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SETH PORTER, MA, MLIS
Connecting with online
learners through beautiful
design
“
How Learning Works
Long-Term
Memory
encoding
Sensory
Input
Long
Term
Memory
Working Memory
Poproski, Ruth-CTL
online
• PowerPoint, GoogleSlides, Prezi, etc.
• Digital Learning Objects
• LMS design (I wish)
• Websites
• Handouts
• Posters
• Data visualization-Infographics
References
• Alexander, T. M. (1998). The art of life: Dewey’s aesthetics. In L. A. Hickman (Eds.),Reading Dewey: Interpretations for a postmodern generation (pp. 1–22). Bloomington, IN: Indiana University Press
• Alsudani, F., Casey, M. (2009). The Effect of Aesthetics On Web Credibility. British Computer Society: Retrieved From: http://www.bcs.org/upload/pdf/ewic_hci09_paper66.pdf
• Aslam, N. (2012). Use of Colors in Web and graphic Design. Retrieved from: http://www.slideshare.net/nidaaslam/use-of-colors-in-web-and-graphic-design
• Anderson, S. (2009). In Defense of Eye Candy.
• http://alistapart.com/article/indefenseofeyecandy
• Boulton, M. (2005). “Aesthetic-Usability Effect.” Retrieved from: http://www.markboulton.co.uk/journal/aesthetic-usability-effect
• David, A., Glore, P. (2011). The Impact of Design and Aesthetics on Usability, Credibility, and Learning in an Online Environment. http://www.westga.edu/~distance/ojdla/winter134/david_glore134.html
• David Robins and Jason Holmes. 2008. Aesthetics and credibility in web site design. Inf. Process. Manage. 44, 1 (January 2008), 386-399. DOI=http://dx.doi.org/10.1016/j.ipm.2007.02.003. Retrieved from: http://dl.acm.org/citation.cfm?id=1315064
• Dewey, J. (1916).Democracy and Education. New York: The Free Press
• Dewey, J. (1934/1989). Art as experience. (Vol. 10). Carbondale: Southern Illinois University Press.
• Dirksen, J. (2011). Design For How People Learn. New Riders; 1 edition (November 17, 2011)
• Carroll, John (1963/1989). A Model of School Learning.
• Eisner, E. W. (1982). Aesthetic Education. In H.E. Mitzel (Ed.),Encyclopedia of Educational Research(5thed). New York: The Free Press
• Gailliot, M.T, et al. (2007). Self-Control relies on glucose as a limited energy sources: Willpower is more than a metaphor. Journal of Personality and Social Psychology.
• Halsey, V. (2011). Brilliance By Design: Creating Learning Experiences that Connect, Inspire, and Engage. Barret Koehler Publishing.
• Hancock, D. (2004). Improving the Environment in Distance Learning Courses through the Application of Aesthetic Principles. http://etd.fcla.edu/SF/SFE0000426/Thesis_Project_Hancock.pdf
• Hassenzahl, M. (2004). Beautiful objects as an extension of the self: A reply.Human-Computer Interaction, 19(4), 377–386. doi: 10.1207/s15327051hci1904_7
• Hekkert, P. (2006). Design aesthetics: principles of pleasure in design. Psychology Science, Volume 48, 2006 (2), p. 157 - 172. Retrieved from: http://www.pabst-publishers.de/psychology-science/2-2006/06_Hekkert.pdf
• Kurosu, M., & Kashimura, K. (1995). Apparent usability vs inherent usability: Experimental analysis on the determinants of the apparent usability.
• Leddy, Tom (2013). Dewey's Aesthetics. The Stanford Encyclopedia of Philosophy (Spring 2013 Edition), Edward N. Zalta (ed.), URL = <http://plato.stanford.edu/archives/spr2013/entries/dewey-aesthetics/>.
• Mason, C. (1989). Towards A Philosophy of Education. Retrieved from: http://www.amblesideonline.org/CM/toc.html#6
• Martin, Barbara L. (1986). Aesthetics and Media: Implications for the Design of Instruction. Educational Technology; 26(6)15-21 Jun.
• Miller, M. (2014). Minds Online: teaching effectively with technology.
• Miller, C. (2011). Aesthetics and e-assessment: the interplay of emotional design and learner performance. Distance Education, 32(3), 307-337.
• Miller, C., Veletsianos, G. & Doering, A. (2008). Examining the interplay of aesthetics and the learner experience in an online assessment environment. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 1208-1210). Chesapeake,
VA: Association for the Advancement of Computing in Education (AACE). Retrieved March 16, 2016 from https://www.learntechlib.org/p/27353.
• Mintzer, M. Z., & Snodgrass, J. G. (1999). The picture superiority effect: Support for the distinctiveness model. The American Journal of Psychology, 112-146.
• Muraven, M,. Tice, Dianne, Baumeister, R. (1998).Self-Control as Limited Resource: Regulatory Depletion Patterns. Retrieved from: http://persweb.wabash.edu/facstaff/hortonr/articles%20for%20class/Muraven%20self-regulatoin.pdf
• Nielsen, J. (2012). Usability 101: Introduction to Usability. http://www.nngroup.com/articles/usability-101-introduction-to-usability/
• Norman, D. A. (2002). The design of everyday things. New York: Basic Books. (The re-issue, with a new preface, of the psychology of everyday things.) Published in Italian as “La caffettiera del masochista.”
• Norman, D. A. (2004). Emotional Design: Why We Love (or Hate) Everyday Things. New York: Basic Books.
• Norman, D. A. (2004). Designers and Users: Two perspective on Emotion and Design. Northwestern University: http://projectsfinal.interactionivrea.org/2004-2005/SYMPOSIUM%202005/communication%20material/DESIGNERS%20AND%20USERS_Norman.pdf
• O’Nolan, J. (2009). The Difference Between Art and Design. Web Design Depot. Retrieved From: http://www.webdesignerdepot.com/2009/09/the-difference-between-art-and-design/
• Parrish, P. (2009). Aesthetic principles for instructional design. Educational Technology Research & Development, 57(4), 511-528. doi:10.1007/s11423-007-9060-7
• Thornhill, Randy,(2003). Darwinian Aesthetics Informs Traditional Aesthetics. in Voland, Eckart and Karl Grammer (editors), Evolutionary Aesthetics, Heidelberg: Springer Verlag
• Tractinsky, Noam (2014): Visual Aesthetics. In: Soegaard, Mads and Dam, Rikke Friis (eds.). The Encyclopedia of Human-Computer Interaction, 2nd Ed.. Aarhus, Denmark: The Interaction Design Foundation. Available online at https://www.interaction-design.org/encyclopedia/visual_aesthetics.html
• Song, Hyunjin and Norbert Schwartz. (2009). If its difficult to pronounce, it must be risky. Psychological Science 20 (2).
• Ulrich, K. (2008). Aesthetics in Design. Retrieved from: http://opim.wharton.upenn.edu/~ulrich/documents/ulrich-aesthetics.pdf
• Williams, R. (1994). The Non-Designers Design Book: Design and Typographic Principles for the Visual Novice. Berkeley, CA: Peachpit Press.
• Williams, R. (1998). The Non-Designers Type Book: Insights and Techniques for Creating Professional - level type. Berkeley, CA: Peachpit Press
• Wilson, B. (2005). Broadening our foundation for instructional design: four pillars of practice. Educational technology, 45(2). 10-15
• Zhang, P. (2009). Theorizing the relationship between affect and aesthetics in the ICT design and use context. Proceedings of the 2009 International Conference on Information Resources Management, (pp 1-15). Dubai, United Arab Emirates

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USG teaching & Learning Conference

  • 1. SETH PORTER, MA, MLIS Connecting with online learners through beautiful design
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  • 42.
  • 43. • PowerPoint, GoogleSlides, Prezi, etc. • Digital Learning Objects • LMS design (I wish) • Websites • Handouts • Posters • Data visualization-Infographics
  • 44. References • Alexander, T. M. (1998). The art of life: Dewey’s aesthetics. In L. A. Hickman (Eds.),Reading Dewey: Interpretations for a postmodern generation (pp. 1–22). Bloomington, IN: Indiana University Press • Alsudani, F., Casey, M. (2009). The Effect of Aesthetics On Web Credibility. British Computer Society: Retrieved From: http://www.bcs.org/upload/pdf/ewic_hci09_paper66.pdf • Aslam, N. (2012). Use of Colors in Web and graphic Design. Retrieved from: http://www.slideshare.net/nidaaslam/use-of-colors-in-web-and-graphic-design • Anderson, S. (2009). In Defense of Eye Candy. • http://alistapart.com/article/indefenseofeyecandy • Boulton, M. (2005). “Aesthetic-Usability Effect.” Retrieved from: http://www.markboulton.co.uk/journal/aesthetic-usability-effect • David, A., Glore, P. (2011). The Impact of Design and Aesthetics on Usability, Credibility, and Learning in an Online Environment. http://www.westga.edu/~distance/ojdla/winter134/david_glore134.html • David Robins and Jason Holmes. 2008. Aesthetics and credibility in web site design. Inf. Process. Manage. 44, 1 (January 2008), 386-399. DOI=http://dx.doi.org/10.1016/j.ipm.2007.02.003. Retrieved from: http://dl.acm.org/citation.cfm?id=1315064 • Dewey, J. (1916).Democracy and Education. New York: The Free Press • Dewey, J. (1934/1989). Art as experience. (Vol. 10). Carbondale: Southern Illinois University Press. • Dirksen, J. (2011). Design For How People Learn. New Riders; 1 edition (November 17, 2011) • Carroll, John (1963/1989). A Model of School Learning. • Eisner, E. W. (1982). Aesthetic Education. In H.E. Mitzel (Ed.),Encyclopedia of Educational Research(5thed). New York: The Free Press • Gailliot, M.T, et al. (2007). Self-Control relies on glucose as a limited energy sources: Willpower is more than a metaphor. Journal of Personality and Social Psychology. • Halsey, V. (2011). Brilliance By Design: Creating Learning Experiences that Connect, Inspire, and Engage. Barret Koehler Publishing. • Hancock, D. (2004). Improving the Environment in Distance Learning Courses through the Application of Aesthetic Principles. http://etd.fcla.edu/SF/SFE0000426/Thesis_Project_Hancock.pdf • Hassenzahl, M. (2004). Beautiful objects as an extension of the self: A reply.Human-Computer Interaction, 19(4), 377–386. doi: 10.1207/s15327051hci1904_7 • Hekkert, P. (2006). Design aesthetics: principles of pleasure in design. Psychology Science, Volume 48, 2006 (2), p. 157 - 172. Retrieved from: http://www.pabst-publishers.de/psychology-science/2-2006/06_Hekkert.pdf • Kurosu, M., & Kashimura, K. (1995). Apparent usability vs inherent usability: Experimental analysis on the determinants of the apparent usability. • Leddy, Tom (2013). Dewey's Aesthetics. The Stanford Encyclopedia of Philosophy (Spring 2013 Edition), Edward N. Zalta (ed.), URL = <http://plato.stanford.edu/archives/spr2013/entries/dewey-aesthetics/>. • Mason, C. (1989). Towards A Philosophy of Education. Retrieved from: http://www.amblesideonline.org/CM/toc.html#6 • Martin, Barbara L. (1986). Aesthetics and Media: Implications for the Design of Instruction. Educational Technology; 26(6)15-21 Jun. • Miller, M. (2014). Minds Online: teaching effectively with technology. • Miller, C. (2011). Aesthetics and e-assessment: the interplay of emotional design and learner performance. Distance Education, 32(3), 307-337. • Miller, C., Veletsianos, G. & Doering, A. (2008). Examining the interplay of aesthetics and the learner experience in an online assessment environment. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2008 (pp. 1208-1210). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE). Retrieved March 16, 2016 from https://www.learntechlib.org/p/27353. • Mintzer, M. Z., & Snodgrass, J. G. (1999). The picture superiority effect: Support for the distinctiveness model. The American Journal of Psychology, 112-146. • Muraven, M,. Tice, Dianne, Baumeister, R. (1998).Self-Control as Limited Resource: Regulatory Depletion Patterns. Retrieved from: http://persweb.wabash.edu/facstaff/hortonr/articles%20for%20class/Muraven%20self-regulatoin.pdf • Nielsen, J. (2012). Usability 101: Introduction to Usability. http://www.nngroup.com/articles/usability-101-introduction-to-usability/ • Norman, D. A. (2002). The design of everyday things. New York: Basic Books. (The re-issue, with a new preface, of the psychology of everyday things.) Published in Italian as “La caffettiera del masochista.” • Norman, D. A. (2004). Emotional Design: Why We Love (or Hate) Everyday Things. New York: Basic Books. • Norman, D. A. (2004). Designers and Users: Two perspective on Emotion and Design. Northwestern University: http://projectsfinal.interactionivrea.org/2004-2005/SYMPOSIUM%202005/communication%20material/DESIGNERS%20AND%20USERS_Norman.pdf • O’Nolan, J. (2009). The Difference Between Art and Design. Web Design Depot. Retrieved From: http://www.webdesignerdepot.com/2009/09/the-difference-between-art-and-design/ • Parrish, P. (2009). Aesthetic principles for instructional design. Educational Technology Research & Development, 57(4), 511-528. doi:10.1007/s11423-007-9060-7 • Thornhill, Randy,(2003). Darwinian Aesthetics Informs Traditional Aesthetics. in Voland, Eckart and Karl Grammer (editors), Evolutionary Aesthetics, Heidelberg: Springer Verlag • Tractinsky, Noam (2014): Visual Aesthetics. In: Soegaard, Mads and Dam, Rikke Friis (eds.). The Encyclopedia of Human-Computer Interaction, 2nd Ed.. Aarhus, Denmark: The Interaction Design Foundation. Available online at https://www.interaction-design.org/encyclopedia/visual_aesthetics.html • Song, Hyunjin and Norbert Schwartz. (2009). If its difficult to pronounce, it must be risky. Psychological Science 20 (2). • Ulrich, K. (2008). Aesthetics in Design. Retrieved from: http://opim.wharton.upenn.edu/~ulrich/documents/ulrich-aesthetics.pdf • Williams, R. (1994). The Non-Designers Design Book: Design and Typographic Principles for the Visual Novice. Berkeley, CA: Peachpit Press. • Williams, R. (1998). The Non-Designers Type Book: Insights and Techniques for Creating Professional - level type. Berkeley, CA: Peachpit Press • Wilson, B. (2005). Broadening our foundation for instructional design: four pillars of practice. Educational technology, 45(2). 10-15 • Zhang, P. (2009). Theorizing the relationship between affect and aesthetics in the ICT design and use context. Proceedings of the 2009 International Conference on Information Resources Management, (pp 1-15). Dubai, United Arab Emirates

Editor's Notes

  1. Aesthetics and their connections to learning Charlotte Mason described “education as an atmosphere” education atmosphere can be expressed as information literacy. Aesthetics are a way to create an education atmosphere, whether that is a physical space, teaching & learning environment or virtual design. However it is not art. Art is something tangible and enduring. “Aesthetic” is generally thought of as an emotional response produced by a work of art or an artistic looking (or sounding) environment or event (Martin 1986). It helps students connect to the information, retain, and transfer. Not style alone, but with substance!
  2. The science behind how we learn. How cognitive psychology and neuroscience has made huge break through Talk about how synapses need to be built up to connect.
  3. Higher level overview here. Will add more about “rehearsal” in later. Say a few things about “Attention”, “Activation” (prior knowledge activation) and “encoding” at this stage.
  4. 1. Brain when you born before neurons pop and synapses form.
  5. 2. Brain after you begin to learn. -the path is the synapses connecting the neurons. -as you learn more, more will grow and intersect. -
  6. 3. the path will become wider and information easier to retrieve -the paths will grow and intersect and their will be easier and different ways to retrieve information.
  7. 4. This is your brain after years of deliberate learning. -While it may seem hectic they all connect and are considerably effective (when you have coffee). -you can retrieve un related information from the opposite side because of these “roads”
  8. Even with all this, you want to reduce the cognitive load on your brain or the learner whenever possible! A tool to do so is aesthetics.
  9. Human beings cannot separate critical thinking and analysis from their instinctual gut reaction. Students cannot define between how they feel and how they think about education content. Empirical research on emotion and cognition suggests the aesthetically pleasing objects affect our emotions positively. For that reason it encourages learning and information retention (Norman 2004; Miller 2011). Research suggests that aesthetics aid in the self-control over their education atmosphere, and this compounds with the research in the fields of behavioral economics that show that self-control is limited (Norman, 1988; Hassenzahl, 2004; Tractinksy, 2004; Gailliot 2007, Vohs 2007; Muraven, Tice & Baumeister 1998). The Atmosphere matters, the space, the design, the virtual presence.
  10. “talk to the elephant not the rider” (pg.26). The elephant is the unconscious instinctual level of the brain. The rider only has so much control before the pure mass of strength, energy, and recklessness takes over that is the elephant. Cognitive resources such as memory, focus, and control are finite and exhaustible, so the designer needs facilitate the choice structure (Dirksen 2011, pg. 126). When learners are forced to struggle through learning materials, whether synchronous or asynchronous that are poorly designed, their finite control is very limited and the quickly become exhausted. Designing aesthetically to create an education atmosphere that reflects information literacy will help with that since it is intuitive to human nature.
  11. In evolutionary psychology scholars argue that our cognitive abilities have not evolved greatly in tens of thousands of years, \ and because of this many of our responses to objects or experiences are driven by reproductive instincts. And this is connected to aesthetics and how we intake information
  12. Atmosphere matters: Beauty is the moving experience associated with information processing by aesthetic judgment adaptations when they perceive information of evolutionary historical promise of high reproductive success. The classic example of evolutionary aesthetics is that humans on average find symmetry attractive in potential mates. And in fact, even today, facial symmetry is correlated with reproductive health, and so it is plausible that rapidly detecting and being attracted to facial symmetry is an aesthetic judgment adaptation that could have led to relatively higher reproductive success (Thornhill & Gangestad 1993). Evolutionary aesthetics also convincingly explains a wide range of other responses, including an aversion to slithering snake-like objects and a preference for landscapes that provide protection and vantage points. A central tenet of evolutionary aesthetics is that adaptations are shared by essentially the entire species and so to the extent that an adaptation explains an aesthetic response, it does so universally (Ulrich 2008, pg.3)
  13. Pretty things become usable….
  14. Pretty things Depending on the message to be communicated designers choose different colors, and this is key to aesthetic design and an education atmosphere (Aslam, 2012). Two Japanese researcher, Karuso and Kashmira (1995, 1997). set up two identical ATM machines that were completely functional. However there was one key difference. On one machine the buttons were aesthetically designed and the machine was much more attractive than the other. In all three studies, 1995, 1997, and 2004 when it was replicated in Israel, the subjects repeatedly had much less trouble using the more attractive machine. The attractive machines actually worked better because of the design.
  15. Aesthetic design is a bridge to more effective design through decreasing Extranous cogntive load.
  16. Great design can impact and help with extraneous load
  17. Salesmanship Mark Boulton (2005) a usability expert uses the example of car design. Cars sell because of the design. Take a moment to picture two cars, one attractive, and one built for utility. The attractive car made you smile, or crave to be behind the wheel, and it made you feel or connected you to a memory or a dream. These images are seared into our subconscious, and good design and attractive objects create an emotional response (Boulton, 2005).
  18. Nature, a neat trick Cognitive psychologist have shown that interacting with nature reduces cognitive load and increases ability to focus attention, and even more surprisingly pictures of nature can improve performance (Miller 2014).
  19. Principles are consistence across the instruction curriculum but keep these in mind as well: 1.Keep in mind the developmental level of learners and their previous experience with aesthetics 2.Strive to include visuals that invoke and serve as a catalyst for emotional and feeling responses 3.Use great works of art whenever possible to illustrate ideas and concepts that are being taught and to enhance aesthetic development 4.Make the best use of color and use it often. Even when color is not essential for cognitive understanding, use it to enhance aesthetic appreciation (Martin)
  20. has to do with all elements on a page visually or conceptually appearing to belong together. Visual design must strike a balance between unity and variety to avoid a dull or overwhelming design.
  21. in visual design, helps users perceive the overall design as opposed to individual elements. If the design elements are arranged properly, the Gestalt of the overall design will be very clear.
  22. Space is “defined when something is placed in it”, according to Alex White in his book, The Elements of Graphic Design. Incorporating space into a design helps reduce noise, increase readability, and/or create illusion. White space is an important part of your layout strategy.
  23. Hierarchy shows the difference in significance between items. Designers often create hierarchies through different font sizes, colors, and placement on the page. Usually, items at the top are perceived as most important.
  24. Balance creates the perception that there is equal distribution. This does not always imply that there is symmetry.
  25. Contrast focuses on making items stand out by emphasizing differences in size, color, direction, and other characteristics.
  26. Scale identifies a range of sizes; it creates interest and depth by demonstrating how each item relates to each other based on size.
  27. Similarity refers to creating continuity throughout a design without direct duplication. Similarity is used to make pieces work together over an interface and help users learn the interface quicker.
  28. The colors chosen are aesthetically appropriate: Red & Orange= Warmth White= Navigable Black=Clean & Formal Uniformity Minimalism Repetition Appeal to your classic sense of Americana This brings out an emotional response
  29. David McCandless
  30. This is vital in understanding and visualizing data Very-important in limiting cognitive overload A visual narrative to communicate data and help decision Connection of understanding data and context through stories Clarifies stories and data
  31. Meta-analysis and replication Go to website
  32. Left, dumb, right smart.
  33. How to implement and on what: