 2015
Current User of 3 Wearables
Jawbone UP 3
Activ8rLives
Buddy Band 2
Activite Pop Watch
Results and Statistics
Measurement Criteria 2013 2014 2015 2016 2017
No. of Months 5 12 12 12 9
Total Steps 3735719 6353905 5429238 5597962 4001325
Total Calories Consumed 363567 1063174 1065585 1154379 844888
Av steps / Month 747144 529492 452436 466497 444592
Av Calories Consumed /
Month
72713 88598 88799 96198 93876
Steps – Calories Ratio 10.28 5.98 5.10 4.85 4.74
Personal View of my Current Wearables
● Jawbone UP 3
– Dashboard layout
– Food database
– Resting Heart Rate
– Analysis Tools
– Tips & Hints
● Withings / Nokia Watch
– Steps Display & Time
– Battery Life
– Waterproof
● Activ8rlives
– Range of devices
Lessons Learnt
● Walking improves physical and mental health
● Diet is biggest influence on weight & health parameters
● Fibre & Protein are key nutritional elements
● Water and hydration affect sleep
● Alcohol affects weight and sleep
● Last meal should be 3+ hours before bed time
● Motivation is personal and linked to circumstances and level
of lifestyle control
Global Lifestyle Related Challenges
Modern Lifestyle
consequences include many
negative effects which place
increasing demands on
available resources and
threaten the sustainability
of public services for future
generations
Global Challenge – Health
Obesity, Diabetes, Cancer & Cardiovascular Problems
● Sedentary lifestyle
● Convenience foods
● Comfort eating
● Inadequate exercise
● Couch potato syndrome
● Spectator society
Changing Lifestyles
and Consumer Empowerment
One of the consequences
of this convenient and
easy access to our daily
wants and needs is a
decline in the physical and
mental challenges
necessary for our lifelong
development and health
maintenance
Global Challenge – Health
Ageing Society – Cognitive and Physical decline
● Declining working
population
● Longer life expectancy
● Middle Age skills “scrap
heap”
● Shift from families to care
homes
● Rising costs of elderly care
What can be Done ?
The consequences of a failure to address these challenges are unthinkable…..
Serious Games and Health
Leveraging Consumer Technology to Address Global Challenges
Better Personal Health Management
27
The Transition from Cure to Prevention
It’s quite clear that the best chance we have for
increasing our life spans and overall improving
our health is to adjust our personal behaviours
and to do so at an early age.
28
The Same but Different !
My Body is not a Temple it is a Car
Navigating Life’s Journey
Life is like a journey from the cradle to the grave. We know the
starting point and the final destination and we are aware of the places
en route but we have little idea of how long the journey will last and
whether the route will be easy or difficult
Our Body is our Journey Vehicle
Our body is the vehicle that will take us to our final destination and its
condition determines where we are on that journey, the nature of the
journey and how long it will last. Most of us do not know or monitor our
body’s condition or properly maintain it
Cars before Data Technology
We used our human skills to get the best from our
vehicles supported by knowledge professionals
Breakdowns and Repair
The consequence of this lack of technology in older cars was
more breakdowns and a reliance on garages and mechanics to
diagnose problems, maintain and repair
Data Measurement and Visualisation
Modern cars tell us oil
pressure, temperature,
speed, range of petrol tank,
warn us of any impending
problems, tell us where we
are and how to get to our
destination and compute
new routes if we go off track
Lifestyle Technology Transforming Health Management
Wearable and embedded technologies change the dynamics of our management
like the dynamics of car health management
Where are We and Where can we Go?
Wearable and embedded lifestyle technologies
provide the tools to manage our health
But how can we change Personal Behaviours?
37
Who will Most Influence Future Health?
38
An Approach for Better Personal Health
Gamification Enabling Technologies
Measurement and Feedback
40Snapshot data Real Time data
Mobile Apps
41
Roadmap – Ageing Society
Strategic partnerships with
international developers of games-
based solutions to not only stimulate
cognitive and physical exercises for
the elderly but also explore the
potential of elderly people to
actively contribute to social and
economic development through their
life experiences
Lifestyle Technology Roadmap
● Wearable consumer devices like iWatch to provide
advanced health metrics
● Healthcare costs linked to lifestyle behaviours
● Revolution in the healthcare ecosystem
● Use of wearable lifestyle devices for identity
applications
● Growth in embedded devices that not only
monitor but also control
● The Singularity – Immortality ?

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Wearables and Gamification for Health and Wellbeing - My Story

  • 1. Wearables & Gamification for Health & Well-Being My Story David Wortley GAETSS
  • 2. Presentation Structure ● My background and influencers ● My wearable technologies story ● Results and statistics ● Personal view of my current wearables ● Lessons learnt ● Wearables future scenarios
  • 3. Serial Techno Social Entrepreneur & Early Adopter
  • 4. Passion for Technology and Society 1949 Human Intelligence Controls Machines 2017….. Machine Intelligence Controls Humans
  • 6. Articles on Technology & Health Also Distribute E-Newsletter & Present at Conferences
  • 8. EU Pegaso Project for Teenage Obesity
  • 11. 11 Gamification is a Life Skill Gamification and the ability/motivation to Gamify is embedded in the genetic make up of every living creature.
  • 13. Practitioner of Gamification & Wearables for 4 Years 21,334,406 steps recorded between 06/2013 and 11/2015 = approximately 10,667 miles Helps me to Understand What Works for Me… Opportunities and Challenges
  • 14. Demonstrable Results Substantial improvements in physical and mental health are achievable
  • 16. Current User of 3 Wearables Jawbone UP 3 Activ8rLives Buddy Band 2 Activite Pop Watch
  • 17. Results and Statistics Measurement Criteria 2013 2014 2015 2016 2017 No. of Months 5 12 12 12 9 Total Steps 3735719 6353905 5429238 5597962 4001325 Total Calories Consumed 363567 1063174 1065585 1154379 844888 Av steps / Month 747144 529492 452436 466497 444592 Av Calories Consumed / Month 72713 88598 88799 96198 93876 Steps – Calories Ratio 10.28 5.98 5.10 4.85 4.74
  • 18. Personal View of my Current Wearables ● Jawbone UP 3 – Dashboard layout – Food database – Resting Heart Rate – Analysis Tools – Tips & Hints ● Withings / Nokia Watch – Steps Display & Time – Battery Life – Waterproof ● Activ8rlives – Range of devices
  • 19. Lessons Learnt ● Walking improves physical and mental health ● Diet is biggest influence on weight & health parameters ● Fibre & Protein are key nutritional elements ● Water and hydration affect sleep ● Alcohol affects weight and sleep ● Last meal should be 3+ hours before bed time ● Motivation is personal and linked to circumstances and level of lifestyle control
  • 20. Global Lifestyle Related Challenges Modern Lifestyle consequences include many negative effects which place increasing demands on available resources and threaten the sustainability of public services for future generations
  • 21. Global Challenge – Health Obesity, Diabetes, Cancer & Cardiovascular Problems ● Sedentary lifestyle ● Convenience foods ● Comfort eating ● Inadequate exercise ● Couch potato syndrome ● Spectator society
  • 22. Changing Lifestyles and Consumer Empowerment One of the consequences of this convenient and easy access to our daily wants and needs is a decline in the physical and mental challenges necessary for our lifelong development and health maintenance
  • 23. Global Challenge – Health Ageing Society – Cognitive and Physical decline ● Declining working population ● Longer life expectancy ● Middle Age skills “scrap heap” ● Shift from families to care homes ● Rising costs of elderly care
  • 24. What can be Done ? The consequences of a failure to address these challenges are unthinkable…..
  • 25. Serious Games and Health Leveraging Consumer Technology to Address Global Challenges
  • 26. Better Personal Health Management 27
  • 27. The Transition from Cure to Prevention It’s quite clear that the best chance we have for increasing our life spans and overall improving our health is to adjust our personal behaviours and to do so at an early age. 28
  • 28. The Same but Different ! My Body is not a Temple it is a Car
  • 29. Navigating Life’s Journey Life is like a journey from the cradle to the grave. We know the starting point and the final destination and we are aware of the places en route but we have little idea of how long the journey will last and whether the route will be easy or difficult
  • 30. Our Body is our Journey Vehicle Our body is the vehicle that will take us to our final destination and its condition determines where we are on that journey, the nature of the journey and how long it will last. Most of us do not know or monitor our body’s condition or properly maintain it
  • 31. Cars before Data Technology We used our human skills to get the best from our vehicles supported by knowledge professionals
  • 32. Breakdowns and Repair The consequence of this lack of technology in older cars was more breakdowns and a reliance on garages and mechanics to diagnose problems, maintain and repair
  • 33. Data Measurement and Visualisation Modern cars tell us oil pressure, temperature, speed, range of petrol tank, warn us of any impending problems, tell us where we are and how to get to our destination and compute new routes if we go off track
  • 34. Lifestyle Technology Transforming Health Management Wearable and embedded technologies change the dynamics of our management like the dynamics of car health management
  • 35. Where are We and Where can we Go? Wearable and embedded lifestyle technologies provide the tools to manage our health
  • 36. But how can we change Personal Behaviours? 37
  • 37. Who will Most Influence Future Health? 38
  • 38. An Approach for Better Personal Health Gamification Enabling Technologies
  • 39. Measurement and Feedback 40Snapshot data Real Time data
  • 41. Roadmap – Ageing Society Strategic partnerships with international developers of games- based solutions to not only stimulate cognitive and physical exercises for the elderly but also explore the potential of elderly people to actively contribute to social and economic development through their life experiences
  • 42. Lifestyle Technology Roadmap ● Wearable consumer devices like iWatch to provide advanced health metrics ● Healthcare costs linked to lifestyle behaviours ● Revolution in the healthcare ecosystem ● Use of wearable lifestyle devices for identity applications ● Growth in embedded devices that not only monitor but also control ● The Singularity – Immortality ?