What do UX specialist and PHP developers have in common? Probably more than you are aware.
I will be doing a session covering what UX is, how it's different than UI and how UX is a close cousin to development with plenty of "how to get started" info.
So come join us this Oct for a light philosophical discussion on disciplines and how to get start doing UX in your programming life.
UI-UX Practical Talking, is presentation for a session I did in the GUC & the ITI, about the meaning and the difference between The UI and the UX, the key principals about building good UX of products, focusing on mobility and mobile design.
What’s the difference between a UX and UI designer? (Part one)iFactory Digital
There’s a bit of confusion around what kind of designer you might need for any given project. Do you need a UX designer? Or a UI designer perhaps? If you’re not really sure what either of these designers do, don’t fret. This two-part series is dedicated to helping you understand the mysteries of UX and UI design and spotting the difference between the two.
https://ifactory.com.au/news/whats-difference-between-ux-and-ui-designer-part-one
What do UX specialist and PHP developers have in common? Probably more than you are aware.
I will be doing a session covering what UX is, how it's different than UI and how UX is a close cousin to development with plenty of "how to get started" info.
So come join us this Oct for a light philosophical discussion on disciplines and how to get start doing UX in your programming life.
UI-UX Practical Talking, is presentation for a session I did in the GUC & the ITI, about the meaning and the difference between The UI and the UX, the key principals about building good UX of products, focusing on mobility and mobile design.
What’s the difference between a UX and UI designer? (Part one)iFactory Digital
There’s a bit of confusion around what kind of designer you might need for any given project. Do you need a UX designer? Or a UI designer perhaps? If you’re not really sure what either of these designers do, don’t fret. This two-part series is dedicated to helping you understand the mysteries of UX and UI design and spotting the difference between the two.
https://ifactory.com.au/news/whats-difference-between-ux-and-ui-designer-part-one
This Slide Pack contains the basics of Linux, what is linux, when it is created, what is opensource, some basic commands, the things you need to know about Linux.
User Interface Design
User Centred Design and principles, Iterative Design, User research, Building Personas, Design studio method, Prototyping basics and tools, Paper prototyping, Usability testing
Combat the Latest Two-Factor Authentication Evasion TechniquesIBM Security
In the wake of 2005 FFIEC regulation calling for stronger security methods, financial institutions have adopted two-factor authentication (2FA) as a means to mitigate online fraud.
Historically 2FA measures such as security questions, one time passwords, physical tokens, SMS authentications and USB tokens have been able to effectively stop fraud attacks. However, in the fast paced arms race that is the war against financial crime, cybercriminals are starting to take the upper hand by developing increasingly sophisticated techniques that bypass 2FA.
In this presentation, Ori Bach, Senior Security Strategist at IBM Trusteer demonstrates several of the 2FA beating techniques and explains how cybercriminals:
- Highjack authenticated banking sessions by directly taking over victims computers
- Make use fake overlay messages to trick victims to surrender their tokens
- Beat one time passwords sent to mobile devices
- Purchase fraud tool-kits to bypass 2FA
View the on-demand recording: https://attendee.gotowebinar.com/recording/6080887905844019714
An introduction to UX - User Experience.
Where does UX come from, what are the benefits of using it, and how can it be applied to day to day agency work?
Understanding the User Centred Design process and how UX is an integral part of every piece of digital work that is produced.
User Experience Design Fundamentals - Part 1: Users & GoalsLaura B
#1 in a 3-part series on UX Fundamentals: Users & Goals
* Value & Process
* Goal-directed design
* Users and their goals
* Learn how to articulate the goals of your product’s users
* Learn how to use user goals to assess a website or product
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
Deorwine is the best IT Company in India provides the best UX/UI Design Solution. UI and UX design services providing by high-level specialists for web, mobile, applications, and services. For any query call us at +91-911-611-5717.
Visit us: https://deorwine.com/ui-ux-design/
Ethical hacking : Its methodologies and toolschrizjohn896
This Presentation gives you the knowledge about ethical hacking and its methodologies. This PPT also explains the type of hackers and tools used with example of hashcat which is used to break hash algorithms like MD5, SHA1, SHA256 Etc
All online services and apps are heading for more satisfied users. Good news, most web workers already know that a good UX is a key factor for success. But how to build an easy to use product?
Find my thoughts about my "personal UX challenge"...Feel free to like and share..
At the MESH Camp in Berlin - the medical enterpreneur startup hospital - I had the possibility to show my top 25 Growth Hacks for all Healthcare startups. Hopefully everybody can find at least a handful ideas that can be implemented immediately. If not, let me know ;-)
This Slide Pack contains the basics of Linux, what is linux, when it is created, what is opensource, some basic commands, the things you need to know about Linux.
User Interface Design
User Centred Design and principles, Iterative Design, User research, Building Personas, Design studio method, Prototyping basics and tools, Paper prototyping, Usability testing
Combat the Latest Two-Factor Authentication Evasion TechniquesIBM Security
In the wake of 2005 FFIEC regulation calling for stronger security methods, financial institutions have adopted two-factor authentication (2FA) as a means to mitigate online fraud.
Historically 2FA measures such as security questions, one time passwords, physical tokens, SMS authentications and USB tokens have been able to effectively stop fraud attacks. However, in the fast paced arms race that is the war against financial crime, cybercriminals are starting to take the upper hand by developing increasingly sophisticated techniques that bypass 2FA.
In this presentation, Ori Bach, Senior Security Strategist at IBM Trusteer demonstrates several of the 2FA beating techniques and explains how cybercriminals:
- Highjack authenticated banking sessions by directly taking over victims computers
- Make use fake overlay messages to trick victims to surrender their tokens
- Beat one time passwords sent to mobile devices
- Purchase fraud tool-kits to bypass 2FA
View the on-demand recording: https://attendee.gotowebinar.com/recording/6080887905844019714
An introduction to UX - User Experience.
Where does UX come from, what are the benefits of using it, and how can it be applied to day to day agency work?
Understanding the User Centred Design process and how UX is an integral part of every piece of digital work that is produced.
User Experience Design Fundamentals - Part 1: Users & GoalsLaura B
#1 in a 3-part series on UX Fundamentals: Users & Goals
* Value & Process
* Goal-directed design
* Users and their goals
* Learn how to articulate the goals of your product’s users
* Learn how to use user goals to assess a website or product
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
Deorwine is the best IT Company in India provides the best UX/UI Design Solution. UI and UX design services providing by high-level specialists for web, mobile, applications, and services. For any query call us at +91-911-611-5717.
Visit us: https://deorwine.com/ui-ux-design/
Ethical hacking : Its methodologies and toolschrizjohn896
This Presentation gives you the knowledge about ethical hacking and its methodologies. This PPT also explains the type of hackers and tools used with example of hashcat which is used to break hash algorithms like MD5, SHA1, SHA256 Etc
All online services and apps are heading for more satisfied users. Good news, most web workers already know that a good UX is a key factor for success. But how to build an easy to use product?
Find my thoughts about my "personal UX challenge"...Feel free to like and share..
At the MESH Camp in Berlin - the medical enterpreneur startup hospital - I had the possibility to show my top 25 Growth Hacks for all Healthcare startups. Hopefully everybody can find at least a handful ideas that can be implemented immediately. If not, let me know ;-)
This presentation shares the journey I’ve been on, from trying to shape and influence a user’s path, to creating sandbox environments in which people can play and amaze us!
______
Designers are trained to guide users toward predetermined outcomes, but is there a better use of this persuasive psychology? What happens if we focus less on influencing desired behaviors and focus more on designing ‘sandboxes’: open-ended, generative systems? And how might we go about designing these spaces? It’s still “psychology applied to design”, but in a much more challenging and rewarding way!
In this talk, I’ll share the journey I’ve been on, from trying to shape and influence a user’s path, to creating these sandbox environments. You’ll learn why systems such as Twitter, Pinterest, and Minecraft are so maddeningly addictive, and what principles we can use to create similar experiences. We’ll look at education and the work of Maria Montessori, who wrote extensively about how to create learning environments that encourage exploration and discovery. And we’ll look at game design, considering all the varieties of games, especially those carefully designed to encourage play — a marked contrast with progression games designed to move you through a series of ever-increasing challenges, each converging upon the same solution. Finally, we’ll look at web applications, and I’ll share how this thinking might influence your work, from how you respond to new feature requests to how you design for behavior change in a more mature way.
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
TAKE THIS WORKSHOP ONLINE & GET 20% OFF WITH CODE 'SLIDESHARE'
https://school.uxfika.co/p/best-practice-for-ux-deliverables/?product_id=325265&coupon_code=SLIDESHARE
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Slides from my 'Best practice for UX deliverables' workshop that I ran for Eventhandler in London on the 05th of March 2014.
http://www.eventhandler.co.uk/events/uxnightclass-uxdeliverables3
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Please note that for copyright reasons & client privacy the examples in this presentation are slightly different than from the workshop. The examples included are for reference only in terms of what I talked through in the 'Good examples' section.
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ABSTRACT
Whilst the work we do is not meant to be hanged on a wall for people to admire, nor is meant to be put in a drawer and forgotten about. Just as we make the products and services we design easy to use, the UX of UX is about communicating your thinking in a way that ensures that what you've defined is easy to understand for the reader. It's about adapting the work you do to the project in question and finding the right balance of making people want to look through your work whilst not spending unnecessary time on making it pretty.
Who is it for?
This workshop is suitable for anyone starting out in UX, or who's worked with it for a while but is looking to improve the way they present their work.
What you'll learn
In this hands on workshop we'll walk through real life examples of why the UX of UX deliverables matter. We'll cover how who the reader is effects the way we should present our work, both on paper and verbally, and how to ensure that the work you do adds value. Coming out of the workshop you'll have practical examples and hands on experience with:
// How to adapt and sell your UX deliverable to the reader (from clients, your team, in house and outsourced developers)
// Guiding principles for creating good UX deliverables (both low and high fidelity)
// Best practice for presentations, personas, user journeys, flows, sitemaps, wireframes and other documents
// Simple, low effort but big impact tools for improving the visual presentation of your UX deliverables
Expert Accessory Dwelling Unit (ADU) Drafting ServicesResDraft
Whether you’re looking to create a guest house, a rental unit, or a private retreat, our experienced team will design a space that complements your existing home and maximizes your investment. We provide personalized, comprehensive expert accessory dwelling unit (ADU)drafting solutions tailored to your needs, ensuring a seamless process from concept to completion.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
5. 03 What is the aim
of UX Design?
“
“It doesn’t matter if you used a device
hundred times successfully - you will
remember the unsuccessful attempt.”
Donald→Norman
7. 04 How does it relate
to Graphic Design?
→→graphic→design→is→an→integral→part→of→the→→→ → →
→ concept→of→the→product→
→→thus→it→is→an→integral→part→of→user→experience→→→
“
→ design→process
“A picture is worth a thousand words.
An interface is worth a thousand
pictures.”
Ben→Shneiderman
9. 05 What does make
a design successful?
“
“People think it’s this veneer -- that the
designers are handed this box and
told, ‘Make it look good!’ That’s not what
we think design is. It’s not just what it
looks like and feels like.
Design is how it works.”
Steve→Jobs
10. →→in→today’s→society,→good→design→is→synonym→→ →
→ for→aesthetics→
→→but→good→design→is→about→good→user→→ → → → →
→ experience
“
“Appearance has a strong impact on
functionality: An application that
appears cluttered or illogical is hard to
understand and use.”
iPhone→Human→Interface→Guidelines
21. “
“The phone has some features (such as ringtones) where
the manual doesn’t tell you how to set them. I had to
contact their helpline, only to find out that the settings are
hidden behind a screwed-on panel.
There are speed dial buttons, but you can see from
the picture of the phone that there isn’t a place beside
the buttons to write names (they are 5mm apart). This
phone seems to me to have poor usability overall.
I wouldn’t buy it again. In fact, I’m shopping for
a replacement, and I’ve only had this about 2 months.”
The→Amazon.co.uk→user→“TreeHouseCoach”→(Oxford)
22. What do I think
is wrong from the
User Experience
point of view?
27. “
“Good design is also an act of commu-
nication between the designer and the
user, except that all the communication
has to come about by the appearance of
the device itself.
The device must explain itself.”
Donald→Norman
30. 15 Direct
Manipulation
“
“A great user interface follows human
interface design principles that are
based on the way people—users—think
and work, not on the capabilities of
the device.”
iPhone→OS→Reference→Library
34. 17 Most important
thing I have learned
Designers→should→learn→more→about:
→→how→people→think,→behave→and→interact→→
→ (psychology,→human→-→computer→interaction)→
→→UX→design→and→Interactive→Design→methods→→
→ and→process→
→→keep→learning→about→visual→communication,→→
→ typography→and→graphic→design→in→general→-→→
→ it’s→very→important→to→stay→informed→and→up→to→→
→ date
35. 18 Major
design principles
→→visibility→
→→affordance→
→→feedback→
→→constraints
36. 19 Prototype
& test
→→prototype→and→test→your→design