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VDIS10022 ADVANCED GRAPHIC DESIGN STUDIO Lecturer: Rachel Hawkins 
LECTURE 2: STUDIO ROLES 
VIRTU DESIGN INSTITUTE
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Design 
Studio 
Roles 
Wikipedia - Graphic design occupations 
http://en.wikipedia.org/wiki/Graphic_design_occupations 
GRAPHIC ART MANAGERS 
The following are positions 
or responsibilities and usually 
titles, held by experienced 
graphic designers in Studio 
management roles: 
CREATIVE DIRECTOR 
A Creative Directors range of 
experience can be broad and 
encompass a number of disciplines; 
visual design; copy-writing, art 
direction, advertising account 
director, film/video director. 
A Creative Directors job is to 
initiate the creative concept of 
a project and drive the direction 
of the project. The role of a 
Creative Director is to formulate 
creative concepts, whether it is 
an advertising campaign, brand 
identity, TV commercial, marketing 
campaign. A Creative Director was 
often referred to the ‘Ideas Guy’ 
and works with a team of ‘creatives’ 
- art director, graphic designer, 
copywriter, film director to produce 
the concept and final production. 
ART DIRECTOR 
Art directors make sure that 
illustrators and production artists 
produce and complete their 
work on time and to the creative 
director or client’s satisfaction. Art 
directors also play a major role 
in the development of a project 
by making decisions on the visual 
elements of the project, and by 
giving the final say on the selection 
of models, art, props, colors, and 
other elements. Art directors need 
advanced training in graphic design 
as they often do artwork and 
designing themselves. However, 
an art director’s time may be 
consumed doing supervisory and 
administrative work. 
ART PRODUCTION MANAGER 
Art production managers or traffic 
managers oversee the production 
aspect of art to improve efficiency 
and cost effectiveness. Art 
production managers supervise 
artists or advise the supervisors 
of artists. Creative directors and 
art directors often assume the 
role of art production managers, 
especially when production cost 
is not a critical enough concern 
to designate a manager for the 
specific role. 
HANDS-ON GRAPHIC 
DESIGNERS 
The following are positions 
or responsibilities, held by 
graphic designers in the 
Studio. A graphic designer 
is often expected to be able 
to fulfill multiple of these 
responsibilities: 
BRAND IDENTITY DEVELOPER 
Brand identity design is concerned 
with the visual aspects of a 
company or organization’s brand or 
identity. A brand identity design is 
the visual element that represents 
how a company wants to be seen; 
it is the company’s visual identity, 
and is how a company illustrates 
its ‘image.’ A company’s brand 
identity can be represented in 
terms of design through a unique 
logo, or signage, and is then often 
integrated throughout all the 
elements of a company’s materials 
such as business cards, stationery, 
packaging, media advertising, 
promotions, and more. Brand 
identity may include logo design. 
Brand identity development is 
usually a collaborative effort 
between creative directors, art 
directors, copywriters, account 
managers and the client.
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BROADCAST DESIGNERS 
A broadcast designer is a 
person involved with creating 
graphic designs and electronic 
media incorporated in television 
productions that are used by 
character generator (CG) operators. 
A broadcast designer may have a 
degree in digital media (or a similar 
degree), or is self-taught in the 
software needed to create such 
content. 
LOGO DESIGNER 
The job of a logo designer is to 
provide a new and innovative way 
to express the key points of a 
company through an image. Logo 
designers take the information 
given to them by the client and 
work, using their own creativity 
along with marketing strategy to 
find an appropriate image that 
their client can use to represent 
what they are trying to encourage, 
sell, or what they are. It is not likely 
that a company will specialize in 
logo design or have a position for 
a designated logo designer. Art 
directors and graphic designers 
usually perform logo designs. 
ILLUSTRATOR 
Illustrators conceptualize and 
create illustrations that represent 
an idea or a story through two-dimensional 
or three-dimensional 
images. Illustrators may do 
drawings for printed materials 
such as books, magazines, 
and other publications, or for 
commercial products such as 
textiles, packaging, wrapping 
paper, greeting cards, calendars, 
stationery, and more. 
Illustrators use many different 
media, from pencil and paint to 
digital formatting, to prepare 
and create their illustrations. An 
illustrator consults with clients 
in order to determine what 
illustrations will best meet the 
story they are trying to tell, or 
what message they are trying to 
communicate. 
Illustrating may be a secondary 
skill requirement of graphic design 
or a specialty skill of a freelance 
artist, usually known for a unique 
style of illustrating. Illustration 
may be published separately as 
in fine art. However, illustrations 
are usually inserted into page 
layouts for communication design 
in the context of graphic design 
professions. 
VISUAL IMAGE DEVELOPER 
Similar to illustration are other 
methods of developing images 
such as photography, 3D modeling, 
and image editing. Creative 
professionals in these positions 
are not usually called illustrators, 
but are utilized the same way. 
Photographers are likely to 
freelance. 3D modelers are likely 
to be employed for long-term 
projects. Image editing is usually 
a secondary skill to either of the 
above, but may also be a specialty 
to aid web development, software 
development, or multimedia 
development in a job title known 
as multimedia specialist. Although 
these skills may require technical 
knowledge, graphic design skills 
may be applied as well. 
MULTIMEDIA DEVELOPER 
Multimedia developers may come 
from a graphic design or illustration 
background and apply those talents 
to motion, sound, or interactivity. 
Motion designers are graphic 
designers for motion. Animators 
are illustrators for motion. 
Videographers are photographers 
for motion. Multimedia developers 
may also image edit, sound edit, 
program, or compose multimedia 
just as multimedia specialists. 
CONTENT DEVELOPER 
Content developer is a generic 
term used for describing 
illustrators, visual image 
developers, and multimedia 
developers in software and web 
development. The term has a 
broader scope that includes non-graphical 
content as well. A generic 
name for content that is used in 
a digital composition are digital 
assets. 
VISUAL JOURNALIST 
Visual Journalists, also known 
as Info-graphic Artists create 
information graphics or Info-graphics; 
visual representations of 
information, data or knowledge. 
These graphics are used anywhere 
where information needs to be 
explained quickly or simply, such 
as in signs, maps, journalism, 
technical writing, and education. 
They are also used extensively 
as tools by computer scientists, 
mathematicians, and statisticians 
to ease the process of developing 
and communicating conceptual 
information. They are applied in all 
aspects of scientific visualization. 
LAYOUT ARTIST 
A layout artist deals with the 
structure and layout of images
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and text in a pleasing format. 
This can include magazine work, 
brochures, flyers, books, CD 
booklets, posters, and similar 
formats. For magazines and similar 
productions, color, typeface, text 
formatting, graphic layout and 
more must be considered. Is the 
chosen typeface good for long 
term reading, or will the eyes get 
tired? Does that title typeface fit 
the feel of the rest of the article? 
Are the photos arranged in such a 
way that is pleasing to the eye, and 
directs the reader in the right flow 
or direction? These are just some 
of the questions that layout artists 
must ask themselves. Page layouts 
are usually done by art directors, 
graphic designers, production 
artists or a combination of those 
positions. 
Entry level layout work is often 
known as paste up art. Entry level 
layout graphic designers are often 
known as production artists. In an 
in-house art department, layout 
artists are sometimes known as 
DTP artists or DTP associates. 
INTERFACE DESIGNER 
Interface designers are graphical 
user interface (GUI) layout artists. 
They are employed by multimedia, 
software, and web development 
companies. Because graphical 
control elements are interactive, 
interface design often overlaps 
interaction design. Because 
interfaces are not usually composed 
as single computer files, interface 
design may require technical 
understanding, including graphical 
integration with code. Because 
interfaces may require hundreds 
of assets, knowledge of how to 
automate graphic production may 
be required. An interface designer 
may hold the job title of web 
designer in a web development 
company. 
WEB DESIGNER 
A web designer’s work could be 
viewed by thousands of people 
every day. Web designers create 
the pages, layout, and graphics 
for web pages, and play a key 
role in the development of a 
website. Web designers have 
the task of creating the look and 
feel of a website by choosing the 
style, and by designing attractive 
graphics, images, and other visual 
elements, and adapting them 
for the website’s pages. Web 
designers also design and develop 
the navigation tools of a site. Web 
designers may make decisions 
regarding what content is included 
on a web page, where things are 
placed, and how the aesthetic 
and continuity is maintained from 
one screen to the next. All of 
this involves skill and training in 
computer graphics, graphic design, 
and in the latest in computer and 
web technology. 
Depending on the scope of the 
project, web design may involve 
collaboration between software 
engineers and graphic designers. 
The graphic design of a website 
may be as simple as a page 
layout sketch or handling just 
the graphics in an HTML editor, 
while the advance coding is done 
separately by programmers. In 
other cases, graphic designers may 
be challenged to become both 
graphic designer and programmer 
in the process of web design in 
positions often known as web 
masters. 
PACKAGE DESIGNER 
A package designer or packaging 
technician may utilize technical 
skills aside from graphic design. 
Knowledge of cuts, crease, 
folding, nature and behavior of 
the packaging material such as 
paper, corrugated sheet, synthetic 
or other type of materials may 
also be required. A customer may 
see the top/outside of a package 
at first, but may also be drawn to 
other package design features. A 
packaging design may require 3D 
layout skills in addition to visual 
communication to consider how 
well a design works at multiple 
angles. CAD software applications 
specifically for packaging design 
may be utilized.
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10 
Types of 
Thinking 
You’ll Find 
in a Digital 
Agency 
AUTHOR: Brian Chiger 
April 29th, 2010 
http://anidea.com/etc/ten-types-of-thinking-youll- 
find-in-a-digital-agency/ 
What do your ideas look like? 
The next time you have an idea, 
grab a piece of paper and sketch it 
out. Now take a look. How did you 
translate it from your brain to the 
page? Did you write a paragraph? 
Draw a picture? Make a diagram? 
Now ask a coworker to sketch the 
same idea – chances are, their page 
will look very different from yours. 
There are many different kinds of 
thinkers. More often than not, we 
wind up working with people who 
understand the world in vastly 
different ways from ourselves. It’s 
what we mean when we say, “great 
ideas can come from anywhere.” 
Sometimes, what’s obvious in one 
mode of thinking is remarkably 
complex in another. By putting 
different kinds of thinkers on 
a problem, we can compose a 
greater range of creative solutions. 
I’ve compiled a list of the ten 
most prevalent types of thinking 
you’re likely to encounter in a 
digital agency. I don’t mean to say 
that every individual falls into one 
category or another. Most people 
can think across several modes, 
depending on the situation, but 
everyone tends to have a few styles 
they’re most comfortable in… no 
one is equally adept at them all. 
Great agencies build diverse teams 
that can approach a problem from 
several angles. 
It’s good to take note of the 
different kinds of thinkers around 
you. Pay attention to how 
your coworkers diagram their 
thoughts and keep it in mind 
when assigning tasks to teams of 
individuals. Instead of pushing 
like-minded individuals together 
(i.e. a brainstorm of programmers) 
try deliberately forming differently 
minded teams. 
Interesting things happen when 
you pair two or three very 
different types of minds together. 
Sometimes, all greatness needs is a 
little perspective. 
Without further ado, the ten 
types of thinking you’re likely to 
encounter at a digital agency. 
1. Storytellers 
Storytellers like to think in 
narratives. Ideas are usually linear 
and have distinct beginnings, 
middles and ends. Most traditional 
creative copywriters tend to think 
this way, excellent for narrative 
media like TV but can be a bit of 
a struggle in less narrative-based 
digital media. 
2. Visually Minded 
Visual thinkers are adept at 
conveying a larger idea through 
carefully chosen visuals. It’s no 
surprise they make great art 
directors and designers. 
3. System Oriented 
System thinkers fuss over the 
relationships between things. 
Instead of developing a big narrative, 
they try to map out and understand 
how all the moving parts fit together. 
They love flowcharts and diagrams. 
This type of thinking is readily 
apparent in the platform strategies 
of digital brands like Apple, Adobe 
and Google. The true value of 
each company is predicated not 
just on their individual products, 
but how all their products work 
together seamlessly. Planning and 
understanding that connection is 
where system thinker’s shine.
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10 
Types of 
Thinking 
You’ll Find 
in a Digital 
Agency 
4. Associative 
Associative thinkers look at the 
patterns between things. They 
have a tendency to express 
themselves through metaphor and 
proxy. They often lay out ideas in 
a chaotic fashion and are extremely 
prone to digressions. 
5. Logical 
Logical thinkers break problems 
down into a series of choices. They 
focus heavily on the structure of 
decision-making, often establishing 
rubrics, filters and other tools 
that can not only institutionalize 
knowledge, but be used to teach 
computers how to automate 
tasks. Not only are they great 
programmers, but they also make 
some mean spreadsheets. 
6. Organisers 
Have you ever met someone who 
had a knack for simplifying complex 
lists into simple categories? They 
probably fall here. Organizers 
are excellent and grouping and 
bucketing ideas, personnel, files… 
you name it. They have a habit of 
breaking things down by function, 
which makes them excellent 
programmers, but also excellent 
project and account managers as 
well. 
They tend to have the most 
amazing file cabinets and binders, 
which make me unspeakably 
jealous. 
7. Architects 
This mode of thinking is very 
similar to that of the organizers, 
but instead of grouping by 
function, they arrange in terms 
of hierarchy. Traditionally, this is 
called Information Architecture and 
produces the kind of tree layout 
shown above. 
8. Intuitives 
Like a sculptor, intuitives often start 
with a rough idea of what they’re 
trying to create. As they gradually 
mould their creation, it begins to 
take form, often in unexpected 
(and wonderful) ways. They know 
they’re done when it “feels right.” 
They are known to cause panic 
attacks in more structured thinkers 
who prefer to have a concrete 
sense of where they’re going. 
9. Leaders 
Leaders are goal-oriented 
individuals. They lay out the 
objectives and the timeline and 
lead the troops into the breach. 
They may not have charted a 
course, but they have a clear-eyed 
understanding of where the team is 
now and where it needs to go. 
In films, montage-time helps bridge 
the gap between the inspirational 
speech and ultimate success. In 
the real world, they rely on the 
dedication of their team to get to 
the finish. 
10. Visionaries 
Similar to leaders, but far less 
grounded, visionaries imagine how 
things could be without regard for 
feasibility. Often, their ideas inspire 
more grounded thinkers to take 
bold, innovative steps.
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Differentiating Roles People Assume in Groups 
Groups are social systems that evolve informally through commonalities 
or formally through organizational goals. Groups may accomplish a 
number of different types of tasks. When the group’s performance is 
dependent on the sum of the individuals’ performance, the group can 
become a team. Successful teams exhibit open communication, clear 
mutual goals and member responsibilities, acceptance of diversity, ability 
to handle conflict constructively, trust, and commitment. 
To facilitate team development, its members assume a combination of 
task (functional) and/or nurturing (socio-emotional) roles. Task roles keep 
the group focused on the purpose of the group, while nurturing roles 
assist the growth and maintenance of the group. Note that all participants 
in a group or team meeting/activity have roles in its success; it is not the 
responsibility of the leader only. Task, nurturing, and dysfunctional roles 
as described by Bales (1958) are summarized below: 
TASK ROLES 
Initiator-contributor 
Redefines problems and offers solutions, clarifies objectives, 
suggests agenda items, and maintains time limits. 
Information 
seeker 
Pursues descriptive bases for the group’s work 
Information 
giver 
Expands information given by sharing experiences and making 
inferences 
Opinion seeker 
Explores viewpoints that clarify or reflect the values of other 
members’ suggestions 
Opinion giver Conveys to group what their pertinent values should be 
Elaborator 
Predicts outcomes, provides illustrations, or expands suggestions, 
clarifying how they could work 
Coordinator Links ideas or suggestions offered by others 
Orienter Summarizes the group’s discussions and actions 
Evaluator-critic 
Appraises the quality and quantity of the group’s accomplishments 
against set standards 
Energizer 
Motivates the group to qualitatively and quantitatively accomplish 
its goals 
Procedural 
technician 
Supports group activity by arranging the environment (e.g., 
scheduling meeting room) and providing necessary tools (e.g., 
ordering audiovisual equipment) 
Recorder Documents the group’s actions and achievements 
NURTURING ROLES 
Encourager 
Compliments members for their opinions and contributions to the 
group 
Harmonizer Relieves tension and conflict 
Compromiser Deemphasizes own position to maintain group harmony 
Gatekeeper Encourages all group members to communicate and participate 
Group 
observer 
Takes notes of group process and dynamics and informs group of 
them 
Follower 
Passively attends meetings, listens to discussion, and accepts 
group’s decisions 
DYSFUNCTIONAL ROLES 
Aggressor Attacks and criticizes others in an attempt to meet own needs 
Blocker Inhibits group progress by being resistant, negative, or disagreeable 
Dominator Attempts to usurp leadership of the group 
Help seeker Solicits sympathy from the group through expressions of insecurity, 
confusion, and ineptness 
Monopolizer Dominates the conversation, prohibiting others from speaking 
Playboy/ 
playgirl 
Belittles seriousness of group work and is nonchalant; plays around, 
jokes, makes irrelevant and silly comments 
Recognition 
seeker 
Draws attention to self through boasts and acting-out behaviors 
Self-confessor Uses group for expression of personal feeling 
Special-interest 
pleader 
Presents and supports issues relevant to a particular group 
Zipper-mouth Does not accept or participate in group process; may sulk 
http://wps.prenhall.com/chet_sullivan_effective_6/21/5491/1405868.cw/content/index.html
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The 6 
Types of 
Thinkers 
to Seek 
for Your 
Team 
Katya Andresen | Oct 20 2013 
CEO at Cricket Media/ePals 
https://www.linkedin.com/pulse/ 
article/20131020181102-6200057-6-types-of-thinkers- 
to-seek-for-your-team 
For me, one of the worst 
feelings to have at the office is 
cerebral loneliness. I need the 
companionship of strong thinkers 
to spark my own mind. Brilliant 
ideas are rarely born in isolation, 
and successful projects stem from a 
strong, collective team. 
In other words, to do great work, 
you must surround yourself with 
great people. 
It’s an interesting exercise to define 
what this means for the type of 
thinkers you want on your team. 
I find that my best work comes 
from interaction with people who 
think differently than I do - and 
differently from each other. A 
diversity of mental profiles yields 
the richest results. Here are six 
types I always seek. (Sometimes 
one person can bridge several 
different modes of this thinking, so 
six types doesn’t always mean six 
people.) What would you add? 
1. THE DREAMER: This person 
never ceases imagining what’s not, 
what’s next and what’s possible. 
They think big and hopefully, 
stretching the bounds of what is 
considered achievable. They never 
stop asking, “what if?’ and supply 
your team with an electric and 
optimistic creative energy. 
2. THE DEBATER: Debaters 
question your assumptions, call out 
your leap of faith logic and point 
out the flaws in the plan. They see 
problems long before others, and 
they keep everyone grounded and 
prepared. Their questioning nature 
forces you to strengthen the rigor 
of your arguments. 
3. THE DISRUPTOR: The disruptor 
challenges the status quo and 
breaks others out of their mental 
ruts and insular perspective by 
bringing fresh and far-ranging 
perspective. My favorite disruptors 
are intellectually curious, lateral 
thinkers who are first to spot 
latent competitors and untapped 
opportunities in the market. 
4. THE DRIVER: Drivers are natural 
leaders, bringing a crusading, 
concentrated vision to all work 
and supplying forward momentum 
when everyone else is losing steam 
or motivation. They are positively 
relentless in pursuing an idea, 
galvanizing political support for 
it and keeping it on track. They 
can be fantastic advocates for 
the customer, keeping the team 
focused on the problem you’re 
here to solve. 
5. THE DETAILER: This type 
digs into every facet of a project. 
Detailers focus on practicalities 
and save everyone else from silly 
mistakes and fatal design flaws 
because they think through all 
the angles and implications. They 
identify what’s missing in even the 
best-laid plans and can diagnose 
the precise point when something 
could break or be improved. 
6. THE DOER: The doer is the 
wonderfully resourceful team 
member who gets stuff done, no 
matter what. Doers roll up their 
sleeves and find the solution. They 
are great colleagues to those who 
devise the grand strategy because 
they get it delivered on time, all the 
time.
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The Harvard 
Business Review 
published a really 
fascinating article 
by Tim Brown, 
CEO of IDEO on 
Design Thinking. 
Brown describes 
the personality of 
a Design Thinker, 
and it is a very 
coherent joining 
of creativity 
and emotional 
intelligence. 
Here are Brown’s 
characteristics to 
look for: 
A Design Thinkers 
Personality Profile. 
Empathy. They can imagine the 
world from multiple perspectives— 
those of colleagues, clients, end 
users, and customers (current and 
prospective). By taking a “people 
first” approach, design thinkers 
can imagine solutions that are 
inherently desirable and meet 
explicit or latent needs. Great 
design thinkers observe the world 
in minute detail. They notice things 
that others do not and use their 
insights to inspire innovation. 
Integrative thinking. They not only 
rely on analytical processes (those 
that produce either/or choices) 
but also exhibit the ability to see 
all of the salient—and sometimes 
contradictory— aspects of a 
confounding problem and create 
novel solutions that go beyond and 
dramatically improve on existing 
alternatives. 
Optimism. They assume that 
no matter how challenging the 
constraints of a given problem, 
at least one potential solution 
is better than the existing 
alternatives. 
Experimentalism. Significant 
innovations don’t come from 
incremental tweaks. Design thinkers 
pose questions and explore 
constraints in creative ways that 
proceed in entirely new directions. 
Collaboration. The increasing 
complexity of products, services, 
and experiences has replaced the 
myth of the lone creative genius 
with the reality of the enthusiastic 
interdisciplinary collaborator. 
The best design thinkers don’t 
simply work alongside other 
disciplines; many of them have 
significant experience in more 
than one. At IDEO we employ 
people who are engineers and 
marketers, anthropologists and 
industrial designers, architects and 
psychologists. 
Read the full article: PDF located 
in the Resources Tab.
VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 12 
When 
you can’t 
do it all! 
Commission 
a copywriter, 
proof reader 
photographer, 
illustrator, web 
developer etc. 
Many clients expect miracles 
from their Graphic Designers. 
They expect you to be able to 
give them the ‘world’. Often 
clients may expect you to also 
be a copywriter, proofreader, 
photographer, illustrator 
and/or web developer as 
well as performing all you 
other brilliant graphic design 
focused tasks. 
Well, if the scope of the job 
extends beyond the scope 
of your expertise, it’s OK to 
suggest the use of a specialist 
copywriter, proofreader, 
photographer, illustrator and/ 
or web developer. 
It is common for freelance 
graphic designers and design 
studios to outsource certain 
work to other industry 
specialists. The following 
pages outlines some of 
the related issues with 
commissioning work and the 
related Copyright rules and 
some tips to make the process 
and experience go smoothly. 
WHERE TO START? 
Are you looking for realistic figures 
or cartoons? Are you looking 
for children’s book illustrations. 
Maybe you need a product range 
photographed or a model draped 
in new fashion goods. Do you need 
a 50 page booklet proofread or the 
copy for a website written based on 
the 50 page booklet? 
Think about what your project 
requires specifically and the style 
you are after. 
DO YOU HAVE A BUDGET? 
Always set you project before 
sourcing quotes and be clear with 
your contractor what you are after. 
COPYRIGHT. 
Copyright always remains with the 
original creator of the work, as does 
ownership of the original finished 
artwork(s). If you or your client wish 
to own the copyright, make sure 
you tell the contractor before any 
work commences to best handle the 
negotiations. 
WHERE TO SOURCE YOUR 
CREATIVE SPECIALIST? 
Sourcing a copywriter, proofreader, 
photographer, illustrator and/or web 
developer can be daunting. How 
do you know you are going to get a 
finished product you are happy with 
in the time-frame you need it. 
There are several Illustrator and 
Creative agencies that facilitate the 
commissioning of artwork. There 
are also online agencies that host 
portfolios for the creative talent for 
you to choose from. 
Another less structured option is 
Crowd Sourcing. Crowd-sourcing 
creative work is an open call to the 
crowd for novel and useful solutions. 
Crowd-sourcing may be appropriate 
when experts are in scarce supply, 
multiple diverse ideas and/or 
contextual insights are needed or 
there is a tight budget. 
How crowd-sourcing works; 
1.You post a brief describing your 
project, and translate your 
vision into a short guideline for 
designers. 
2. Creatives around the world send 
you their design ideas. Enjoy 
browsing the many creative 
solutions sent right to your email 
inbox. 
3. Select your favourite solutions 
and give feedback to revise the 
design. It is low risk, with lots of 
choice. 
4. Choose the best outcome, pay 
and download the files.
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Want to 
commission 
an Illustrator? 
From Illustrators Australia 
http://www.illustratorsaustralia.com/tips_for_commissioning_an_illustrator 
Illustrators Australia encourages clients 
and members alike to follow a broad 
set of guidelines when commencing 
a new project using illustration. These 
guidelines intend to produce a mutually 
beneficial outcome for both parties, 
and ensure that everyone has a basic 
understanding of Standard Industry 
Practice. For example, a lot of clients 
new to the industry do not realise that 
commissioning an illustration does 
not automatically mean they own the 
artwork, and that the illustration cannot 
be used for any other purpose other 
than what was agreed upon with the 
illustrator. Copyright / ownership always 
remains with the illustrator unless you 
have specific permission from the 
illustrator in writing (such as a contract) 
for buying the copyright in full and have 
provided agreed payment for such. 
Most illustrators would be reluctant to 
sign over their full copyright, but may 
offer licensing instead. 
For first time authors seeking to 
approach a publisher, please note 
that it is NOT a requirement for you 
to find an illustrator, or commission 
one, for your manuscript proposal – 
most publishers prefer to source the 
illustrator themselves and will enter 
into their own contractual agreements 
with them. For authors who wish 
to self publish, it would be wise to 
develop a budget and business plan 
before approaching an illustrator. 
Illustrators get many proposals for 
“no budget” spec work, and most will 
not be interested, or able, to work in 
lieu of future earnings unless you have 
credible credentials. 
There is also a tendency for many 
of the smaller publishers to expect 
illustrators to work for free with the 
promise of “exposure” for their work. 
Illustrators Australia does not endorse 
or encourage this practice. 
Illustrators’ work as individuals in 
most cases and they will set their own 
Pricing/Quotes and Contracts, you 
should discuss the topics below for 
your project and you should always 
use a contract wherever possible, 
illustrators will usually have one of their 
own or you may have one, and both 
parties must discuss and agree upon 
one. This should cover most of the 
topics mentioned here. 
SO WHERE DO YOU START? 
Look through the portfolios on the IA 
website for styles you require 
(you can contact the illustrator directly, 
though in some cases they may refer 
you to their agent). 
Things that should be discussed with 
the illustrator at the beginning of 
your project are: 
Timeline/Deadline - Are they available 
in this time-frame 
Style - It’s very important that you 
select the right illustrator for the right 
job. Before you pick up the phone take 
some time to look at few illustrators 
portfolios and take note of their style. 
Do they use realistic figures or cartoon-like 
figures? Do they incorporate 
painterly texture or flat digital images? 
Do they lean towards bright vibrant 
colours or do they only have subdued 
colours in their samples? Do they 
do come with conceptual ideas or 
does their area of expertise lie with 
rendering someone else’s idea. 
Have a think about what your brief 
requires in these terms and take 
them into consideration when you’re 
selecting your illustrator. Hiring an 
illustrator who has a particular style and 
trying to make them work in another 
form is a good way to get off to a 
bad start. Always point out particular 
samples in the illustrators portfolio that 
might be relevant to your job. This will 
be very helpful to your illustrator when 
the job begins. 
Specifications - print size, print run, 
color, etc 
Do you have a Budget? Always ask 
for a quote but if you have a budget 
set in concrete you may want to let the 
illustrator know this first. 
Usage - Is it for one use or multiple i.e. 
Where will the finished illustration/s end
VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 14 
up? On a website, a poster, brochure, 
greeting card, book cover or all of 
these? Illustrators may work out their 
fees per usage. 
Area of use - Australia only, globally, 
Europe etc 
Cancellation/Kill fees - If a client 
cancels a work in progress or rejects a 
finished artwork for reasons unrelated 
to the artist’s performance, the artist 
has a right to compensation. The 
amount is based on the stage at 
which the project is canceled. To be 
determined at contract stage. 
Period of Use - How long do you want 
to use the illustration? Illustrators can 
offer different licenses for use, e.g. 12 
months, 2 years 
Licensing – the illustrator may license 
the work to you for a period of time 
and purpose for a fee (the ownership 
remains with the illustrator), it is a 
legally bound agreement, once expired 
the rights revert back to the illustrator 
and they may re-license for further use 
should they wish to. 
• Exclusive - Is exclusive to you (one 
party) to use the illustration for the 
ways set out in the original agreement 
(the copyright/ownership still remains 
with the illustrator 
• Non exclusive - The illustrator can 
license out to others as well as you 
plus use the image themselves (the 
copyright/ownership still remains with 
the illustrator) 
Reviewing sketches - Depending on 
how the artist works, it is usually best to 
ask for rough sketches to begin with, to 
ensure that the assignment progresses 
to your requirements. It is a good idea 
to discuss how many rounds of sketches 
are included in the quote before you 
begin – most illustrators are happy to 
provide one or two alterations, but it 
is reasonable that the illustrator will 
charge extra fees for changes (in some 
cases) if it is beyond the original brief. 
Make sure you have left enough time 
for the illustrator to make any changes 
well before your deadline. 
Try not to ask for an unrealistic 
deadline, you will not have sufficient 
time to review the progression of 
roughs before the finished work is 
begun 
The original finished artwork always 
belongs to the illustrator! 
A WORD ON COPYRIGHT 
Copyright and Moral rights lasts for 70 
years after the death of the illustrator/ 
artist. 
Note: Moral rights are personal rights 
relating to the illustrators reputation, 
they cannot be sold, these rights include: 
• The right to be identified as the 
author (right of attribution) 
• The right not to have the work falsely 
identified as someone else’s (right 
against false attribution) 
• The right not to have the work used in 
a derogatory way that is detrimental 
the reputation of author (right of 
integrity) 
For more info on Copyright you can 
also check out the following links: 
www.ag.gov.au/www/agd/agd.nsf/Page/Copyright 
www.copyright.org.au
VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 15 
Sourcing 
Photography 
for Graphic 
Design 
Nat Coalson - http://www.graphicdesign.com/ 
article/sourcing-photography-for-graphic-design/ 
Finding good photographic imagery 
to use in your designs for print, web 
and video projects is one of the most 
common and important tasks for 
graphic designers and art directors. It 
can also be challenging and sometimes 
frustrating. There are several things 
to consider when you’re sourcing 
photography, including where to get 
the photos, image file quality and 
specifications, licensing and usage 
terms, and cost. 
Starting out, you have two basic 
options: buy pre-existing images 
(referred to as “stock” photography) or 
hire a photographer to shoot custom 
work just for you. In this article we’ll 
look at both scenarios. 
ONLINE STOCK SOURCES 
Using the Web is by far the most 
common way to find and purchase 
photography. When you’re looking for 
the perfect image for your new design, 
start with the online stock agencies. 
Even if you later decide to contract 
a photographer to shoot assignment 
work (discussed below), reviewing a 
wide selection of images can really get 
your creative juices flowing. With this 
in mind, I recommend that you don’t 
skimp on the time you spend doing 
photo research for a project. Knowing 
all your options is key to channeling 
your creative energy in the right 
direction. 
When looking for photos online, you 
have a couple of choices. First are 
the stock agencies, who contract with 
photographers to market and license 
their images for a commission. Usually, 
photos you find with most agencies are 
exclusive, meaning they aren’t available 
from other sources. 
A Google search for the phrase “stock 
photography” yields over 312 million 
results. So where should you start? 
When looking for stock sites, start with 
the big ones. Getty Images and Corbis 
are two of the largest stock agencies 
offering high quality images you can 
license and download immediately, but 
they’re not the least expensive options. 
Smaller stock agencies like Trunk and 
Glasshouse can have very unique 
images and may offer higher quality 
than the larger agencies but also come 
with higher prices. 
On the other end of the spectrum, 
iStockphoto has one of the largest 
libraries of microstock (low cost) 
photography on the Web, and with its 
powerful search capabilities, finding 
lots of affordable images is very easy. 
Thinkstock aggregates content from 
multiple stock agencies including Getty, 
Jupiter Images and iStockphoto. 
TIP: Searching and Lightboxes – All 
good stock sites provide powerful 
search capabilities to help you find 
images quickly. Another very useful 
feature is that you can save images 
to a “lightbox” (a place to store your 
favorites). Make lightboxes for different 
clients, projects and subject matter. You 
can then purchase and download the 
final files directly from the lightboxes. 
PHOTO SHARING SITES 
Your next options for sourcing photos 
online are photo sharing/photo hosting 
sites like Flickr and Photobucket. 
These sites are user-driven — all 
the photos have been uploaded by 
members of the site. If you find an 
image you want to use on one of 
these sites, you need to contact the 
photographer and negotiate directly. 
This can often work to your advantage, 
as most photographers welcome the 
opportunity to be paid anything for the 
use of their images. 
Photoshelter offers a unique, hybrid 
model that offers both stock agency 
services and photo hosting for 
photographers. When you perform 
a search on Photoshelter, the results 
come from all the photographer’s 
galleries who have publicly searchable 
images. One of the best features of 
Photoshelter is the e-commerce pricing 
engine, based on the widely-used 
fotoQuote software. The galleries 
on my web site NatCoalson.com are 
powered by Photoshelter. 
TIP: Ask your colleagues for 
suggestions! Don’t try to re-invent 
the wheel: you can benefit from the 
collective knowledge of your peers. 
Actively participate in design forums 
and blogs, and when it’s time for you 
to find some new images, ask for 
suggestions. You’ll save loads of time 
by first checking out what other people 
have found to be successful. 
HIRING A PHOTOGRAPHER 
If you can’t find stock to meet your 
needs, you can hire a photographer 
to produce the images for you. Local 
search pages can be a good place to 
start, but again, your best bet is to 
ask for referrals and references from 
your friends and business associates. 
You shouldn’t do business with people 
you can’t trust, and that goes for 
photographers, too, especially since 
many “professional” photographers 
simply bought their first DSLR and 
hung out their shingle. For obvious 
reasons you should avoid working with 
a photographer who lacks experience 
and credentials. 
Negotiate with photographers using 
the same methods and ethics you follow 
for your contract design work. Always 
make sure the scope of work is clearly 
defined, the timetable and deadlines 
agreed upon and the costs and 
payment terms thoroughly understood. 
And make sure everything is in writing! 
Don’t take any shortcuts evaluating 
proposals and putting together an 
agreement with your photographer. 
TIP: Photography trade organizations
VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 16 
are great for finding reliable, 
professional photographers. Check 
the Web sites for the Professional 
Photographers of America (PPA) 
and the American Society of Media 
Photographers (ASMP) for directories 
of well-respected professional 
photographers. 
DIY? NOT 
Some graphic designers choose to 
shoot their own photography for their 
designs, but this is rarely an ideal 
solution unless you’re a skilled and 
experienced photographer. It’s like 
a typical business owner deciding 
they can build their own Web site, or 
design their own logo! Just as you 
want your customers to leave the 
professional graphic design to you, so 
should you leave the photography to a 
professional. 
FILE SPECIFICATIONS AND QUALITY 
All image files are not created equal. 
You’ll find a vast range of quality 
coming from stock agencies, photo 
hosting services and even working 
photographers. It’s outside the scope 
of this article — and I will cover it in a 
future post — but you really need to 
brush up on your technical knowledge 
of image file formats and quality 
considerations. Here are the main 
points when evaluating image files: 
File format: most often you’ll be 
dealing with TIFF and/or JPEG. In all 
cases, if you have the choice, get a TIFF 
file, which is either uncompressed or 
compressed with no loss of quality. If 
JPEG is your only option, try to ensure 
that the file was saved at the highest 
quality level. 
Resolution: one of the most 
misunderstood aspects of digital imaging, 
resolution quite simply refers to the 
number of pixels contained in the image. 
A high-resolution file has lots of detail; a 
low-res file has comparatively less detail. If 
you need to reproduce the image as large 
sizes or in very high quality, make sure 
to get the largest file available. You can 
always downsample (reduce resolution) 
if you need to, but there are significant 
limitations on how much you can enlarge a 
low-resolution file. 
Noise, blemishes and other artifacts: 
low quality imagery (especially cheap 
microstock) can be plagued with a 
host of technical defects. Digital noise 
manifests itself as grainy speckles or 
colored blobs in a photo. Lots of photos 
made with digital SLRs have dust spots. 
Cleaning up lousy photos can waste 
your time and eat into your profits. 
Try to purchase images that are clean, 
spot-free and processed to professional 
standards. 
This is only the tip of the iceberg when 
it comes to image quality; stay tuned 
to this site for lots more information on 
digital imaging and file specifications. 
Also, there’s a great online resource 
for current best practices in digital 
photography/imaging and preparation 
of electronic files at DPbestflow. 
LICENSING OPTIONS 
When you’re ready to purchase 
stock images, or when establishing 
specifications for commissioned 
photography, you need to thoroughly 
understand and agree to the specifics of 
the licensing terms. 
When a photographer makes a 
photograph, under U.S. law they 
own the copyright to that photo 
automatically and immediately. A photo 
(or any other creative work) does not 
have to be registered with the copyright 
office to be under copyright! Some 
photographs and other visual media are 
in the Public Domain, which means that 
anyone can freely use them, but this is 
not the case with stock or assignment 
photography. You should always assume 
that the photographer retains all 
copyrights to the images, unless those 
rights have been specifically and legally 
transferred to another entity. 
In order for you to use someone 
else’s photo in your graphic designs, 
you must license the rights. Image 
licensing comes in many flavors, but 
for graphic designers using stock and 
commissioned photography, there are 
two main types of licenses: 
Rights-managed: this type of license 
authorizes the buyer to use the imagery 
at a specific size, for a specific purpose, 
in a specific market and for a specific 
period of time. It is the most expensive 
kind of licensing, but the highest quality 
photographs are almost always offered 
under a rights-managed license. 
Royalty-free: with this kind of license, 
once you’ve paid the fee you can use 
the photo however you like, as many 
times as you want. 
TIP: Be sure you know the type of 
license you have purchased and never 
go beyond that agreement — it’s a 
recipe for a lawsuit. And NEVER use 
someone else’s photograph or other 
artwork without explicit permission! 
COST 
The cost of licensing photography 
and fees for commissioned work can 
vary dramatically and is based on a 
wide range of variables. Microstock 
licensing can be $1 or less, while a 
rights-managed license for a high-visibility 
reproduction can run several 
thousand dollars. But on average, a 
range of $50 to several hundred dollars 
is probably reasonable for good quality 
imagery. Custom-commissioned work 
will be based on the photographer’s 
day rate, plus expenses, and applicable 
licensing fees for the final deliverables. 
Make sure to budget for licensing or 
photographer’s fees when preparing 
project proposals and client estimates! 
ONE PROJECT AT A TIME 
Finding and acquiring the rights to eye-catching, 
high-quality photography can 
be time consuming and challenging, 
especially for graphic designers 
doing work on projects with unique 
requirements. For each project that 
needs photography, spend some time 
researching the available options online, 
and if you don’t find the images you 
need, consider hiring a professional 
photographer. The care you take in 
sourcing photography for your designs 
will go a long way toward the success of 
the project. In future articles we’ll look 
in-depth at all aspects related to finding 
and using photography in your graphic 
design.

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VDIS10022 Advanced Graphics Studio - Lecture 2 - Studio Roles

  • 1. VDIS10022 ADVANCED GRAPHIC DESIGN STUDIO Lecturer: Rachel Hawkins LECTURE 2: STUDIO ROLES VIRTU DESIGN INSTITUTE
  • 2. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 2 Design Studio Roles Wikipedia - Graphic design occupations http://en.wikipedia.org/wiki/Graphic_design_occupations GRAPHIC ART MANAGERS The following are positions or responsibilities and usually titles, held by experienced graphic designers in Studio management roles: CREATIVE DIRECTOR A Creative Directors range of experience can be broad and encompass a number of disciplines; visual design; copy-writing, art direction, advertising account director, film/video director. A Creative Directors job is to initiate the creative concept of a project and drive the direction of the project. The role of a Creative Director is to formulate creative concepts, whether it is an advertising campaign, brand identity, TV commercial, marketing campaign. A Creative Director was often referred to the ‘Ideas Guy’ and works with a team of ‘creatives’ - art director, graphic designer, copywriter, film director to produce the concept and final production. ART DIRECTOR Art directors make sure that illustrators and production artists produce and complete their work on time and to the creative director or client’s satisfaction. Art directors also play a major role in the development of a project by making decisions on the visual elements of the project, and by giving the final say on the selection of models, art, props, colors, and other elements. Art directors need advanced training in graphic design as they often do artwork and designing themselves. However, an art director’s time may be consumed doing supervisory and administrative work. ART PRODUCTION MANAGER Art production managers or traffic managers oversee the production aspect of art to improve efficiency and cost effectiveness. Art production managers supervise artists or advise the supervisors of artists. Creative directors and art directors often assume the role of art production managers, especially when production cost is not a critical enough concern to designate a manager for the specific role. HANDS-ON GRAPHIC DESIGNERS The following are positions or responsibilities, held by graphic designers in the Studio. A graphic designer is often expected to be able to fulfill multiple of these responsibilities: BRAND IDENTITY DEVELOPER Brand identity design is concerned with the visual aspects of a company or organization’s brand or identity. A brand identity design is the visual element that represents how a company wants to be seen; it is the company’s visual identity, and is how a company illustrates its ‘image.’ A company’s brand identity can be represented in terms of design through a unique logo, or signage, and is then often integrated throughout all the elements of a company’s materials such as business cards, stationery, packaging, media advertising, promotions, and more. Brand identity may include logo design. Brand identity development is usually a collaborative effort between creative directors, art directors, copywriters, account managers and the client.
  • 3. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 3 BROADCAST DESIGNERS A broadcast designer is a person involved with creating graphic designs and electronic media incorporated in television productions that are used by character generator (CG) operators. A broadcast designer may have a degree in digital media (or a similar degree), or is self-taught in the software needed to create such content. LOGO DESIGNER The job of a logo designer is to provide a new and innovative way to express the key points of a company through an image. Logo designers take the information given to them by the client and work, using their own creativity along with marketing strategy to find an appropriate image that their client can use to represent what they are trying to encourage, sell, or what they are. It is not likely that a company will specialize in logo design or have a position for a designated logo designer. Art directors and graphic designers usually perform logo designs. ILLUSTRATOR Illustrators conceptualize and create illustrations that represent an idea or a story through two-dimensional or three-dimensional images. Illustrators may do drawings for printed materials such as books, magazines, and other publications, or for commercial products such as textiles, packaging, wrapping paper, greeting cards, calendars, stationery, and more. Illustrators use many different media, from pencil and paint to digital formatting, to prepare and create their illustrations. An illustrator consults with clients in order to determine what illustrations will best meet the story they are trying to tell, or what message they are trying to communicate. Illustrating may be a secondary skill requirement of graphic design or a specialty skill of a freelance artist, usually known for a unique style of illustrating. Illustration may be published separately as in fine art. However, illustrations are usually inserted into page layouts for communication design in the context of graphic design professions. VISUAL IMAGE DEVELOPER Similar to illustration are other methods of developing images such as photography, 3D modeling, and image editing. Creative professionals in these positions are not usually called illustrators, but are utilized the same way. Photographers are likely to freelance. 3D modelers are likely to be employed for long-term projects. Image editing is usually a secondary skill to either of the above, but may also be a specialty to aid web development, software development, or multimedia development in a job title known as multimedia specialist. Although these skills may require technical knowledge, graphic design skills may be applied as well. MULTIMEDIA DEVELOPER Multimedia developers may come from a graphic design or illustration background and apply those talents to motion, sound, or interactivity. Motion designers are graphic designers for motion. Animators are illustrators for motion. Videographers are photographers for motion. Multimedia developers may also image edit, sound edit, program, or compose multimedia just as multimedia specialists. CONTENT DEVELOPER Content developer is a generic term used for describing illustrators, visual image developers, and multimedia developers in software and web development. The term has a broader scope that includes non-graphical content as well. A generic name for content that is used in a digital composition are digital assets. VISUAL JOURNALIST Visual Journalists, also known as Info-graphic Artists create information graphics or Info-graphics; visual representations of information, data or knowledge. These graphics are used anywhere where information needs to be explained quickly or simply, such as in signs, maps, journalism, technical writing, and education. They are also used extensively as tools by computer scientists, mathematicians, and statisticians to ease the process of developing and communicating conceptual information. They are applied in all aspects of scientific visualization. LAYOUT ARTIST A layout artist deals with the structure and layout of images
  • 4. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 4 and text in a pleasing format. This can include magazine work, brochures, flyers, books, CD booklets, posters, and similar formats. For magazines and similar productions, color, typeface, text formatting, graphic layout and more must be considered. Is the chosen typeface good for long term reading, or will the eyes get tired? Does that title typeface fit the feel of the rest of the article? Are the photos arranged in such a way that is pleasing to the eye, and directs the reader in the right flow or direction? These are just some of the questions that layout artists must ask themselves. Page layouts are usually done by art directors, graphic designers, production artists or a combination of those positions. Entry level layout work is often known as paste up art. Entry level layout graphic designers are often known as production artists. In an in-house art department, layout artists are sometimes known as DTP artists or DTP associates. INTERFACE DESIGNER Interface designers are graphical user interface (GUI) layout artists. They are employed by multimedia, software, and web development companies. Because graphical control elements are interactive, interface design often overlaps interaction design. Because interfaces are not usually composed as single computer files, interface design may require technical understanding, including graphical integration with code. Because interfaces may require hundreds of assets, knowledge of how to automate graphic production may be required. An interface designer may hold the job title of web designer in a web development company. WEB DESIGNER A web designer’s work could be viewed by thousands of people every day. Web designers create the pages, layout, and graphics for web pages, and play a key role in the development of a website. Web designers have the task of creating the look and feel of a website by choosing the style, and by designing attractive graphics, images, and other visual elements, and adapting them for the website’s pages. Web designers also design and develop the navigation tools of a site. Web designers may make decisions regarding what content is included on a web page, where things are placed, and how the aesthetic and continuity is maintained from one screen to the next. All of this involves skill and training in computer graphics, graphic design, and in the latest in computer and web technology. Depending on the scope of the project, web design may involve collaboration between software engineers and graphic designers. The graphic design of a website may be as simple as a page layout sketch or handling just the graphics in an HTML editor, while the advance coding is done separately by programmers. In other cases, graphic designers may be challenged to become both graphic designer and programmer in the process of web design in positions often known as web masters. PACKAGE DESIGNER A package designer or packaging technician may utilize technical skills aside from graphic design. Knowledge of cuts, crease, folding, nature and behavior of the packaging material such as paper, corrugated sheet, synthetic or other type of materials may also be required. A customer may see the top/outside of a package at first, but may also be drawn to other package design features. A packaging design may require 3D layout skills in addition to visual communication to consider how well a design works at multiple angles. CAD software applications specifically for packaging design may be utilized.
  • 5. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 5 10 Types of Thinking You’ll Find in a Digital Agency AUTHOR: Brian Chiger April 29th, 2010 http://anidea.com/etc/ten-types-of-thinking-youll- find-in-a-digital-agency/ What do your ideas look like? The next time you have an idea, grab a piece of paper and sketch it out. Now take a look. How did you translate it from your brain to the page? Did you write a paragraph? Draw a picture? Make a diagram? Now ask a coworker to sketch the same idea – chances are, their page will look very different from yours. There are many different kinds of thinkers. More often than not, we wind up working with people who understand the world in vastly different ways from ourselves. It’s what we mean when we say, “great ideas can come from anywhere.” Sometimes, what’s obvious in one mode of thinking is remarkably complex in another. By putting different kinds of thinkers on a problem, we can compose a greater range of creative solutions. I’ve compiled a list of the ten most prevalent types of thinking you’re likely to encounter in a digital agency. I don’t mean to say that every individual falls into one category or another. Most people can think across several modes, depending on the situation, but everyone tends to have a few styles they’re most comfortable in… no one is equally adept at them all. Great agencies build diverse teams that can approach a problem from several angles. It’s good to take note of the different kinds of thinkers around you. Pay attention to how your coworkers diagram their thoughts and keep it in mind when assigning tasks to teams of individuals. Instead of pushing like-minded individuals together (i.e. a brainstorm of programmers) try deliberately forming differently minded teams. Interesting things happen when you pair two or three very different types of minds together. Sometimes, all greatness needs is a little perspective. Without further ado, the ten types of thinking you’re likely to encounter at a digital agency. 1. Storytellers Storytellers like to think in narratives. Ideas are usually linear and have distinct beginnings, middles and ends. Most traditional creative copywriters tend to think this way, excellent for narrative media like TV but can be a bit of a struggle in less narrative-based digital media. 2. Visually Minded Visual thinkers are adept at conveying a larger idea through carefully chosen visuals. It’s no surprise they make great art directors and designers. 3. System Oriented System thinkers fuss over the relationships between things. Instead of developing a big narrative, they try to map out and understand how all the moving parts fit together. They love flowcharts and diagrams. This type of thinking is readily apparent in the platform strategies of digital brands like Apple, Adobe and Google. The true value of each company is predicated not just on their individual products, but how all their products work together seamlessly. Planning and understanding that connection is where system thinker’s shine.
  • 6. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 6 10 Types of Thinking You’ll Find in a Digital Agency 4. Associative Associative thinkers look at the patterns between things. They have a tendency to express themselves through metaphor and proxy. They often lay out ideas in a chaotic fashion and are extremely prone to digressions. 5. Logical Logical thinkers break problems down into a series of choices. They focus heavily on the structure of decision-making, often establishing rubrics, filters and other tools that can not only institutionalize knowledge, but be used to teach computers how to automate tasks. Not only are they great programmers, but they also make some mean spreadsheets. 6. Organisers Have you ever met someone who had a knack for simplifying complex lists into simple categories? They probably fall here. Organizers are excellent and grouping and bucketing ideas, personnel, files… you name it. They have a habit of breaking things down by function, which makes them excellent programmers, but also excellent project and account managers as well. They tend to have the most amazing file cabinets and binders, which make me unspeakably jealous. 7. Architects This mode of thinking is very similar to that of the organizers, but instead of grouping by function, they arrange in terms of hierarchy. Traditionally, this is called Information Architecture and produces the kind of tree layout shown above. 8. Intuitives Like a sculptor, intuitives often start with a rough idea of what they’re trying to create. As they gradually mould their creation, it begins to take form, often in unexpected (and wonderful) ways. They know they’re done when it “feels right.” They are known to cause panic attacks in more structured thinkers who prefer to have a concrete sense of where they’re going. 9. Leaders Leaders are goal-oriented individuals. They lay out the objectives and the timeline and lead the troops into the breach. They may not have charted a course, but they have a clear-eyed understanding of where the team is now and where it needs to go. In films, montage-time helps bridge the gap between the inspirational speech and ultimate success. In the real world, they rely on the dedication of their team to get to the finish. 10. Visionaries Similar to leaders, but far less grounded, visionaries imagine how things could be without regard for feasibility. Often, their ideas inspire more grounded thinkers to take bold, innovative steps.
  • 7. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 7 Differentiating Roles People Assume in Groups Groups are social systems that evolve informally through commonalities or formally through organizational goals. Groups may accomplish a number of different types of tasks. When the group’s performance is dependent on the sum of the individuals’ performance, the group can become a team. Successful teams exhibit open communication, clear mutual goals and member responsibilities, acceptance of diversity, ability to handle conflict constructively, trust, and commitment. To facilitate team development, its members assume a combination of task (functional) and/or nurturing (socio-emotional) roles. Task roles keep the group focused on the purpose of the group, while nurturing roles assist the growth and maintenance of the group. Note that all participants in a group or team meeting/activity have roles in its success; it is not the responsibility of the leader only. Task, nurturing, and dysfunctional roles as described by Bales (1958) are summarized below: TASK ROLES Initiator-contributor Redefines problems and offers solutions, clarifies objectives, suggests agenda items, and maintains time limits. Information seeker Pursues descriptive bases for the group’s work Information giver Expands information given by sharing experiences and making inferences Opinion seeker Explores viewpoints that clarify or reflect the values of other members’ suggestions Opinion giver Conveys to group what their pertinent values should be Elaborator Predicts outcomes, provides illustrations, or expands suggestions, clarifying how they could work Coordinator Links ideas or suggestions offered by others Orienter Summarizes the group’s discussions and actions Evaluator-critic Appraises the quality and quantity of the group’s accomplishments against set standards Energizer Motivates the group to qualitatively and quantitatively accomplish its goals Procedural technician Supports group activity by arranging the environment (e.g., scheduling meeting room) and providing necessary tools (e.g., ordering audiovisual equipment) Recorder Documents the group’s actions and achievements NURTURING ROLES Encourager Compliments members for their opinions and contributions to the group Harmonizer Relieves tension and conflict Compromiser Deemphasizes own position to maintain group harmony Gatekeeper Encourages all group members to communicate and participate Group observer Takes notes of group process and dynamics and informs group of them Follower Passively attends meetings, listens to discussion, and accepts group’s decisions DYSFUNCTIONAL ROLES Aggressor Attacks and criticizes others in an attempt to meet own needs Blocker Inhibits group progress by being resistant, negative, or disagreeable Dominator Attempts to usurp leadership of the group Help seeker Solicits sympathy from the group through expressions of insecurity, confusion, and ineptness Monopolizer Dominates the conversation, prohibiting others from speaking Playboy/ playgirl Belittles seriousness of group work and is nonchalant; plays around, jokes, makes irrelevant and silly comments Recognition seeker Draws attention to self through boasts and acting-out behaviors Self-confessor Uses group for expression of personal feeling Special-interest pleader Presents and supports issues relevant to a particular group Zipper-mouth Does not accept or participate in group process; may sulk http://wps.prenhall.com/chet_sullivan_effective_6/21/5491/1405868.cw/content/index.html
  • 8. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 8
  • 9. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 9 The 6 Types of Thinkers to Seek for Your Team Katya Andresen | Oct 20 2013 CEO at Cricket Media/ePals https://www.linkedin.com/pulse/ article/20131020181102-6200057-6-types-of-thinkers- to-seek-for-your-team For me, one of the worst feelings to have at the office is cerebral loneliness. I need the companionship of strong thinkers to spark my own mind. Brilliant ideas are rarely born in isolation, and successful projects stem from a strong, collective team. In other words, to do great work, you must surround yourself with great people. It’s an interesting exercise to define what this means for the type of thinkers you want on your team. I find that my best work comes from interaction with people who think differently than I do - and differently from each other. A diversity of mental profiles yields the richest results. Here are six types I always seek. (Sometimes one person can bridge several different modes of this thinking, so six types doesn’t always mean six people.) What would you add? 1. THE DREAMER: This person never ceases imagining what’s not, what’s next and what’s possible. They think big and hopefully, stretching the bounds of what is considered achievable. They never stop asking, “what if?’ and supply your team with an electric and optimistic creative energy. 2. THE DEBATER: Debaters question your assumptions, call out your leap of faith logic and point out the flaws in the plan. They see problems long before others, and they keep everyone grounded and prepared. Their questioning nature forces you to strengthen the rigor of your arguments. 3. THE DISRUPTOR: The disruptor challenges the status quo and breaks others out of their mental ruts and insular perspective by bringing fresh and far-ranging perspective. My favorite disruptors are intellectually curious, lateral thinkers who are first to spot latent competitors and untapped opportunities in the market. 4. THE DRIVER: Drivers are natural leaders, bringing a crusading, concentrated vision to all work and supplying forward momentum when everyone else is losing steam or motivation. They are positively relentless in pursuing an idea, galvanizing political support for it and keeping it on track. They can be fantastic advocates for the customer, keeping the team focused on the problem you’re here to solve. 5. THE DETAILER: This type digs into every facet of a project. Detailers focus on practicalities and save everyone else from silly mistakes and fatal design flaws because they think through all the angles and implications. They identify what’s missing in even the best-laid plans and can diagnose the precise point when something could break or be improved. 6. THE DOER: The doer is the wonderfully resourceful team member who gets stuff done, no matter what. Doers roll up their sleeves and find the solution. They are great colleagues to those who devise the grand strategy because they get it delivered on time, all the time.
  • 10. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 10
  • 11. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 11 The Harvard Business Review published a really fascinating article by Tim Brown, CEO of IDEO on Design Thinking. Brown describes the personality of a Design Thinker, and it is a very coherent joining of creativity and emotional intelligence. Here are Brown’s characteristics to look for: A Design Thinkers Personality Profile. Empathy. They can imagine the world from multiple perspectives— those of colleagues, clients, end users, and customers (current and prospective). By taking a “people first” approach, design thinkers can imagine solutions that are inherently desirable and meet explicit or latent needs. Great design thinkers observe the world in minute detail. They notice things that others do not and use their insights to inspire innovation. Integrative thinking. They not only rely on analytical processes (those that produce either/or choices) but also exhibit the ability to see all of the salient—and sometimes contradictory— aspects of a confounding problem and create novel solutions that go beyond and dramatically improve on existing alternatives. Optimism. They assume that no matter how challenging the constraints of a given problem, at least one potential solution is better than the existing alternatives. Experimentalism. Significant innovations don’t come from incremental tweaks. Design thinkers pose questions and explore constraints in creative ways that proceed in entirely new directions. Collaboration. The increasing complexity of products, services, and experiences has replaced the myth of the lone creative genius with the reality of the enthusiastic interdisciplinary collaborator. The best design thinkers don’t simply work alongside other disciplines; many of them have significant experience in more than one. At IDEO we employ people who are engineers and marketers, anthropologists and industrial designers, architects and psychologists. Read the full article: PDF located in the Resources Tab.
  • 12. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 12 When you can’t do it all! Commission a copywriter, proof reader photographer, illustrator, web developer etc. Many clients expect miracles from their Graphic Designers. They expect you to be able to give them the ‘world’. Often clients may expect you to also be a copywriter, proofreader, photographer, illustrator and/or web developer as well as performing all you other brilliant graphic design focused tasks. Well, if the scope of the job extends beyond the scope of your expertise, it’s OK to suggest the use of a specialist copywriter, proofreader, photographer, illustrator and/ or web developer. It is common for freelance graphic designers and design studios to outsource certain work to other industry specialists. The following pages outlines some of the related issues with commissioning work and the related Copyright rules and some tips to make the process and experience go smoothly. WHERE TO START? Are you looking for realistic figures or cartoons? Are you looking for children’s book illustrations. Maybe you need a product range photographed or a model draped in new fashion goods. Do you need a 50 page booklet proofread or the copy for a website written based on the 50 page booklet? Think about what your project requires specifically and the style you are after. DO YOU HAVE A BUDGET? Always set you project before sourcing quotes and be clear with your contractor what you are after. COPYRIGHT. Copyright always remains with the original creator of the work, as does ownership of the original finished artwork(s). If you or your client wish to own the copyright, make sure you tell the contractor before any work commences to best handle the negotiations. WHERE TO SOURCE YOUR CREATIVE SPECIALIST? Sourcing a copywriter, proofreader, photographer, illustrator and/or web developer can be daunting. How do you know you are going to get a finished product you are happy with in the time-frame you need it. There are several Illustrator and Creative agencies that facilitate the commissioning of artwork. There are also online agencies that host portfolios for the creative talent for you to choose from. Another less structured option is Crowd Sourcing. Crowd-sourcing creative work is an open call to the crowd for novel and useful solutions. Crowd-sourcing may be appropriate when experts are in scarce supply, multiple diverse ideas and/or contextual insights are needed or there is a tight budget. How crowd-sourcing works; 1.You post a brief describing your project, and translate your vision into a short guideline for designers. 2. Creatives around the world send you their design ideas. Enjoy browsing the many creative solutions sent right to your email inbox. 3. Select your favourite solutions and give feedback to revise the design. It is low risk, with lots of choice. 4. Choose the best outcome, pay and download the files.
  • 13. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 13 Want to commission an Illustrator? From Illustrators Australia http://www.illustratorsaustralia.com/tips_for_commissioning_an_illustrator Illustrators Australia encourages clients and members alike to follow a broad set of guidelines when commencing a new project using illustration. These guidelines intend to produce a mutually beneficial outcome for both parties, and ensure that everyone has a basic understanding of Standard Industry Practice. For example, a lot of clients new to the industry do not realise that commissioning an illustration does not automatically mean they own the artwork, and that the illustration cannot be used for any other purpose other than what was agreed upon with the illustrator. Copyright / ownership always remains with the illustrator unless you have specific permission from the illustrator in writing (such as a contract) for buying the copyright in full and have provided agreed payment for such. Most illustrators would be reluctant to sign over their full copyright, but may offer licensing instead. For first time authors seeking to approach a publisher, please note that it is NOT a requirement for you to find an illustrator, or commission one, for your manuscript proposal – most publishers prefer to source the illustrator themselves and will enter into their own contractual agreements with them. For authors who wish to self publish, it would be wise to develop a budget and business plan before approaching an illustrator. Illustrators get many proposals for “no budget” spec work, and most will not be interested, or able, to work in lieu of future earnings unless you have credible credentials. There is also a tendency for many of the smaller publishers to expect illustrators to work for free with the promise of “exposure” for their work. Illustrators Australia does not endorse or encourage this practice. Illustrators’ work as individuals in most cases and they will set their own Pricing/Quotes and Contracts, you should discuss the topics below for your project and you should always use a contract wherever possible, illustrators will usually have one of their own or you may have one, and both parties must discuss and agree upon one. This should cover most of the topics mentioned here. SO WHERE DO YOU START? Look through the portfolios on the IA website for styles you require (you can contact the illustrator directly, though in some cases they may refer you to their agent). Things that should be discussed with the illustrator at the beginning of your project are: Timeline/Deadline - Are they available in this time-frame Style - It’s very important that you select the right illustrator for the right job. Before you pick up the phone take some time to look at few illustrators portfolios and take note of their style. Do they use realistic figures or cartoon-like figures? Do they incorporate painterly texture or flat digital images? Do they lean towards bright vibrant colours or do they only have subdued colours in their samples? Do they do come with conceptual ideas or does their area of expertise lie with rendering someone else’s idea. Have a think about what your brief requires in these terms and take them into consideration when you’re selecting your illustrator. Hiring an illustrator who has a particular style and trying to make them work in another form is a good way to get off to a bad start. Always point out particular samples in the illustrators portfolio that might be relevant to your job. This will be very helpful to your illustrator when the job begins. Specifications - print size, print run, color, etc Do you have a Budget? Always ask for a quote but if you have a budget set in concrete you may want to let the illustrator know this first. Usage - Is it for one use or multiple i.e. Where will the finished illustration/s end
  • 14. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 14 up? On a website, a poster, brochure, greeting card, book cover or all of these? Illustrators may work out their fees per usage. Area of use - Australia only, globally, Europe etc Cancellation/Kill fees - If a client cancels a work in progress or rejects a finished artwork for reasons unrelated to the artist’s performance, the artist has a right to compensation. The amount is based on the stage at which the project is canceled. To be determined at contract stage. Period of Use - How long do you want to use the illustration? Illustrators can offer different licenses for use, e.g. 12 months, 2 years Licensing – the illustrator may license the work to you for a period of time and purpose for a fee (the ownership remains with the illustrator), it is a legally bound agreement, once expired the rights revert back to the illustrator and they may re-license for further use should they wish to. • Exclusive - Is exclusive to you (one party) to use the illustration for the ways set out in the original agreement (the copyright/ownership still remains with the illustrator • Non exclusive - The illustrator can license out to others as well as you plus use the image themselves (the copyright/ownership still remains with the illustrator) Reviewing sketches - Depending on how the artist works, it is usually best to ask for rough sketches to begin with, to ensure that the assignment progresses to your requirements. It is a good idea to discuss how many rounds of sketches are included in the quote before you begin – most illustrators are happy to provide one or two alterations, but it is reasonable that the illustrator will charge extra fees for changes (in some cases) if it is beyond the original brief. Make sure you have left enough time for the illustrator to make any changes well before your deadline. Try not to ask for an unrealistic deadline, you will not have sufficient time to review the progression of roughs before the finished work is begun The original finished artwork always belongs to the illustrator! A WORD ON COPYRIGHT Copyright and Moral rights lasts for 70 years after the death of the illustrator/ artist. Note: Moral rights are personal rights relating to the illustrators reputation, they cannot be sold, these rights include: • The right to be identified as the author (right of attribution) • The right not to have the work falsely identified as someone else’s (right against false attribution) • The right not to have the work used in a derogatory way that is detrimental the reputation of author (right of integrity) For more info on Copyright you can also check out the following links: www.ag.gov.au/www/agd/agd.nsf/Page/Copyright www.copyright.org.au
  • 15. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 15 Sourcing Photography for Graphic Design Nat Coalson - http://www.graphicdesign.com/ article/sourcing-photography-for-graphic-design/ Finding good photographic imagery to use in your designs for print, web and video projects is one of the most common and important tasks for graphic designers and art directors. It can also be challenging and sometimes frustrating. There are several things to consider when you’re sourcing photography, including where to get the photos, image file quality and specifications, licensing and usage terms, and cost. Starting out, you have two basic options: buy pre-existing images (referred to as “stock” photography) or hire a photographer to shoot custom work just for you. In this article we’ll look at both scenarios. ONLINE STOCK SOURCES Using the Web is by far the most common way to find and purchase photography. When you’re looking for the perfect image for your new design, start with the online stock agencies. Even if you later decide to contract a photographer to shoot assignment work (discussed below), reviewing a wide selection of images can really get your creative juices flowing. With this in mind, I recommend that you don’t skimp on the time you spend doing photo research for a project. Knowing all your options is key to channeling your creative energy in the right direction. When looking for photos online, you have a couple of choices. First are the stock agencies, who contract with photographers to market and license their images for a commission. Usually, photos you find with most agencies are exclusive, meaning they aren’t available from other sources. A Google search for the phrase “stock photography” yields over 312 million results. So where should you start? When looking for stock sites, start with the big ones. Getty Images and Corbis are two of the largest stock agencies offering high quality images you can license and download immediately, but they’re not the least expensive options. Smaller stock agencies like Trunk and Glasshouse can have very unique images and may offer higher quality than the larger agencies but also come with higher prices. On the other end of the spectrum, iStockphoto has one of the largest libraries of microstock (low cost) photography on the Web, and with its powerful search capabilities, finding lots of affordable images is very easy. Thinkstock aggregates content from multiple stock agencies including Getty, Jupiter Images and iStockphoto. TIP: Searching and Lightboxes – All good stock sites provide powerful search capabilities to help you find images quickly. Another very useful feature is that you can save images to a “lightbox” (a place to store your favorites). Make lightboxes for different clients, projects and subject matter. You can then purchase and download the final files directly from the lightboxes. PHOTO SHARING SITES Your next options for sourcing photos online are photo sharing/photo hosting sites like Flickr and Photobucket. These sites are user-driven — all the photos have been uploaded by members of the site. If you find an image you want to use on one of these sites, you need to contact the photographer and negotiate directly. This can often work to your advantage, as most photographers welcome the opportunity to be paid anything for the use of their images. Photoshelter offers a unique, hybrid model that offers both stock agency services and photo hosting for photographers. When you perform a search on Photoshelter, the results come from all the photographer’s galleries who have publicly searchable images. One of the best features of Photoshelter is the e-commerce pricing engine, based on the widely-used fotoQuote software. The galleries on my web site NatCoalson.com are powered by Photoshelter. TIP: Ask your colleagues for suggestions! Don’t try to re-invent the wheel: you can benefit from the collective knowledge of your peers. Actively participate in design forums and blogs, and when it’s time for you to find some new images, ask for suggestions. You’ll save loads of time by first checking out what other people have found to be successful. HIRING A PHOTOGRAPHER If you can’t find stock to meet your needs, you can hire a photographer to produce the images for you. Local search pages can be a good place to start, but again, your best bet is to ask for referrals and references from your friends and business associates. You shouldn’t do business with people you can’t trust, and that goes for photographers, too, especially since many “professional” photographers simply bought their first DSLR and hung out their shingle. For obvious reasons you should avoid working with a photographer who lacks experience and credentials. Negotiate with photographers using the same methods and ethics you follow for your contract design work. Always make sure the scope of work is clearly defined, the timetable and deadlines agreed upon and the costs and payment terms thoroughly understood. And make sure everything is in writing! Don’t take any shortcuts evaluating proposals and putting together an agreement with your photographer. TIP: Photography trade organizations
  • 16. VIRTU DESIGN INSTITUTE: ADVANCED GRAPHIC DESIGN STUDIO - VDIS10022 16 are great for finding reliable, professional photographers. Check the Web sites for the Professional Photographers of America (PPA) and the American Society of Media Photographers (ASMP) for directories of well-respected professional photographers. DIY? NOT Some graphic designers choose to shoot their own photography for their designs, but this is rarely an ideal solution unless you’re a skilled and experienced photographer. It’s like a typical business owner deciding they can build their own Web site, or design their own logo! Just as you want your customers to leave the professional graphic design to you, so should you leave the photography to a professional. FILE SPECIFICATIONS AND QUALITY All image files are not created equal. You’ll find a vast range of quality coming from stock agencies, photo hosting services and even working photographers. It’s outside the scope of this article — and I will cover it in a future post — but you really need to brush up on your technical knowledge of image file formats and quality considerations. Here are the main points when evaluating image files: File format: most often you’ll be dealing with TIFF and/or JPEG. In all cases, if you have the choice, get a TIFF file, which is either uncompressed or compressed with no loss of quality. If JPEG is your only option, try to ensure that the file was saved at the highest quality level. Resolution: one of the most misunderstood aspects of digital imaging, resolution quite simply refers to the number of pixels contained in the image. A high-resolution file has lots of detail; a low-res file has comparatively less detail. If you need to reproduce the image as large sizes or in very high quality, make sure to get the largest file available. You can always downsample (reduce resolution) if you need to, but there are significant limitations on how much you can enlarge a low-resolution file. Noise, blemishes and other artifacts: low quality imagery (especially cheap microstock) can be plagued with a host of technical defects. Digital noise manifests itself as grainy speckles or colored blobs in a photo. Lots of photos made with digital SLRs have dust spots. Cleaning up lousy photos can waste your time and eat into your profits. Try to purchase images that are clean, spot-free and processed to professional standards. This is only the tip of the iceberg when it comes to image quality; stay tuned to this site for lots more information on digital imaging and file specifications. Also, there’s a great online resource for current best practices in digital photography/imaging and preparation of electronic files at DPbestflow. LICENSING OPTIONS When you’re ready to purchase stock images, or when establishing specifications for commissioned photography, you need to thoroughly understand and agree to the specifics of the licensing terms. When a photographer makes a photograph, under U.S. law they own the copyright to that photo automatically and immediately. A photo (or any other creative work) does not have to be registered with the copyright office to be under copyright! Some photographs and other visual media are in the Public Domain, which means that anyone can freely use them, but this is not the case with stock or assignment photography. You should always assume that the photographer retains all copyrights to the images, unless those rights have been specifically and legally transferred to another entity. In order for you to use someone else’s photo in your graphic designs, you must license the rights. Image licensing comes in many flavors, but for graphic designers using stock and commissioned photography, there are two main types of licenses: Rights-managed: this type of license authorizes the buyer to use the imagery at a specific size, for a specific purpose, in a specific market and for a specific period of time. It is the most expensive kind of licensing, but the highest quality photographs are almost always offered under a rights-managed license. Royalty-free: with this kind of license, once you’ve paid the fee you can use the photo however you like, as many times as you want. TIP: Be sure you know the type of license you have purchased and never go beyond that agreement — it’s a recipe for a lawsuit. And NEVER use someone else’s photograph or other artwork without explicit permission! COST The cost of licensing photography and fees for commissioned work can vary dramatically and is based on a wide range of variables. Microstock licensing can be $1 or less, while a rights-managed license for a high-visibility reproduction can run several thousand dollars. But on average, a range of $50 to several hundred dollars is probably reasonable for good quality imagery. Custom-commissioned work will be based on the photographer’s day rate, plus expenses, and applicable licensing fees for the final deliverables. Make sure to budget for licensing or photographer’s fees when preparing project proposals and client estimates! ONE PROJECT AT A TIME Finding and acquiring the rights to eye-catching, high-quality photography can be time consuming and challenging, especially for graphic designers doing work on projects with unique requirements. For each project that needs photography, spend some time researching the available options online, and if you don’t find the images you need, consider hiring a professional photographer. The care you take in sourcing photography for your designs will go a long way toward the success of the project. In future articles we’ll look in-depth at all aspects related to finding and using photography in your graphic design.