In stereo vision, the epipolar geometry is the intrinsic projective geometry between the two views. The
essential and fundamental matrices relate corresponding points in stereo images. The essential matrix
describes the geometry when the used cameras are calibrated, and the fundamental matrix expresses the
geometry when the cameras are uncalibrated. Since the nineties, researchers devoted a lot of effort to
estimate the fundamental matrix. Although it is a landmark of computer vision, in the current work, three
derivations of the essential and fundamental matrices have been revised. The Longuet-Higgins' derivation
of the essential matrix where he draws a mapping between the position vectors of a 3D point; however, the
one-to-one feature of that mapping is lost when he changed it to a relation between the image points. In the
two other derivations, we demonstrate that the authors established a mapping between the image points
through the misuse of mathematics.
This document discusses improvements to the STL file format slicing algorithm used in rapid prototyping. It proposes optimizing the algorithm to reduce memory usage and file size by only processing facets that intersect the cutting plane, rather than all facets. It also details using tail-to-head searching and nearest distance analysis to construct error-free contours from the sliced facets by ensuring line segments are consecutive with matching heads and tails. The proposed algorithm aims to directly slice STL models with defects to produce closed, error-free contours for layer manufacturing.
Geometric theory uses 3D lighting tricks that employ an extra axis compared to 2D design. Basic objects in mesh modeling include vertices and polygons formed by connecting vertices with edges. Triangles made of three connected vertices are the simplest 2D figures. Surfaces of connected polygons with shared vertices are called meshes, also known as wireframe models, which are useful for simulating light transport in ray tracing.
This document discusses linear programming concepts including decision variables, objective functions, and constraints. It provides examples of linear programming models and asks questions about identifying the standard form, determining extreme points from graphs of the constraint lines, and finding optimal solutions. Several linear programming models are presented and classified as having alternative optimal solutions, an unbounded solution, no feasible solution, or a redundant constraint based on analyzing the graphs of the constraint lines. One example is worked through in detail to find the optimal solution by using simultaneous equations to determine an extreme point and substituting into the objective function.
The document discusses matrices and their applications. It begins by defining what a matrix is and some basic matrix operations like addition, scalar multiplication, and transpose. It then discusses matrix multiplication and how it can be used to represent systems of linear equations. The document lists several applications of matrices, including representing graphs, transformations in computer graphics, solving systems of linear equations, cryptography, and secret communication methods like steganography. It provides some high-level details about using matrices for secret codes and hiding messages in digital files like images and audio.
Multiplication of matrices and its application in biologynayanika bhalla
Matrix multiplication is an operation that takes two matrices and produces another matrix. It is useful in biology for analyzing gene expression data, modeling red blood cell production and sickle cell allele frequency, and calculating population growth over time. Matrix multiplication allows for simple algorithms to be used in DNA microarray technology. It can also model circulatory systems and track population changes of species.
This document discusses Nima Mansouri's work on developing a geometric block interface treatment (GBIT) methodology to maintain high-order accuracy for solutions of flow governing equations using multi-block structured grids. GBIT classifies interface points as corners, lines, or faces based on geometry and corrects flux derivatives near interfaces to account for grid discontinuities or singularities. Test results show GBIT enables achieving the desired high-order solution for spatial derivatives and time marching schemes.
Application of matrix
1. Encryption, its process and example
2. Decryption, its process and example
3. Seismic Survey
4. Computer Animation
5. Economics
6. Other uses...
In stereo vision, the epipolar geometry is the intrinsic projective geometry between the two views. The
essential and fundamental matrices relate corresponding points in stereo images. The essential matrix
describes the geometry when the used cameras are calibrated, and the fundamental matrix expresses the
geometry when the cameras are uncalibrated. Since the nineties, researchers devoted a lot of effort to
estimate the fundamental matrix. Although it is a landmark of computer vision, in the current work, three
derivations of the essential and fundamental matrices have been revised. The Longuet-Higgins' derivation
of the essential matrix where he draws a mapping between the position vectors of a 3D point; however, the
one-to-one feature of that mapping is lost when he changed it to a relation between the image points. In the
two other derivations, we demonstrate that the authors established a mapping between the image points
through the misuse of mathematics.
This document discusses improvements to the STL file format slicing algorithm used in rapid prototyping. It proposes optimizing the algorithm to reduce memory usage and file size by only processing facets that intersect the cutting plane, rather than all facets. It also details using tail-to-head searching and nearest distance analysis to construct error-free contours from the sliced facets by ensuring line segments are consecutive with matching heads and tails. The proposed algorithm aims to directly slice STL models with defects to produce closed, error-free contours for layer manufacturing.
Geometric theory uses 3D lighting tricks that employ an extra axis compared to 2D design. Basic objects in mesh modeling include vertices and polygons formed by connecting vertices with edges. Triangles made of three connected vertices are the simplest 2D figures. Surfaces of connected polygons with shared vertices are called meshes, also known as wireframe models, which are useful for simulating light transport in ray tracing.
This document discusses linear programming concepts including decision variables, objective functions, and constraints. It provides examples of linear programming models and asks questions about identifying the standard form, determining extreme points from graphs of the constraint lines, and finding optimal solutions. Several linear programming models are presented and classified as having alternative optimal solutions, an unbounded solution, no feasible solution, or a redundant constraint based on analyzing the graphs of the constraint lines. One example is worked through in detail to find the optimal solution by using simultaneous equations to determine an extreme point and substituting into the objective function.
The document discusses matrices and their applications. It begins by defining what a matrix is and some basic matrix operations like addition, scalar multiplication, and transpose. It then discusses matrix multiplication and how it can be used to represent systems of linear equations. The document lists several applications of matrices, including representing graphs, transformations in computer graphics, solving systems of linear equations, cryptography, and secret communication methods like steganography. It provides some high-level details about using matrices for secret codes and hiding messages in digital files like images and audio.
Multiplication of matrices and its application in biologynayanika bhalla
Matrix multiplication is an operation that takes two matrices and produces another matrix. It is useful in biology for analyzing gene expression data, modeling red blood cell production and sickle cell allele frequency, and calculating population growth over time. Matrix multiplication allows for simple algorithms to be used in DNA microarray technology. It can also model circulatory systems and track population changes of species.
This document discusses Nima Mansouri's work on developing a geometric block interface treatment (GBIT) methodology to maintain high-order accuracy for solutions of flow governing equations using multi-block structured grids. GBIT classifies interface points as corners, lines, or faces based on geometry and corrects flux derivatives near interfaces to account for grid discontinuities or singularities. Test results show GBIT enables achieving the desired high-order solution for spatial derivatives and time marching schemes.
Application of matrix
1. Encryption, its process and example
2. Decryption, its process and example
3. Seismic Survey
4. Computer Animation
5. Economics
6. Other uses...
Matrices are used extensively in computer applications related to graphics and image processing. Matrices represent images as a collection of coordinate points, and changing the values in the matrix allows images to be transformed through operations like scaling, rotation, and distortion. Matrices are also used to encrypt and decrypt codes and messages. Overall, matrices play a vital role in computer applications by enabling graphical representations and transformations that would otherwise be very complicated to achieve.
This document discusses matrices and their uses. It defines what a matrix is and provides examples of different types of matrices like row matrices, column matrices, null matrices, identity matrices, diagonal matrices, triangular matrices, and transpose matrices. It then discusses some applications of matrices like in cryptography for encrypting messages, in electrical circuits, quantum mechanics, optics, robotics, automation, economics, and more. Matrices are useful for tasks like plotting graphs, scientific studies, page ranking algorithms, image projection, representing real world data, and calculating gross domestic products.
Improvement of shortest path algorithms using subgraphs heuristicsMahdi Atawneh
The document summarizes a research paper that proposes a new algorithm to improve shortest path algorithms using subgraphs' heuristics. It begins with an introduction to shortest path problems and algorithms. It then discusses different graph representations that are used, including matrix, linear array, and reverse matrix representations. The proposed algorithm takes advantage of these representations by constructing a main matrix and reverse matrix, marking candidate nodes, and visiting neighbors breadth-first to minimize the graph and exclude non-destination nodes. Experimental results show the proposed algorithm outperforms Dijkstra's algorithm on sparse and dense graphs with runtime not exceeding O((V+E)logV).
A polygon mesh is a collection of vertices, edges, and faces that defines the shape of a 3D polyhedral object. It is constructed by joining polygons together at common edges. Popular methods for constructing meshes include box modeling techniques like subdividing and extruding existing geometry. Extruding a face creates a new connected face of the same shape. Mesh representations include vertex-vertex meshes defined by connected vertices, face-vertex meshes defined by faces and vertices, and dynamic meshes that explicitly store face-vertex and vertex-face relationships. Polygon meshes are represented using tables that store vertex coordinates, edge connections, and surface definitions.
Applications of linear algebra in computer scienceArnob Khan
This presentation discusses the importance and applications of linear algebra in computer science. It is introduced as being vital in areas like digital photos, video games, movies and web searches. Specific uses are described, including for spatial quantities in computer graphics and statistics, network models, cryptography, computer vision, machine learning, audio/video compression, signal processing, computer graphics, and video games. It concludes that linear algebra is the foundation of computer coding schemes and encapsulated in programming languages.
Here in this presentation we will be getting to know about Implicit Interpolation Analytical Curves related to Manufacturing and Designing, Design criteria, we'll be going through interpolating Curves and Equations, interpolating Matrices and Blending Functions
1. The document discusses matrices and their uses. It provides examples of matrices and defines them as rectangular arrangements of numbers, expressions, or symbols arranged in rows and columns.
2. Matrices have various real-world applications including surveys, population data, gross domestic products, robotics, graphics, message encoding, and dimensional works. They are used in tools like Google search algorithms and seismic mapping.
3. The history of matrices dates back to ancient times but the term was introduced in 1850. An important ancient Chinese text from 300 BC to 200 AD provides the first example of using matrices to solve simultaneous linear equations.
Exact Cell Decomposition of Arrangements used for Path Planning in RoboticsUmair Amjad
This is short overview of research paper.
We present a practical algorithm for the automatic generation of a map that describes the operation environment of an indoor mobile service robot. The input is a CAD description of a building consisting of line segments that represent the walls. The algorithm is based on the exact cell decomposition obtained when these segments are extended to infinite lines, resulting in a line arrangement. The cells are represented by nodes in a connectivity graph. The map consists of the connectivity graph and additional environmental information that is calculated for each cell. The method takes into account both the path planning and position verification requirements of the robot and has been implemented.
To summarize:
1. Tables in presentations can be inserted by specifying columns and rows or inserting an Excel sheet. Rows can be added by selecting "Insert Rows Above/Below" or "Insert Above/Below" in the Layout tab.
2. Tables can be formatted using different styles in the Design menu or quick styles for text options. Text can be aligned to the bottom of a cell by selecting "Align Bottom" or choosing "Bottom" alignment from the right-click menu.
3. Charts are used to display data visually and make comparisons easier. The components of a chart include the chart area, category and value axes, data series, category name, and plot area. The chart type
This document discusses the application of matrices in real life. It defines a matrix as a rectangular array of numbers, real or imaginary, within brackets or parentheses. Matrices are used in various fields such as physics, coding encrypted messages, projecting 3D images onto 2D screens, calculating GDP in economics, and ranking web pages in Google's search algorithm. The document also notes that matrices are applied by scientists to record experiments.
Matrices are two-dimensional arrangements of numbers organized into rows and columns. They have many applications, including in physics for calculations involving electrical circuits, in computer science for image projections and encryption, and in other fields like geology, economics, robotics, and representing population data. Methods for working with matrices include adding, subtracting, multiplying matrices by scalars or other matrices, taking the negative or inverse, and transposing rows and columns. Matrix multiplication is not commutative and order matters.
Data Processing Techniques for 3D Surface Morphologytheijes
The International Journal of Engineering & Science is aimed at providing a platform for researchers, engineers, scientists, or educators to publish their original research results, to exchange new ideas, to disseminate information in innovative designs, engineering experiences and technological skills. It is also the Journal's objective to promote engineering and technology education. All papers submitted to the Journal will be blind peer-reviewed. Only original articles will be published.
The papers for publication in The International Journal of Engineering& Science are selected through rigorous peer reviews to ensure originality, timeliness, relevance, and readability.
Theoretical work submitted to the Journal should be original in its motivation or modeling structure. Empirical analysis should be based on a theoretical framework and should be capable of replication. It is expected that all materials required for replication (including computer programs and data sets) should be available upon request to the authors.
The International Journal of Engineering & Science would take much care in making your article published without much delay with your kind cooperation.
A polygon mesh is a 3D surface made of vertices, edges, and faces that defines the shape of a polyhedral object. It can be constructed using box modeling with subdivision and extrusion tools, inflation modeling by extruding a 2D shape, or connecting primitive 3D shapes. Polygon meshes are commonly represented through face-vertex or winged-edge structures and can be rendered with flat, Gouraud, or Phong shading models. However, polygons only approximate curved surfaces and lose geometric information.
Application of Matrices in real life | Matrices application | The MatricesSahilJhajharia
Matrices can be used to transform vectors by changing their magnitude and direction. Matrices are useful for applications like rotating vectors, solving systems of linear equations, and encoding/decoding messages for cryptography. As an example, a message can be encoded using a matrix, transmitted as encoded values, and then decoded by the receiver using the inverse matrix. Eigenvectors are vectors that only change in magnitude and not direction when multiplied by a matrix. They can be used to model real-world systems changing over time, like populations of humans and zombies.
What is matrix? Matrix in physics. Matrix in computer science. Matrix in encryption. Matrix in others sector. geology surveys,robot movement,scientific experiment.
This document proposes a 3-D active mesh model for cell tracking in time-lapse microscopy images. Some challenges with existing models include heavy computational loads for 3D images and difficulties tracking freely evolving cells. The proposed method uses 3D triangular meshes to represent surfaces and minimize an energy functional in the discrete domain, reducing computational costs. Key aspects include internal and external forces driving mesh evolution, collision detection between meshes, and local mesh operations like resampling, splitting and merging to adapt the meshes during tracking. Results show the method can accurately segment and track cells in 3D image sequences.
This document describes Sollin's algorithm, also known as Boruvka's algorithm, for finding a minimum spanning tree (MST) of a connected, edge-weighted undirected graph. Sollin's algorithm is a greedy algorithm that works by repeatedly contracting edges of minimum weight to form subgraphs until a single vertex remains, resulting in an MST. The algorithm proceeds by first highlighting the cheapest outgoing edge for each vertex, then contracting edges to form subgraphs and repeating on each subgraph until an MST is produced. An example applying the algorithm to a graph is provided.
Exposure of Javier Solano, PhD Professor in Computational Physics and System Engineering, National University of Engineering Lima - Peru. Concept, definition and representation of algorithms. Tree constructs, Unified Modeling Languaje (UML).
The document provides tips for using the future tense in English. It explains that there are two main ways to talk about the future: using "going to" or using "will". With "going to", the verb comes after "going to". With "will", the base form of the verb comes after "will" or its contraction "'ll". Examples are given of affirmative, negative, and question forms using "will". The document also provides examples of using the future tense.
Matrices are used extensively in computer applications related to graphics and image processing. Matrices represent images as a collection of coordinate points, and changing the values in the matrix allows images to be transformed through operations like scaling, rotation, and distortion. Matrices are also used to encrypt and decrypt codes and messages. Overall, matrices play a vital role in computer applications by enabling graphical representations and transformations that would otherwise be very complicated to achieve.
This document discusses matrices and their uses. It defines what a matrix is and provides examples of different types of matrices like row matrices, column matrices, null matrices, identity matrices, diagonal matrices, triangular matrices, and transpose matrices. It then discusses some applications of matrices like in cryptography for encrypting messages, in electrical circuits, quantum mechanics, optics, robotics, automation, economics, and more. Matrices are useful for tasks like plotting graphs, scientific studies, page ranking algorithms, image projection, representing real world data, and calculating gross domestic products.
Improvement of shortest path algorithms using subgraphs heuristicsMahdi Atawneh
The document summarizes a research paper that proposes a new algorithm to improve shortest path algorithms using subgraphs' heuristics. It begins with an introduction to shortest path problems and algorithms. It then discusses different graph representations that are used, including matrix, linear array, and reverse matrix representations. The proposed algorithm takes advantage of these representations by constructing a main matrix and reverse matrix, marking candidate nodes, and visiting neighbors breadth-first to minimize the graph and exclude non-destination nodes. Experimental results show the proposed algorithm outperforms Dijkstra's algorithm on sparse and dense graphs with runtime not exceeding O((V+E)logV).
A polygon mesh is a collection of vertices, edges, and faces that defines the shape of a 3D polyhedral object. It is constructed by joining polygons together at common edges. Popular methods for constructing meshes include box modeling techniques like subdividing and extruding existing geometry. Extruding a face creates a new connected face of the same shape. Mesh representations include vertex-vertex meshes defined by connected vertices, face-vertex meshes defined by faces and vertices, and dynamic meshes that explicitly store face-vertex and vertex-face relationships. Polygon meshes are represented using tables that store vertex coordinates, edge connections, and surface definitions.
Applications of linear algebra in computer scienceArnob Khan
This presentation discusses the importance and applications of linear algebra in computer science. It is introduced as being vital in areas like digital photos, video games, movies and web searches. Specific uses are described, including for spatial quantities in computer graphics and statistics, network models, cryptography, computer vision, machine learning, audio/video compression, signal processing, computer graphics, and video games. It concludes that linear algebra is the foundation of computer coding schemes and encapsulated in programming languages.
Here in this presentation we will be getting to know about Implicit Interpolation Analytical Curves related to Manufacturing and Designing, Design criteria, we'll be going through interpolating Curves and Equations, interpolating Matrices and Blending Functions
1. The document discusses matrices and their uses. It provides examples of matrices and defines them as rectangular arrangements of numbers, expressions, or symbols arranged in rows and columns.
2. Matrices have various real-world applications including surveys, population data, gross domestic products, robotics, graphics, message encoding, and dimensional works. They are used in tools like Google search algorithms and seismic mapping.
3. The history of matrices dates back to ancient times but the term was introduced in 1850. An important ancient Chinese text from 300 BC to 200 AD provides the first example of using matrices to solve simultaneous linear equations.
Exact Cell Decomposition of Arrangements used for Path Planning in RoboticsUmair Amjad
This is short overview of research paper.
We present a practical algorithm for the automatic generation of a map that describes the operation environment of an indoor mobile service robot. The input is a CAD description of a building consisting of line segments that represent the walls. The algorithm is based on the exact cell decomposition obtained when these segments are extended to infinite lines, resulting in a line arrangement. The cells are represented by nodes in a connectivity graph. The map consists of the connectivity graph and additional environmental information that is calculated for each cell. The method takes into account both the path planning and position verification requirements of the robot and has been implemented.
To summarize:
1. Tables in presentations can be inserted by specifying columns and rows or inserting an Excel sheet. Rows can be added by selecting "Insert Rows Above/Below" or "Insert Above/Below" in the Layout tab.
2. Tables can be formatted using different styles in the Design menu or quick styles for text options. Text can be aligned to the bottom of a cell by selecting "Align Bottom" or choosing "Bottom" alignment from the right-click menu.
3. Charts are used to display data visually and make comparisons easier. The components of a chart include the chart area, category and value axes, data series, category name, and plot area. The chart type
This document discusses the application of matrices in real life. It defines a matrix as a rectangular array of numbers, real or imaginary, within brackets or parentheses. Matrices are used in various fields such as physics, coding encrypted messages, projecting 3D images onto 2D screens, calculating GDP in economics, and ranking web pages in Google's search algorithm. The document also notes that matrices are applied by scientists to record experiments.
Matrices are two-dimensional arrangements of numbers organized into rows and columns. They have many applications, including in physics for calculations involving electrical circuits, in computer science for image projections and encryption, and in other fields like geology, economics, robotics, and representing population data. Methods for working with matrices include adding, subtracting, multiplying matrices by scalars or other matrices, taking the negative or inverse, and transposing rows and columns. Matrix multiplication is not commutative and order matters.
Data Processing Techniques for 3D Surface Morphologytheijes
The International Journal of Engineering & Science is aimed at providing a platform for researchers, engineers, scientists, or educators to publish their original research results, to exchange new ideas, to disseminate information in innovative designs, engineering experiences and technological skills. It is also the Journal's objective to promote engineering and technology education. All papers submitted to the Journal will be blind peer-reviewed. Only original articles will be published.
The papers for publication in The International Journal of Engineering& Science are selected through rigorous peer reviews to ensure originality, timeliness, relevance, and readability.
Theoretical work submitted to the Journal should be original in its motivation or modeling structure. Empirical analysis should be based on a theoretical framework and should be capable of replication. It is expected that all materials required for replication (including computer programs and data sets) should be available upon request to the authors.
The International Journal of Engineering & Science would take much care in making your article published without much delay with your kind cooperation.
A polygon mesh is a 3D surface made of vertices, edges, and faces that defines the shape of a polyhedral object. It can be constructed using box modeling with subdivision and extrusion tools, inflation modeling by extruding a 2D shape, or connecting primitive 3D shapes. Polygon meshes are commonly represented through face-vertex or winged-edge structures and can be rendered with flat, Gouraud, or Phong shading models. However, polygons only approximate curved surfaces and lose geometric information.
Application of Matrices in real life | Matrices application | The MatricesSahilJhajharia
Matrices can be used to transform vectors by changing their magnitude and direction. Matrices are useful for applications like rotating vectors, solving systems of linear equations, and encoding/decoding messages for cryptography. As an example, a message can be encoded using a matrix, transmitted as encoded values, and then decoded by the receiver using the inverse matrix. Eigenvectors are vectors that only change in magnitude and not direction when multiplied by a matrix. They can be used to model real-world systems changing over time, like populations of humans and zombies.
What is matrix? Matrix in physics. Matrix in computer science. Matrix in encryption. Matrix in others sector. geology surveys,robot movement,scientific experiment.
This document proposes a 3-D active mesh model for cell tracking in time-lapse microscopy images. Some challenges with existing models include heavy computational loads for 3D images and difficulties tracking freely evolving cells. The proposed method uses 3D triangular meshes to represent surfaces and minimize an energy functional in the discrete domain, reducing computational costs. Key aspects include internal and external forces driving mesh evolution, collision detection between meshes, and local mesh operations like resampling, splitting and merging to adapt the meshes during tracking. Results show the method can accurately segment and track cells in 3D image sequences.
This document describes Sollin's algorithm, also known as Boruvka's algorithm, for finding a minimum spanning tree (MST) of a connected, edge-weighted undirected graph. Sollin's algorithm is a greedy algorithm that works by repeatedly contracting edges of minimum weight to form subgraphs until a single vertex remains, resulting in an MST. The algorithm proceeds by first highlighting the cheapest outgoing edge for each vertex, then contracting edges to form subgraphs and repeating on each subgraph until an MST is produced. An example applying the algorithm to a graph is provided.
Exposure of Javier Solano, PhD Professor in Computational Physics and System Engineering, National University of Engineering Lima - Peru. Concept, definition and representation of algorithms. Tree constructs, Unified Modeling Languaje (UML).
The document provides tips for using the future tense in English. It explains that there are two main ways to talk about the future: using "going to" or using "will". With "going to", the verb comes after "going to". With "will", the base form of the verb comes after "will" or its contraction "'ll". Examples are given of affirmative, negative, and question forms using "will". The document also provides examples of using the future tense.
The first motorcycle was built in 1868 and was powered by steam, while the first gasoline-powered motorcycle was created in 1885. Many major motorcycle companies were founded between 1900-1955, including Triumph, Harley-Davidson, Honda, Suzuki, Kawasaki, and Yamaha. Motorcycles continue to grow in demand due to savings in gas and oil compared to other vehicles, and provide freedom, adventure, mobility, and could play a role in future transportation designs.
Peter Drucker was an influential management writer who coined the term "knowledge worker". He argued that effectiveness can be learned through practices like time management, focusing on contribution, making strengths productive, prioritizing tasks, and effective decision-making. In modern organizations, all knowledge workers are essentially executives responsible for results. Drucker outlined realities executives face and how focusing outward on contribution rather than inward can increase effectiveness. Effectiveness is needed by organizations and improves executive performance.
Physiological prerequisites of sound productionVic Cedres
Children acquire language through a complex process involving both nature and nurture. They progress through distinct stages of phonological, lexical, and grammatical development from babbling to first words to combining words. Early errors reveal rule-governed learning as children segment words into syllables and master their native language's phonemes and phonological processes. Social interaction provides crucial input, though children can acquire language without full exposure through innate language learning capacities.
The document discusses the history and functions of the Budget and Management Bureau (DBM) in the Philippines. It outlines how the DBM was established through executive orders and laws to promote effective management of government resources. The DBM formulates resource allocation strategies, prepares expenditure plans, and develops and administers the national accounting system. It also conducts studies of government agencies and establishes rules for managing resources. The document further details the DBM's role in appropriating funds through the national budget process and ensuring accountability.
The Department of Finance is responsible for formulating sound fiscal policies and revenue generation to fund government programs and promote economic growth. It oversees revenue collection through the Bureau of Customs and Bureau of Internal Revenue. The Bureau of Customs collects import tariffs and duties while preventing smuggling. The Bureau of Internal Revenue assesses and collects all national taxes to fund the government. Both bureaus have expanded their mandates and modernized processes over the years to improve tax administration and support the Philippine economy.
This document provides an introduction to MATLAB. It outlines the basic MATLAB environment including the command window, workspace, and help features. It describes how to perform basic operations and create vectors and matrices. It also covers complex numbers, matrix operations, and control flow statements such as for loops, while loops, and if/else conditional statements. The overall purpose is to familiarize users with the fundamental MATLAB commands and functions.
This document discusses issues related to unstructured mesh generation. It begins by introducing unstructured grids and their application of graph theory. It then discusses methods for generating unstructured meshes, including Delaunay triangulation, Voronoi diagrams, and non-triangulation methods. The document also covers data structures for storing unstructured mesh connectivity and algorithms for ordering and partitioning unstructured meshes.
Line Detection is computationally more intense than humans often would
expect. A graphics processing unit (GPU) can meet this need with substantial computational power, but the classic algorithmic approaches to line detection are often of a serial nature
and/or
utilize statistical sampling that cannot provide deterministic detection guarantuees.
Our talk presents a line detection algorithm that is able to detect lines of any angle, throughout the image. It is as parallel as the number of given image pixels multiplied by the
number of potential line angle bins. In contrast to the Hough transform, it is able to locate start and end of found line segments as well. Its redundant image accesses and bilinear
interpolations needed for
the multi-angle edge detection are managed by the texture cache, conserving DRAM memory bandwidth and computational complexity.
It is based on local edge detection filtering to fill small line angle candidates, followed by the inference of line primitives by a segmented scan, all happening in a data-parallel
fashion.
The output is a 2D array of line segments, providing the length of all line segments that originate from a given 2D position and a given line angle bin. This line segment map can then
be used to either infer higher-level vector symbols built from line primitives, again in a data-parallel fashion, using either GPU atomics or a data compaction algorithm in stream
fashion such as HistoPyramids. We exemplify this with the detection of parallel lines and quadriliterals.
While the algorithm's implementation benefits from atomics and shared memory, the basic algorithmic implementation is so simple that it can even be implemented on OpenGL ES 2.0 hardware
such as mobile phones.
Through a WebGL implementation, the line detection can even be applied to HTML5-based
camera input, providing a platform portable approach to low-level computer vision, and, in continuation, augmented reality and symbol detection on mobile phones.
https://www.geofront.eu/demos/lines
Edge Representation Learning with HypergraphsMLAI2
Graph neural networks have recently achieved remarkable success in representing graph-structured data, with rapid progress in both the node embedding and graph pooling methods. Yet, they mostly focus on capturing information from the nodes considering their connectivity, and not much work has been done in representing the edges, which are essential components of a graph. However, for tasks such as graph reconstruction and generation, as well as graph classification tasks for which the edges are important for discrimination, accurately representing edges of a given graph is crucial to the success of the graph representation learning. To this end, we propose a novel edge representation learning framework based on Dual Hypergraph Transformation (DHT), which transforms the edges of a graph into the nodes of a hypergraph. This dual hypergraph construction allows us to apply message-passing techniques for node representations to edges. After obtaining edge representations from the hypergraphs, we then cluster or drop edges to obtain holistic graph-level edge representations. We validate our edge representation learning method with hypergraphs on diverse graph datasets for graph representation and generation performance, on which our method largely outperforms existing graph representation learning methods. Moreover, our edge representation learning and pooling method also largely outperforms state-of-theart graph pooling methods on graph classification, not only because of its accurate edge representation learning, but also due to its lossless compression of the nodes and removal of irrelevant edges for effective message-passing. Code is available at https://github.com/harryjo97/EHGNN.
TopMeshA Tool for Extracting Topological Information From Non-Manifold ObjectsUniversity PARIS-SUD
Full paper presentation at the GRAPP2010 international conference.
We present TopMesh, a tool for extracting topological information from non-manifold three-dimensional
objects with parts of non-uniform dimensions. The boundary of such objects is discretized as a mesh of
triangles and of dangling edges, representing one-dimensional parts of the object. The geometrical and
topological information extracted include the number of elements in the mesh, the number of non-manifold
singularities and the Betti numbers, which characterize the topology of an object independently of the discretization of its boundary. TopMesh also computes a decomposition of the mesh into connected parts of uniform dimension, into edge-connected components formed by triangles, and into oriented edge-connected sub-meshes. We describe the functionalities of TopMesh and the algorithms implementing them.
This document describes the design and implementation of a 3D graphics rasterizer with texture mapping and shading capabilities on an FPGA. Key aspects include:
1. The rasterizer implements the main components of the 3D graphics pipeline including vertex shader, pixel shader, triangle setup engine, and rasterization engine.
2. Texture mapping and shading are supported through a "slim shader" design that divides triangles into strips and gates unnecessary shading and texturing to improve performance.
3. Address alignment logic is used to reduce power consumption by identifying overlapping texture requests and only fetching unique texels from memory each cycle.
The document proposes improvements to distributed graph pattern matching algorithms. It introduces a boundary filter technique that aims to shrink large data graphs by removing boundary nodes. These are nodes that only have one relationship in directed graphs. Experiments show the boundary filter approach significantly reduces running time compared to the original distributed tight simulation algorithm, while also improving accuracy by finding more matching subgraphs. The boundary filtering allows independent evaluation of each vertex and scales well to more complex graph patterns.
This document describes an algorithm to solve Wordoku puzzles by processing image elements. The key steps are: 1) Separating the puzzle grid and keyword, 2) Extracting characters from each, 3) Matching characters using classifiers like cross-correlation and support vector regression, 4) Solving the puzzle by filling values in a matrix, 5) Printing the solved puzzle by pasting characters. The algorithm was tested on various puzzles and fonts, achieving a 90% accuracy rate. Extensions to handle real images and optimize character extraction are proposed for future work.
For the processing of data such as with 3D printing, Virtual Reality (VR) and
Augmented Reality (AR), there is a need to seek technology which accurately and quickly analyzes the
three-dimensional structures including that of complicated 3D forms. However, unlike in 2D situations
when there are few data points, there is not yet an established method for processing it quickly for 3D
forms due to the fact the objects constructing it are complicated as well as the fact that there is a lot of
data points within the space. Generally, when illustrating a complicated form, a method is used
whereby an object with the complicated form is generated using several primitive shapes. This method
is used in various 3D modelling software because the position of the object can be intuitively and
freely changed and since it can be easily written within DirectX or Java 3D, OpenGL, etc. In this
thesis, it was shown that by using GPGPU (General-Purpose computing on Graphics Processing
Units) in respect of an algorithm with a solid angle, the inside-outside judgement could be conducted
quickly. Specifically, a measurement of inside-outside judgement processing was made for
complicated shapes created from several primitive shapes as well as the measurement of processing
time of several primitive shapes.
This document introduces Matlab and how it can be used for computer vision and image processing tasks. Matlab is a useful language for these applications because images can be represented as matrices and many vision algorithms are naturally implemented using matrix operations in Matlab. The document provides examples of reading image files in common formats like PGM and PPM, and demonstrates basic Matlab operations for creating, accessing, and manipulating image matrices.
This document discusses different types of geometric modeling methods including wireframe, surface, and solid modeling. Wireframe modeling uses points and lines to define objects but does not represent actual surfaces or volumes. Surface modeling defines the outer surfaces of an object. Solid modeling precisely defines the enclosed volume of an object using its faces, edges, and vertices. Constructive solid geometry and boundary representation are two common solid modeling techniques. CSG uses Boolean operations to combine primitive shapes, while boundary representation stores topological information about faces, edges, and vertices. Feature-based modeling allows shapes to be created through operations like extruding, revolving, sweeping, and filling.
This document presents two numerical methods for evaluating integrals involving the linear-shape function times the 3D Green's function on a plane triangle. The conventional method splits the integral into an analytical and numerical part, while the alternative method proposed evaluates the integral fully numerically. Numerical results show the alternative method is conceptually simpler, easier to implement, and achieves similar or better accuracy compared to the conventional method.
This document discusses different types of geometric modeling methods including wireframe, surface, and solid modeling. Wireframe modeling uses points and lines to define objects but does not represent actual surfaces or volumes. Surface modeling defines the outer surfaces of an object. Solid modeling precisely defines the enclosed volume of an object using its faces, edges, and vertices. Constructive solid geometry and boundary representation are two common solid modeling techniques. CSG uses Boolean operations to combine primitive shapes, while boundary representation precisely defines the boundaries and topology of a model.
This document summarizes a research paper that proposes using a genetic algorithm to solve the NP-hard graph partitioning problem. The paper aims to partition graphs to minimize the number of cuts between partitions. It describes representing graph partitions as chromosomes that are evolved over generations using genetic operators like crossover and mutation. An algorithm is presented that initially partitions a graph randomly and then applies genetic operators to iteratively improve the partitioning solution by reducing cut size, considered the fitness function. The algorithm was tested on sample graphs and able to find partitioning solutions with a minimum cut size of 10 and average cut size reduced from 14 to 11 over 100 generations.
This document discusses techniques for representing digital circuit partitioning problems using graph representations. It presents three encoding techniques to map graph partitions to the problem domain: 1) a binary string where each bit represents a cell and its partition, 2) a string with two regions to represent vertices and edge crossings, and 3) a string with regions for vertices and edges. The techniques are evaluated in terms of suitability, with the second approach more suitable for dense circuits. Net cut evaluation is also described to analyze partitioning solutions.
This document discusses techniques for representing digital circuit partitioning problems using graph representations. It presents three encoding techniques to map graph partitions to the problem domain: 1) a binary string where each bit represents a cell and its partition, 2) a string with two regions to represent vertices and edge crossings, and 3) a string with regions for vertices and edges. The techniques are evaluated in terms of suitability, with the second approach more suitable for dense circuits. Net cut evaluation is also described to analyze partitioning solutions.
The document summarizes a method for mining frequent subgraphs from linear graphs. It describes:
1) Representing data like proteins, RNA and texts as linear graphs and the need for algorithms to mine frequent patterns from such graphs.
2) A method called LGM that can efficiently enumerate and mine both connected and disconnected subgraphs from linear graphs using reverse search techniques.
3) Experiments applying LGM to mine motifs from protein structures and phrases from texts, achieving better performance than existing methods.
The document summarizes a summer internship project to parallelize the TopFitter program, which calculates constraints on deviations from the Standard Model regarding top quarks, in order to speed up computations. The goal of creating a GPU-parallelized version of TopFitter was accomplished, achieving a 3.5x speedup. However, an unidentified bug remains when running on the largest dataset. As a side project, analysis found that interference prevents detection of non-Standard Model effects from events with non-standard color flows, implying a different approach is needed.
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
20 Comprehensive Checklist of Designing and Developing a WebsitePixlogix Infotech
Dive into the world of Website Designing and Developing with Pixlogix! Looking to create a stunning online presence? Look no further! Our comprehensive checklist covers everything you need to know to craft a website that stands out. From user-friendly design to seamless functionality, we've got you covered. Don't miss out on this invaluable resource! Check out our checklist now at Pixlogix and start your journey towards a captivating online presence today.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024Neo4j
Neha Bajwa, Vice President of Product Marketing, Neo4j
Join us as we explore breakthrough innovations enabled by interconnected data and AI. Discover firsthand how organizations use relationships in data to uncover contextual insights and solve our most pressing challenges – from optimizing supply chains, detecting fraud, and improving customer experiences to accelerating drug discoveries.
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.