This is a copy of the presentation delivered at the 7th International Conference on Cartography & GIS held in Sozopol in Bulgaria. It charts the disruptive impact of 360 degree technologies on Map Making and Geographical Information Systems
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDavid Wortley
This is the Powerpoint presentation used for the Storytelling, Gamification and 360 Immersive Learning Technologies workshop held at the Doubletree by Hilton Conference Centre in Kuala Lumpur and organised by Training Gateway in partnership with DIT and the local Britis Embassy
Next generation games based learning with virtual reality and 360 camera tech...David Wortley
This is a presentation covering Gamification, Storytelling and the role of 360 degree imaging technologies to develop gamified learning experiences and tools for debriefing.
A presentation by Computer Society of Zimbabwe president, Dr. Gilford Hapanyengwi made at the Broadband Forum 2014 conference in Harare
http://broadband.techzim.co.zw
Building 1000s of NextGen Leaders: Our Aspiration VSR *
NextGen Leaders (http://nextgenleaders.in/) is a not for profit making organization. It mission is to build 1000s of young leaders, family leaders, business leaders and community leaders in India. This presentation provides details on our dreams/aspirations few of the activities what we focus now
DIT Asean Trade Mission KL Masterclass on 360 Immersive Learning TechnologiesDavid Wortley
This is the Powerpoint presentation used for the Storytelling, Gamification and 360 Immersive Learning Technologies workshop held at the Doubletree by Hilton Conference Centre in Kuala Lumpur and organised by Training Gateway in partnership with DIT and the local Britis Embassy
Next generation games based learning with virtual reality and 360 camera tech...David Wortley
This is a presentation covering Gamification, Storytelling and the role of 360 degree imaging technologies to develop gamified learning experiences and tools for debriefing.
A presentation by Computer Society of Zimbabwe president, Dr. Gilford Hapanyengwi made at the Broadband Forum 2014 conference in Harare
http://broadband.techzim.co.zw
Building 1000s of NextGen Leaders: Our Aspiration VSR *
NextGen Leaders (http://nextgenleaders.in/) is a not for profit making organization. It mission is to build 1000s of young leaders, family leaders, business leaders and community leaders in India. This presentation provides details on our dreams/aspirations few of the activities what we focus now
Impact of Disruptive Enabling Technologies on Creative EducationDavid Wortley
This presentation was delivered at the 3rd International Conference on Creative Education held in Kuala Lumpur, Malaysia on March 3/4 2017. The presentation charts the changes in Educational Practices and Outcomes driven by disruptive technologies
Digital transformation master class for CXOsSandeep Raut
This master class focuses on developing leadership in digital transformation and also provides
insights into aligning digital investments with your business objectives. The participants will be
showcased with topical scenarios, best practices, and global trends in the Digital arena.
Digital Transformation Master Class Workshop for CXOs:
What is Digital Transformation
Difference between digitization and Digital Transformation
How industries are adopting it
Various Technology components of Digital Transformation
Foundational steps of digital maturity assessment & Customer journey mapping
How to drive the Digital Transformation in your organization
Mistakes to avoid & best practices
What could possibly go wrong? - An incomplete guide on how to prevent, detect...LeaPetters1
Terms like trustworthy, responsible or ethical AI have been popular buzzwords for some time. But while we've seen some startling examples of ‘AI gone wrong’, such as when Facebook falsely classified black persons as ‘Primates’, Amazon’s hiring algorithm discriminated against women or the A-level algorithmic grading fiasco in the UK, for many data projects ethical considerations only come into play as an afterthought - if at all. Experience has shown that more accountability and transparency are needed in AI systems, and regulatory initiatives such as the EU AI Act make it increasingly important to treat the topic as a first-class citizen throughout the whole development process.
While the implementation of legal initiatives and ethics guidelines raise awareness and bring the topic into focus, it often remains quite abstract and difficult to translate into our day to day work. Therefore, I want to look at the topic with a practical lens and facilitate the discussion about how we can establish ethical data practices. I will shed some light on the multiple sources of biases in data applications: Where are potential pitfalls and how can we prevent, detect and mitigate them early so they never become a risk for our data product.
I will walk you through the different stages of a data product lifecycle and dive deeper into the questions we as data professionals have to ask ourselves throughout the process. Furthermore, I will present methods, tools and libraries that can support our work. Being well aware that there is no universal solution as tools and strategies need to be chosen to specifically address requirements of the use-case and models at hand, my talk will provide a good starting point for your own data ethics journey.
The Role of Digital Strategy in External PortfoliosJennifer Chesney
This presentation was delivered at the Canadian Council for the Advancement of Education (CCAE) 2013 National Conference in St. John's, Newfoundland and Labrador, June 8-10, 2013.
Description:
Digital Strategy impacts more external (and internal) university stakeholders more frequently and more consistently than any other method of engagement. Learn why digital strategy in the external portfolios (university/external relations and advancement) is critical to the success of every university’s strategic goals, how to create a digital strategy unit at your university, and how to measure its overall performance and efficacy for the university
Outcomes:
1. Discover the opportunities for the modern university in strategic creation of an institutional Digital Strategy.
2. Recognize how changes in higher education require institutional Digital Strategy for Canadian universities.
3. Develop a three-prong approach for successfully implementing institutional Digital Strategy across a complex landscape.
4. Review success stories based on quantitative analytics and understand how to continuously optimize your institutional Digital Strategy.
How Virtual Reality is Changing Corporate TrainingAndrew Hughes
This Presentation discusses how Virtual Reality is evoliving the way we learn, train, teach, and conduct ourselves in the workplace. Virtual Reality will enhance our workforce, and will become a medium we use to train in the next decade.
Gamification in Education and Personal HealthDavid Wortley
This presentation explores the importance and relevance of Gamification in Education and Personal Health and Well-Being. The presentation was delivered at the inaugural Gamification Conference and Exhibition at UPSI Education Research Laboratory in Tanjung Malik, Perak, Malaysia on May 6th 2016
It explores the role of gamification and the impact of technology in the areas of education and health/well-being
GDSC Info Session & Solution Challenge- 2024Ravi Sanghani
The main goal of the GDSC Europe Info Session is to introduce you to the GDSC program & Solution Challenge! Attendees will learn more about the program, meet our team, and have a chance to interact with some of our current Leads and Mentors! We are also planning a Q&A session. Everyone is welcome – you can't miss it
Your ticket gives you access to in-person event venues.
ISDM February 2022 E-Newsletter
Digital Therapeutics, AI, Virtual Reality, Nutrition and Healthy Ageing
Digital Therapeutics and Immersive Technologies
Digital Health, Nutrition and Healthy Ageing
Tripp Digital Therapeutics Virtual Reality
CAR-T Therapies Webinar
How AI is Enhancing Personal Development IORMA Webinar
Hospitals, Technology and the Patient IORMA Webinar
Strengthening Health Systems in Africa Zenith Global Health Conference
Royal Society of Medicine Upcoming Webinars
Digital Medicine Journal Special Edition
Future Events Program and Speaker Invitations
As we are approaching an end to the restrictions associated with COVID-19, it seems a good time to reflect on the disruptions and focus on how technology might be applied to avoid the same situation happening again. It is almost inevitable, in my opinion, that our pre-COVID lifestyles and travel/mobility will almost certainly lead to future pandemics and whilst the lessons learnt in fast-tracking clinical research and development of new drugs and vaccines will help to mitigate the situation, it does not alter the pressing need to shift focus from cure to prevention.
Digital Health and Digital Therapeutics technologies can help to protect the future sustainability of public health services through personal physical and mental health management whilst Digital Medicine will enable early detection of clinical problems and a range of innovative new solutions for cures.
This month’s E-Newsletter includes details of previous and upcoming events where the focus has been on addressing some of the challenges of preventative healthcare, especially in the area of the Ageing Society. Links to archived presentations and future events are included and we hope you will enjoy the past presentations and register for some of the upcoming events.
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
Digital therapeutics is a fast growing area of digital medicine. In this presentation, Vice President of the International Society of Digital Medicine (ISDM), David Wortley, sets out the current challenges to global health sustainability and the importance of shifting the focus from cure to prevention, especially in the use of digital technologies for personal health management and therapeutics.
The presentation includes examples of digital therapeutic applications for neuro- rehabilitation, gamified exercise using consumer VR devices and support for dementia sufferers through digital memories.
The presentation was delivered at the new Faculty for Health and Social Sciences at Bournemouth University.
More Related Content
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Impact of Disruptive Enabling Technologies on Creative EducationDavid Wortley
This presentation was delivered at the 3rd International Conference on Creative Education held in Kuala Lumpur, Malaysia on March 3/4 2017. The presentation charts the changes in Educational Practices and Outcomes driven by disruptive technologies
Digital transformation master class for CXOsSandeep Raut
This master class focuses on developing leadership in digital transformation and also provides
insights into aligning digital investments with your business objectives. The participants will be
showcased with topical scenarios, best practices, and global trends in the Digital arena.
Digital Transformation Master Class Workshop for CXOs:
What is Digital Transformation
Difference between digitization and Digital Transformation
How industries are adopting it
Various Technology components of Digital Transformation
Foundational steps of digital maturity assessment & Customer journey mapping
How to drive the Digital Transformation in your organization
Mistakes to avoid & best practices
What could possibly go wrong? - An incomplete guide on how to prevent, detect...LeaPetters1
Terms like trustworthy, responsible or ethical AI have been popular buzzwords for some time. But while we've seen some startling examples of ‘AI gone wrong’, such as when Facebook falsely classified black persons as ‘Primates’, Amazon’s hiring algorithm discriminated against women or the A-level algorithmic grading fiasco in the UK, for many data projects ethical considerations only come into play as an afterthought - if at all. Experience has shown that more accountability and transparency are needed in AI systems, and regulatory initiatives such as the EU AI Act make it increasingly important to treat the topic as a first-class citizen throughout the whole development process.
While the implementation of legal initiatives and ethics guidelines raise awareness and bring the topic into focus, it often remains quite abstract and difficult to translate into our day to day work. Therefore, I want to look at the topic with a practical lens and facilitate the discussion about how we can establish ethical data practices. I will shed some light on the multiple sources of biases in data applications: Where are potential pitfalls and how can we prevent, detect and mitigate them early so they never become a risk for our data product.
I will walk you through the different stages of a data product lifecycle and dive deeper into the questions we as data professionals have to ask ourselves throughout the process. Furthermore, I will present methods, tools and libraries that can support our work. Being well aware that there is no universal solution as tools and strategies need to be chosen to specifically address requirements of the use-case and models at hand, my talk will provide a good starting point for your own data ethics journey.
The Role of Digital Strategy in External PortfoliosJennifer Chesney
This presentation was delivered at the Canadian Council for the Advancement of Education (CCAE) 2013 National Conference in St. John's, Newfoundland and Labrador, June 8-10, 2013.
Description:
Digital Strategy impacts more external (and internal) university stakeholders more frequently and more consistently than any other method of engagement. Learn why digital strategy in the external portfolios (university/external relations and advancement) is critical to the success of every university’s strategic goals, how to create a digital strategy unit at your university, and how to measure its overall performance and efficacy for the university
Outcomes:
1. Discover the opportunities for the modern university in strategic creation of an institutional Digital Strategy.
2. Recognize how changes in higher education require institutional Digital Strategy for Canadian universities.
3. Develop a three-prong approach for successfully implementing institutional Digital Strategy across a complex landscape.
4. Review success stories based on quantitative analytics and understand how to continuously optimize your institutional Digital Strategy.
How Virtual Reality is Changing Corporate TrainingAndrew Hughes
This Presentation discusses how Virtual Reality is evoliving the way we learn, train, teach, and conduct ourselves in the workplace. Virtual Reality will enhance our workforce, and will become a medium we use to train in the next decade.
Gamification in Education and Personal HealthDavid Wortley
This presentation explores the importance and relevance of Gamification in Education and Personal Health and Well-Being. The presentation was delivered at the inaugural Gamification Conference and Exhibition at UPSI Education Research Laboratory in Tanjung Malik, Perak, Malaysia on May 6th 2016
It explores the role of gamification and the impact of technology in the areas of education and health/well-being
GDSC Info Session & Solution Challenge- 2024Ravi Sanghani
The main goal of the GDSC Europe Info Session is to introduce you to the GDSC program & Solution Challenge! Attendees will learn more about the program, meet our team, and have a chance to interact with some of our current Leads and Mentors! We are also planning a Q&A session. Everyone is welcome – you can't miss it
Your ticket gives you access to in-person event venues.
Similar to Immersive Technologies and Location-based Social and Economic Development (20)
ISDM February 2022 E-Newsletter
Digital Therapeutics, AI, Virtual Reality, Nutrition and Healthy Ageing
Digital Therapeutics and Immersive Technologies
Digital Health, Nutrition and Healthy Ageing
Tripp Digital Therapeutics Virtual Reality
CAR-T Therapies Webinar
How AI is Enhancing Personal Development IORMA Webinar
Hospitals, Technology and the Patient IORMA Webinar
Strengthening Health Systems in Africa Zenith Global Health Conference
Royal Society of Medicine Upcoming Webinars
Digital Medicine Journal Special Edition
Future Events Program and Speaker Invitations
As we are approaching an end to the restrictions associated with COVID-19, it seems a good time to reflect on the disruptions and focus on how technology might be applied to avoid the same situation happening again. It is almost inevitable, in my opinion, that our pre-COVID lifestyles and travel/mobility will almost certainly lead to future pandemics and whilst the lessons learnt in fast-tracking clinical research and development of new drugs and vaccines will help to mitigate the situation, it does not alter the pressing need to shift focus from cure to prevention.
Digital Health and Digital Therapeutics technologies can help to protect the future sustainability of public health services through personal physical and mental health management whilst Digital Medicine will enable early detection of clinical problems and a range of innovative new solutions for cures.
This month’s E-Newsletter includes details of previous and upcoming events where the focus has been on addressing some of the challenges of preventative healthcare, especially in the area of the Ageing Society. Links to archived presentations and future events are included and we hope you will enjoy the past presentations and register for some of the upcoming events.
Digital therapeutics and immersive technologies Bournemouth UniversityDavid Wortley
Digital therapeutics is a fast growing area of digital medicine. In this presentation, Vice President of the International Society of Digital Medicine (ISDM), David Wortley, sets out the current challenges to global health sustainability and the importance of shifting the focus from cure to prevention, especially in the use of digital technologies for personal health management and therapeutics.
The presentation includes examples of digital therapeutic applications for neuro- rehabilitation, gamified exercise using consumer VR devices and support for dementia sufferers through digital memories.
The presentation was delivered at the new Faculty for Health and Social Sciences at Bournemouth University.
VR & Immersive Technologies in Healthcare WebinarsDavid Wortley
The Future of VR and Immersive Technologies in Healthcare Track due to be streamed at GIANT Health 2020 has been rescheduled because of some unresolved technical issues.
I have managed to reschedule the planned sessions in Zoom and, subject to the speaker availability, these sessions will go ahead and will be free of charge to register
The Future of Digital Medicine in the Aging SocietyDavid Wortley
Global Health and sustainable improvements in the
well‑being of humans are seriously threatened by two
societal phenomena.
The aging society
Across the globe, falling birth rates and increased life
expectancies have led to significant increases in the
percentage of citizens aged over 65 years compared
to the younger working population. The increased
life expectancies have, at least in part, been a result of
improvements in health care, and the diagnosis and
treatment of diseases and medical conditions that have
traditionally caused premature death.
Impact of lifestyle and medical advances on
causes of death
Medical advances have all but eradicated many of the traditional
causes of death from communicable diseases with a
consequent growth in morbidity resulting from lifestyle
choices and behaviors.
The issue with lifestyle‑related conditions is the behaviors
such as sedentary lifestyles and poor diets adopted early
in life have a major and cumulative effect in later life
resulting in diabetes and cardiovascular problems which
require often expensive interventions and high levels of
cost to public health services.
The role of digital technologies in medicine,
health, and well‑being
Digital technologies have undoubtedly had a major
impact on medicine both in diagnostics and treatment.
Modern digital scanning, artificial intelligence, big
data analytics, human‑computer interfaces, robotics,
and 3D visualization technologies have all helped to
not only increase our understanding of the physiology
of the human body and enabled early detection of
medical conditions but also they have contributed
to increasingly more targeted and personalized
interventions.
However, set against these positive benefits of digital
medicine and health technologies is the impact of
technologies which reduce the daily physical and cognitive
challenges that have throughout history constantly
exercised our bodies and minds and in the process, given
us the active lifestyles needed to maintain health and
well‑being...........
Gamified immersive learning experiences masterclass the coronavirus game ch...David Wortley
A slide presentation from the webinar masterclass showing how to design, build and play a rapid prototype immersive experience game to target coronavirus and influence the behaviours of the general public.
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
Consumer digital technologies such as wearables and VR/AR are now being applied to diagnose, treat and manage clinical conditions. The ISDM Feb 2020 E-Newsletter shows some examples
Digital Health Applications and Hospitals of the FutureDavid Wortley
The National Healthcare Expo 2019 Conference was held in late November in Milton Keynes. In my presentation in the eHealth Track (presentation and video links included in this article), I outlined 3 points to think about when looking at the future of Digital Technologies in Healthcare and Medicine.
The digital technologies which will have the biggest impact on global health will not have been designed by or for medical professionals
Consumer technologies, sometime referred to as “general” technologies are being applied across almost all sectors of business and society for purposes which were not originally envisaged or intended. The health sector is a good example in which all of the technologies shown below are now being applied for health and well-being :-
• Smartphones
• Fitness Trackers
• Whatsapp and WeChat
• Virtual Reality Headsets
• Panoramic Cameras
• Artificial Intelligence
• Sensors
With the possible exception of fitness trackers, none of these technologies were developed by or for medical professionals. There are some profound implications, not only for the future of healthcare but also for the roles and responsibilities of health professionals and citizens. The graph below shows how digital technologies for health are shifting from expensive, stand-alone, proprietary technologies to smart, connected, consumer technologies.
Smart Augmented VR for Health - Celtic-Next proposalDavid Wortley
This is the latest version of my Celtic pitch for building a consortium to bid for Eureka funding. It includes details of a webinar to be held on Sept 12th at 11:30 am CET
Gamification is NOT all about Badges, Points and Rewards
Gamification is gaining increasing amounts of attention and credibility as a concept that can be applied to achieve goals and objectives in many “non play/entertainment” sectors. Much of what is being offered as “Gamification Strategies” focuses on the use of badges, points and rewards, giving the impression that successful Gamification is about offering rewards, incentives and recognition. This document is intended to challenge that notion and to offer a more comprehensive understanding of how and why Gamification is so significant in today’s digital age.
Gamification has been described as the use of game mechanics in non-game contexts. This makes the assumption that there is some differentiation between games and other everyday activities. Whilst the above definition seems intuitively understandable because it somehow implies that games allow “risk-free, trial and error” development that is missing in work or other situations, I believe that every human activity should be viewed as a game if we are to develop the skills and understanding to apply Gamification strategies successfully.
The first point to make in the argument that games are an essential part of every human activity is that we frequently use the words “games” and “players” in “non-game” contexts. Examples include “BP is a major player in the oil industry” or “He/she is playing mind-games”. I have heard the expression “benign manipulation” used to describe gamification but the reality is that we all use gamification skills every day of our lives in order to have some control or influence over our lives.
Transforming healthcare through innovation ISDM e-newsletter June 2019David Wortley
Transforming Healthcare Through Innovation – Our Dorset
AI in Healthcare Conference Salford
Medilink Diagnostics for Health and Wellbeing Seminar
Medtech Innovation Expo
EBME – Electronic and Biomedical Engineering Expo 2019
Virtual Reality Developments in Digital Medicine
2nd World Summit on Hospital & Healthcare Management 2019
Upcoming Events Calendar.
Welcome to the June 2019 edition of the ISDM E-Newsletter. This month I will be sharing information about an exciting integrated healthcare project in Dorset and reviewing a number of conferences, exhibitions and seminars I have recently attended, including the AI in Healthcare Conference which took place at the University of Salford Manchester in April, the Medilink Seminar at the Open University on Diagnostics for Health and Wellbeing and the Medtech Innovation Conference at the Birmingham NEC held in May. I will also share my thoughts and recent experiences of development in the use of virtual reality in digital medicine.
Digital Behaviours and Preventative HealthcareDavid Wortley
This presentation was delivered at the Wearable Tech Show held at the Business Design Centre in Islington London. It looks at the opportunities and challenges presented by disruptive digital technologies being developed for the health sector. It concludes that digital technologies which support preventative healthcare and personal health management are vital for the sustainability of public health services which are globally threatened by lifestyle related conditions such as obesity, diabetes and dementia. It highlights the dangers of over-dependence on technologies such as artificial intelligence and an unreasonable expectation that technologies can absolve us the need to take personal responsibility for our own health management.
The impact of disruptive digital technologies on education, medicine, health ...David Wortley
This is the keynote presentation delivered on Day 2 of the European Conference on Technology Enabled Learning (EC-TEL 2018) held at the University of Leeds on Sept 6th 2018. It looks at Technologies enhance learning in the period 1950 to 2048.
360in360 Immersive Experiences August NewsletterDavid Wortley
This newsletter covers a spectrum of recent activities, news and offerings and includes :-
Oculus GO Review
Virtual Reality and 360 Technologies Masterclass Workshops
360 Degree Video Applications
Virtual Tours
Google StreetView Trusted Pro Programme
Immersive Technologies and Serious Games
Virtual Reality and Heritage/Tourism
7th International Conference on Cartography Live 360 Stream
ISAGA 2018 Conference Review
Transfer to immortality - A Sustainable Singularity Solution ?David Wortley
I delivered this presentation at the Sci-Fi 2018 conference organised by Eurosis and taken place at the Novotel in Bruges. It considers the potential reality of Singularity and the option of immortality through a human/machine blend. The presentation describes legislation to protect environmental resources in which humans have to be put to sleep on their 100th birthday in a scenario which combines transfer of all your human experiences, relationships, traits and knowledge into an avatar who is paired with the chosen "love of your life" by a mixture of AI, your emotions and a global audience who can share your life memories and feelings and vote for a person. It challenges by example to imagine what memories the audience would retrieve on their last day.
360in360 Partnership, Sponsorship and Investment OpportunitiesDavid Wortley
With a planned start date of April 2018 for the 360in360 Digital Heritage Roadshow Workshops, 360in360 Immersive Experiences is pleased to announce plans for strategic partnerships, sponsorships and investment opportunities for identified stakeholders in a digital heritage ecosystem built around multiple win-win relationships enabled by digital technologies.
360in360 Digital Heritage Workshop FormatsDavid Wortley
360-degree consumer technologies for capturing and sharing fully immersive 360-degree videos, images and sounds create an unprecedented opportunity to celebrate and share extraordinary people, places and experiences.
The 360in360IX workshops are designed to engage and empower users of all ages to apply these technologies to the business, social and leisure activities and to create commercial and non-commercial enterprises within local communities based, primarily, on cultural heritage, education and social and economic development.
The aim of every workshop is not only to train people how to get the best from these technologies but also to leave a legacy of creative immersive experiences in every community.
Wearables and Gamification for Personal Health ManagementDavid Wortley
This is a recording of the webinar on the Use of Wearable Technologies and Gamification for my own personal health Management., The webinar was broadcast live on Thursday Feb 1st during a presentation to the Computer Sciences Faculty members at the Open University. The webinar used Adobe Connect Technology and features my personal experiences and thoughts on the challenges of the ageing society.
Gamification and 360 video in Learning - IED 2017 WorkshopDavid Wortley
This presentation was delivered at IED 2017 in Lucca, Italy as part of a workshop on how to use a combination of consumer 360 degree technologies, storytelling and gamification in 21st century learning.
GAETSS FINAL E-Newsletter December 2017David Wortley
Welcome to the final GAETSS E-Newsletter. After 5 years of publishing regular updates on a whole spectrum of enabling technologies and gamification applications and events, I have decided to focus entirely on consumer 360 degree immersive technologies and associated applications. I will be starting a new e-newsletter next month whose theme will be based on a combination of 360 degree consumer technologies, storytelling and gamification.
If you are interested in subscribing to the 360in360 Immersive Experiences Newsletter, please contact me directly.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
3. My Childhood Dream Job
● Subject Matter Knowledge
● Responsibility for human lives
● Judgement
● Ability to analyse data
● Experience
● Sensitivity and Awareness
● Customer Centric
● Teamwork
Demands years of training, dedication and skills development
4. Engine Driver Job Attributes
● Subject Matter Knowledge
● Responsibility for human lives
● Judgement
● Ability to analyse data
● Experience
● Sensitivity and Awareness
● Customer Centric
● Teamwork
Demands years of training, dedication and skills development
6. Technology Driven Global Challenges
● Ageing Society
● Artificial Intelligence and Robotics
● Lifestyle Related Medical Conditions
● Education and Lifelong Learning
● Global Inequalities
● Environmental Issues
18. Some Significant Emerging Digital Technologies
● Artificial Intelligence
● Big Data Analytics
● Sensors & IOT
● Nano technologies
● Robotics
● Social Media
20. Conclusion
The converging maturity of 360 degree technologies and
the associated digital commnunications technologies and
necessary infrastructure now make citizen-driven
publishing of rich immersive experiences possible and
create opportunities, especially through the use of web-
based mapping tools like Google Maps, to make cultural
heritage accessible to a global audience.