The document discusses simulation parameters for a wireless network simulation in NS2 including the simulator used, simulation time, packet interval, background data traffic types, packet size, transmission range, routing protocol, and MAC protocol. It also briefly discusses queue management for wireless networks and how it differs from wired networks by not being visible. Client-server computing and networking is defined as well as packet scheduling policies and comparing FIFO to RENO scheduling. Bandwidth sharing approaches are examined for heterogeneous congestion control protocols. Finally, end-to-end throughput is defined and its decrease with more nodes in a chain topology is explained due to relaying overhead at intermediate nodes.