User Story Mapping, Discover the whole storyJeff Patton
Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
User Story Maps: Secrets for Better Backlogs and PlanningAaron Sanders
User story mapping is an intuitive way to build and organize a product backlog. During this session you’ll get hands-on experience building a user story map. You’ll learn:
How story mapping drives productive conversations with users and stakeholders.
How to plan incremental releases of your product using minimal holistic slices that deliver value at each product release.
Secrets to effective prioritization for both planning releases, and figuring out what to build next.
Tactical management of your backlog as you grow your working software to releasability.
The backlog building and managing strategies in this session will take you well beyond the agile basics.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
User Story Mapping for Minimum Lovable Productsuxpin
You'll learn:
How to visualize user needs instead of product features
How to make better decisions when prioritizing a UX backlog
How to align sprints with UX strategy
Lean Startup + Story Mapping = Awesome Products FasterBrad Swanson
To deliver the right outcomes, you need to learn your customers needs and validate your assumptions as early as possible. This means getting an early version of your product completed to start testing, validating and improving. This session will demonstrate how to combine Lean Startup and User Story Mapping techniques to determine where to start and how to learn early and often.
Participants will start with a partially completed Lean Canvas to flesh out and then define a product roadmap by building a Story Map. We will use Lean Startup concepts of Minimal Viable Product (MVP) and validated learning to focus on outcome over output.
Learning objectives:
Understand the importance of accelerated learning and techniques to achieve it
How a Lean Canvas can help shape your product vision and MVP
How to build a story map to create a product roadmap
How to use a story map to validate your users' journey
User Story Mapping, Discover the whole storyJeff Patton
Variations of these slides have been used in a variety of talks.
These slides support discussions on why stories work, and when they don't. And, on story mapping, how and why it works.
User Story Maps: Secrets for Better Backlogs and PlanningAaron Sanders
User story mapping is an intuitive way to build and organize a product backlog. During this session you’ll get hands-on experience building a user story map. You’ll learn:
How story mapping drives productive conversations with users and stakeholders.
How to plan incremental releases of your product using minimal holistic slices that deliver value at each product release.
Secrets to effective prioritization for both planning releases, and figuring out what to build next.
Tactical management of your backlog as you grow your working software to releasability.
The backlog building and managing strategies in this session will take you well beyond the agile basics.
Creating a backlog of user stories is pretty straight forward but it doesn't help you when it comes to decisions like what to build first, how to prioritize and groom the backlog, how to scope and plan the project, and how to visualize progress. The traditional backlog is simply too flat and often too long to help you see the bigger picture and make good decisions. User Story Mapping helps simplify all of these common project issues. By adding a third dimension to your backlog, your team will make better decisions about priorities, scope, and planning while improving your ability to visualize progress.
In this practical session I’ll cover the basics of user story mapping before walking you through case studies of how our teams are using this approach and the results we are achieving. I'll show you the before, during, and after pictures from several projects so that you can understand how our maps progress during the projects and how we use them to influence iterative development, promote good decision making, and visualize priorities, plans, scope and progress.
User Story Mapping for Minimum Lovable Productsuxpin
You'll learn:
How to visualize user needs instead of product features
How to make better decisions when prioritizing a UX backlog
How to align sprints with UX strategy
Lean Startup + Story Mapping = Awesome Products FasterBrad Swanson
To deliver the right outcomes, you need to learn your customers needs and validate your assumptions as early as possible. This means getting an early version of your product completed to start testing, validating and improving. This session will demonstrate how to combine Lean Startup and User Story Mapping techniques to determine where to start and how to learn early and often.
Participants will start with a partially completed Lean Canvas to flesh out and then define a product roadmap by building a Story Map. We will use Lean Startup concepts of Minimal Viable Product (MVP) and validated learning to focus on outcome over output.
Learning objectives:
Understand the importance of accelerated learning and techniques to achieve it
How a Lean Canvas can help shape your product vision and MVP
How to build a story map to create a product roadmap
How to use a story map to validate your users' journey
User Story Mapping Workshop (Design Skills 2016)Bartosz Mozyrko
User Story Mapping (USM) is a top-down approach of gathering "requirements" in agile environments.
"A user story map arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions in your backlog, and effectively plan holistic releases that deliver value to users and business with each release (from Jeff Patton's The New User Story Backlog Is a Map)."
User story mapping is a technique popularized by Jeff Patton that will cause you to revoke your membership in the Flat Backlog Society. A user story map allows you to see the big picture in your backlog; acts as a visual project plan; provides a technique for gathering scope and stories fast; supports better user story slicing, prioritization, and scoping; and helps you to build the right thing first. In this session you will find out what a user story map is and how to create one with your team immediately after the conference.
Re-uploading my User Story Splitting workshop; it seems to have gone missing.
This is a slide deck I have used for helping people learn various user story splitting techniques.
STATIK (Systems Thinking Approach to Introduce Kanban) es un enfoque exploratorio y colaborativo para implementar Kanban. Ayuda a entender la demanda y las dinámicas actuales, para diseñar y poner en marcha un modelo Kanban de trabajo que permita elevar la eficiencia y calidad en el servicio a través de la cultura y las técnicas de la mejora continua.
También es una buena herramienta para descubrir todos los servicios que proporciona un equipo, sus flujos de trabajo y su alineación con el propósito y las expectativas del cliente.
Arlen Bankston
Arlen is an established leader in the application and evolution of process management methodologies such as Lean, Six Sigma and BPM, as well as Agile software development processes such as Extreme Programming (XP) and Scrum. He is a Lean Six Sigma Master Black Belt and Certified ScrumMaster Trainer. He also has twelve years of experience in product design, leveraging principles of information architecture, interaction design and usability to develop innovative products that meet customers’ expressed and unspoken needs. Arlen has led Agile and Lean deployment and managed process improvement projects at clients such as Capital One, T. Rowe Price, Freddie Mac, and the Armed Forces Benefits Association. Arlen’s recent work has centered on combining Lean Six Sigma process improvement methods with Agile execution to dramatically improve both the speed and quality of business results. He has also led the integration of interaction design and usability practices into Agile methodologies, presenting and training frequently at both industry conferences and to Fortune 100 clients.
"How to write better User Stories" por @jrhuertawebcat
Presentación realizada en el #webcat Barcelona de Abril 2013
Autor: José E. Rodríguez (@jrhuerta)
------------------------------------------------
RECURSOS:
- Agile Barcelona
http://agile-barcelona.org/
- "User Stories Applied: For Agile Software Development", Mike Cohn, 2004, Addison-Wesley Professional
http://www.amazon.com/User-Stories-Applied-Software-Development/dp/0321205685
- "Lean UX", Jeff Gothelf & Josh Seiden, 2012, O'Reilly Media
http://www.leanuxbook.com/
Writing Good User Stories (Hint: It's not about writing)one80
User stories are typically the foundation of the Product Backlog. However, the original purpose has been lost. This is from a presentation that was given to help remind everyone of what User Stories are, and what they aren't. The purpose of User Stories is to drive conversations, not to hand "requirements" from one group to the next.
There are a number of great scrum learning games "out there" and this one was developed by Alistair Cockburn. It is a classic that's great for agile scrum teams. I've taken a few liberties, inspected and adapted, and offer up my own recipe.
This is the full downloadable "Marczewski" or Gamified UK method workshop. It is the same workshop I delivered at gamification world congress 2014. It has now been changed for a new version, but this should still provide some interesting opportunities in gamification workshops you may wish to run.
http://gamified.uk
User Story Mapping Workshop (Design Skills 2016)Bartosz Mozyrko
User Story Mapping (USM) is a top-down approach of gathering "requirements" in agile environments.
"A user story map arranges user stories into a useful model to help understand the functionality of the system, identify holes and omissions in your backlog, and effectively plan holistic releases that deliver value to users and business with each release (from Jeff Patton's The New User Story Backlog Is a Map)."
User story mapping is a technique popularized by Jeff Patton that will cause you to revoke your membership in the Flat Backlog Society. A user story map allows you to see the big picture in your backlog; acts as a visual project plan; provides a technique for gathering scope and stories fast; supports better user story slicing, prioritization, and scoping; and helps you to build the right thing first. In this session you will find out what a user story map is and how to create one with your team immediately after the conference.
Re-uploading my User Story Splitting workshop; it seems to have gone missing.
This is a slide deck I have used for helping people learn various user story splitting techniques.
STATIK (Systems Thinking Approach to Introduce Kanban) es un enfoque exploratorio y colaborativo para implementar Kanban. Ayuda a entender la demanda y las dinámicas actuales, para diseñar y poner en marcha un modelo Kanban de trabajo que permita elevar la eficiencia y calidad en el servicio a través de la cultura y las técnicas de la mejora continua.
También es una buena herramienta para descubrir todos los servicios que proporciona un equipo, sus flujos de trabajo y su alineación con el propósito y las expectativas del cliente.
Arlen Bankston
Arlen is an established leader in the application and evolution of process management methodologies such as Lean, Six Sigma and BPM, as well as Agile software development processes such as Extreme Programming (XP) and Scrum. He is a Lean Six Sigma Master Black Belt and Certified ScrumMaster Trainer. He also has twelve years of experience in product design, leveraging principles of information architecture, interaction design and usability to develop innovative products that meet customers’ expressed and unspoken needs. Arlen has led Agile and Lean deployment and managed process improvement projects at clients such as Capital One, T. Rowe Price, Freddie Mac, and the Armed Forces Benefits Association. Arlen’s recent work has centered on combining Lean Six Sigma process improvement methods with Agile execution to dramatically improve both the speed and quality of business results. He has also led the integration of interaction design and usability practices into Agile methodologies, presenting and training frequently at both industry conferences and to Fortune 100 clients.
"How to write better User Stories" por @jrhuertawebcat
Presentación realizada en el #webcat Barcelona de Abril 2013
Autor: José E. Rodríguez (@jrhuerta)
------------------------------------------------
RECURSOS:
- Agile Barcelona
http://agile-barcelona.org/
- "User Stories Applied: For Agile Software Development", Mike Cohn, 2004, Addison-Wesley Professional
http://www.amazon.com/User-Stories-Applied-Software-Development/dp/0321205685
- "Lean UX", Jeff Gothelf & Josh Seiden, 2012, O'Reilly Media
http://www.leanuxbook.com/
Writing Good User Stories (Hint: It's not about writing)one80
User stories are typically the foundation of the Product Backlog. However, the original purpose has been lost. This is from a presentation that was given to help remind everyone of what User Stories are, and what they aren't. The purpose of User Stories is to drive conversations, not to hand "requirements" from one group to the next.
There are a number of great scrum learning games "out there" and this one was developed by Alistair Cockburn. It is a classic that's great for agile scrum teams. I've taken a few liberties, inspected and adapted, and offer up my own recipe.
This is the full downloadable "Marczewski" or Gamified UK method workshop. It is the same workshop I delivered at gamification world congress 2014. It has now been changed for a new version, but this should still provide some interesting opportunities in gamification workshops you may wish to run.
http://gamified.uk
GetHelp UI Interface and Interaction Design Case StudySu Yuen Chin
This is a case study I wrote as a handout to accompany a presentation I gave about User Interface and Interaction Design. The presentation slides are at http://www.slideshare.net/suyuen/get-help-ui-and-interaction-design-presentation
Design isn't the designer's responsibility #Agile 2017 OrlandoEmma Carter
Helps delivery teams who don't have the luxury of a UX designer on their team to understand how to make their product more customer centric.
Helping developers and designers understand how design works in an Agile environment.
Helping businesses understand why they need to be customer centred and to breakdown the siloed waterfall approach to design.
Innovation is one of the ultimate buzzwords of our era but what is it really? What is its meaning? How can we see it? Replicate it? Scale it? In his talk, I propose that innovation really is the “removal of friction” from a system; and that through this lens we can understand the rise of design, lean startup, Silicon Valley and possibly many other innovative happenings across time.
The talk covers the following topics:
1. The Real Lesson Steve Jobs Taught Us
2. The Rise of Design
3. Innovation = The Removal Of Friction?
4. Co-opting Innovation
The Product Discovery Canvas is a guided tool to plan and understand your product, designed on a single page that teams can approach quickly, collaboratively and repeatedly.
Introduction to user story mapping open camp editionMichael Calleia
Revised and expanded talk on User Story Mapping.
User Story Mapping is a simple yet powerful and flexible tool that combines the visualization of software systems and user needs. While not the only tool you need, it is a powerful one to learn and keep in your toolkit. Learn to go from user stories to better conversations while increasing shared understanding.
Lean UX + UX Strat, from UX Strat conference, September 2013Joshua Seiden
Slides from my talk at UX Strat, 2013. (www.uxstrat.com)
How to use Lean UX methods to execute on business, product, and design strategy.
I presented a slightly altered version a few days later at Fluxible 2013. (http://www.fluxible.ca)
Workshop for slicing stories, that leads you through concepts of thinning features and a technique for getting to the right level of stories for your teams using a slicing grid.
Materials to support the presentation and run a simulation are available here:
https://www.dropbox.com/sh/t04oqed47esv8ut/AACReMMiK_zYcRTBpjHPf4eDa?dl=0
User Story Mapping for Minimum Lovable ProductsKelley Howell
I gave this presentation at the UX Agile Summit, 2017.
If you have ever sat there staring at your screen or a white board, wondering where to start. If you've ever wondered how you could possibly organize all these user stories into some kind of well-organized plan for iteratively releasing your product, this talk is for you!
In this talk, I will share a way you can generate user stories, organize your backlog, and plan out releases in a way that will ensure that the product is not just minimally viable, but minamally lovable.
Bridging the Gap: How to Empathize with Business…and, in the meanwhile, creat...Emiliano Soldi
How to engage business and build the right product through Agile approaches? Well, us storytelling, empathy, persona template, impact mapping, story mapping and Story cubes!
Challenges in a Microservices Age: Monitoring, Logging and Tracing on Red Hat...Martin Etmajer
Until recently, applications ran on a handful of carefully curated technologies for years to come, deployments were static and teams siloed. In the microservices age, teams are cross-functional, pick the technologies they consider to work best for them, and are held accountable for what they produce. Application deployments are fine-grained, frequent, scalable and fully automated. What a shift and what a challenge for monitoring such environments! In this presentation, you'll learn how to obtain insights from your OpenShift environment by exploring various open-source monitoring, logging, and tracing technologies, including Elasticsearch, Fluentd, Hawkular, Heapster, Jolokia, Kibana, OpenTracing, Prometheus and ZipKin.
Monitoring, Logging and Tracing on KubernetesMartin Etmajer
In this presentation, I'll describe a variety of tools, like the Kubernetes Dashboard, Heapster, Grafana, Fluentd, Elasticsearch, Kibana, Jolokia and OpenTracing to bring Monitoring, Logging and Tracing to the Kubernetes container platform.
Monitoring Microservices at Scale on OpenShift (OpenShift Commons Briefing #52)Martin Etmajer
Microservices promise to increase time-to-market, support growth and foster innovation by enforcing Agile, product-centered and self-enabled teams. However, building a system of microservices that actually works is not an easy endeavour - after all, you're building a highly dynamic, distributed and fault-tolerant system. In this presentation I'll share important learnings around microservices and how to use the Dynatrace digital performance management platform on Red Hat's OpenShift to manage the inherent complexities of microservices-oriented architectures.
Test-Driven Infrastructure with Puppet, Test Kitchen, Serverspec and RSpecMartin Etmajer
The goal of Continuous Delivery is, briefly, to get features into your users' or customers' hands as quickly and confidently as possible. In order to succeed, Development and Operations teams need to align and come up with both working and deployable software in short, regular intervals. Chef, Puppet, Ansible & Co. enable teams to code up application runtime environments, but alone do not allow for building quality into their processes. In this presentation I will show how you can apply the "Red, Green, Refactor Cycle" of Test-Driven Development and combine it with your configuration management or orchestration tool of choice in order to come up with better infrastructure that can automatically be tested using Puppet, Test Kitchen, Docker, Serverspec and RSpec.
(R)Evolutionize APM - APM in Continuous Delivery and DevOpsMartin Etmajer
In his presentation, Martin questions the actuality of the software crisis of 1968 and answers the question why we can build bridges relibly but fail when it comes to building reliable software and what modern agile concepts such as Continuous Delivery and DevOps offer to the rescue. Finally, he sketches two use-cases on how an application monitoring solution like Dynatrace can help reduce costs and improve software quality along the Continuous Delivery build pipeline.
Test-Driven Infrastructure with Ansible, Test Kitchen, Serverspec and RSpecMartin Etmajer
The goal of Continuous Delivery is, briefly, to get features into your users' or customers' hands as quickly and confidently as possible. In order to succeed, Development and Operations teams need to align and come up with both working and deployable software in short, regular intervals. Chef, Puppet, Ansible & Co. enable teams to code up application runtime environments, but alone do not allow for building quality into their processes. In this presentation I will show how you can apply the "Red, Green, Refactor Cycle" of Test-Driven Development and combine it with your configuration management or orchestration tool of choice in order to come up with better infrastructure that can automatically be tested using Ansible, Test Kitchen, Docker, Serverspec and RSpec.
This presentation starts with an introduction to the rationale behind automated deployments in Continuous Delivery and DevOps. Then, I compare agent-based architectures, such as Chef and Puppet with the agentless architecture of the server orchestration engine Ansible. The presentation concludes with an automated deployment of Dynatrace into a simulated production environment.
Deploying On-Prem as SaaS: Why we go with AnsibleMartin Etmajer
How do you deploy a traditional on-premise solution as Software as a Service? Here, I am presenting architectural decisions and challenges faced in building and maturing an orchestration service for automating and managing deployments of Dynatrace, an application monitoring solution at enterprise scale, into Amazon's AWS cloud.
The focus of this presentation is on our experiences with Ansible, a radically simple, yet powerful, IT automation tool, whose agentless architecture and extensive modules library greatly simplified cloud service orchestration and integration of our solution with customer applications. Besides, automated testing of our deployment scripts with Test Kitchen and serverspec is discussed.
Introduction to Automated Deployments with AnsibleMartin Etmajer
An introduction to Automated Deployments and their relevance in Continuous Delivery. Explains the most important concepts of the Ansible Deployment Automation tool using simple examples.
Shows an excerpt of the PERFORM 2014 Conference's Hands-On Training on Automated Deployments. Tells the why and the how and differentiates between agent-based and agentless solutions, such as Chef, Puppet or Ansible. Goes into greater detail on the Ansible host automation tool.
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Improving profitability for small businessBen Wann
In this comprehensive presentation, we will explore strategies and practical tips for enhancing profitability in small businesses. Tailored to meet the unique challenges faced by small enterprises, this session covers various aspects that directly impact the bottom line. Attendees will learn how to optimize operational efficiency, manage expenses, and increase revenue through innovative marketing and customer engagement techniques.
Taurus Zodiac Sign_ Personality Traits and Sign Dates.pptxmy Pandit
Explore the world of the Taurus zodiac sign. Learn about their stability, determination, and appreciation for beauty. Discover how Taureans' grounded nature and hardworking mindset define their unique personality.
Attending a job Interview for B1 and B2 Englsih learnersErika906060
It is a sample of an interview for a business english class for pre-intermediate and intermediate english students with emphasis on the speking ability.
Cracking the Workplace Discipline Code Main.pptxWorkforce Group
Cultivating and maintaining discipline within teams is a critical differentiator for successful organisations.
Forward-thinking leaders and business managers understand the impact that discipline has on organisational success. A disciplined workforce operates with clarity, focus, and a shared understanding of expectations, ultimately driving better results, optimising productivity, and facilitating seamless collaboration.
Although discipline is not a one-size-fits-all approach, it can help create a work environment that encourages personal growth and accountability rather than solely relying on punitive measures.
In this deck, you will learn the significance of workplace discipline for organisational success. You’ll also learn
• Four (4) workplace discipline methods you should consider
• The best and most practical approach to implementing workplace discipline.
• Three (3) key tips to maintain a disciplined workplace.
Remote sensing and monitoring are changing the mining industry for the better. These are providing innovative solutions to long-standing challenges. Those related to exploration, extraction, and overall environmental management by mining technology companies Odisha. These technologies make use of satellite imaging, aerial photography and sensors to collect data that might be inaccessible or from hazardous locations. With the use of this technology, mining operations are becoming increasingly efficient. Let us gain more insight into the key aspects associated with remote sensing and monitoring when it comes to mining.
Falcon stands out as a top-tier P2P Invoice Discounting platform in India, bridging esteemed blue-chip companies and eager investors. Our goal is to transform the investment landscape in India by establishing a comprehensive destination for borrowers and investors with diverse profiles and needs, all while minimizing risk. What sets Falcon apart is the elimination of intermediaries such as commercial banks and depository institutions, allowing investors to enjoy higher yields.
India Orthopedic Devices Market: Unlocking Growth Secrets, Trends and Develop...Kumar Satyam
According to TechSci Research report, “India Orthopedic Devices Market -Industry Size, Share, Trends, Competition Forecast & Opportunities, 2030”, the India Orthopedic Devices Market stood at USD 1,280.54 Million in 2024 and is anticipated to grow with a CAGR of 7.84% in the forecast period, 2026-2030F. The India Orthopedic Devices Market is being driven by several factors. The most prominent ones include an increase in the elderly population, who are more prone to orthopedic conditions such as osteoporosis and arthritis. Moreover, the rise in sports injuries and road accidents are also contributing to the demand for orthopedic devices. Advances in technology and the introduction of innovative implants and prosthetics have further propelled the market growth. Additionally, government initiatives aimed at improving healthcare infrastructure and the increasing prevalence of lifestyle diseases have led to an upward trend in orthopedic surgeries, thereby fueling the market demand for these devices.
The world of search engine optimization (SEO) is buzzing with discussions after Google confirmed that around 2,500 leaked internal documents related to its Search feature are indeed authentic. The revelation has sparked significant concerns within the SEO community. The leaked documents were initially reported by SEO experts Rand Fishkin and Mike King, igniting widespread analysis and discourse. For More Info:- https://news.arihantwebtech.com/search-disrupted-googles-leaked-documents-rock-the-seo-world/
What are the main advantages of using HR recruiter services.pdfHumanResourceDimensi1
HR recruiter services offer top talents to companies according to their specific needs. They handle all recruitment tasks from job posting to onboarding and help companies concentrate on their business growth. With their expertise and years of experience, they streamline the hiring process and save time and resources for the company.
Accpac to QuickBooks Conversion Navigating the Transition with Online Account...PaulBryant58
This article provides a comprehensive guide on how to
effectively manage the convert Accpac to QuickBooks , with a particular focus on utilizing online accounting services to streamline the process.
Accpac to QuickBooks Conversion Navigating the Transition with Online Account...
User Story Mapping 101
1. MARTIN ETMAJER
Founder | GetCloudnative e.U. Version: 20180611
Understanding the big picture and
creating value by building stuff that matters.
User Story Mapping 101
4. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 4
The Flat User Story Backlog
priority
things to be done
Do stuff...
Do more stuff...
Do even more stuff...
SPRINT 1
SPRINT 1
SPRINT 2
SPRINT 2
5. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 5
The Flat User Story Backlog
priorityObservation 1: Know What You‘re Building?
Arranging user stories in the order you build them
doesn‘t help when you want to answer the question
„What does the system you‘re building do?“ to others.
things to be done
Do stuff...
Do more stuff...
Do even more stuff...
SPRINT 1
SPRINT 1
SPRINT 2
SPRINT 2
6. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 6
The Flat User Story Backlog
priorityObservation 2: Know How Things Relate?
You can‘t see how everything fits together.
Making decisions on what to build next is difficult.
Sure you haven‘t forgotten about important features?
things to be done
Do stuff...
Do more stuff...
Do even more stuff...
SPRINT 1
SPRINT 1
SPRINT 2
SPRINT 2
7. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 7
The Flat User Story Backlog
priority
things to be done
Do stuff...
Do more stuff...
Do even more stuff...
SPRINT 1
SPRINT 1
SPRINT 2
SPRINT 2
Observation 3: Know You Build The Right Things?
You can‘t see how your users experience the product.
Planning coherent, value-driven releases is diffult.
9. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 9
What is User Story Mapping?
„User Story Mapping is about telling a story
and breaking it down into smaller parts.“
Jeff Patton
10. What is User Story Mapping?
The Standard Reference
„Discover the whole story,
build the right product.“
12. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 12
The User Story Map wall, whiteboard or flip chart paper
sticky notes
13. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 13
The User Story Map
Users
Who are your users and
what are their goals?
14. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 14
The User Story Map
User Tasks („Walking Skeleton“)
Things a user does to achieve a goal.
Starts with a verb, e.g., „Send Email“.
15. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 15
The User Story Map
User Activities („Backbone“)
Groupings of similar tasks.
16. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 16
The User Story Map
User Stories
Flesh out the user journey in detail:
Sub-tasks, alternatives, exceptions, etc.
17. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 17
The User Story Map
Narrative Flow
Tell a day in your users‘ life from
left-to-right and top-to-bottom.
(Build up all features at a time.)
18. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 18
The User Story Map
Release Slice
Identifies the smallest number
of user stories for each task.
Achieves your user‘s goals.
Goal
19. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 19
The User Story Map
A Simple Example
Search
View
Product Listing
View
Product Page
Find
Product
View
Product
Search
By Name
View
Names
View
Description
20. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 20
Construct, Visualize and Communicate the Big Picture
Understand what you‘re going to build, for whom, why and when you‘re going to build it.
Collaboratively Build Shared Understanding
User Story Mapping enforces open conversations and collaboration across teams.
Set Priorities and Build the Right Things
Discern the must-haves from the should-haves and the could-haves in context.
Minimize output and maximize outcome (don't just build more things faster)!
Allocate Teams and Plan Releases
Identify and address risks in early iterations.
Allocate teams around a coherent, incremental product release roadmap.
User Story Mapping
Benefits
23. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 23
User Story Mapping
Step 0: Preparations
wall, whiteboard or flip chart paper
sticky notes
4-6 people (cross-functional including real user)
25. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 25
User Story Mapping
Step 1: Frame the Product
§ Which problem is your product going to solve?
§ Who are the users of your product?
§ How does your organization benefit from building the product?
27. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 27
User Story Mapping
2. Map the Big Picture
1. Identify the things users can do (user tasks) with your application.
Tips
‣ Start with the user most critical to your product‘s success. Add users as they enter the story.
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28. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 28
User Story Mapping
2. Map the Big Picture
2. Group similar tasks into named clusters (user activities).
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29. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 29
User Story Mapping
2. Map the Big Picture
3. Bring activities and tasks into an order in which users would complete them.
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30. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 30
User Story Mapping
2. Map the Big Picture
4. Tell the narrative and confirm all relevant activities and tasks have been captured.
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Aah, sure!
31. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 31
User Story Mapping
2. Map the Big Picture
Tips
‣ If telling the narrative doesn‘t feel right, your product design may have gaps.
‣ You can add activities or tasks that don‘t fit into the narrative to the end of the map.
‣ If a user story appears multiple times, that‘s ok. Use markers to denote its importance.
(Duplicate stories indicate key features and functionalities of your product.)
33. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 33
User Story Mapping
3. Explore the Story
5. Break down high-level tasks into more detailed user stories that build incremental value.
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34. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 34
User Story Mapping
3. Explore the Story
6. Investigate alternatives and exceptions by asking…
§ „What could go wrong?“
§ „Wouldn‘t it be good if…?“
§ „What else might users do?“
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36. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 36
User Story Mapping
4. Slice Out Releases
7. Arrange each task‘s user stories in a priority order from top (highest) to bottom (lowest).
if unsure, compare relative user story values against one another
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37. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 37
User Story Mapping
4. Slice Out Releases
8. Using horizontal lines, slice the map into a sequence of incremental product releases.
Product Release Roadmap
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RELEASE 1
Goal
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38. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 38
User Story Mapping
4. Slice Out Releases
Tips
‣ Each release should mark a minimum viable product that spans your product‘s users.
‣ State how each release contributes to your user‘s goals and how to measure its success.
39. MARTIN ETMAJER
Founder | GetCloudnative e.U. Slide 39
User Story Mapping is An Art, Not Science
„A story map is not a precise model of a user‘s workflow.
It‘s a tool that helps us work together to tell users‘ stories.“
Jeff Patton