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The Processor
Central Processing Unit
(Processor)
The processor is the part of the computer
system that handles the instructions used to
ensure that hardware and software respond as
expected.
Processors can handle millions of instructions
per second.
Processors must be able to:
• fetch, decode and execute instructions
from RAM
• perform arithmetic calculations
• perform logical operations
• control read, write, clock, interrupt and
reset lines
Arithmetic and Logic Unit (ALU)
All calculations and logical decisions are
handled by the ALU.
Processing real numbers would be an
example of an action performed by the ALU.
• carries out calculations e.g. adding /
subtracting numbers
• compares numbers e.g. 5 > 4
• performs logical operations using AND /
OR / NOT
Registers
• temporary storage locations within
the processor
• stores addresses, data or
instructions
Control Unit
• manages the flow of data around the computer
• uses a clock to synchronise events
• has a read line which tells memory that data is
being read to the processor
• has a write line which tells memory that data is
being written from the processor
• has a reset line to reset the contents of the
registers
• has an interrupt line which is used to signal
that there is an event needing attention

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The Processor.pptx

  • 2. Central Processing Unit (Processor) The processor is the part of the computer system that handles the instructions used to ensure that hardware and software respond as expected. Processors can handle millions of instructions per second. Processors must be able to: • fetch, decode and execute instructions from RAM • perform arithmetic calculations • perform logical operations • control read, write, clock, interrupt and reset lines
  • 3. Arithmetic and Logic Unit (ALU) All calculations and logical decisions are handled by the ALU. Processing real numbers would be an example of an action performed by the ALU. • carries out calculations e.g. adding / subtracting numbers • compares numbers e.g. 5 > 4 • performs logical operations using AND / OR / NOT
  • 4. Registers • temporary storage locations within the processor • stores addresses, data or instructions
  • 5. Control Unit • manages the flow of data around the computer • uses a clock to synchronise events • has a read line which tells memory that data is being read to the processor • has a write line which tells memory that data is being written from the processor • has a reset line to reset the contents of the registers • has an interrupt line which is used to signal that there is an event needing attention