Introduce the VR and AR technology and industry value chain , on going applications in verity industries , global VR AR market overview , and some Indicators Examples
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
Introduce the VR and AR technology and industry value chain , on going applications in verity industries , global VR AR market overview , and some Indicators Examples
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
Introduce the VR/AR Technologies and some trends might effect the Medical industry:
Surgery education & training
Can determine level of competence before operating on a patient
Trainee can return to the same procedure several times
Can duplicate the operative field and thereby enhance training
Reduce the need for expensive animal training models
Enabling Mobile Virtual Reality Gaming | Nizar RomdanJessica Tams
Delivered at Casual Connect Europe 2016
Virtual Reality has emerged as a major new hot topic in the past couple of years. This talk will provide an overview of the VR landscape with a focus on the mobile side listing the key players as well as the major use cases. The talk will finish by presenting ARM's activities to enable an exciting Mobile VR Gaming experience.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
Case Study: Setting Up a Professional Virtual Reality Shoot Casey Sapp
For agencies and companies interested in investing in virtual reality. VRTÜL (pr. "Virtual") is a San Diego based Virtual Reality studio specializing in VR directing, filming, and post-production.
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用FAUST CHOU
Introduce the variety usage of AR VR in different industrial fields , from education,military,entertainment,travel,medical,marketing,real estate,engineering,art,cultural,and government,and sample study cases
During this session you will learn more about our smart glasses, the Moverio BT-200, and the opportunities the product offers when it comes to innovative applications, and being adapted for augmented reality. You will discover how both individual users and companies have been using Moverio to change the way we interact with technology and merge the real world with the digital to enhance reality. Learn what makes Moverio a natural platform for Augmented Reality and be excited by its potential.
As presented in DroidCon Tel Aviv 2014 by:
Valerie Riffaud Cangelosi, Epson
http://il.droidcon.com
Future of AR & VR technologies - PixelCrayonsPixel Crayons
Pixel Crayons are a reputed VR & AR developers. Augmented Reality (AR)- Offers human experience as an enhanced natural world by adding some virtual elements. Examples- Pokemon Go and SnapChat filters. Virtual Reality (VR)- A technology that eliminates the physical world and immerses you into a complete virtual world that you can touch and feel. PixelCrayons provides ar vr developers on hire as well as full app development services using AR VR.
Feel like knowing more about AR & VR?
Contact us @ https://www.pixelcrayons.com/mobile-app-development/augmented-reality-development
Our Social Media Profile
https://www.facebook.com/PixelCrayons
https://twitter.com/pixelcrayons
https://www.linkedin.com/company/pixelcrayons
https://www.instagram.com/pixelcrayons
https://in.pinterest.com/pixelcrayons
This is our Q4 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
Introduction to VR - Past, Presence & FutureSam Watts
Presentation looking at the history of Virtual Reality (VR) from the 1st concepts that formed the technology available today, how the technology works, what makes good VR and what the outcomes of good VR are
The Q3 2014 update of the KZero VR Software Radar chart visualising virtual reality games and experiences by genre, launch stage and average player age.
Introduce the VR/AR Technologies and some trends might effect the Medical industry:
Surgery education & training
Can determine level of competence before operating on a patient
Trainee can return to the same procedure several times
Can duplicate the operative field and thereby enhance training
Reduce the need for expensive animal training models
Enabling Mobile Virtual Reality Gaming | Nizar RomdanJessica Tams
Delivered at Casual Connect Europe 2016
Virtual Reality has emerged as a major new hot topic in the past couple of years. This talk will provide an overview of the VR landscape with a focus on the mobile side listing the key players as well as the major use cases. The talk will finish by presenting ARM's activities to enable an exciting Mobile VR Gaming experience.
Virtual reality has emerged as an effective and popular marketing opportunity for brands eager to form an intimate connection with their audience. Learn a little bit more about the innovative new technology.
Case Study: Setting Up a Professional Virtual Reality Shoot Casey Sapp
For agencies and companies interested in investing in virtual reality. VRTÜL (pr. "Virtual") is a San Diego based Virtual Reality studio specializing in VR directing, filming, and post-production.
VR AR technologies in industrial application 產業應用發展介紹 1-2 產業應用FAUST CHOU
Introduce the variety usage of AR VR in different industrial fields , from education,military,entertainment,travel,medical,marketing,real estate,engineering,art,cultural,and government,and sample study cases
During this session you will learn more about our smart glasses, the Moverio BT-200, and the opportunities the product offers when it comes to innovative applications, and being adapted for augmented reality. You will discover how both individual users and companies have been using Moverio to change the way we interact with technology and merge the real world with the digital to enhance reality. Learn what makes Moverio a natural platform for Augmented Reality and be excited by its potential.
As presented in DroidCon Tel Aviv 2014 by:
Valerie Riffaud Cangelosi, Epson
http://il.droidcon.com
Future of AR & VR technologies - PixelCrayonsPixel Crayons
Pixel Crayons are a reputed VR & AR developers. Augmented Reality (AR)- Offers human experience as an enhanced natural world by adding some virtual elements. Examples- Pokemon Go and SnapChat filters. Virtual Reality (VR)- A technology that eliminates the physical world and immerses you into a complete virtual world that you can touch and feel. PixelCrayons provides ar vr developers on hire as well as full app development services using AR VR.
Feel like knowing more about AR & VR?
Contact us @ https://www.pixelcrayons.com/mobile-app-development/augmented-reality-development
Our Social Media Profile
https://www.facebook.com/PixelCrayons
https://twitter.com/pixelcrayons
https://www.linkedin.com/company/pixelcrayons
https://www.instagram.com/pixelcrayons
https://in.pinterest.com/pixelcrayons
This is our Q4 2014 update showing companies developing hardware for the virtual reality market. We include head-mounted displays, hand/body controllers, treadmills and other input devices.
Introduction to VR - Past, Presence & FutureSam Watts
Presentation looking at the history of Virtual Reality (VR) from the 1st concepts that formed the technology available today, how the technology works, what makes good VR and what the outcomes of good VR are
The Q3 2014 update of the KZero VR Software Radar chart visualising virtual reality games and experiences by genre, launch stage and average player age.
COSC 426 Lecture 1: Introduction to Augmented RealityMark Billinghurst
This is the first lecture of the COSC 426 graduate course on Augmented Reality taught at the University of Canterbury. It was taught by Mark Billinghurst on July 17th 2014. It covers a basic introduction to Augmented Reality.
AR gives new ways for your devices to be helpful throughout your day by letting you experience digital content in the same way you experience the world.
whereas VR Virtual reality (VR) implies a complete immersion experience that shuts out the physical world.
Disrupting Reality: Taking Virtual & Augmented Reality to the EnterpriseCognizant
The impact of virtual and augmented reality platforms and applications will be profound for enterprises across industries, allowing companies to transform processes and improve how employees work, communicate and collaborate. All within a real-time, "real-life" environment that reduces the need for physical premises and presence.
SpaceTime is a unique XR collaboration platform that allows project developers anywhere in the world to access 3D data and collaborate on projects along a timeline using both AR and VR devices and various telecommunications options.
Virtual and Augmented Reality are promising but the consumer market has not yet met initial expectations. However both B2B and B2C markets are seen practically without any growth limits in the future.
Broadway Entertainment Group Interactive IntroductionKiwon Seo
Broadway Entertainment Group Interactive(BEGI) established by Dec. 2013. BEGI, a development company
for inter-industrial cultural contents, develops VR (virtual reality) contents that are linked to various hardware
by blending traditional offline businesses with VR, IT technologies We’ve developed various games and
tangible contents by applying hardware such as Ocuclus, Vive, Sixense stem, Perception neuron Currently We
are developing "Justice of darkness" that virtual room-escape game. Also, We are looking for Publishers and
Service Companies that prepare the VR gaming service or Clients who are seeking VR Game Developer.
Spotlight on Media & Entertainment: Virtual RealityL.E.K. Consulting
As new technologies are developed and price points drop, virtual reality (VR) is poised to take off for some applications. In this Executive Insights’ "Spotlight on Media and Entertainment" series, L.E.K. takes a look at the three different types of VR including Super VR, Medium VR, and Casual Mobile VR.
The rise of VR AR - Lessons from the Pokemon`goFAUST CHOU
From the study of the wild success of the the viral, augmented reality (AR) game" Pokémon Go", lead to the coming trends of the Rising technology _ Virtual Reality and Augmented Reality
Reality Advert aims to bring together content and platform providers along with advertisers, helping them to design and execute integrated, location aware, campaigns through various web and mobile channels. In addition, allows users to manage and monitor their traffic and statistics and presented advanced geomarketing reports.
This is a public presentation about virtual reality and augmented reality, made for APKOMINDO Yogyakarta event "Virtual Experience" held on 3-7 September 2016 in JEC
covered mainly about VR and AR as a whole
Similar to VR Market, Innovation opportunities & Use Cases (20)
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
2. Parvez Kokan - VR/AR/MR Entrepreneur
1. What is VR/AR/MR
2. VR Value Chain
Hardware -> Platform ->
Content
3. Cinematic VR - Cameras
consumer (360 videos) Vs
commercial (Jaunt VR)
4. Current Market size
5. Five Year Forecast
1. Location based
2. Sports Live Events
3. Social
4. Games
5. Entertainment
6. Enterprise
7. Healthcare
8. Education
Innovation
opportunities
Use CasesMarket
Technology
Innovation
BizModel
Innovation
Go-to-Market
Channel
Strategy
Pricing Strategy
UX
CX
SaaS
B2B2C
Whole/
Retail
Freemium
Older demographic loves AR over VR
Additional VR Innovation opportunities will materialize with deeper market penetration of VR
3. Parvez Kokan - VR/AR/MR Entrepreneur
VR - Immersion, Presence (Transported to a new environment)
AR - Overlay over surrounding (Pokemon Go mobile phone app, Can do this
in VR as well)
MR - Holo Lens (self contained Windows 10 computer - Overlay of menus &
content on the real world - Voice controlled & Hand Gestures, Surgery MRI
objects, react with real world objects)
What is VR / MR / AR
4. Parvez Kokan - VR/AR/MR Entrepreneur
Silicon &
Reference Design
Device
Controllers
Hardware - > Platform - > Content
Intel (Alloy), NVIDIA, Qualcomm (Snapdragon)
HTC, Samsung, Asus, HP, Dell, Apple, Lenovo
Oculus Touch, HTC Vive, XBox gaming
controller, DayDream view controller, Sony
Playstation VR Aim Controller
Reference Design silicon integration: Reduce price-point for VR devices
(standalone VR headset - no cables, no phone, certainly no big PC"
Google in 4Q 2017)
Better User experience - Inside/Out VR Tracking (Intel Alloy)
Mobile VR -
DayDream view $129
GearVR $149
DesktopVR
Windows 10 VR $299
* Any Win 10 capable PC
Oculus Rift $499
HTC Vive $699
* desktop with dual graphics card $2000
Standalone VR - Everything
built-in
Cameras
- Enterprise
Jaunt VR 360Rig ($4500/day)
Nokia OZO ($40,000)
GoPro Odyssey Rig ($15,000)
- Consumer
Samsung Gear 360 ($229)
(+microSD card)
Ricoh - Theta ($299)
5. Parvez Kokan - VR/AR/MR Entrepreneur
Development &
Distribution
platforms (VR App
Stores)
Hardware - > Platform (VR App Stores) - > Content
Facebook - Oculus: Oculus Rift, SamsungVR
HTC Viveport (Non-gaming apps)
Steam VR (Gaming apps)
DayDream Android App on Google PlayStore
* Microsoft - Windows Holographic (win 10)
Gaming Engines
3D Modeling Software
Unity, Unreal, Improbable
Maya, ZBrush, Sketchup
YouTube360
Facebook360
Samsung-MilkVR
360 videos
360 videos
now Samsung 360
Facebook - Focused on
Consumer - Gaming & Social
Microsoft - Focused on B2B
Google - Focused on both
Consumer & B2B
6. Parvez Kokan - VR/AR/MR Entrepreneur
Location Based
Sports-Live Events
Social
Games
Entertainment
Enterprise
Healthcare
Education
Hardware - > Platform - > Content (Verticals)
Discovering places to visit
NextVR, FoxVR
Facebook, Linden Lab-Second Life, BigScreen
Owlchemy Labs, Ubisoft
Felix & Paul
Google, Oculus, InContext, Retinad VR
Vivid Vision, SurgeVRY
Google, WoofBert, Unimersiv
Opportunity: Content is King - No mainstream Killer App yet for VR/AR
Marketplace: - VR Content Discovery still possible in uncluttered VR App Store(s)
Plenty of whitespace available for B2B2C VR apps innovation
Niche social standalone or using (future) Facebook social VR app platform
Growing
Angel, Seed
activity in
content
focused deals
10. Parvez Kokan - VR/AR/MR Entrepreneur
Innovation Opportunities
Technology
Innovation
BizModel
Innovation
Go-to-Market
Channel
Strategy
Pricing Strategy
UX
SaaS
B2B2C
Whole/
Retail
Freemium
roomscale VR -
inside out tracking
pre-rendering on
(mobile VR
Viral consumer
Paid Ad Supported
Segment: Large/Med/
Small
Designers Vs
Architects Vs Consumers
memory /
battery/Field of View /
Frame Rate
OneTime Charge:
service revenue
Affiliate fees on
closed transactions
B2C
Dizziness
older demographic loves AR over VR - Innovation opportunities with deeper market penetration of VR
RoomScale-Inside/Out Tracking
Pre-render for MobileVR, otoy
SAAS
11. Parvez Kokan - VR/AR/MR Entrepreneur
VC benchmarks for VR / Recent Deals / Valuation
BigScreenVR
Viro Media
SkyLights
Uru
STRIVR
Drifter Entertainment
Visbit
OssoVR
Social 2D video sharing
Enable Mobile Developers to Add VR to
their codebase
VR platform for in-flight entertainment
Content aware ads for Video, VR and AR
VR for Training (Sports & Fortune 100)
VR Games
Optimized VR Streaming
VR Surgical simulation platform
$2.5M - Seed
$3.0M - Seed
$1.3M - Seed
$0.8M - Angel
$5M - Series A
$2.5M Seed
$3.2M Seed
Seed
Pre-product
Launch Pre-money
valuation
$3M to $6M
Typical 10% to
30% dilution with
seed round
B2B VR
$1.5M to $2M ARR
to raise a Series A
source: TechCrunch
12. Parvez Kokan - VR/AR/MR Entrepreneur
Typical Founder / Investor dilution across rounds
Founders
Seed Investors
Series A investors
Series B Investors
Option Pool
Total
100%
100%
Group Pre-seed Post-seed
85%
15%
100%
30%
10%
50%
10%
100%
20%
5%
31.33%
31.33%
12.33%
100%
Post-Series A Post-Series B
VR founders give up some more equity:
Additional early stage dilution due to nascent nature of VR market space