Der-Jeng Lin developed a gamified training toolkit called "UX in the Jungle" over 4 years through an iterative process of conception, design, production, testing, and refinement. The goal was to help participants experience the challenges of being a UX professional through gameplay. Game mechanics simulate obstacles like changing requirements and tight deadlines. Playtesting led to improvements like clarifying goals and streamlining mechanics. The toolkit was successfully used for internal and external workshops at Trend Micro and later commercialized.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start,
applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start,
applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
M365 Virtual Conference: Power Apps MakeoverApril Dunnam
From my "Power Apps Makeover: Basic to Beautiful" Session at the Microsoft 365 Virtual Conference. Learn tips for Performance, UX and Branding in your apps.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start, applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start,
applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
The OP Design Challenges provide an opportunity to put your Octalysis skills into practice. Watching the videos and interacting with other Primers and the OP Team on Slack is a good start,
applying your knowledge will truly take your skills to the next level.
The focus for this challenge will be on implementing existing brainstorming in high fidelity wireframes.
This challenge is based on an Octalysis Group project done for BitDegree, the world’s first blockchain- powered online education platform. Watch their 2017 Launch Video to get an idea about what BitDegree aims to achieve.
Most ‘Massive Open Online Courses’ have a 10-16% completion rate. After the design of the Octalysis Group (by Joris and Sabrina) was implemented, BitDegree now has a 50% completion rate, a 400% increase in course completion in 3 months.
M365 Virtual Conference: Power Apps MakeoverApril Dunnam
From my "Power Apps Makeover: Basic to Beautiful" Session at the Microsoft 365 Virtual Conference. Learn tips for Performance, UX and Branding in your apps.
Designing and Implementing Microsoft 365 Adoption Centre - Microsoft 365 Virt...Chirag Patel
This session focuses on real world scenario with a global organisation who deployed Microsoft 365 with big-bang approach of apps and services, such as SharePoint intranet and team collaboration sites, Planner, Yammer, OneDrive. With no training program provisioned, this session covers how we did it to support change management with champions, training artefacts, guidance and series of webinars to help business users adopt Microsoft 365 and providing a rich content experiences in a Modern SharePoint site!
This is a prospectus of 2019-20 of P.A. Inamdar College of Visual Effects, Design and Art. This prospectus included all information of Courses conducted by PAI College of VEDA.
In the PAI college of VEDA there are different courses available like Diploma, Degree and certificate courses.
College has a B.Sc. Degree course in Animation, diploma courses like International media graphics and animation program, film making course,course in graphic and web designing, diploma in 3D animation, diploma in 3D animation & VFX, Diploma in game designing.
PAI College of VEDA also has different certificate courses like Web designing, graphic designing, digital marketing, digital photography, animation script writing,VFX and autodesk Maya.
To know more about these courses, please visit - https://www.veda-edu.com/
"Gamification: Practical Strategies for Your Courses" (Nov. 21, 2014)Sherry Jones
Nov. 21, 2014 - I was invited by Academic Impressions to present a webinar on Game Design and Gamification Strategies for education.
The live webinar can be obtained from Academic Impressions:
http://www.academicimpressions.com/webcast/gamification-practical-strategies-your-course#Overview
Technology-Driven Development: Using Automation and Development Techniques to...Hiroyuki Ito
This is the report presented at Agile2014 on "Experience Report" track.
「Agile2014」の「Experience Report」トラックで発表したスライドです。
Agile2014
http://agile2014.agilealliance.org/
Track information
http://agile2014.sched.org/event/356d50c44035cafe4c27c33da03c2b80#
Automation and development techniques such as Continuous Integration/Continuous Delivery, TDD (Test-Driven Development) and BDD (Behavior-Driven Development) are useful for not only efficiency but also learning and collaboration.
I explained these practices as "Technology-Driven Development".
CI/CD・TDD・BDD といった自動化技術・技術プラクティスは、業務効率化だけではなく、メンバーの成長およびコラボレーションの促進にも効果があります。
これらのプラクティスを "Technology-Driven Development" と命名・整理した資料になります。
This is the slide deck which we used in our session on " Live events in Microsoft Teams , Yammer and Stream- When to use what " at the Microsoft 365 Virtual Marathon on May 28th , 2020 .
Make a Good Slide Show 1 - Methods of SlideCraftSiddhant Kumar
This is the first of a series of 3 presentations which I plan to release for the purpose of promoting design education. I plan to break down tactics for Effective Communication Design and quick prototyping techniques
Designing and Implementing Microsoft 365 Adoption Centre - Microsoft 365 Virt...Chirag Patel
This session focuses on real world scenario with a global organisation who deployed Microsoft 365 with big-bang approach of apps and services, such as SharePoint intranet and team collaboration sites, Planner, Yammer, OneDrive. With no training program provisioned, this session covers how we did it to support change management with champions, training artefacts, guidance and series of webinars to help business users adopt Microsoft 365 and providing a rich content experiences in a Modern SharePoint site!
This is a prospectus of 2019-20 of P.A. Inamdar College of Visual Effects, Design and Art. This prospectus included all information of Courses conducted by PAI College of VEDA.
In the PAI college of VEDA there are different courses available like Diploma, Degree and certificate courses.
College has a B.Sc. Degree course in Animation, diploma courses like International media graphics and animation program, film making course,course in graphic and web designing, diploma in 3D animation, diploma in 3D animation & VFX, Diploma in game designing.
PAI College of VEDA also has different certificate courses like Web designing, graphic designing, digital marketing, digital photography, animation script writing,VFX and autodesk Maya.
To know more about these courses, please visit - https://www.veda-edu.com/
"Gamification: Practical Strategies for Your Courses" (Nov. 21, 2014)Sherry Jones
Nov. 21, 2014 - I was invited by Academic Impressions to present a webinar on Game Design and Gamification Strategies for education.
The live webinar can be obtained from Academic Impressions:
http://www.academicimpressions.com/webcast/gamification-practical-strategies-your-course#Overview
Technology-Driven Development: Using Automation and Development Techniques to...Hiroyuki Ito
This is the report presented at Agile2014 on "Experience Report" track.
「Agile2014」の「Experience Report」トラックで発表したスライドです。
Agile2014
http://agile2014.agilealliance.org/
Track information
http://agile2014.sched.org/event/356d50c44035cafe4c27c33da03c2b80#
Automation and development techniques such as Continuous Integration/Continuous Delivery, TDD (Test-Driven Development) and BDD (Behavior-Driven Development) are useful for not only efficiency but also learning and collaboration.
I explained these practices as "Technology-Driven Development".
CI/CD・TDD・BDD といった自動化技術・技術プラクティスは、業務効率化だけではなく、メンバーの成長およびコラボレーションの促進にも効果があります。
これらのプラクティスを "Technology-Driven Development" と命名・整理した資料になります。
This is the slide deck which we used in our session on " Live events in Microsoft Teams , Yammer and Stream- When to use what " at the Microsoft 365 Virtual Marathon on May 28th , 2020 .
Make a Good Slide Show 1 - Methods of SlideCraftSiddhant Kumar
This is the first of a series of 3 presentations which I plan to release for the purpose of promoting design education. I plan to break down tactics for Effective Communication Design and quick prototyping techniques
Similar to Designing A Gamified Training Toolkit — My Journey of “UX in the Jungle” Development (20)
This is a simplified version of the slide deck shared in the "Lean Canvas Cafe Workshop" delivered in the Agile Tour Taiwan 2020 Conference (2020 Dec. 13@ Taipei, Taiwan).
"Lean Canvas Cafe" is an educational game designed to show the challenges of running a startup business and teach the elements of Lean Canvas.
=========================
《精實畫布咖啡館》(Lean Canvas Cafe) 工作坊:
台北的咖啡館一家挨著一家,每家的生意看起來都很不錯。喜歡喝咖啡的你打算也找認識多年的朋友合夥開一家咖啡館,但是想開店創業的人可不只你們而已。你能洞悉市場趨勢、掌握顧客需求、制定最佳經營策略,並在激烈的競爭中脫穎而出、成功打造出理想的咖啡館嗎?
是的!開咖啡館也可以很敏捷!
在這個 180 分鐘的工作坊中,參加者將透過講者獨創的桌遊教具 — 精實畫布咖啡館 (Lean Canvas Cafe),以開咖啡館的情境,體驗並瞭解精實畫布中提到的不同企業營運構面,考驗自己在應用精實敏捷精神時的偏好與盲點,並在擬真的創業競賽中脫穎而出。
聽眾收穫:
實際動手演練並深入瞭解精實畫布 (Lean Canvas);
瞭解平衡產品開發、流程改善及提升顧客體驗的重要性;
透過有趣的桌遊教具瞭解自己在產品開發/服務設計/創業過程中的策略運用偏好與盲點;
在分組對抗競賽的工作坊中認識新朋友(並找到志同道合的創業夥伴?!)
體驗活動:
2020/12/19 - https://www.accupass.com/event/2011090634386895186860
2021/01/17 - https://www.accupass.com/event/2011201104371260162243
UX in the Jungle - Your Adventure in Agile DevelopmentDer-Jeng Lin
"UX in the Jungle - Your Adventure in Agile Development" workshop slide deck shared in Agile Summit 2019, Taipei Taiwan.
https://summit.ithome.com.tw/agile/lab.html#0007
2019 敏捷高峰會 "UX in the Jungle - 敏捷開發大冒險" 投影片
UX in the Jungle - My journey of applying agile practices in board game designDer-Jeng Lin
DJ (Der-Jeng) Lin, a project management professional and UX evangelist, shared his journey about how he applied lean and agile practices in board game design at AgileTour Taipei 2017 conference.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
11. Refining the Proposal
2020/3/25 11
Theme
Challenges
Players’ Goal
Mechanics
Accessories
0
2
1
3
4
Help their teams earn most
revenue by delivering products
with the best UX.
As a UXer in a
software company…
Everyday obstacles
in real situations
(dynamic market,
changing requirements, difficult
stakeholders, tight schedule, etc.)
12. User-Centered Game Design
2020/3/25 12
Theme
0
Challenges2
Players’ Goal
1
Mechanics
3
Accessories 4
Help their teams earn most
revenue by delivering products
with the best UX.
As a UXer in a
software company…
Everyday obstacles
in real situations
(dynamic market,
changing requirements, difficult
stakeholders, tight schedule, etc.)
15. The Right Minimum Viable Product
2020/3/25 15
Source: https://twitter.com/jopas/status/515301088660959233
This
Not this
Desirability
Usability
Reliability
Functionality
17. 1 24 324
Conception Design ProductionConception Design Production
1 Week 32424 Iterations
24 Iterations in 3 Months
2020/3/25 17
18. Challenges of Innovation
2020/3/25 18
Desirability
Feasibility Viability
Do your target users
want this?
Technically,
can we make it?
Is it a sustainable
business?
The target!
20. Be Adaptive to Changes
2020/3/25 20
Source: http://www.expressiveproductdesign.com/minimal-viable-product-mvp/
Predictive
Adaptive
To build a “Dream Car”…
21. Plan the Schedule
2020/3/25 21
Kick-off
4/22
May AugustJune JulyApril September
Build
Measure
Learn
24 Iterations
Conference Day
9/7~ 9/9
Mass
Production
22. Survey to Measure and Learn
2020/3/25 22
Desirability
Usability
Reliability
Functionality
• Be able to experience / learn …
1. Complete product development life cycle
2. Different UX Job functions
3. Challenges in real situation
4. Importance of collaboration
• Easy to learn
• Fun & aesthetic
30. Board Game Mechanics
2020/3/25 30
• Acting • Action / Movement
Programming
• Action Point Allowance
System
• Area Control / Area Influence
• Area Enclosure • Area Movement
• Area-Impulse • Auction/Bidding
• Betting/Wagering • Campaign / Battle Card
Driven
• Card Drafting • Chit-Pull System
• Co-operative Play • Commodity Speculation
• Crayon Rail System • Deck / Pool Building
• Dice Rolling • Grid Movement
• Hand Management • Hex-and-Counter
• Line Drawing • Memory
• Modular Board • Paper-and-Pencil
• Partnerships • Pattern Building
• Pattern Recognition • Pick-up and Deliver
• Player Elimination • Point to Point Movement
• Press Your Luck • Rock-Paper-Scissors
• Role Playing • Roll / Spin and Move
• Route/Network Building • Secret Unit Deployment
• Set Collection • Simulation
• Simultaneous Action Selection • Singing
• Stock Holding • Storytelling
• Take That • Tile Placement
• Time Track • Trading
• Trick-taking • Variable Phase Order
• Variable Player Powers • Voting
• Worker Placement
Source: https://boardgamegeek.com/browse/boardgamemechanic
36. Background of the Game
2020/3/25 36
The mobile games market is growing
rapidly, with revenues exceeding many
analysts' expectations. Two software
companies don't want to lose out and
decide to spin off small business units
to penetrate this rising market.
But your CEO is not patient…
As members of the UX design teams
for these two spin-offs, your goal is to
make as much money as possible by
delivering the best possible mobile
game apps for your target audience.
37. Team Objective
2020/3/25 37
The end of September
+
or
The first team
launches its 4th Game
x 4 x 4
Before…Earn the Most Revenue
42. Game vs. Gamification
2020/3/25 42
Gamification
The application of game-design
elements and game principles
in non-game contexts.
Game
A structured form of play.
https://en.wikipedia.org/wiki/Game; https://en.wikipedia.org/wiki/Gamification;
For Engagement
For Enjoyment
43. Perceptions of Gamified Training
43
Trainee’s
Motivation
Trainer’s
Motivation
Gamified
Training
Playing
Games
Training
with Games
Confusions
2020/3/25
44. Keys for Successful Gamification
44
Context
Simulation Fun
Fulfil Business Needs
Increase Usability
Create Sympathy
Create Engaging
Experience
Successful
Gamifications
Sim.
Games
Rehearsal /
Drill
Interesting
Workshop
Simulations
Training Course
Tasks at Work
Games
2020/3/25
45. Begin from the Right End
2020/3/25 45
User
Experience
Game-design
Techniques
From hereNot here
Business
Objectives
48. Phases of Players’ Journey
2020/3/25 48
Discovery Onboarding Scaffolding Endgame
Starts of
using
Fully
equipped
Everything
has been tried
49. White Hat vs Black Hat Gamifications
2020/3/25 49
White Hat
Gamifications
Obvious but don’t create
a sense of urgency
Black Hat
Gamifications
Make users feel obsessed,
anxious, and addicted
50. Left Brain vs Right Brain Gamifications
2020/3/25 50
Right Brain
Gamifications
Characterized
by creativity,
sociality, and
curiosity.
Left Brain
Gamifications
Involve
tendencies
related to logic,
ownership, and
analytical thought
51. Epic Meaning & Calling
• Definition
• The drive where people are motivated
because they believe they are engaged in
something that is bigger than themselves.
• Tips
• Useful for onboarding phase, but might be
put aside by users since it doesn’t drive any
sense of urgency.
2020/3/25 51
52. Loss & Avoidance
• Definition
• The drive that motivates through the fear
of losing something or having undesirable
events transpire.
• Tips
• Think regularly about what makes users
reluctant to let go and therefore stay in
your system for longer
2020/3/25 52
53. UX in the Jungle in Octalysis
2020/3/25 53
http://yukaichou.com/octalysis-tool/
• Save your job
• Beat competitor
Scaffolding Phase• Accumulate profits
• See the progress of
product development
• Define your own
product plan
• Build product from
scratch
• Multiple UX roles
• Different strategies to develop
products
• Collaborate with your partners
• Hold secrets (research results)
• Chances to tease your
competitors
• Market favors only
the faster team
• Market changes are unpredictable
• Stakeholders become unhappy
irregularly• Lose jobs
if miss the deadline
69. Thank you for your time!
Credits
• Game Designer: DJ (Der-Jeng) Lin,
• Visual Designers: Peggy Liu, Cathy Yeh
• Editor: Richard Hsiao
• Producer: Hsin Olive Eu
• Prototype Developers: Mike Chou, Pacha Chen, Melody Chou, Pin Hsu, Aron Danburg, Lesley Chien
• Primary Testers: Hanwen Chang, Joyce Lin, Fiona Wen, Xindy Wang, Jasmine Liou, Wish Lin, Mei Hung
• Special thanks to team members from Trend Micro HIE, BA, and R&D for supporting all the tests!
林德政 / Der-Jeng Lin
2020/3/25
UX in the Jungle Workshops
2020/5/23, 5/30 14:00-18:00
@文化大學教育推廣部建國本部