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2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 1
UX in the Jungle
林德政 / DJ (Der-Jeng) Lin
《UX in the Jungle》 Designer
22019/5/17
敏捷開發大冒險
About Me
2019/5/17 3
https://www.linkedin.com/in/derjenglin/
1997
2003
2007
1995
Software
Development
Project
Management
UX Design &
Research
Product
Management
林德政
Der-Jeng Lin
Sr. Project Managerin
Trend MicroInc.
Agile Practitioner and
UX Evangelist
Special Thanks to…
2019/5/17 4
What is UX
(User eXperience)?
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 5
Know It Try It Use it Love It
Product / ServiceUsers
Everything
the users experience!
What is “UX in the Jungle” ?
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 6
An entertaining Serious Game published by Trend Education Foundation
Rundown
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 7
13:00 – 13:20 The UX in Agile Development
13:20 – 14:45 Understanding the Processes
14:45 – 15:00 Break
15:00 – 15:30 Group Discussion: Are We Agile?
15:30 – 16:40 Adventure in Agile Development
16:40 – 17:00 Wrap-up
Workshop Objectives
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 8
• Complete Product Development Life Cycle
• Different UX Job Functions
• Importance of Team Collaboration
Experience the…
within hours! (Instead of Years or Months!)
• Everyday Obstacles in Real Situations
The UX in
Agile Development
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 92019/5/17
The UX Design Hierarchy
2017/11/1 Copyright © 2017. DJ (Der-Jeng) Lin. All rights reserved. 10
Creativity
Proficiency
Usability
Reliability
Functionality
Desirability
Do your target users
want this?
The UX in Agile Development
2017/11/1 Copyright © 2017. DJ (Der-Jeng) Lin. All rights reserved. 11
Desirability
Do your target users
want this?
Feasibility
Technically,
can we make it?
Viability
Is it a sustainable
business?
This!
Understanding the
Processes
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 122019/5/17
Background
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 13
The mobile games market is growing
rapidly, with revenues exceeding many
analysts' expectations. Two software
companies don't want to lose out and
decide to spin off small business units
to penetrate this rising market.
But your CEO is not patient…
As members of the UX design teams for
these two spin-offs, your goal is to
make as much money as possible by
delivering the best possible mobile
game apps for your target audience.
Team Objective
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 14
The end of September
+
or
The first team
launches its 4th Game
x 4 x 4
Before…Earn the Most Revenue
3 Boards
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 15
2 : Development
Board for the
Bear Team
3 : Development
Board for the
Deer Team
1 : JungleBoard
for both teams
The Jungle World
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 16
1 : Officearea for
the BEARTeam
3 : Shared
Market area
2 : Officearea for
the Deer Team
Find Your Role Pieces
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 17
Screen
If the User card is…
facing down, flip it faceup
How Things Change
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 18
Specify a Region
Specify an Office
Location facing down, keep it facedown
and draw an Obstacle card!
facing up, discard and
replace it with a new one
facing up, flip it facedown
If the Stakeholder card is…
Users’ Gaming Preferences
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 19
Showing 5 groups of users
with identical gaming
preference
Showing 2 groups of users
with different gaming
preference
1 : Inactive Users
(facedown)
2 : Active Users
(faceup)
Stakeholders and Their Influence
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 20
Prevent your team from
playing specific Design cards
Prevent your team from
drawing Development Tokens
1 : Happy Stakeholder
(faceup)
2 : UnhappyStakeholders
(facedown)
First Working Day
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 21
1 : JungleCalendar Flip the Jungle Calendar
to March
Definition of Done
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 22
Design
The following 3 Design Cards are
placed in the specified sequence.
Development
Any 3 Development Tokens,
either Brown or Red, are ready.
Endorsement
Disclose endorsed Games
and Development Tokens
Promotion
Flip User cards for
Promotion (Optional)
Sales
Sum up revenue and
deduct profit loss / costs
Market Update
Remove 3 User cards
with the most revenue
Order of Play
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 23
UX Skills Boost Development
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 24
Once per turn, you may manage
1 UnhappyStakeholder anywhere
for 1 action
Once per turn, you may place
1 additional Interaction Designor
VisualDesign card
without using up an Action
Examine 1 additional User card
each time you conduct User
Research
Group Discussion
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 252019/5/17
Retrospective
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 26
• 事證
• 觀察察
• 感受
• 判斷覺
• 理解
• 啟發清
Group Discussion
•兩隊各發行了幾款產品?
•有開發完卻來不及發行的產品嗎?
發大財了嗎?
•該事件/決策如何發生?
•造成什麼影響?
關鍵事件(或決策)?
•因應變化的對策符合敏捷精神嗎?因應變化的對策?
•你們會怎麼做?如果可以重來?
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 27
Myth #1
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 28
敏捷 = 發大財
有更大的機會發財
Myth #2
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 29
敏捷 = 不做計畫
彈性計畫 + 鐵的紀律
Myth #3
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 30
敏捷 = 追求效率
最大化團隊的成效
“To finish first,
first you have to finish.”
31
The most known text in Formula 1
Photo By Mark McArdle - originally posted to Flickr as Lap 1, Turn 1, CC BY-SA 2.0, https://commons.wikimedia.org/w/index.php?curid=4197777
Deliver Working Products
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 32
Creativity
Proficiency
Usability
Reliability
Functionality
This
Not this
Desirability
Be Adaptive to Changes
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 33
Source: http://www.expressiveproductdesign.com/minimal-viable-product-mvp/
Predictive
Adaptive
To build a “Dream Car”…
Work as a Team
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 34
TeamGroup
• One leader
• Discuss, Decide, and Delegate
• Accomplish individual tasks
• More than one leader
• Discuss, Decide, and Do
• Accomplish team goals
Adventure
in Agile Development
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 352019/5/17
Kickoff Project
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 36
1 : JungleCalendar Flip Jungle Calendar to
January
New UXers in the Expansion Pack
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 37
Draw 1 additional token
each time you draw
Development Tokens
At Product Launch, any
member of your team can
flip 1 additional Usercard
for each new Game
launched without incurring
any promotion costs.
+ x 1
In your turn, you may flip
1 InactiveUsercard in the
Market without incurring any
promotion costs
for 1 Action
New Stakeholders
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 38
In your turn, you may replace
1 BadDevelopment Tokenwith
a GoodDevelopment Token
for 1 Action
In your turn, you may convert
(flip) 1 of your opponent’s
HappyStakeholdersinto an
UnhappyStakeholder
for 1 Action
(Cannot convert CEO)
Endorsement
Disclose endorsed Games
and Development Tokens
Promotion
Flip User cards for
Promotion (Optional)
Sales
Sum up revenue and
deduct profit loss / costs
Market Update
Remove 3 User cards
with the most revenue
Your Adventure Begins!
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 39
What Have Your
Learned?
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 40
Retrospective
• 事證
• 觀察察
• 感受
• 判斷覺
• 理解
• 啟發清
• 改變
• 行動醒
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 41
Takeaways
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 42
Deliver Working Products Be Adaptive to Changes Work as a Team
• 敏捷 ≠ 發大財 • 敏捷 ≠ 不做計畫 • 敏捷 ≠ 追求效率
Recommended Books
2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 43
More Information
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 44
Get A Copy of UX in the JungleBecome A Certified Trainer
http://bit.ly/2Q5DwgR https://www.trend.org/Product/Content/28
叢林爭霸
全國大專
學生競賽
Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 45
Thank you for
your participation!
Credit
• Game Designer: DJ (Der-Jeng) Lin
• Visual Designers: Peggy Liu, Cathy Yeh
• Editor: Richard Hsiao
• Producer: Hsin Olive Eu
• Prototype Developers: Mike Chou, Pacha Chen, Melody Chou, Pin Hsu, Aron Danburg, Lesley Chien
• Primary Testers: Hanwen Chang, Joyce Lin, Fiona Wen, Xindy Wang, Jasmine Liou, Wish Lin, Mei Hung
• Special thanks to team members from Trend Micro HIE, BA, and R&D for supporting all the tests!

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UX in the Jungle - Your Adventure in Agile Development

  • 1. 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 1
  • 2. UX in the Jungle 林德政 / DJ (Der-Jeng) Lin 《UX in the Jungle》 Designer 22019/5/17 敏捷開發大冒險
  • 3. About Me 2019/5/17 3 https://www.linkedin.com/in/derjenglin/ 1997 2003 2007 1995 Software Development Project Management UX Design & Research Product Management 林德政 Der-Jeng Lin Sr. Project Managerin Trend MicroInc. Agile Practitioner and UX Evangelist
  • 5. What is UX (User eXperience)? Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 5 Know It Try It Use it Love It Product / ServiceUsers Everything the users experience!
  • 6. What is “UX in the Jungle” ? 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 6 An entertaining Serious Game published by Trend Education Foundation
  • 7. Rundown Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 7 13:00 – 13:20 The UX in Agile Development 13:20 – 14:45 Understanding the Processes 14:45 – 15:00 Break 15:00 – 15:30 Group Discussion: Are We Agile? 15:30 – 16:40 Adventure in Agile Development 16:40 – 17:00 Wrap-up
  • 8. Workshop Objectives Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 8 • Complete Product Development Life Cycle • Different UX Job Functions • Importance of Team Collaboration Experience the… within hours! (Instead of Years or Months!) • Everyday Obstacles in Real Situations
  • 9. The UX in Agile Development Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 92019/5/17
  • 10. The UX Design Hierarchy 2017/11/1 Copyright © 2017. DJ (Der-Jeng) Lin. All rights reserved. 10 Creativity Proficiency Usability Reliability Functionality Desirability Do your target users want this?
  • 11. The UX in Agile Development 2017/11/1 Copyright © 2017. DJ (Der-Jeng) Lin. All rights reserved. 11 Desirability Do your target users want this? Feasibility Technically, can we make it? Viability Is it a sustainable business? This!
  • 12. Understanding the Processes Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 122019/5/17
  • 13. Background Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 13 The mobile games market is growing rapidly, with revenues exceeding many analysts' expectations. Two software companies don't want to lose out and decide to spin off small business units to penetrate this rising market. But your CEO is not patient… As members of the UX design teams for these two spin-offs, your goal is to make as much money as possible by delivering the best possible mobile game apps for your target audience.
  • 14. Team Objective Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 14 The end of September + or The first team launches its 4th Game x 4 x 4 Before…Earn the Most Revenue
  • 15. 3 Boards 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 15 2 : Development Board for the Bear Team 3 : Development Board for the Deer Team 1 : JungleBoard for both teams
  • 16. The Jungle World 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 16 1 : Officearea for the BEARTeam 3 : Shared Market area 2 : Officearea for the Deer Team
  • 17. Find Your Role Pieces Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 17 Screen
  • 18. If the User card is… facing down, flip it faceup How Things Change Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 18 Specify a Region Specify an Office Location facing down, keep it facedown and draw an Obstacle card! facing up, discard and replace it with a new one facing up, flip it facedown If the Stakeholder card is…
  • 19. Users’ Gaming Preferences Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 19 Showing 5 groups of users with identical gaming preference Showing 2 groups of users with different gaming preference 1 : Inactive Users (facedown) 2 : Active Users (faceup)
  • 20. Stakeholders and Their Influence Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 20 Prevent your team from playing specific Design cards Prevent your team from drawing Development Tokens 1 : Happy Stakeholder (faceup) 2 : UnhappyStakeholders (facedown)
  • 21. First Working Day Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 21 1 : JungleCalendar Flip the Jungle Calendar to March
  • 22. Definition of Done Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 22 Design The following 3 Design Cards are placed in the specified sequence. Development Any 3 Development Tokens, either Brown or Red, are ready.
  • 23. Endorsement Disclose endorsed Games and Development Tokens Promotion Flip User cards for Promotion (Optional) Sales Sum up revenue and deduct profit loss / costs Market Update Remove 3 User cards with the most revenue Order of Play Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 23
  • 24. UX Skills Boost Development Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 24 Once per turn, you may manage 1 UnhappyStakeholder anywhere for 1 action Once per turn, you may place 1 additional Interaction Designor VisualDesign card without using up an Action Examine 1 additional User card each time you conduct User Research
  • 25. Group Discussion Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 252019/5/17
  • 26. Retrospective Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 26 • 事證 • 觀察察 • 感受 • 判斷覺 • 理解 • 啟發清
  • 28. Myth #1 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 28 敏捷 = 發大財 有更大的機會發財
  • 29. Myth #2 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 29 敏捷 = 不做計畫 彈性計畫 + 鐵的紀律
  • 30. Myth #3 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 30 敏捷 = 追求效率 最大化團隊的成效
  • 31. “To finish first, first you have to finish.” 31 The most known text in Formula 1 Photo By Mark McArdle - originally posted to Flickr as Lap 1, Turn 1, CC BY-SA 2.0, https://commons.wikimedia.org/w/index.php?curid=4197777
  • 32. Deliver Working Products Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 32 Creativity Proficiency Usability Reliability Functionality This Not this Desirability
  • 33. Be Adaptive to Changes 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 33 Source: http://www.expressiveproductdesign.com/minimal-viable-product-mvp/ Predictive Adaptive To build a “Dream Car”…
  • 34. Work as a Team Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 34 TeamGroup • One leader • Discuss, Decide, and Delegate • Accomplish individual tasks • More than one leader • Discuss, Decide, and Do • Accomplish team goals
  • 35. Adventure in Agile Development Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 352019/5/17
  • 36. Kickoff Project Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 36 1 : JungleCalendar Flip Jungle Calendar to January
  • 37. New UXers in the Expansion Pack Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 37 Draw 1 additional token each time you draw Development Tokens At Product Launch, any member of your team can flip 1 additional Usercard for each new Game launched without incurring any promotion costs. + x 1
  • 38. In your turn, you may flip 1 InactiveUsercard in the Market without incurring any promotion costs for 1 Action New Stakeholders Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 38 In your turn, you may replace 1 BadDevelopment Tokenwith a GoodDevelopment Token for 1 Action In your turn, you may convert (flip) 1 of your opponent’s HappyStakeholdersinto an UnhappyStakeholder for 1 Action (Cannot convert CEO)
  • 39. Endorsement Disclose endorsed Games and Development Tokens Promotion Flip User cards for Promotion (Optional) Sales Sum up revenue and deduct profit loss / costs Market Update Remove 3 User cards with the most revenue Your Adventure Begins! Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 39
  • 40. What Have Your Learned? 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 40
  • 41. Retrospective • 事證 • 觀察察 • 感受 • 判斷覺 • 理解 • 啟發清 • 改變 • 行動醒 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 41
  • 42. Takeaways 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 42 Deliver Working Products Be Adaptive to Changes Work as a Team • 敏捷 ≠ 發大財 • 敏捷 ≠ 不做計畫 • 敏捷 ≠ 追求效率
  • 43. Recommended Books 2019/5/17 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved. 43
  • 44. More Information Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 44 Get A Copy of UX in the JungleBecome A Certified Trainer http://bit.ly/2Q5DwgR https://www.trend.org/Product/Content/28
  • 45. 叢林爭霸 全國大專 學生競賽 Copyright © 2019. DJ (Der-Jeng) Lin. All rights reserved.2019/5/17 45
  • 46. Thank you for your participation! Credit • Game Designer: DJ (Der-Jeng) Lin • Visual Designers: Peggy Liu, Cathy Yeh • Editor: Richard Hsiao • Producer: Hsin Olive Eu • Prototype Developers: Mike Chou, Pacha Chen, Melody Chou, Pin Hsu, Aron Danburg, Lesley Chien • Primary Testers: Hanwen Chang, Joyce Lin, Fiona Wen, Xindy Wang, Jasmine Liou, Wish Lin, Mei Hung • Special thanks to team members from Trend Micro HIE, BA, and R&D for supporting all the tests!