Jeffrey Piontek
Over view Background Introduction to Creativity Academies  Big Goals Make a simulation in Scratch
Back Ground Co-founder of Foundation 9 Entertainment. World’s largest independent game developer.
Background:  Foundation 9 Over 1,000 employees.   Staff includes game designers, programmers, animators, artists, writers, musicians, producers, among others…
Background:  Foundation 9 400+ games created for top publishers and properties.
 
 
Background:  Foundation 9 Entertainment Passion for educational products. Helped work on LEGO Mindstorms, a robotics invention kit.
Motorola  M-Lab Kids as inventors. Installation at a museum in Florida. Cooperative and competitive game play.
Motorola  M-Lab
Motorola  M-Lab
Motorola  M-Lab
 
Create original animations in a variety of media. Lots of contests. Winning animations displayed online and on television. Learn animation by teaching animated friends how to dance, act, and solve the challenges in the stories of their lives.
Students author and publish their own works, from hard cover books to music DVDs, to new types of products.
 
Game  Academy Students design, program, and animate their own games. This is STEM meets creativity. It develops: - Mathematical/logical thinking in programming. - Art skills to create the graphic and audio assets.  - Creative thinking to produce a compelling game.
Game Academy  Meets STEM Build your own simulations, models, and science games in  Scratch .
Big  Goals 21st Century Literacy: Computer literacy. Project management. Team work. Sustainable Education: Each generation makes materials for the  next.
Introducing  Scratch http://scratch.mit.edu/ You can make almost  anything  in Scratch. Examples (games, paint program, tools, funny cards)
Scratch  is… A tool developed at the MIT Media Lab. Tile-based programming. Sciences. Arts.   Creativity. Scratch is FUN! Invent what you want. Today, let’s invent the future.
With Scratch   You Can Make… Simulations. Learning games. Tools for science learning.
Let’s  Make Waves! First up: let’s make a molecule.
Let’s Make  Waves! STEP 1 Paint Tool: Draw a circle to make a “molecule”.
Let’s Make  Waves! STEP 2 Make a bar to generate the wave.  Motion Tile: Move the bar to move the molecule… Control & Sensing Tiles: if touching color…
Let’s Make  Waves! STEP 3 Now let’s work with a variable... Set the speed of the bar and have energy transfer to molecule. Finally, a highlight and costume change to better illustrate the wave energy.
Let’s Make  Waves! STEP 4 Okay, time to run some experiments! Clone your molecules. Play with speeds.
Let’s Make  Waves! Ideas on ways to extend our work… Radial wave simulation Simulate: Storm, earthquakes generate waves Simulate: Bathymetry creates surf
Standards   Touched Standard 1 – Inquiry OTHERS
Standards   Touched SC.PH.3.3 –   Differentiate between energy and momentum, both quantitatively and conceptually  SC.PH.3.4 – Describe the ways energy can be transformed from one form to another (potential to kinetic) SC.PH.3.7 – Use the conservation of energy law to solve problems involving an energy transformation… SC.PH.3.8 – Use the conservation of energy law to predict both quantitatively and qualitatively the results of interactions of objects within simple systems…
Scratch and  Curricula Scratch is a great way to make science relevant, engaging, and extremely cool for our kids. It helps give them the skills to become 21 st  century knowledge workers. Sustainable Education - Older students master concepts and create interactive learning materials to then help teach younger students.
Scratch and  Curricula Alec (high school student) at the MIT Media Lab with students from England and Russia.
Where to go  from here… On your own: http://scratch.mit.edu/ Creativity Academies – We are happy to help train your students and faculty to create their own materials.  Contact Info
Projects  in Motion… “ Nano Attack” example Game Academy 3D Future Learning
Today, with students  building…
Cutting Edge:  Game Academy 3D Blocks programming (MIT Media Lab) + world’s best 3D graphics (CryEngine)  Donation to MIT Media Lab; working with Eric Klopfer’s team.
Game Academy  3D In the future, most learning (and entertainment) will be in 3D worlds. Collaborating with the MIT Media Lab to combine the world’s best authoring tools with the world’s best 3D.
Game Academy  3D Learn Mandarin in magical ways, immersed in online Yuan Ming Yuan, ancient gardens full of mystical creatures and historical figures. One-to-one instruction with live tutors from Beijing, role-playing with you in the gardens.
Learn Mandarin  in Yuan Ming Yuan
Talk and Role Play  with Teachers in Beijing
Game Academy  3D Help kids invent these worlds.
Create  Ecosystems
Create  Ecosystems Design the algorithms that grow the flora and fauna.
Create  Worlds Create  Worlds
Design  Future Vehicles
Design  Future Cities
Future  Sustainability
New  Sports
New  Robots
Research  in new ways
Through Simulation,  Conduct Experiments Too Dangerous or  Too Expensive in the Real World
International Game Development  Competition New STEM challenge each year.  “ Science Futures” – help visualize and invent the future with your original work. Let’s expand partnerships!
Kids Build Worlds  for Others to Explore
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Kids Build Worlds  for Others to Explore Currently with Bishop Museum…
Blue Mars

UH ETEC

  • 1.
  • 2.
    Over view BackgroundIntroduction to Creativity Academies Big Goals Make a simulation in Scratch
  • 3.
    Back Ground Co-founderof Foundation 9 Entertainment. World’s largest independent game developer.
  • 4.
    Background: Foundation9 Over 1,000 employees. Staff includes game designers, programmers, animators, artists, writers, musicians, producers, among others…
  • 5.
    Background: Foundation9 400+ games created for top publishers and properties.
  • 6.
  • 7.
  • 8.
    Background: Foundation9 Entertainment Passion for educational products. Helped work on LEGO Mindstorms, a robotics invention kit.
  • 9.
    Motorola M-LabKids as inventors. Installation at a museum in Florida. Cooperative and competitive game play.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
    Create original animationsin a variety of media. Lots of contests. Winning animations displayed online and on television. Learn animation by teaching animated friends how to dance, act, and solve the challenges in the stories of their lives.
  • 15.
    Students author andpublish their own works, from hard cover books to music DVDs, to new types of products.
  • 16.
  • 17.
    Game AcademyStudents design, program, and animate their own games. This is STEM meets creativity. It develops: - Mathematical/logical thinking in programming. - Art skills to create the graphic and audio assets. - Creative thinking to produce a compelling game.
  • 18.
    Game Academy Meets STEM Build your own simulations, models, and science games in Scratch .
  • 19.
    Big Goals21st Century Literacy: Computer literacy. Project management. Team work. Sustainable Education: Each generation makes materials for the next.
  • 20.
    Introducing Scratchhttp://scratch.mit.edu/ You can make almost anything in Scratch. Examples (games, paint program, tools, funny cards)
  • 21.
    Scratch is…A tool developed at the MIT Media Lab. Tile-based programming. Sciences. Arts. Creativity. Scratch is FUN! Invent what you want. Today, let’s invent the future.
  • 22.
    With Scratch You Can Make… Simulations. Learning games. Tools for science learning.
  • 23.
    Let’s MakeWaves! First up: let’s make a molecule.
  • 24.
    Let’s Make Waves! STEP 1 Paint Tool: Draw a circle to make a “molecule”.
  • 25.
    Let’s Make Waves! STEP 2 Make a bar to generate the wave. Motion Tile: Move the bar to move the molecule… Control & Sensing Tiles: if touching color…
  • 26.
    Let’s Make Waves! STEP 3 Now let’s work with a variable... Set the speed of the bar and have energy transfer to molecule. Finally, a highlight and costume change to better illustrate the wave energy.
  • 27.
    Let’s Make Waves! STEP 4 Okay, time to run some experiments! Clone your molecules. Play with speeds.
  • 28.
    Let’s Make Waves! Ideas on ways to extend our work… Radial wave simulation Simulate: Storm, earthquakes generate waves Simulate: Bathymetry creates surf
  • 29.
    Standards Touched Standard 1 – Inquiry OTHERS
  • 30.
    Standards Touched SC.PH.3.3 – Differentiate between energy and momentum, both quantitatively and conceptually SC.PH.3.4 – Describe the ways energy can be transformed from one form to another (potential to kinetic) SC.PH.3.7 – Use the conservation of energy law to solve problems involving an energy transformation… SC.PH.3.8 – Use the conservation of energy law to predict both quantitatively and qualitatively the results of interactions of objects within simple systems…
  • 31.
    Scratch and Curricula Scratch is a great way to make science relevant, engaging, and extremely cool for our kids. It helps give them the skills to become 21 st century knowledge workers. Sustainable Education - Older students master concepts and create interactive learning materials to then help teach younger students.
  • 32.
    Scratch and Curricula Alec (high school student) at the MIT Media Lab with students from England and Russia.
  • 33.
    Where to go from here… On your own: http://scratch.mit.edu/ Creativity Academies – We are happy to help train your students and faculty to create their own materials. Contact Info
  • 34.
    Projects inMotion… “ Nano Attack” example Game Academy 3D Future Learning
  • 35.
  • 36.
    Cutting Edge: Game Academy 3D Blocks programming (MIT Media Lab) + world’s best 3D graphics (CryEngine) Donation to MIT Media Lab; working with Eric Klopfer’s team.
  • 37.
    Game Academy 3D In the future, most learning (and entertainment) will be in 3D worlds. Collaborating with the MIT Media Lab to combine the world’s best authoring tools with the world’s best 3D.
  • 38.
    Game Academy 3D Learn Mandarin in magical ways, immersed in online Yuan Ming Yuan, ancient gardens full of mystical creatures and historical figures. One-to-one instruction with live tutors from Beijing, role-playing with you in the gardens.
  • 39.
    Learn Mandarin in Yuan Ming Yuan
  • 40.
    Talk and RolePlay with Teachers in Beijing
  • 41.
    Game Academy 3D Help kids invent these worlds.
  • 42.
  • 43.
    Create EcosystemsDesign the algorithms that grow the flora and fauna.
  • 44.
    Create WorldsCreate Worlds
  • 45.
    Design FutureVehicles
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
    Research innew ways
  • 51.
    Through Simulation, Conduct Experiments Too Dangerous or Too Expensive in the Real World
  • 52.
    International Game Development Competition New STEM challenge each year. “ Science Futures” – help visualize and invent the future with your original work. Let’s expand partnerships!
  • 53.
    Kids Build Worlds for Others to Explore
  • 54.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 55.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 56.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 57.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 58.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 59.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 60.
    Kids Build Worlds for Others to Explore Currently with Bishop Museum…
  • 61.