This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com and MySpace developed user profiles beyond just sharing email. Social networking became mainstream with sites like Facebook and Twitter. The document also discusses theories of diffusion of innovations, uses and gratification, and how social media both extends communication and makes solidarity more difficult due to impersonality. It poses discussion questions about how CMC has influenced relationships and the transfer of cultural understandings through internet memes.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com helped develop the concept of user profiles beyond just sharing email addresses. The document also discusses definitions of social networking sites and social media sites, how ideas diffuse through populations according to innovation theory, and uses and gratification theory as it relates to social media use. It addresses how social media allows for sharing of information and connecting across cultures but can also make solidarity more difficult.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com helped develop the concept of user profiles beyond just sharing email addresses. The document also discusses definitions of social networking sites and social media sites, how ideas diffuse through populations according to innovation theory, and uses and gratification theory as it relates to social media use. It addresses how social media allows for sharing of information and connecting across cultures but can also make solidarity more difficult.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com and MySpace developed user profiles beyond just sharing email. Social networking became mainstream with sites like Facebook and Twitter. The document also discusses theories of diffusion of innovations, uses and gratification, and how social media both extends communication and makes solidarity more difficult due to impersonality. It poses discussion questions about how CMC has influenced relationships and the transfer of cultural understandings through internet memes.
1) Big societal forces are pushing society toward networked individualism, including weaker group boundaries, suburbanization, media fragmentation, and rising personal autonomy.
2) Three major technological revolutions - the internet/broadband revolution, wireless connectivity revolution, and social networking revolution - are making news and information more pervasive, portable, personal, and participatory.
3) Social networks now play an important role at every stage of how people encounter and share news and information, changing the news dissemination and sharing environment.
Trends in internet use - how public radio fits inLee Rainie
This combines a speech given to the Public Radio Program Directors in Cleveland and a webinar to public broadcasters arranged by the National Center for Media Engagement.
The document discusses the development of the Internet and the World Wide Web. It describes how packet switching networks were developed in the 1960s to allow communication between incompatible computers. This led to the creation of ARPANET and the development of TCP/IP protocols to allow internetworking. The World Wide Web was created by Tim Berners-Lee in the late 1980s and early 1990s, introducing HTML, URLs, and HTTP to allow sharing of documents over the Internet. Today the Internet and Web incorporate elements of interpersonal, group, and mass communication and are major platforms for entertainment, news, and social interaction.
This article explores some of the concepts that are presented as dichotomies within the idea of the “digital divide”, bringing a more nuanced look at the idea of “haves” and “have-nots”. The discussion this article is intended to kick off is that of the levels of interaction and uses with information technologies as well as the path to effective use of them.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com and MySpace developed user profiles beyond just sharing email. Social networking became mainstream with sites like Facebook and Twitter. The document also discusses theories of diffusion of innovations, uses and gratification, and how social media both extends communication and makes solidarity more difficult due to impersonality. It poses discussion questions about how CMC has influenced relationships and the transfer of cultural understandings through internet memes.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com helped develop the concept of user profiles beyond just sharing email addresses. The document also discusses definitions of social networking sites and social media sites, how ideas diffuse through populations according to innovation theory, and uses and gratification theory as it relates to social media use. It addresses how social media allows for sharing of information and connecting across cultures but can also make solidarity more difficult.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com helped develop the concept of user profiles beyond just sharing email addresses. The document also discusses definitions of social networking sites and social media sites, how ideas diffuse through populations according to innovation theory, and uses and gratification theory as it relates to social media use. It addresses how social media allows for sharing of information and connecting across cultures but can also make solidarity more difficult.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com and MySpace developed user profiles beyond just sharing email. Social networking became mainstream with sites like Facebook and Twitter. The document also discusses theories of diffusion of innovations, uses and gratification, and how social media both extends communication and makes solidarity more difficult due to impersonality. It poses discussion questions about how CMC has influenced relationships and the transfer of cultural understandings through internet memes.
1) Big societal forces are pushing society toward networked individualism, including weaker group boundaries, suburbanization, media fragmentation, and rising personal autonomy.
2) Three major technological revolutions - the internet/broadband revolution, wireless connectivity revolution, and social networking revolution - are making news and information more pervasive, portable, personal, and participatory.
3) Social networks now play an important role at every stage of how people encounter and share news and information, changing the news dissemination and sharing environment.
Trends in internet use - how public radio fits inLee Rainie
This combines a speech given to the Public Radio Program Directors in Cleveland and a webinar to public broadcasters arranged by the National Center for Media Engagement.
The document discusses the development of the Internet and the World Wide Web. It describes how packet switching networks were developed in the 1960s to allow communication between incompatible computers. This led to the creation of ARPANET and the development of TCP/IP protocols to allow internetworking. The World Wide Web was created by Tim Berners-Lee in the late 1980s and early 1990s, introducing HTML, URLs, and HTTP to allow sharing of documents over the Internet. Today the Internet and Web incorporate elements of interpersonal, group, and mass communication and are major platforms for entertainment, news, and social interaction.
This article explores some of the concepts that are presented as dichotomies within the idea of the “digital divide”, bringing a more nuanced look at the idea of “haves” and “have-nots”. The discussion this article is intended to kick off is that of the levels of interaction and uses with information technologies as well as the path to effective use of them.
Computer-mediated communication (CMC) refers to human communication through computers. Early CMC developed in the 1980s-1990s through simple websites and email. This led to the rise of social media platforms that allowed for user profiles and sharing of personal information. Theories like diffusion of innovation and uses and gratifications help explain how new communication technologies and trends spread online and how people use social media for information, entertainment, and social connection. While social media allows for connection, it also enables impression management and new forms of cultural influence through memes and online power dynamics.
Social media has evolved greatly over the past several decades from early forms like phone phreaking and bulletin board systems (BBS) to modern platforms like Facebook and YouTube. BBSs in the late 1970s and 1980s allowed users to connect via phone modem for message boards and file sharing, representing an early form of social networking. The commercialization of the internet in the early 1990s along with the creation of the World Wide Web led to the development of early social media sites like AOL Instant Messenger, SixDegrees, and Friendster in the late 1990s and 2000s. Modern social media platforms now allow billions of users to connect and share information online.
The document discusses democracy and the public sphere in the context of cyberpolitics. It defines democracy as rule by the people and outlines Robert Dahl's five principles of democracy. Three approaches to democracy are described: liberal individualism, communitarianism, and deliberative democracy. The internet is discussed as potentially enhancing each approach through information sharing, online communities, and as an electronic public sphere for deliberation. Habermas' concept of the public sphere and agora is also introduced. The document poses questions about whether the internet has transformed Habermas' idea of the public sphere and asks for examples of how this may contribute to the development of democracy.
Ems - Summer I ’11 - T101 Lecture5: Lelia Samson on the Participation GapLindsayEms
This document discusses the digital divide and participation gap in accessing the internet and participating in a media life. It provides statistics on internet access by factors such as race, income, age, gender, and location. It also discusses the concept of the knowledge gap where those with more education and resources are more likely to gain additional knowledge from the media. In addition, it addresses the issues of material, motivational, usage, and skills access that can prevent equal participation in today's digital world.
Participants on the margins in #BlackLivesMatterLynn Clark
This was a presentation for the Association of Internet Researchers on how students of color who were new to politics utilized social media and made decisions about whether or not to be involved in a school walkout related to #blacklivesmatter. It introduces the concept of artifacts of engagement as a way of discussing the significance of photos, stories, and curated content passed along between friends on Snapchat, Facebook, and Twitter.
The document discusses mass media and the internet. It defines the internet as an international network of connected computers that has become necessary for everyday life. The internet provides a great source of information on many topics and can be used for activities like social networking, shopping, banking, education, and entertainment. However, it also presents some dangers like viruses, identity theft, and exposure to inappropriate content.
Preliminary findings of "voices of digital natives" project at Edge Lab, presented at Association of Internet Researchers conference in Seattle, Oct 12 2011
Sex and Social Media: SXSW 2013 Proposalluxnightmare
This panel at SXSW Interactive 2013 will explore how technology and social media can help overcome stigma about sexuality, while also examining challenges of discussing sex online. Speakers include the executive director of a sexual health nonprofit that uses texting and apps, an adult entertainer who promotes her brand on Twitter and Tumblr, a writer and activist who hosted a web series on relationships, and the moderator who runs a sexuality blog. The panel will discuss how experts in sex education and adult entertainment have used social media to educate about sex despite censorship and differences between private sexuality online and public social media.
Performance Standards The learners shall be able to create a log of their use and interaction with media and information providers to aid in their understanding of media and information literacy.
The document discusses how the media ecosystem has changed from 2000 to 2010 and will continue changing in the future. It notes that the volume, variety, and velocity of information has increased. Media is now more personalized, participatory, portable, and pervasive. Trust and social roles are being reconfigured as people rely more on social networks than groups. The future will see even more data and new technologies that will further change how people consume and share information.
COM 101 | Chapter 3: Historical and Cultural ContextVal Bello
This chapter provides a timeline and overview of major developments in communication technologies from early writing systems to modern social media. It discusses 7 milestones: printing, telegraph/telephone, photography/film, radio/TV, digital media, mobile media, and social media. Each new technology conquered space and time, facilitating the spread of ideas and information to more people. They created cultural icons, changed how people spend leisure time, and increased opportunities for self-expression and mass communication. The greatest impacts are often unintended new applications rather than direct replacements of old technologies.
Application of Internet in Journalism and Mass CommunicationDr. Shalini Pandey
The document discusses various applications of the internet in journalism and mass communication. It describes online journalism as news reporting and distribution via the internet. Journalists use the internet for research, social networking, blogging, and more. Benefits of online journalism include low costs and multimedia capabilities, while drawbacks include lack of fact-checking and information overload. Citizen journalism allows public participation in news collection and reporting. Mass communication uses various internet tools like email, chat rooms, and file transfer for relaying information. Recent trends in using the internet for mass communication include distance education, e-commerce, and e-networking on a global scale.
The document discusses various statistics related to smartphone and internet usage. Some key points include: smartphone ownership in the US rose from 35% to 46% from 2011 to 2012; 74% of smartphone owners use location-based apps; the median teen sends 60 texts per day; and 21% of Americans have read an e-book in the past year. It also discusses trends in social media, banking, and health information online. The document raises questions about how people understand and navigate the unprecedented changes in media and how to reasonably understand the world with many media options.
Chapter 1 Introduction to Media and Information LiteracyJuvywen
This document provides an introduction to media and information literacy. It defines key terms like media, media literacy, information, information literacy, technology, and technology literacy. It explains that media and information literacy allows people to access, understand, and create communications using various media forms. Some of the roles of media and information are to provide information to citizens, facilitate debates, and function as a watchdog over government. The document outlines basic concepts of media literacy, including that media shape our culture and can influence thoughts and actions.
In 2025, communication technology will have advanced even further with holograms emerging from devices like phones, tablets, and TVs. The Uses and Gratification Theory explains how people use media to fulfill needs like social interaction, stress relief, and self-esteem. In the future, this theory will apply as video games become more immersive virtual realities and devices allow holographic calls. Social Learning Theory also suggests that tablets and phones will replace paper for sharing information as people increasingly observe and model media behaviors. Media Dependency Theory shows how audiences rely on specific platforms like Twitter for live events and Instagram for social lives.
Chapter 3: Historical and Cultural ContextVal Bello
This chapter provides a broad overview of the major developments in communication technologies throughout history. It discusses seven milestones: printing, telegraph/telephone, photography/motion pictures, radio/television, digital media, mobile media, and social media. Each new technology had significant cultural impacts by changing how information was shared and consumed.
This presentation contains basic concepts about M.I.L and communication it also contains the difference between media and information, and how information can be affected by media, this presentation includes the relevance of this subject to the students as well
Introduction to Media and Information Literacy
CONTENTS:
What is MIL?
Threats of MIL.
Social Media and Communication
Traditional VS Modern Media
Modernization effects
The document summarizes the evolution of traditional to new media across four ages: pre-industrial age, industrial age, electronic age, and information age. In the pre-industrial age before the 1700s, early forms of media included cave paintings and clay tablets. The industrial age from the 1700s to 1930s brought developments like the printing press, newspapers, telegraph, and motion pictures. The electronic age from the 1930s to 1980s saw the rise of transistor radios, television, computers and other electronics. Finally, the information age from the 1900s to present introduced the internet, websites, social media, smartphones and other digital technologies that transformed access to information and communication globally.
The document discusses social media and asks a series of questions about how people use social media platforms. It asks about which platforms people use most, how they use social media, potential limitations and problems of social media, how people define and represent themselves online, and thoughts on the future of social media.
Computer-mediated communication (CMC) refers to human communication through computers. Early CMC developed in the 1980s-1990s through simple websites and email. This led to the rise of social media platforms that allowed for user profiles and sharing of personal information. Theories like diffusion of innovation and uses and gratifications help explain how new communication technologies and trends spread online and how people use social media for information, entertainment, and social connection. While social media allows for connection, it also enables impression management and new forms of cultural influence through memes and online power dynamics.
Social media has evolved greatly over the past several decades from early forms like phone phreaking and bulletin board systems (BBS) to modern platforms like Facebook and YouTube. BBSs in the late 1970s and 1980s allowed users to connect via phone modem for message boards and file sharing, representing an early form of social networking. The commercialization of the internet in the early 1990s along with the creation of the World Wide Web led to the development of early social media sites like AOL Instant Messenger, SixDegrees, and Friendster in the late 1990s and 2000s. Modern social media platforms now allow billions of users to connect and share information online.
The document discusses democracy and the public sphere in the context of cyberpolitics. It defines democracy as rule by the people and outlines Robert Dahl's five principles of democracy. Three approaches to democracy are described: liberal individualism, communitarianism, and deliberative democracy. The internet is discussed as potentially enhancing each approach through information sharing, online communities, and as an electronic public sphere for deliberation. Habermas' concept of the public sphere and agora is also introduced. The document poses questions about whether the internet has transformed Habermas' idea of the public sphere and asks for examples of how this may contribute to the development of democracy.
Ems - Summer I ’11 - T101 Lecture5: Lelia Samson on the Participation GapLindsayEms
This document discusses the digital divide and participation gap in accessing the internet and participating in a media life. It provides statistics on internet access by factors such as race, income, age, gender, and location. It also discusses the concept of the knowledge gap where those with more education and resources are more likely to gain additional knowledge from the media. In addition, it addresses the issues of material, motivational, usage, and skills access that can prevent equal participation in today's digital world.
Participants on the margins in #BlackLivesMatterLynn Clark
This was a presentation for the Association of Internet Researchers on how students of color who were new to politics utilized social media and made decisions about whether or not to be involved in a school walkout related to #blacklivesmatter. It introduces the concept of artifacts of engagement as a way of discussing the significance of photos, stories, and curated content passed along between friends on Snapchat, Facebook, and Twitter.
The document discusses mass media and the internet. It defines the internet as an international network of connected computers that has become necessary for everyday life. The internet provides a great source of information on many topics and can be used for activities like social networking, shopping, banking, education, and entertainment. However, it also presents some dangers like viruses, identity theft, and exposure to inappropriate content.
Preliminary findings of "voices of digital natives" project at Edge Lab, presented at Association of Internet Researchers conference in Seattle, Oct 12 2011
Sex and Social Media: SXSW 2013 Proposalluxnightmare
This panel at SXSW Interactive 2013 will explore how technology and social media can help overcome stigma about sexuality, while also examining challenges of discussing sex online. Speakers include the executive director of a sexual health nonprofit that uses texting and apps, an adult entertainer who promotes her brand on Twitter and Tumblr, a writer and activist who hosted a web series on relationships, and the moderator who runs a sexuality blog. The panel will discuss how experts in sex education and adult entertainment have used social media to educate about sex despite censorship and differences between private sexuality online and public social media.
Performance Standards The learners shall be able to create a log of their use and interaction with media and information providers to aid in their understanding of media and information literacy.
The document discusses how the media ecosystem has changed from 2000 to 2010 and will continue changing in the future. It notes that the volume, variety, and velocity of information has increased. Media is now more personalized, participatory, portable, and pervasive. Trust and social roles are being reconfigured as people rely more on social networks than groups. The future will see even more data and new technologies that will further change how people consume and share information.
COM 101 | Chapter 3: Historical and Cultural ContextVal Bello
This chapter provides a timeline and overview of major developments in communication technologies from early writing systems to modern social media. It discusses 7 milestones: printing, telegraph/telephone, photography/film, radio/TV, digital media, mobile media, and social media. Each new technology conquered space and time, facilitating the spread of ideas and information to more people. They created cultural icons, changed how people spend leisure time, and increased opportunities for self-expression and mass communication. The greatest impacts are often unintended new applications rather than direct replacements of old technologies.
Application of Internet in Journalism and Mass CommunicationDr. Shalini Pandey
The document discusses various applications of the internet in journalism and mass communication. It describes online journalism as news reporting and distribution via the internet. Journalists use the internet for research, social networking, blogging, and more. Benefits of online journalism include low costs and multimedia capabilities, while drawbacks include lack of fact-checking and information overload. Citizen journalism allows public participation in news collection and reporting. Mass communication uses various internet tools like email, chat rooms, and file transfer for relaying information. Recent trends in using the internet for mass communication include distance education, e-commerce, and e-networking on a global scale.
The document discusses various statistics related to smartphone and internet usage. Some key points include: smartphone ownership in the US rose from 35% to 46% from 2011 to 2012; 74% of smartphone owners use location-based apps; the median teen sends 60 texts per day; and 21% of Americans have read an e-book in the past year. It also discusses trends in social media, banking, and health information online. The document raises questions about how people understand and navigate the unprecedented changes in media and how to reasonably understand the world with many media options.
Chapter 1 Introduction to Media and Information LiteracyJuvywen
This document provides an introduction to media and information literacy. It defines key terms like media, media literacy, information, information literacy, technology, and technology literacy. It explains that media and information literacy allows people to access, understand, and create communications using various media forms. Some of the roles of media and information are to provide information to citizens, facilitate debates, and function as a watchdog over government. The document outlines basic concepts of media literacy, including that media shape our culture and can influence thoughts and actions.
In 2025, communication technology will have advanced even further with holograms emerging from devices like phones, tablets, and TVs. The Uses and Gratification Theory explains how people use media to fulfill needs like social interaction, stress relief, and self-esteem. In the future, this theory will apply as video games become more immersive virtual realities and devices allow holographic calls. Social Learning Theory also suggests that tablets and phones will replace paper for sharing information as people increasingly observe and model media behaviors. Media Dependency Theory shows how audiences rely on specific platforms like Twitter for live events and Instagram for social lives.
Chapter 3: Historical and Cultural ContextVal Bello
This chapter provides a broad overview of the major developments in communication technologies throughout history. It discusses seven milestones: printing, telegraph/telephone, photography/motion pictures, radio/television, digital media, mobile media, and social media. Each new technology had significant cultural impacts by changing how information was shared and consumed.
This presentation contains basic concepts about M.I.L and communication it also contains the difference between media and information, and how information can be affected by media, this presentation includes the relevance of this subject to the students as well
Introduction to Media and Information Literacy
CONTENTS:
What is MIL?
Threats of MIL.
Social Media and Communication
Traditional VS Modern Media
Modernization effects
The document summarizes the evolution of traditional to new media across four ages: pre-industrial age, industrial age, electronic age, and information age. In the pre-industrial age before the 1700s, early forms of media included cave paintings and clay tablets. The industrial age from the 1700s to 1930s brought developments like the printing press, newspapers, telegraph, and motion pictures. The electronic age from the 1930s to 1980s saw the rise of transistor radios, television, computers and other electronics. Finally, the information age from the 1900s to present introduced the internet, websites, social media, smartphones and other digital technologies that transformed access to information and communication globally.
The document discusses social media and asks a series of questions about how people use social media platforms. It asks about which platforms people use most, how they use social media, potential limitations and problems of social media, how people define and represent themselves online, and thoughts on the future of social media.
1) Social networking has implications for youth, both positive and negative. While it allows constant connection, it also enables creating virtual identities and spreading of misinformation.
2) Youth are heavily engaged with social media and new technologies. Over 90% of youth are active internet users and own smartphones, spending over 7 hours per day consuming media.
3) New media enables many-to-many communication through user interactivity and participation. However, it also allows personal information to be data mined and archived without consent, including by espionage groups.
the evolution of the social media by a uni studentbiyojol416
The document traces the evolution of social media from its origins in the 1990s with platforms like GeoCities and SixDegrees, which allowed users to create profiles and connect, to the expansion in the 2000s with sites focused on different purposes like Facebook for social networking, YouTube for video sharing, and Twitter for microblogging. Over the next decade, social media increasingly moved to mobile platforms and emphasized visual content and messaging. More recently, concerns have grown regarding privacy, misinformation, and the impact of social media on mental health and society, prompting platforms to implement new policies to address these issues and explore more ethical models like decentralized systems.
The Evolution of Traditional to New Media.pptxMerlouDomael2
The document discusses the evolution of media through four major ages: pre-industrial age, industrial age, electronic age, and information age. It provides examples of various media forms and when they emerged throughout history. Cave paintings emerged in the pre-industrial age. The industrial age brought the telegraph and newspapers. The electronic age saw transistor radios and television. The information age is characterized by the internet, social media, and mobile technology.
Sociology of the Internet and New Media.pptxSandykaFundaa
• Social Construction of Technology,
• Digital inequalities – Digital Divide and Access,
• Economy of New Media - Intellectual value;
• digital media ethics,
• new media and popular culture.
Media and information literacy first lectureNor-ain Ali
The document discusses the evolution of traditional media to new media. It describes four ages: the pre-industrial age where communication was through cave paintings, clay tablets, and printing presses using wood blocks; the industrial age where the printing press allowed mass production of newspapers and books; the electronic age which brought transistor radios, televisions, and computers; and the information age characterized by the internet, social media, smartphones, and digital technologies. Key developments that defined each age are provided as examples.
This document discusses the social benefits of mass communication. It explores how mass media has educated the public and provided experiences that were previously unavailable. Mass media allows people access to faraway places and intricate details about the natural world. It also fosters a sense of trust in credible news sources and leads to a more informed public compared to ancient times reliant on word of mouth. Surveys also show that young adults use the internet for mental stimulation and to obtain specific information, countering some negative perceptions of media. Overall, mass communication offers significant educational and social advantages for connecting people worldwide.
This document discusses the history and development of computer-mediated communication (CMC) and social media. It covers how CMC began with message boards and email and grew with the World Wide Web in the 1990s. Early online communities like Classmates.com helped develop the concept of user profiles beyond just sharing email addresses. The document also discusses definitions of social networking sites and social media sites, theories around diffusion of new ideas, uses and gratification of social media, and how online culture and power are shaped by social media communication.
The document discusses the evolution of traditional media to new media from pre-industrial times to the present information age. It describes the major eras including the types of media that emerged such as cave paintings, clay tablets, printing press, radio, television, computers, internet, and social media. The document also explains how media has influenced and shaped social norms and values over time by exposing people to new ideas and allowing the spread of information and shared knowledge globally.
From Social Media to Human Media @ Glocal: Inside Social MediaNewMediaMK
This document discusses social media and proposes moving from social media to human media. It begins by defining social media according to various sources, noting it is meant to enhance communication and social ties. However, it also outlines some problems with social media, such as it being very self-referential, questions around ownership of user-generated content, and a lack of participation. To address this, the document proposes a move to "human media" that is more human-centered and participatory. It advocates for social design that involves communities and enables people and things to represent themselves through location-aware and imaginative technologies.
This document discusses several theories related to understanding the impact of digital technologies on society:
1. It introduces the concepts of technological determinism and technological constructivism, which see technology respectively as an autonomous force shaping society or as tools that can be used for good or bad depending on how people use them.
2. It then discusses early views on the internet's impact, including fears it would make people numb or divide society, as well as optimism it could connect people and empower social movements.
3. Several frameworks for analyzing digital technologies and their social implications are presented, including extending theories from Marx, Foucault, and Goffman to the digital context, as well as new emerging theories like networked
Social Networking And Hiv Aids Communications 01pete cranston
Presentation at the IAMCR conference on Social Networking and AIDS Communications by Pete Cranston. Commissioned by Communications and Social Change Consortium (www.cfsc.org) for AIDS2031 (www.aids2031.org)
This document discusses theories related to computer-mediated communication (CMC). It defines CMC as human communication via computers using text, images, audio, and video. Early social networking sites from the 1980s and 1990s are mentioned, as well as how CMC allows for identity fabrication but also truth. Theories discussed include diffusion of innovation theory, uses and gratifications theory, and concepts of online culture and power. Characteristics of social networking sites and their relationship to communication theory are also summarized.
In this session, we talk about the mobile and social web, and how it shapes economy, individual behavior and well-being, political events, and society as a whole.
Can Social Media, As A Communication Tool, Bring The End Of The Spiral Of Sil...inventionjournals
In the 20th century with the invention of computer technology and the internet, communication revolution gained momentum and it is continuing to accelerate further in the 21st century. These rapid technological developments are forcing a change in society at the same rate. Especially in recent years, as one of the important changes of the communication field, social media has become one of the most effective tools of the internet. Without taking into consideration whether their ideas are the prevailing ones or the minority ones, people have begun to share every idea, so they can create their own public in a very short time and as a result they have the opportunity to announce their ideas to whole world. Social media is an important place in the lives of many people, for some it may even be at the addiction levels. With steadily growth of this created communication area of social networks, it has been questioned whether the spiral of silence as introduced by Elisabeth Noelle-Neumann is still there today. In this study, the facilities offered to individuals by social media as a communication tool, social media as a communication strategy, the spiral of silence in terms of social communication and the impact of social media on spiral of silence will be discussed.
This document provides an overview of computer-mediated communication (CMC) and social media theories. It discusses how CMC allows for new forms of identity and interaction online. Early CMC occurred through bulletin board systems and email, while the World Wide Web expanded opportunities in the 1990s. Social networking sites now facilitate maintaining connections and engaging in online communities. New ideas and trends diffuse through social media, following models of technology adoption. Users are motivated by social and entertainment needs. Social media both extends existing power structures and empowers new voices. While enhancing connections, overreliance on online socializing can impact well-being. Memes and online culture shape understandings in new ways.
Social media has grown tremendously and now has over 3 billion users worldwide. It started as a way for people to connect with friends and family but is now widely used by businesses to reach customers. The top social media platforms are Facebook, YouTube, WhatsApp, Facebook Messenger and Instagram. Social media allows sharing of ideas and experiences through building online communities and networks. It has benefits but also risks like privacy issues, fraud and cyberbullying. The COVID-19 pandemic further increased social media usage globally.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
Librarians are leading the way in creating future-ready citizens – now we need to update our spaces to match. In this session, attendees will get inspiration for transforming their library spaces. You’ll learn how to survey students and patrons, create a focus group, and use design thinking to brainstorm ideas for your space. We’ll discuss budget friendly ways to change your space as well as how to find funding. No matter where you’re at, you’ll find ideas for reimagining your space in this session.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
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LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
How to Manage Your Lost Opportunities in Odoo 17 CRM
Symsys201 Introduction - 2017
1. Some related questions
to start with…
Are computers (and information technology) prosocial?
Good for humanity?
Do we control technology or does it control us?
Is IT the solution to our problem(s)?
Can we escape from technology? Do we have any
choice?
2.
3. Information technology –
major innovations
• writing (4th Millennium BCE)
• postal mail (persia, 2nd/1st Mill. BCE)
• printing press (1430s, Guttenberg)
• telegraph (1830s), Morse code
• telephone (1875, Bell)
• phonographic recordings (1877, Edison)
• radio/wireless communication (1880s-'90s)
• television (1920s)
• electronic computers (1940s)
• satellite communication (early 60s)
• Arpanet/Internet (late 60s, early 70s)
• cell phones (70s and 80s)
• World Wide Web (1991, Berners-Lee)
• social media (early 2000s)
4. A Simplified History of the Web
and the Popular Internet
First generation Worldwide Web (1989/1991 to about
1999/2003): unstructured websites with limited
interactivity
– For a satirical example, see B1FF’s webpage:
http://web.archive.org/web/20041204042147/www.panix.c
om/~clays/biff/
Web 2.0 : more structure, richer interactivity and user
participation
• Examples: Amazon, Blogs, EGroups/YahooGroups,
Wikipedia, Del.icio.us, Myspace, Facebook, Youtube,
Flickr, GoogleMaps, GoogleDocs
5. A Simplified History of the Web
and the Popular Internet (cont.)
Client-Server architecture: Content is stored centrally on
a server and retrieved locally by a client
• Examples: terminal-mainframe, email client-email server,
browser-website
Peer to Peer (P2P): Challenge to the client-server model
- each node or “peer” serves as both client and server
• Examples: USENET*, Napster*, BitTorrent, Skype*, YaCy
Cloud Computing: return to client-server model for richer
Web applications
• Examples: Salesforce, Amazon Web Services, Google
Docs
6. The Social Web
User-generated social content. Social web applications enable site visitors to
submit content that others can access, such as photos, their own profile
data, links to other web- sites, and comments on other users’ content.
Social networking. Users of social web applications join together in online
groups and relationships (e.g. friends), which allow them to see identity-
related information about the people to whom they are connected.
Collaboration. Users engage in conversations, co-creation of content (e.g. on
wikis), collaborative filtering, and collective action.
Cross-platform data sharing. Increasingly, sharing content requires that a
user be able to transfer data across sites, implying that the site on which the
remote content is to be shared can interface correctly with the other site痴
data. When the remote data need to be processed locally, the two sites
must agree on its meaning, which is a defining characteristic of the
semantic Web
from Todd R. Davies and Mike D. Mintz,(2009) "Design Features for the Social Web: The Architecture of Deme”
7. Social Media: The Good
Keeping in touch with friends and family
Sharing experiences with friends and the world
Learning about and meeting new people
Finding people who share your interests
Online environment reflects social structure in our lives,
which may help us
Presenting a more complete view of yourself to the world
than your appearance can convey
Other good effects?
8. Social Media: The Bad
Cyberstalking and predators
Bullying and harassment
Privacy leaks
Past behavior could haunt you later
Perhaps a false, mediated sense of
connection with others
Other bad effects?
9. Social Media: The Mysterious
How do social networks and social media affect...
• how we spend our time?
• the type, quality, and number of relationships we
have?
• the private and public meaning of our relationships?
• how we think about privacy versus openness?
• what we talk about?
• our ability to get together and work for changes in the
world?
• other aspects of our lives?
10. Technology and well-being
• happiness has not increased in U.S. since
1946
• higher inequality, depression, and anxiety
• Amish are happier than most people
19. Nass findings
on social media
• High “media multitaskers” have more
difficulty focusing than low-MMers (Ophir,
Nass, and Wagner, 2009)
• Result extends to young people more than
adults
• Young people who are heavy users of
social media are poorer at reading faces,
less confident about social interactions