SlideShare a Scribd company logo
Austin Stephens
Technology for Teachers
Breakout EDU is a
tool for students to
practice 21st century
skills such as:
Collaboration
Communication
Critical Thinking
Problem Solving
Breakout EDU gives
teachers the opportunity
to allow students to push
aside the textbooks and do
something different.
One of the many great
qualities of breakout EDU
is the engagement it
provides.
 Step 1: The teacher sets up breakout in the classroom.
 Hides Keys, Boxes, and Required Mystery Items
 Step 2: The teacher introduces the students to the game and
explains rules.
 Step 3: Players have a set amount of time (45 min)to solve a
series of challenges, riddles, and mysteries in order to break
out.
 Step 4: The teacher may review how teams did not breakout if
unable or answer some of the questions.
 Teachers may provide hints.
Breakout EDU
 This game provides students
with the opportunity to
improve 21st century skills.
 It is instinctive for students
to work together during this
activity. This is not a game
students can do individually.
One student may have a
clue that needs another
students clue to solve the
mystery.
 Learning about Breakout EDU
 Break Out EDU in Action!!!
Digital
 No cost
 Only need device and WIFI
 Accessible from anywhere
 No time limit
 No materials to lose or break
Physical
 Teamwork required
 Break from school books
 Work within a time limit
 Hands on with materials
 Physical Movement
Breakout EDU Kahoot
 Breakout EDU: 10 Things to Know. (2016, November 17). Retrieved from
https://flippedlearning.org/tools_apps/breakout-edu-10-things-know/
 Shake Things up with Breakout Edu. (2016, July 17). Retrieved from
https://insidetheclassroomoutsidethebox.wordpress.com/2016/07/17/shake-things-
up-with-breakout-edu/
 WELCOME TO BREAKOUT EDU. (n.d.). Retrieved from
https://www.breakoutedu.com/

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Tech for teachers

  • 2. Breakout EDU is a tool for students to practice 21st century skills such as: Collaboration Communication Critical Thinking Problem Solving
  • 3. Breakout EDU gives teachers the opportunity to allow students to push aside the textbooks and do something different. One of the many great qualities of breakout EDU is the engagement it provides.
  • 4.  Step 1: The teacher sets up breakout in the classroom.  Hides Keys, Boxes, and Required Mystery Items  Step 2: The teacher introduces the students to the game and explains rules.  Step 3: Players have a set amount of time (45 min)to solve a series of challenges, riddles, and mysteries in order to break out.  Step 4: The teacher may review how teams did not breakout if unable or answer some of the questions.  Teachers may provide hints.
  • 6.  This game provides students with the opportunity to improve 21st century skills.  It is instinctive for students to work together during this activity. This is not a game students can do individually. One student may have a clue that needs another students clue to solve the mystery.
  • 7.
  • 8.  Learning about Breakout EDU  Break Out EDU in Action!!!
  • 9. Digital  No cost  Only need device and WIFI  Accessible from anywhere  No time limit  No materials to lose or break Physical  Teamwork required  Break from school books  Work within a time limit  Hands on with materials  Physical Movement
  • 11.  Breakout EDU: 10 Things to Know. (2016, November 17). Retrieved from https://flippedlearning.org/tools_apps/breakout-edu-10-things-know/  Shake Things up with Breakout Edu. (2016, July 17). Retrieved from https://insidetheclassroomoutsidethebox.wordpress.com/2016/07/17/shake-things- up-with-breakout-edu/  WELCOME TO BREAKOUT EDU. (n.d.). Retrieved from https://www.breakoutedu.com/