UNIT II
DR. PRACHI MURKUTE
Contents
Part 1- Mobile Commerce, Social Commerce and IoT: Mobile Commerce, Attributes Applications
and Benefits of M- Commerce, Mobile Marketing - Shopping and Advertising.
Part II -Social Commerce: Social Commerce, Social Business (Enterprise), Social Business
Networks and Social Enterprise, Social Media, Platforms for Social Networking; Social Media
Marketing, Enterprise 2.0, Improved Business Models. Entrepreneur Networks, Enterprise Social
Networks, The Benefits and Limitations of Social Commerce, Benefits to Customers, Retailers,
Employees, players in the ecosystem. Social Collaboration (Collaboration 2.0) - Essentials of
Social Collaboration, Consumer-to-Consumer Electronic Commerce (C2C), Person-to-Person
models.
Part III - Internet of Things: Concept of IoT, Smart Homes and Appliances, Smart Cities, Smart
Cars, Wearable Computing and Smart Gadgets. (7+2)
DR. PRACHI MURKUTE 2
Part I - Mobile Commerce, Social
Commerce and IoT:
Mobile Commerce,
Attributes Applications and Benefits of M- Commerce,
Mobile Marketing - Shopping and Advertising.
DR. PRACHI MURKUTE 3
Mobile Commerce,
M-commerce (mobile commerce) is the buying and selling of goods
and services through wireless handheld devices such as smartphones
and tablets.
M-commerce is a form of e-commerce that enables users to access
online shopping platforms without the use of a desktop computer.
DR. PRACHI MURKUTE 4
Attributes Applications and Benefits of M-
Commerce
They create the following five
value-added attributes that the
development of m-
commerce: ubiquity,
convenience, instant
connectivity, personalization,
and localization of products
and services.
Advantages of mCommerce apps for
business owners
• Accelerated buyer journey.
• Wider reach and accessibility.
• Reaching customers at the right time.
• New marketing opportunities.
• Valuable customer data.
• Better customer experience.
• Direct communication.
• Personalized content.
DR. PRACHI MURKUTE 5
Mobile Marketing - Shopping and
Advertising
Mobile marketing is a multi-channel,
digital marketing strategy aimed at
reaching a target audience through
smartphones, tablets and other mobile
devices, via websites, email, SMS and
MMS, social media and apps.
DR. PRACHI MURKUTE 6
Part II -Social Commerce
Social Commerce,
◦ Social Business (Enterprise),
◦ Social Business Networks and Social Enterprise,
◦ Social Media,
Platforms for Social Networking;
Social Media Marketing,
Enterprise 2.0,
Improved Business Models.
Entrepreneur Networks,
Enterprise Social Networks,
The Benefits and Limitations of Social
Commerce,
Social Collaboration (Collaboration 2.0) –
Essentials of Social Collaboration,
Consumer-to-Consumer Electronic Commerce (C2C),
Person-to-Person models.
DR. PRACHI MURKUTE 7
Social Commerce,
◦ Social Business (Enterprise) - A social enterprise or social business is defined
as a business with specific social objectives that serve its primary purpose.
Social enterprises seek to maximize profits while maximizing benefits to
society and the environment, and the profits are principally used to fund
social programs.
◦ Social Business Networks and Social Enterprise - Enterprise social networking
is an organization's use of social media, internally and externally, to connect
individuals who share similar business interests or activities.
◦ Social Media - forms of electronic communication (such as websites for social
networking and microblogging) through which users create online
communities to share information, ideas, personal messages, and other
content (such as videos)
DR. PRACHI MURKUTE 8
Platforms for Social Networking- Social Media
Marketing
•Social Media Marketing - Social media
marketing (SMM) is a form of internet
marketing that uses social media apps
as a marketing tool. These social media
platforms enable brands to connect
with their audience to: build a brand;
increase sales; drive traffic to a
website.
DR. PRACHI MURKUTE 9
Enterprise 2.0
1. Enterprise 2.0 is the strategic integration of Web 2.0 technologies into an
enterprise's Intranet, extranet and business processes.
2. Enterprise 2.0 implementations generally use a combination of social
software and collaborative technologies like blogs, RSS, Social
bookmarking, social networking and wikis.
3. Most enterprise 2.0 technologies, whether homegrown, free or purchased,
emphasize employee, partner and consumer collaboration.
4. Such technologies may be in-house or Web-based. Companies using YouTube
for vlogging or a private Facebook group as a modified intranet, for instance,
are implementing a form of Enterprise 2.0.
DR. PRACHI MURKUTE 10
Enterprise 2.0
DR. PRACHI MURKUTE 11
Entrepreneur Networks
Entrepreneurial networks (EN) are defined as the patterns of interpersonal
relations emerging from entrepreneurial activities. In their everyday activities,
entrepreneurs get in contact with a variety of other actors, playing important
roles in the functioning of their business.
DR. PRACHI MURKUTE 12
Enterprise Social
Networks
An enterprise social network is a private, internal
social network that businesses use to enable their
team to communicate with each other across the
company. It usually incorporates some elements of
team messaging, project management, task
management, and collaboration tools into one
platform.
DR. PRACHI MURKUTE 13
The Benefits and Limitations of Social
Commerce,
CLASS DISCUSSION AND SELF STUDY
DR. PRACHI MURKUTE 14
Social Collaboration (Collaboration 2.0) –
Social collaboration refers to processes that help multiple people or groups
interact and share information to achieve common goals. Such processes find
their 'natural' environment on the Internet, where collaboration and social
dissemination of information are made easier by current innovations and the
proliferation of the web.
DR. PRACHI MURKUTE 15
Essentials of Social Collaboration,
Everyone is involved.
A staged approach matters.
Trust and initiative are key.
DR. PRACHI MURKUTE 16
Consumer-to-Consumer Electronic Commerce (C2C),
Consumer-to-consumer (C2C) is a type of e-commerce in which consumers trade
products, services and information with each other online. These transactions
are generally conducted through a third party that provides an online platform
on which the transactions are carried out.
DR. PRACHI MURKUTE 17
Person-to-Person models.
Electronic mail, instant messaging, and discussion groups facilitate
social networking and person-to-person communication. Wireless
communication networks are enabling portable, handheld devices to
be used in a variety of applications.
DR. PRACHI MURKUTE 18
Part III - Internet of Things:
Concept of IoT,
Smart Homes and Appliances,
Smart Cities,
Smart Cars,
Wearable Computing and Smart Gadgets.
DR. PRACHI MURKUTE 19
Concept of IoT,
The Internet of Things
(IoT) describes the
network of physical
objects—“things”—that
are embedded with
sensors, software, and
other technologies for the
purpose of connecting
and exchanging data with
other devices and systems
over the internet.
DR. PRACHI MURKUTE 20
Smart Homes and Appliances
A smart home's devices are connected with each other and can be accessed
through one central point—a smartphone, tablet, laptop, or game console.
Door locks, televisions, thermostats, home monitors, cameras, lights, and even
appliances such as the refrigerator can be controlled through one home
automation system.
DR. PRACHI MURKUTE 21
Smart Cities
A smart city is a municipality
that uses information and
communication technologies
(ICT) to increase operational
efficiency, share information
with the public and improve
both the quality of government
services and citizen welfare.
DR. PRACHI MURKUTE 22
Further Reading
https://www.wordstream.com/social-media-marketing
DR. PRACHI MURKUTE 23

UNIT II - Mobile Commerce.pptx

  • 1.
  • 2.
    Contents Part 1- MobileCommerce, Social Commerce and IoT: Mobile Commerce, Attributes Applications and Benefits of M- Commerce, Mobile Marketing - Shopping and Advertising. Part II -Social Commerce: Social Commerce, Social Business (Enterprise), Social Business Networks and Social Enterprise, Social Media, Platforms for Social Networking; Social Media Marketing, Enterprise 2.0, Improved Business Models. Entrepreneur Networks, Enterprise Social Networks, The Benefits and Limitations of Social Commerce, Benefits to Customers, Retailers, Employees, players in the ecosystem. Social Collaboration (Collaboration 2.0) - Essentials of Social Collaboration, Consumer-to-Consumer Electronic Commerce (C2C), Person-to-Person models. Part III - Internet of Things: Concept of IoT, Smart Homes and Appliances, Smart Cities, Smart Cars, Wearable Computing and Smart Gadgets. (7+2) DR. PRACHI MURKUTE 2
  • 3.
    Part I -Mobile Commerce, Social Commerce and IoT: Mobile Commerce, Attributes Applications and Benefits of M- Commerce, Mobile Marketing - Shopping and Advertising. DR. PRACHI MURKUTE 3
  • 4.
    Mobile Commerce, M-commerce (mobilecommerce) is the buying and selling of goods and services through wireless handheld devices such as smartphones and tablets. M-commerce is a form of e-commerce that enables users to access online shopping platforms without the use of a desktop computer. DR. PRACHI MURKUTE 4
  • 5.
    Attributes Applications andBenefits of M- Commerce They create the following five value-added attributes that the development of m- commerce: ubiquity, convenience, instant connectivity, personalization, and localization of products and services. Advantages of mCommerce apps for business owners • Accelerated buyer journey. • Wider reach and accessibility. • Reaching customers at the right time. • New marketing opportunities. • Valuable customer data. • Better customer experience. • Direct communication. • Personalized content. DR. PRACHI MURKUTE 5
  • 6.
    Mobile Marketing -Shopping and Advertising Mobile marketing is a multi-channel, digital marketing strategy aimed at reaching a target audience through smartphones, tablets and other mobile devices, via websites, email, SMS and MMS, social media and apps. DR. PRACHI MURKUTE 6
  • 7.
    Part II -SocialCommerce Social Commerce, ◦ Social Business (Enterprise), ◦ Social Business Networks and Social Enterprise, ◦ Social Media, Platforms for Social Networking; Social Media Marketing, Enterprise 2.0, Improved Business Models. Entrepreneur Networks, Enterprise Social Networks, The Benefits and Limitations of Social Commerce, Social Collaboration (Collaboration 2.0) – Essentials of Social Collaboration, Consumer-to-Consumer Electronic Commerce (C2C), Person-to-Person models. DR. PRACHI MURKUTE 7
  • 8.
    Social Commerce, ◦ SocialBusiness (Enterprise) - A social enterprise or social business is defined as a business with specific social objectives that serve its primary purpose. Social enterprises seek to maximize profits while maximizing benefits to society and the environment, and the profits are principally used to fund social programs. ◦ Social Business Networks and Social Enterprise - Enterprise social networking is an organization's use of social media, internally and externally, to connect individuals who share similar business interests or activities. ◦ Social Media - forms of electronic communication (such as websites for social networking and microblogging) through which users create online communities to share information, ideas, personal messages, and other content (such as videos) DR. PRACHI MURKUTE 8
  • 9.
    Platforms for SocialNetworking- Social Media Marketing •Social Media Marketing - Social media marketing (SMM) is a form of internet marketing that uses social media apps as a marketing tool. These social media platforms enable brands to connect with their audience to: build a brand; increase sales; drive traffic to a website. DR. PRACHI MURKUTE 9
  • 10.
    Enterprise 2.0 1. Enterprise2.0 is the strategic integration of Web 2.0 technologies into an enterprise's Intranet, extranet and business processes. 2. Enterprise 2.0 implementations generally use a combination of social software and collaborative technologies like blogs, RSS, Social bookmarking, social networking and wikis. 3. Most enterprise 2.0 technologies, whether homegrown, free or purchased, emphasize employee, partner and consumer collaboration. 4. Such technologies may be in-house or Web-based. Companies using YouTube for vlogging or a private Facebook group as a modified intranet, for instance, are implementing a form of Enterprise 2.0. DR. PRACHI MURKUTE 10
  • 11.
  • 12.
    Entrepreneur Networks Entrepreneurial networks(EN) are defined as the patterns of interpersonal relations emerging from entrepreneurial activities. In their everyday activities, entrepreneurs get in contact with a variety of other actors, playing important roles in the functioning of their business. DR. PRACHI MURKUTE 12
  • 13.
    Enterprise Social Networks An enterprisesocial network is a private, internal social network that businesses use to enable their team to communicate with each other across the company. It usually incorporates some elements of team messaging, project management, task management, and collaboration tools into one platform. DR. PRACHI MURKUTE 13
  • 14.
    The Benefits andLimitations of Social Commerce, CLASS DISCUSSION AND SELF STUDY DR. PRACHI MURKUTE 14
  • 15.
    Social Collaboration (Collaboration2.0) – Social collaboration refers to processes that help multiple people or groups interact and share information to achieve common goals. Such processes find their 'natural' environment on the Internet, where collaboration and social dissemination of information are made easier by current innovations and the proliferation of the web. DR. PRACHI MURKUTE 15
  • 16.
    Essentials of SocialCollaboration, Everyone is involved. A staged approach matters. Trust and initiative are key. DR. PRACHI MURKUTE 16
  • 17.
    Consumer-to-Consumer Electronic Commerce(C2C), Consumer-to-consumer (C2C) is a type of e-commerce in which consumers trade products, services and information with each other online. These transactions are generally conducted through a third party that provides an online platform on which the transactions are carried out. DR. PRACHI MURKUTE 17
  • 18.
    Person-to-Person models. Electronic mail,instant messaging, and discussion groups facilitate social networking and person-to-person communication. Wireless communication networks are enabling portable, handheld devices to be used in a variety of applications. DR. PRACHI MURKUTE 18
  • 19.
    Part III -Internet of Things: Concept of IoT, Smart Homes and Appliances, Smart Cities, Smart Cars, Wearable Computing and Smart Gadgets. DR. PRACHI MURKUTE 19
  • 20.
    Concept of IoT, TheInternet of Things (IoT) describes the network of physical objects—“things”—that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the internet. DR. PRACHI MURKUTE 20
  • 21.
    Smart Homes andAppliances A smart home's devices are connected with each other and can be accessed through one central point—a smartphone, tablet, laptop, or game console. Door locks, televisions, thermostats, home monitors, cameras, lights, and even appliances such as the refrigerator can be controlled through one home automation system. DR. PRACHI MURKUTE 21
  • 22.
    Smart Cities A smartcity is a municipality that uses information and communication technologies (ICT) to increase operational efficiency, share information with the public and improve both the quality of government services and citizen welfare. DR. PRACHI MURKUTE 22
  • 23.