To support complex tasks in neurosurgery master-slave robotic systems with compact robotic forceps have been developed. Before these systems are inserted in the surgical room, it is necessary to ensure their robust and safe operation. Virtual Reality (VR) simulation may complement this development process by providing a software platform in where the robot control algorithms can be tested without damaging the expensive prototype. In recent years the increase in the computing power along with newer algorithms optimizations enables real time simulation with both visual and physical realism, allowing acquisition of kinematic data for surgical skills analysis, and synthetic data generation for training machine learning algorithms; ultimately interactive simulators provide a safe environment in where neurosurgeons can repeatedly practice without impacting the patient’s health. Despite state-of-the-art simulators, there is little work in simulation of robot-assisted microsurgery. In this talk we present the development of VR simulations for robotic neurosurgery focusing in the micro suturing task with haptic feedback, detailing the methods and current applications. This work was funded by ImPACT Program of Council for Science, Technology and Innovation, Cabinet Office, Government of Japan.