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STRAND: 2.0 CREATING
AND PERFORMING IN
CREATIVE ARTS AND
SPORTS
SUB STRAND: 2.1 PICTURE
MAKING
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be
able to:
• Discuss line, tone and balance as elements and
principle of Art,
• Analyse cool and warm colours in colour wheel,
• Draw a pictorial composition from memory,
• Paint a scenery using cool and warm colour to
appreciate owns and others' pictorial composition.
LINE
Definition: A line is a mark or path created by a moving
point. It can vary in length, width, direction, and curvature.
Types of Lines:
• Straight Lines: Convey stability, strength, and order.
• Curved Lines: Suggest fluidity, grace, and organic forms.
• Horizontal Lines: Imply calmness, tranquility, and stability.
• Vertical Lines: Indicate strength, stability, and aspiration.
• Diagonal Lines: Create movement, tension, and
dynamism.
TONE
• Definition: Tone refers to the lightness or darkness of a
color or grayscale, often created through variations in
value.
• Function:
• Tones provide depth, volume, and three-dimensionality to
forms and objects within a composition.
• They establish the mood, atmosphere, and ambiance of a
piece, influencing how viewers perceive the artwork.
• Tonal contrasts can create visual interest, focal points, and
drama within a composition.
BALANCE
• Definition: Balance refers to the distribution of visual weight
within a composition, creating a sense of equilibrium and
harmony.
• Function:
• Balance ensures that no single element overwhelms the
composition, leading to visual stability and coherence.
• It guides the viewer's eye across the artwork, establishing focal
points and hierarchy.
• Imbalanced compositions can evoke tension, movement, and
visual interest, but achieving balance is crucial for overall
harmony.
PAINTING; COOL AND WARM COLOURS
• Warm Colors:
• Definition: Warm colors are hues that tend to evoke a sense of
energy, warmth, and intimacy. They are associated with warm
elements in nature, such as sunlight, fire, and earth.
• Examples of Warm Colors:
• Red: Variations of red, such as scarlet, crimson, and maroon.
• Orange: Shades of orange, including tangerine, coral, and peach.
• Yellow: Hues ranging from lemon and gold to mustard and ochre.
Cool Colors:
• Definition: Cool colors are hues that tend to evoke a sense
of calmness, tranquility, and spaciousness. They are
associated with cool elements in nature, such as water, sky,
and foliage.
• Examples of Cool Colors:Blue: Variations of blue, such as
cerulean, cobalt, and ultramarine.
• Green: Shades of green, including emerald, teal, and mint.
• Purple: Hues ranging from lavender and lilac to violet and
indigo.
COOL AND WARM IN A COLOR WHEEL
SAMPLE DRAWING OF A PICTORIAL FORM
FROM MEMORY
SUB STRAND 2.2
RHYTHM
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
•Outline factors to consider in creating a rhythmic pattern in
simple time,
•Compose a four- bar rhythmic pattern in 2 time,
4
•Write rhythmic patterns in 2 on monotone from dictation,
4
•Sight read rhythmic patterns on monotone,
•Appreciate rhythmic patterns created by self and others.
FACTORS TO CONSIDER IN CREATING A
RHYTHMIC PATTERN IN SIMPLE TIME
The key factors to consider when creating a
rhythmic pattern in simple time:
1. Time signature:
This dictates how the music is counted,
what beats are emphasized, and what the
“feel” of the music is likely to sound like.
2. Tempo:
This refers to the speed of the music, and can
create a calming effect with a slow tempo, or
excitement and energy with a fast tempo.
3. Note duration
(Taa-aa- aa-aa, Taa-aa, Taa, Ta-te,)
Choose the duration of each note in your
pattern.
4. Rests: Incorporate rests (silences) into
your rhythmic pattern.
5. Repetition: Reusing elements such as
rhythmic motifs can create a sense of
continuity and familiarity in a piece of
music.
7. Body Movement:
•Develop body awareness and control to
execute movements with precision and
fluidity. Practice maintaining balance,
posture, and coordination to ensure
effective rhythmic performance.
| 1 & 2 & | 1 & 2 & | 1 & 2 & | 1 & 2 & |
|----------------|----------------|----------------|----------------|
| Quarter | Eighth | Quarter | Eighth | Quarter | Eighth | Quarter | Eighth
|
| Note | Note | Note | Note | Note | Note | Note | Note
|
COMPOSE A FOUR- BAR RHYTHMIC
PATTERN IN 2/4 TIME
In this pattern:
• Each measure consists of two beats.
• The first beat in each measure is emphasized.
• The rhythm alternates between quarter notes and eighth notes,
creating a sense of movement and momentum.
• The pattern repeats over four bars, providing a structured and
repetitive foundation.
WRITE RHYTHMIC PATTERNS IN 2/4 ON
MONOTONE FROM DICTATION
• Video dictation of 2/4 monotone
SIGHT READ RHYTHMIC PATTERNS ON MONOTONE
Pattern 1:
Pattern 2:
| 1 & 2 & 3 & 4 & |
|------------------------------|
| Quarter | Eighth | Eighth | Quarter |
| 1 & 2 & 3 & 4 & |
|------------------------------|
| Eighth | Quarter | Eighth | Quarter |
Pattern 3:
| 1 & 2 & 3 & 4 & |
|------------------------------|
| Quarter | Quarter | Eighth | Eighth |
Pattern 4:
| 1 & 2 & 3 & 4 & |
|------------------------------|
| Eighth | Eighth | Eighth | Eighth |
Sight reading rhythmic patterns is a great way to improve
your rhythmic skills and musical fluency.
ASSESSMENT
1.What constitute a rhythm in music?
2.What is the value of rhythmic patterns
in sports?
SUB STRAND 2.3 ATHLETICS
AND SCULPTURE
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be
able to:
• Identify materials for carving in sculpture.
• Carve javelin according to the right specification.
• Decorate the javelin using appropriate techniques.
• Execute a javelin throw following the throwing phases
for skill acquisition.
• Appreciate each other's carved javelin and effort in
throwing javelin.
SCULPTURE
•Sculpture: a form of visual art in
which artists create three-
dimensional objects by carving,
modeling, casting, or assembling
various materials.
MATERIALS FOR CARVING IN SCULPTURE
•When selecting a material for carving in sculpture, it's
essential to consider factors such as the desired finish,
level of detail, durability and intended use of the sculpture.
1. Stone: Soapstone, Granite, Limestone, Marble
2. Wood: softwood and hardwood
3. Ivory
4. Bone and Antler
5. Plaster
6. Synthetic Materials: Clay, Resin
JAVELIN
•The javelin throw is a track and field event
where the javelin, a spear about 2.5 m (8 ft 2 in)
in length, is thrown.
JAVELIN APPEARANCE
•A javelin is a cylindrical spear with a sharp tip
that tapers down at both ends. In senior
men's competitions, the javelin must weigh
at least 800 grams and be 2.6–2.7 meters
long, while in women's competitions, it must
weigh at least 600 grams and be 2.2–2.3
meters long.
CARVING JAVELIN ACCORDING TO THE
RIGHT SPECIFICATION
•The javelins are constructed with the aid of wood and
metals.
•It weighs between 400gm to 800gm depending on the
age group and categories. Men’s javelin has a length of
2.6m to 2.7m whereas the women’s javelin is smaller
and lies between 2.2 and 2.3 metres.
•The javelin has three essential parts; the tip known as
the point followed by the shaft and a cord grip in the
middle
SAFETY WHEN OBSERVING THE JAVELIN.
•Always carry the javelin vertical with the pointed part
down
•Never run to collect the javelin
•Take care when removing the javelin from the ground
•Ensure that the area is clear before throwing the javelin
•Take a few steps backwards continuously
•Continue for the desired time and distance.
DEMONSTRATIONS FOR JAVELIN
a. Grip in javelin
•Place the javelin along the length of your plan
•Hold the javelin at the back of the cord
•Keep the point of the javelin pointed in the
direction you want to throw
•Keep the javelin lined up with your eyes
•Keep your grip relaxed
TYPES OF GRIPS IN JAVELIN
There are three types of grip in javelin
a) The American grip
b) The ‘V’ grip
c) The finish grip
A. THE AMERICAN GRIP
•Here you Place your thumb and the first two
joints of you index finger behind the cord
B. THE ‘V’ GRIP
•Hold the javelin between your index and
middle fingers, behind the cord.
C. THE FINISH GRIP
•Place your thumb and the first tow joints of your
index finger behind the cord, while the index
finger supports the shaft of the javelin. Extend
the index finger further away.
LEANING POINTS IN JAVELIN
Carriage
1. Hold the javelin near your head above your
shoulder
2. The javelin should point down towards the
ground slightly.
3. Ensure the javelin is parallel to the ground.
4. Look at the direction of your through.
JAVELIN THROW
1. APPROACH RUN
•After you have the javelin in position, begin running
towards your target with the javelin
•Keep your hips high and down on the balls of your
feet
•Let your free arms swing across your body
•Extend the arm carrying the javelin fully behind you.
•Keep your head facing in the direction of your target
•Turn so that the left side of your body faces your
target.
2.CROSS OVER.
Place your right foot on the ground and your left foot
forward and elevated.
• Put your right ahead in a “lean – back “ positions
• Pull the javelin back a little further so that the tip is
lined up with your eyebrows
• Keep the right foot close to the ground
• Let the right heel touch the ground
• As the right foot moves forward, move the left foot
up and lean your trunk back at 115 degree angle.
• Place your right foot on the ground and you left leg
forward and elevated
• Direct your shoulder and hips towards your left
target.
• Wait for your left foot to touch the ground
• Straighten your torso
• Turn your face toward the direction of the throw
with the javelin parallel to your shoulder
• Position your throwing and hand above shoulder
level.
3. RELEASE
• Through the javelin with your arms as high as possible
• Plant you left heels and thrust forward with your right foot
• Pull back with your left arm keeping it parallel to your right
shoulder
• Move your throwing shoulder over your left leg
• Lift your left leg and move your throwing arm, with the
elbow placed high and close to the midline.
• Release the javelin with your arm over your head in front
of you.
FOLLOW THROUGH
• Let your throwing arm travel diagonally across your
body.
• For examples if you are throwing with your right arms,
it should end up in front of your left side.
• Keep your left foot on the ground.
• Let the right leg pass the left foot and then stop you.
• Finish by standing on your right foot, with your left leg
up behind you.
• Your right shoulder will turn left, with your chest
facing to the left.
ASSESMENT
1. Which safety considerations are important
in carving and throwing a javelin?
2. How does Javelin throwing enhance
fitness?
SUB STRAND:
2.5 HANDBALL
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be
able to:
• Describe passing, dribbling and jump shot in Handball
game,
• Perform the passing skills in Handball,
• Execute dribbling in handball for skill acquisition,
• Execute jump shot in handball,
• Appreciate each other's efforts in playing Handball
game.
PASSES AND RECEPTION IN HANDBALL
Passing – is delivering the ball to a team mate
during play in a handball game.
Passing the ball helps in;
•Speeding up the game
•Creating scoring chances
•Breaking tight defense
•Releasing pressure during play
•Expressing creative abilities during play
QUALITIES OF A GOOD PASS
•Accurate so that a player has no problem
catching the ball.
•Fast and timely to exploit the play chance
promptly.
•Useful – a pass should be directed to that
player whose position may disadvantage the
opponent.
TYPES OF PASSES
There are three types of passes, namely;
1. Jump pass
2. Side pass
3. Flick pass
1. JUMP PASS
•A jump pass is where a player leaps in to
the air and throws the ball to a
teammate before landing.
•It is completed at the peak of the jump
with a player in control releasing the ball
to the teammate
STAGES OF EXECUTION IN JUMP PASS
a. Preparation
• Take off from the ground either on a single or double
foot.
• Bring the passing arm high and back above the level of
the head
• Bring the non- passing arm slightly in front of your
body
• Keep shoulders high and head up
b. Execution
•As you bring the passing arm forward to release
the ball, pull the non-passing arm backwards at
hip level.
•Release the ball to your teammate with a follow
through and wrist action.
2. SIDE PASS
•A side pass is also known as wrist passes
and is the most common way of passing
the ball across the width of the court.
This movement is called ball circulation.
STAGES OF EXECUTION IN SIDE PASS
a. Preparation
•Stand with feet slightly closer together than
shoulder-width apart from the target ,the
receiver should be on your right or left side.
•Hold the ball on the passing hand with palm
facing down.
•If the pass is to be made at the right side, hold the
ball with the right hand , if the pass is to be made
on the left side, hold the ball with the left hand.
b. Execution
•Swing the passing arm across the body from
left to right when passing towards the right
direction.
•Release the ball with full extension of the arm
with a wrist action.
•Step sideways towards the direction of the pass
for a follow- through.
3. FLICK PASS
•A flick pass is an action made using the
passing arm which quickly propels the ball
forward. The release action of the ball is
terminated with a forward wrist action.
STAGES OF EXECUTION
a. Preparation
•Take a staggered stance with the leg of the non-
passing arm leading.
•Hold the ball with one hand in an open palm,
fingers well spread behind it at shoulder level
•The non-passing arm should be extended
outwards for balance
•Eyes should be focused on the target
b. Execution
•Step with trailing foot forward
•Push the ball forward towards the receiver
•Release the ball by flexing the wrist and
the fingers forward for a follow- through.
This generates power to propel the ball
and give it directions.
RECEPTION
The act of receiving the ball with one
or both hands. The catch may vary
from high level to medium or low
level.
POINTS FOR RECEPTION OF THE BALL
a. Preparation
• Stand on the balls of your feet shoulder-width apart
facing the direction of the ball.
• Extend your hands towards the ball
• Move forward to meet the oncoming ball
• Keep your arms pointed towards the ball
• Your hands should form a tunnel shape of a W
formation ready to receive the ball.
Preparation to catch
b. Termination
•On contact with the ball, wrap the fingers around it
and bend the elbows bring the ball towards the
chest.
•Ensure the thumbs are behind the ball and get in to
a ready position for your next action.
Low catch
High catch
DRILLS IN HAND BALLS
Drill 1: Jump Passing
•In pairs, stand apart. Take three steps toward
your partner and then take off
•Pass the ball using a jump pass and walk back to
your siting position
•Your partner also takes three steps and then
passes the ball back to you using a jump pass.
Drill 2. Flick pass
•In groups of four, stand in a square
formation, ass the ball around the square
using flick.
Drill 3: Two Line Drill
•Player to form two lines
•The leaders pass the ball using a flick
pass
•After making the pass, the leader joins
the line from behind
•Ensure everyone get a chance to pass
the ball
DRILLS IN HAND BALLS
SIDE PASS DRILLS
Drill 1: side passing
In pairs, stand 3m apart side by side. Pass the ball to
one another using a wrist pass
Drill 2: pass curve
• In groups of four, stand three meters apart in a semi-
circle
• The player with the ball to be at the extreme end
• Pass the ball from right to left without skipping any
player
• When the ball reaches the end, pass the ball back to
the left
Drill 3: down court drill
•In pairs, stand 3m apart facing the goal,
walk down the court passing the ball
using the side pass.
•Change the pace to a jog and continue
passing the ball each other up and down
the court
FOOTWORK IN HANDBALL
Principles of good landing
•Landing on the balls of the feet.
•Knees should be slightly bent to cushion
the shock on the impact of landing.
•This is also referred to as knee- deep
landing.
Landing
DODGING AND MARKING IN HANDBALL
• Dodging
• When dodging, a player may use body actions that
mislead the defending player. It enables the attacking
player to go past the defender and score goals with
ease.
• Marking
• Marking is a defensive action that limits the chances
of attacking players gaining possession of the ball.
QUALITIES OF A GOOD PLAYER
•Observant
•Good positioning
•Quick time reaction
•Resilience and persistence
•Communication
•Courageous
•Peripheral vision
SHOOTING IN HANDBALL
•It involves throwing the ball in to
the opponent’s goal to make a
score.
SAFETY MEASURES TO BE OBSERVED WHEN
PERFORMING SHOOTING IN HANDBALL
•Never aim to hit or injure the goalkeeper with the
ball.
•Take turn and shoot one player at a time
•Warm up adequately before starting the shooting
activity
•Adhere to the instructions given by the instructor
•Be conscious of the nature of the floor or the ground
while making a falling or a dive shot
SHOOTING IN HANDBALL
TYPES OF SHOTS IN HANDBALL INCLUDE:
1.Jump shot
2.Dive shot
3.Running shot
4.Falling shot
5.Lob shot
DEMONSTRATING JUMP SHOT
• A jump shot is where a player can shoot from a
stationary position and gain horizontal distance and
the releasing powerfully towards the goal at the
highest point of the jump.
• Make a shot run with a maximum of three steps while
gripping the ball
• Make a single foot take off in the last step for an
upward thrust. Bend the other leg at the knee for
more force upward.
JUMP SHOT
DEMONSTRATION FOR A RUNNING SHORT
•Running shot is executed while the player is
in motion making the three steps
progression.
•Make two or three steps towards the
attacking goal end then make a shot at the
goal
•Follow through with a swing of the throwing
hand.
RUNNING SHORT
DEMONSTRATING A DIVE SHOT
•Take a position outside the 6m line facing the
attacking goal.
•Take off with both feet high and the head fast
towards the goal area.
•Release the ball while airborne and land in the
goal area with the body low.
•Convert your landing into a roll for safety.
DIVE SHOT
LEARNING POINTS FOR FALLING SHOT
•Take a position outside the 6m line facing
the goal.
•With the feet firm on the floor outside the
goal area, fall towards the goal area .
•Release the ball before contacting the goal
area with the hands or any other part of the
body.
LEARNING POINTS FOR LOB SHOT
•Take a position outside the 6m line
•Face the goalkeeper who may have moved
closer to you in defense
•Throw the ball in a curved path over the
goalkeeper
•Flick the wrist to give the ball direction and
accuracy.
DRILLS FOR SHOOTING IN HANDBALL
Drill 1: Step and shoot
• In groups of five make a line facing the goal with the leader
at the free throw line
• The leader makes a pass to the first player in the line
• The player makes 3 steps and then a jump shot
• After making a jump shot the player joins the line from the
back
• Repeat the activity3 times then change to practice a running
shot
DRILL 2: DRILL AND SHOOT
• In a group of four players, make a line at the substitution
zone facing the goal where you intend to shoot
• Use a high dribble to move towards the goal area
• On reaching the free throw line, catch the ball and make a
jump shot
• Retrieve the ball and run along the goal line to the corner
and then along the sideline to join your teammates.
• After three attempts change and practice a running shot.
DRILL 3: CORNER DRILL
•In a group of five, make a line at the corner of
the court.
•The leader to stand at a point within the court
•The first player in the line to run along the goal
area line
•When at a comfortable position, catch the ball
from the group leader and make a dive short.
ASSESSMENT
1.How does playing Handball enhance
body health?
2.Describe passing, dribbling and jump
shot in Handball game.
SUB STRAND 2.6
MULTI MEDIA ART
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Identify alternate repeat pattern.
• Design a motif from organic shape.
• Prepare a stencil using organic shape.
• Create an alternate repeat pattern by stencil printing on a
fabric.
• Appreciate own and others stencil printed work.
ALTERNATE REPEAT PATTERN
• It refers to a specific type of pattern design where
elements within the pattern repeat in a staggered or
alternating manner.
• In alternate repeat patterns, elements may shift
horizontally, vertically, or both, with each repetition,
creating a sense of movement and variation.
• This type of pattern design is often used in textiles,
wallpapers, graphic design, and various other forms of
visual art to add visual interest and complexity to the
composition.
EXAMPLES OF ALTERNATIVE REPEAT
PATTERN
DESIGNING A MOTIF FROM ORGANIC
SHAPE
Motif is a specific symbol or image that appears
repeatedly throughout a piece of art. To design a
motif;
1. Identify an interesting object from your surroundings.
2. Simplify the shapes into outlines.
3. Shade these shapes into black patches to create
positives. The remaining white patches are called
negatives.
4. Repeat the pattern.
EXAMPLE OF A MOTIF
PREPARING A STENCIL USING ORGANIC
SHAPE
•A stencil is a material, such as paper, wax, or
fabric, with a design or lettering perforated
through it.
•Paint, ink, or metallic powder is forced through
the holes in the stencil onto a surface to create a
print.
•The holes in the stencil allow the pigment to only
reach certain parts of the surface, creating the
design.
STEPS OF PREPARING A STENCIL USING
ORGANIC SHAPE
1. Draw an organic shape and a geometric shape on each
side of a 3 in square of tagboard.
2. Cut out the shapes.
3. Trace the shapes and the outline of the square on a 6 in
square piece of black construction paper.
4. Repeat in each corner of the construction paper so the
shapes line up
5. Practice with colored pencils
6. Color in the shapes
EXAMPLE OF A STENCIL USING ORGANIC
SHAPE
SAMPLE ALTERNATE REPEAT PATTERN BY
STENCIL PRINTING ON A FABRIC
ACTIVITY
1.Why is registration important in
printmaking?
2.Create a alternate repeat
pattern by stencil printing on a
fabric.
SUB STRAND 2.7. DESCANT
RECORDER
FACTORS TO CONSIDER WHEN INTERPRETING A
MELODY
• Key Signature:
• Range of the Instrument
• Transposition
• Breath Control
• Articulation
• Dynamic Markings
• Ornamentation
• Fingerings
• Artistic Interpretation
• Practice and Rehearsal
SUB STRAND 2.8 STORYTELLING AND
ANIMATION
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Describe techniques used in storytelling,
• Explain qualities of a good flipbook,
• Compose a 3 to 5- minute story addressing an issue in
society,
• Create a flipbook animation for storytelling,
• Perform a 3 to 5- minute story before an audience,
• Realize storytelling as a means of communication.
TECHNIQUES USED IN STORYTELLING
• use of voice : Refers to variations in tone and texture of the voice
used.
• use of body: Refers to physical gesture of the limbs and face
• use of songs: Refers to use of relevant voice to affirm relevant
message
• audience involvement: Involving intended recipient through
rhetorical questions, song, dance or physical activity.
• props: Use of items artistically in the chorographical development
of the story.
• Costumes: use of appropriate clothing to affirm, propagate or
intensify the intended message.
QUALITIES OF A GOOD FLIPBOOK
FLIPBOOK a booklet with a series of images that change from one
page to the next, making it appear as if the images are moving.
Qualities of a good flipbook are;
• Clarity and Simplicity.
• Engaging Visuals.
• Smooth Animation.
• Appropriate Length.
• Relevance to Interests
• Educational Value
• Opportunities for Creativity
• Interactive Elements
• Positive Messages
• Accessible and Safe Content
SAMPLE FLIPBOOK
ACTIVITIES
•Compose a 3 to 5- minute story
addressing an issue in society
•Create a flipbook animation for
storytelling
•Perform a 3 to 5- minute story before an
audience
ASSESSMENT
1.How can storytelling be made interesting?
2.How can flip book animation be used in
storytelling?
SUB STRAND 2.9 FOOTBALL
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Execute trapping skill in football,
• Execute shooting skill in football,
• Perform dribbling skill in football,
• Make improvised crayons for drawing,
• Create a pictorial composition using crayon etching inspired by
football game,
• Value team effort in a football game and crayon etched drawing.
EXECUTE TRAPPING SKILL IN FOOTBALL
Use the inside of your foot to stop
the ball with an inside trap
Put your foot on the ball to perfect the step trap
Practice leaning back
slightly for a chest trap
EXECUTE SHOOTING SKILL IN FOOTBALL
Step 3: Choosing Where to Shoot
Shooting While Running
Kicking the Ball
PERFORMING DRIBBLING SKILL IN FOOTBALL
• Swing your right foot over the ball.
• Now your right foot is to the right of the ball and
left foot is behind.
• Use your left foot to push the ball to your left now.
• This must be done quickly for it to work and
sometimes your footwork can be so convincing, it
would leave the defender off balance as you dribble
past him
DRIBBLING SKILL
MAKING IMPROVISED CRAYONS FOR DRAWING
1. Gather your supplies(used candles, pigment e.g. coloured
chalk, disposable cups
2. Measure out your colorants.
3. Melt the wax.
4. Pour the wax.
5. Mold the crayons.
6. Repeat the process.
Gather your supplies Measure out your colorants Melt the wax
Pour the wax Mold the crayons Repeat the process
CRAYON ETCHING
• A drawing technique that involves using crayons to
create a heavy black wash, then using an etching
tool to create patterns in the ink and reveal the
crayon colors.
ACTIVITY
1.Create a pictorial composition using crayon
etching inspired by football game
ASSESSMENT
1.How can colours be used to show distance?
2.Why is ball control important in a football
match?
SUB STRAND: 2.10 KENYAN
FOLK SONGS
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be
able to:
• Classify folk songs in Kenyan communities,
• Perform a folksong from a Kenyan community,
• Prepare a stencil for printing,
• Create an alternate repeat pattern using stencil
printing,
• Appreciate folk songs performance as means of
cultural preservation.
CLASSIFICATION OF FOLK SONGS IN KENYAN
COMMUNITIES
• Ceremonial Songs: performed during important ceremonies and
rituals such as weddings, initiation rites, and funerals.
• Work Songs: sung during communal activities such as farming,
herding, fishing, and building.
• Children's Songs: composed for and sung by children i.e. lullabies,
nursery rhymes, counting songs, and games songs.
• Storytelling Songs: these songs tell stories from the community's
history, mythology, or daily life.
• Love and Courtship Songs: express romantic feelings, courtship
rituals, and marriage traditions.
• Protest and Resistance Songs: address social, political, or
economic issues and are used as a form of protest or
resistance against oppression, injustice, or inequality.
• Praise and Worship Songs: sung to honor and celebrate
deities, ancestors, or spiritual beings.
• Dance Songs: sung during communal dances and
celebrations.
• Historical and Patriotic Songs: These songs celebrate
national identity, independence, and historical events.
• Ritual and Healing Songs: Ritual songs are performed
during spiritual ceremonies, healing rituals, and rites of
passage to invoke blessings, protection, and healing.
ACTIVITY
1. visit an actual or virtual cultural centre to watch and
select a solo or group folk song from any Kenyan
community for performance,
2. take a role in performing a solo or group folk song
applying performance techniques
3. design a motif from geometric (inorganic) shapes to be
used in creating an alternate repeat pattern for stencil
printing,
4. prepare the stencil using the inorganic motif by;
(transferring the design onto the stencil, cutting out the
non-image parts leaving the image (motif) parts raised.
PREPARING A STENCIL FOR PRINTING
1. Design
• Choose a simple design for your stencil on cardstock.
2. Cut
• Use scissors to cut out your stencil drawing. The parts you cut away will
be the parts that paint or marker will go through.
3. Fold
• Fold or bend your stencil to cut out inside parts, or cut through the
paper and tape up any cuts you don't want to keep.
4. Attach
• Use painter's tape or spray adhesive to secure the stencil to the surface,
so it doesn't move.
5. Clean
• Soak the stencil in warm soapy water, or latex cleaning solution, for an
hour (or overnight). After, lightly scrub with a dish brush, and remove
the paint.
CREATING AN ALTERNATE REPEAT PATTERN
USING STENCIL PRINTING
• Step 1: Level the stencil. Use a level to make sure the
mylar is flush and level with the wall.
• Step 2: Paint the first repeat. Using a dry to the touch
roller or brush, paint the first repeat.
• Step 3: Repeat horizontal.
• Step 4: Repeat vertical.
ALTERNATE REPEAT PATTERN USING STENCIL PRINTING
ASSESSMENT
1.What is the role of folk songs in Kenyan
society?
2.How can performances of Kenyan folk songs be
made interesting?
SUB STRAND: 2.11 INDIGENOUS
KENYAN CRAFT- BEADWORK
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be
able to:
• Describe varied indigenous beadwork in Kenyan
communities
• Prepared materials and tools for beadwork
• Make beaded jewellery inspired by patriotism for
Kenya
• Appreciate beadwork as an indigenous Kenyan
craft,
VARIED INDIGENOUS BEADWORK IN KENYAN
COMMUNITIES
Indigenous beadwork is a traditional art form that involves
stitching beads together to create decorative items,
jewelry, and adornments.Include;
1. Maasai Beadwork
2. Samburu Beadwork
3. Pokot Beadwork
4. Kamba Beadwork
5. Turkana Beadwork
6. Rendille Beadwork
MATERIALS AND TOOLS FOR BEADWORK
MATERIAL;
1. Beads
2. Beading Thread or Wire
3. Needles
4. Findings: Findings are metal components used to finish and
secure beadwork projects.
5. Adhesives: Adhesives such as glue or epoxy resin are used to
secure knots
6. Design Board or Beading Mat
7. Beading Foundation: provide a stable surface for weaving or
stitching beads into patterns.
TOOLS BEADWORK
• Scissors
• Pliers
• Wire Cutters
• Bead Mat
• Bead Scoop or Tray
• Thread Conditioner
• Beading Loom: A beading loom is a tool used to create flat
beadwork designs
• Beading Needles: Beading needles are thin and flexible needles
• Awl or Bead Reamer
• Magnifying Lamp: help you see small beads and fine details more
clearly.
EXAMPLES OF BEADWORK TOOLS AND MATERIALS
Nipper tool Pliers: Chain Nose and Round Nose
Bead Mat or Bead Board
Beading Mats
Round Wooden Beads
ACTIVITY
1. Make beaded jewellery inspired by patriotism for
Kenya
2. In group, research and discuss varied beadwork in
Kenyan communities
3. Sing a patriotic song adorned in beaded jewellery
inspired by patriotism
ASSESSMENT
1.Desribe how can be used to preserve Kenyan
culture?
2.How can you express patriotism through
Creative activities?
SUB STRAND: 2.12
SWIMMING
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Describe different ways of water entry in a pool.
• Perform a crouch dive into the swimming pool.
• Execute a water entry skill using a pencil dive.
• Perform backstroke skill in swimming for skill
development.
• Appreciate own and others’ effort in executing
backstroke skill.
DIFFERENT WAYS OF WATER ENTRY IN A POOL
1. Poolside steps
• These are the standard way to enter a pool and are good for first-time
swimmers or those who aren't comfortable.
2. Sitting swivel
• This is a way to enter the water from the pool deck by sitting with your
legs hanging into the water.
3. Jumping entry
• This is fine for confident swimmers as long as all rules are followed.
4. Slide in
• This is a good option when the water depth and bottom conditions are
unknown.
5. Wade in
• This is a good choice when the water is shallow and conditions are
unknown.
6. Ladder
• When using a ladder, it's important to enter and exit the pool
facing the ladder to prevent slipping or falling.
7. Step-off
• This is good for entering shallow or unknown waters when you are
too high for a slide entry. Step off your platform into the water,
keep your knees flexed, and be ready to absorb any impact.
ACTIVITY
1.Perform a crouch dive into the swimming
pool.
2.Execute a water entry skill using a pencil dive.
3.Perform backstroke skill in swimming for skill
development
ASSESSMENT
1.How do water entry skills enhance safety in
swimming?
SUB STRAND: 2.13 KENYAN
INDIGENOUS GAMES ROPE GAMES
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Identify types of indigenous rope games played in Kenya,
• Perform different indigenous rope games for skill
acquisition
• Perform indigenous rope skipping to a musical rhythm for
enjoyment
• Appreciate the role played by indigenous rope skipping
for fitness and health
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Identify types of indigenous rope games played in Kenya,
• Perform different indigenous rope games for skill
acquisition
• Perform indigenous rope skipping to a musical rhythm for
enjoyment
• Appreciate the role played by indigenous rope skipping
for fitness and health
TYPES OF INDIGENOUS ROPE GAMES PLAYED IN
KENYA
• Tug of War: It involves two teams pulling on opposite ends of a
thick, sturdy rope, with the goal of pulling the opposing team
across a central marker or line.
• Skipping Rope: Players take turns skipping over a long rope as
quickly as possible, while the other players count the number of
successful skips.
Tug of War
Skipping Rope
INDIGENOUS ROPE GAMES PLAYED IN KENYA
ACTIVITY
1. Perform different indigenous rope games for skill
acquisition
2. Perform indigenous rope skipping to a musical
rhythm for enjoyment
ASSESSMENT
1. How does indigenous rope skipping enhance
physical fitness?
2. Why is rope skipping considered an indigenous
game?
STRAND 3.0
APPRECIATION IN
CREATIVE ARTS AND
SPORTS
SUB STRAND: 3.1 ANALYSIS OF
CREATIVE ARTS AND SPORTS
SPECIFIC LEARNING OUTCOMES
By the end of the Sub Strand, the learner should be able to:
• Examine the criteria for evaluating categories of Creative Arts
and Sports,
• Analyse a football game for skill development,
• Analyse the sports values for clean sports
• Analyse a folk song from a Kenyan community,
• Analyse a storytelling performance,
• Evaluate a 2D artwork,
• Appreciate the role of analysis in Creative
THE CRITERIA FOR EVALUATING CATEGORIES OF
CREATIVE ARTS AND SPORTS
• Creativity and originality
• Quality
• Clarity of theme
• Overall artistic impression
• Effects
• Purposes
• Truthfulness to shared emotional, moral and cultural concerns
• Profound interpretation of a significant subject
• Sincere expressions
FOOTBALL GAME FOR SKILL DEVELOPMENT
• Ball control: The ability to use all parts of the body to
collect and control the ball, including the legs, chest,
head, and feet
• Passing: The ability to develop good timing and use the
right surface when striking the ball
• Teamwork: Playing in small-sided games can improve
teamwork skills
• Footwork: Dribble around cones, agility cone drills, and
ladder drills can improve footwork, coordination, and
agility.
• Communication: The ability to communicate
verbally and non-verbally
• Decision-making: The ability to make decisions
• Problem-solving: The ability to solve problems
• Emotional management: The ability to manage
emotions
• Respect: The ability to respect others, such as
coaches, opponents, and referees
ANALYZING THE SPORTS VALUES FOR CLEAN
SPORTS
•Clean sport is an environment where the
health of athletes is protected and where they
are provided with the opportunity to pursue
high level performance without the use of
prohibited substances and prohibited
methods.
ANALYZING A FOLK SONG FROM A KENYAN
COMMUNITY
•To pass down knowledge but also preserve it.
There are groups of people who lack a written
tradition and thus rely on oral tradition or
other means to preserve their history and
customs
ANALYZING A STORYTELLING PERFORMANCE
Set goals
• Clearly define what you want to achieve with your story
Get feedback
• Ask your audience, peers, mentors, or employers for feedback. This can
help you understand how your stories affect people's perceptions,
emotions, decisions, and actions.
Analyze data
• You can also measure the time spent, comments, likes, shares, ratings,
or feedback that your stories receive.
Review your process
• Consider how effectively your stories capture and maintain the interest
of your audience.
Compare your performance
• You can also compare your storytelling content's performance with
your competitors' performance, such as their reach, engagement.
EVALUATING A 2D ARTWORK
• Composition: Assess the arrangement and organization of
elements within the artwork
• Color Palette: Evaluate the use of color in the artwork, including
hue, saturation, value, and contrast
• Technique and Skill: Examine the artist's technical skill and
proficiency in executing the artwork
• Texture and Surface Quality: Assess the texture and surface
quality of the artwork, including the use of brushstrokes, texture
media, or surface treatments.
• Subject Matter and Content: Analyze the subject matter, theme,
and narrative content of the artwork.
• Originality and Creativity: Evaluate the originality and
creativity of the artwork.
• Emotional Impact and Expression: Consider the
emotional impact and expressive qualities of the artwork.
• Context and Cultural Relevance: Situate the artwork
within its broader context, including the artist's
background, cultural influences, and artistic traditions.
• Craftsmanship and Presentation: Evaluate the
craftsmanship and presentation of the artwork, including
the quality of materials, framing, and presentation style.
• Personal Response: Finally, reflect on your personal
response to the artwork.
ASSESSMENT
1.Why is analysis an important skill
in Creative Arts and Sports?

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STRAND 2.0 CREATING AND PERFORMING IN CREATIVE ARTS AND SPORTS.pptx

  • 1. STRAND: 2.0 CREATING AND PERFORMING IN CREATIVE ARTS AND SPORTS
  • 2. SUB STRAND: 2.1 PICTURE MAKING
  • 3. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Discuss line, tone and balance as elements and principle of Art, • Analyse cool and warm colours in colour wheel, • Draw a pictorial composition from memory, • Paint a scenery using cool and warm colour to appreciate owns and others' pictorial composition.
  • 4. LINE Definition: A line is a mark or path created by a moving point. It can vary in length, width, direction, and curvature. Types of Lines: • Straight Lines: Convey stability, strength, and order. • Curved Lines: Suggest fluidity, grace, and organic forms. • Horizontal Lines: Imply calmness, tranquility, and stability. • Vertical Lines: Indicate strength, stability, and aspiration. • Diagonal Lines: Create movement, tension, and dynamism.
  • 5. TONE • Definition: Tone refers to the lightness or darkness of a color or grayscale, often created through variations in value. • Function: • Tones provide depth, volume, and three-dimensionality to forms and objects within a composition. • They establish the mood, atmosphere, and ambiance of a piece, influencing how viewers perceive the artwork. • Tonal contrasts can create visual interest, focal points, and drama within a composition.
  • 6. BALANCE • Definition: Balance refers to the distribution of visual weight within a composition, creating a sense of equilibrium and harmony. • Function: • Balance ensures that no single element overwhelms the composition, leading to visual stability and coherence. • It guides the viewer's eye across the artwork, establishing focal points and hierarchy. • Imbalanced compositions can evoke tension, movement, and visual interest, but achieving balance is crucial for overall harmony.
  • 7. PAINTING; COOL AND WARM COLOURS • Warm Colors: • Definition: Warm colors are hues that tend to evoke a sense of energy, warmth, and intimacy. They are associated with warm elements in nature, such as sunlight, fire, and earth. • Examples of Warm Colors: • Red: Variations of red, such as scarlet, crimson, and maroon. • Orange: Shades of orange, including tangerine, coral, and peach. • Yellow: Hues ranging from lemon and gold to mustard and ochre.
  • 8. Cool Colors: • Definition: Cool colors are hues that tend to evoke a sense of calmness, tranquility, and spaciousness. They are associated with cool elements in nature, such as water, sky, and foliage. • Examples of Cool Colors:Blue: Variations of blue, such as cerulean, cobalt, and ultramarine. • Green: Shades of green, including emerald, teal, and mint. • Purple: Hues ranging from lavender and lilac to violet and indigo.
  • 9. COOL AND WARM IN A COLOR WHEEL
  • 10. SAMPLE DRAWING OF A PICTORIAL FORM FROM MEMORY
  • 12. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: •Outline factors to consider in creating a rhythmic pattern in simple time, •Compose a four- bar rhythmic pattern in 2 time, 4 •Write rhythmic patterns in 2 on monotone from dictation, 4 •Sight read rhythmic patterns on monotone, •Appreciate rhythmic patterns created by self and others.
  • 13. FACTORS TO CONSIDER IN CREATING A RHYTHMIC PATTERN IN SIMPLE TIME The key factors to consider when creating a rhythmic pattern in simple time: 1. Time signature: This dictates how the music is counted, what beats are emphasized, and what the “feel” of the music is likely to sound like.
  • 14. 2. Tempo: This refers to the speed of the music, and can create a calming effect with a slow tempo, or excitement and energy with a fast tempo. 3. Note duration (Taa-aa- aa-aa, Taa-aa, Taa, Ta-te,) Choose the duration of each note in your pattern.
  • 15. 4. Rests: Incorporate rests (silences) into your rhythmic pattern. 5. Repetition: Reusing elements such as rhythmic motifs can create a sense of continuity and familiarity in a piece of music.
  • 16. 7. Body Movement: •Develop body awareness and control to execute movements with precision and fluidity. Practice maintaining balance, posture, and coordination to ensure effective rhythmic performance.
  • 17. | 1 & 2 & | 1 & 2 & | 1 & 2 & | 1 & 2 & | |----------------|----------------|----------------|----------------| | Quarter | Eighth | Quarter | Eighth | Quarter | Eighth | Quarter | Eighth | | Note | Note | Note | Note | Note | Note | Note | Note | COMPOSE A FOUR- BAR RHYTHMIC PATTERN IN 2/4 TIME In this pattern: • Each measure consists of two beats. • The first beat in each measure is emphasized. • The rhythm alternates between quarter notes and eighth notes, creating a sense of movement and momentum. • The pattern repeats over four bars, providing a structured and repetitive foundation.
  • 18. WRITE RHYTHMIC PATTERNS IN 2/4 ON MONOTONE FROM DICTATION • Video dictation of 2/4 monotone
  • 19. SIGHT READ RHYTHMIC PATTERNS ON MONOTONE Pattern 1: Pattern 2: | 1 & 2 & 3 & 4 & | |------------------------------| | Quarter | Eighth | Eighth | Quarter | | 1 & 2 & 3 & 4 & | |------------------------------| | Eighth | Quarter | Eighth | Quarter |
  • 20. Pattern 3: | 1 & 2 & 3 & 4 & | |------------------------------| | Quarter | Quarter | Eighth | Eighth | Pattern 4: | 1 & 2 & 3 & 4 & | |------------------------------| | Eighth | Eighth | Eighth | Eighth | Sight reading rhythmic patterns is a great way to improve your rhythmic skills and musical fluency.
  • 21. ASSESSMENT 1.What constitute a rhythm in music? 2.What is the value of rhythmic patterns in sports?
  • 22. SUB STRAND 2.3 ATHLETICS AND SCULPTURE
  • 23. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Identify materials for carving in sculpture. • Carve javelin according to the right specification. • Decorate the javelin using appropriate techniques. • Execute a javelin throw following the throwing phases for skill acquisition. • Appreciate each other's carved javelin and effort in throwing javelin.
  • 24. SCULPTURE •Sculpture: a form of visual art in which artists create three- dimensional objects by carving, modeling, casting, or assembling various materials.
  • 25. MATERIALS FOR CARVING IN SCULPTURE •When selecting a material for carving in sculpture, it's essential to consider factors such as the desired finish, level of detail, durability and intended use of the sculpture. 1. Stone: Soapstone, Granite, Limestone, Marble 2. Wood: softwood and hardwood 3. Ivory 4. Bone and Antler 5. Plaster 6. Synthetic Materials: Clay, Resin
  • 26. JAVELIN •The javelin throw is a track and field event where the javelin, a spear about 2.5 m (8 ft 2 in) in length, is thrown.
  • 27. JAVELIN APPEARANCE •A javelin is a cylindrical spear with a sharp tip that tapers down at both ends. In senior men's competitions, the javelin must weigh at least 800 grams and be 2.6–2.7 meters long, while in women's competitions, it must weigh at least 600 grams and be 2.2–2.3 meters long.
  • 28.
  • 29. CARVING JAVELIN ACCORDING TO THE RIGHT SPECIFICATION •The javelins are constructed with the aid of wood and metals. •It weighs between 400gm to 800gm depending on the age group and categories. Men’s javelin has a length of 2.6m to 2.7m whereas the women’s javelin is smaller and lies between 2.2 and 2.3 metres. •The javelin has three essential parts; the tip known as the point followed by the shaft and a cord grip in the middle
  • 30. SAFETY WHEN OBSERVING THE JAVELIN. •Always carry the javelin vertical with the pointed part down •Never run to collect the javelin •Take care when removing the javelin from the ground •Ensure that the area is clear before throwing the javelin •Take a few steps backwards continuously •Continue for the desired time and distance.
  • 31. DEMONSTRATIONS FOR JAVELIN a. Grip in javelin •Place the javelin along the length of your plan •Hold the javelin at the back of the cord •Keep the point of the javelin pointed in the direction you want to throw •Keep the javelin lined up with your eyes •Keep your grip relaxed
  • 32. TYPES OF GRIPS IN JAVELIN There are three types of grip in javelin a) The American grip b) The ‘V’ grip c) The finish grip
  • 33. A. THE AMERICAN GRIP •Here you Place your thumb and the first two joints of you index finger behind the cord
  • 34. B. THE ‘V’ GRIP •Hold the javelin between your index and middle fingers, behind the cord.
  • 35. C. THE FINISH GRIP •Place your thumb and the first tow joints of your index finger behind the cord, while the index finger supports the shaft of the javelin. Extend the index finger further away.
  • 36. LEANING POINTS IN JAVELIN Carriage 1. Hold the javelin near your head above your shoulder 2. The javelin should point down towards the ground slightly. 3. Ensure the javelin is parallel to the ground. 4. Look at the direction of your through.
  • 37. JAVELIN THROW 1. APPROACH RUN •After you have the javelin in position, begin running towards your target with the javelin •Keep your hips high and down on the balls of your feet •Let your free arms swing across your body •Extend the arm carrying the javelin fully behind you. •Keep your head facing in the direction of your target •Turn so that the left side of your body faces your target.
  • 38.
  • 39. 2.CROSS OVER. Place your right foot on the ground and your left foot forward and elevated. • Put your right ahead in a “lean – back “ positions • Pull the javelin back a little further so that the tip is lined up with your eyebrows • Keep the right foot close to the ground • Let the right heel touch the ground • As the right foot moves forward, move the left foot up and lean your trunk back at 115 degree angle.
  • 40. • Place your right foot on the ground and you left leg forward and elevated • Direct your shoulder and hips towards your left target. • Wait for your left foot to touch the ground • Straighten your torso • Turn your face toward the direction of the throw with the javelin parallel to your shoulder • Position your throwing and hand above shoulder level.
  • 41.
  • 42. 3. RELEASE • Through the javelin with your arms as high as possible • Plant you left heels and thrust forward with your right foot • Pull back with your left arm keeping it parallel to your right shoulder • Move your throwing shoulder over your left leg • Lift your left leg and move your throwing arm, with the elbow placed high and close to the midline. • Release the javelin with your arm over your head in front of you.
  • 43.
  • 44. FOLLOW THROUGH • Let your throwing arm travel diagonally across your body. • For examples if you are throwing with your right arms, it should end up in front of your left side. • Keep your left foot on the ground. • Let the right leg pass the left foot and then stop you. • Finish by standing on your right foot, with your left leg up behind you. • Your right shoulder will turn left, with your chest facing to the left.
  • 45.
  • 46. ASSESMENT 1. Which safety considerations are important in carving and throwing a javelin? 2. How does Javelin throwing enhance fitness?
  • 48. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Describe passing, dribbling and jump shot in Handball game, • Perform the passing skills in Handball, • Execute dribbling in handball for skill acquisition, • Execute jump shot in handball, • Appreciate each other's efforts in playing Handball game.
  • 49. PASSES AND RECEPTION IN HANDBALL Passing – is delivering the ball to a team mate during play in a handball game. Passing the ball helps in; •Speeding up the game •Creating scoring chances •Breaking tight defense •Releasing pressure during play •Expressing creative abilities during play
  • 50. QUALITIES OF A GOOD PASS •Accurate so that a player has no problem catching the ball. •Fast and timely to exploit the play chance promptly. •Useful – a pass should be directed to that player whose position may disadvantage the opponent.
  • 51. TYPES OF PASSES There are three types of passes, namely; 1. Jump pass 2. Side pass 3. Flick pass
  • 52. 1. JUMP PASS •A jump pass is where a player leaps in to the air and throws the ball to a teammate before landing. •It is completed at the peak of the jump with a player in control releasing the ball to the teammate
  • 53. STAGES OF EXECUTION IN JUMP PASS a. Preparation • Take off from the ground either on a single or double foot. • Bring the passing arm high and back above the level of the head • Bring the non- passing arm slightly in front of your body • Keep shoulders high and head up
  • 54. b. Execution •As you bring the passing arm forward to release the ball, pull the non-passing arm backwards at hip level. •Release the ball to your teammate with a follow through and wrist action.
  • 55. 2. SIDE PASS •A side pass is also known as wrist passes and is the most common way of passing the ball across the width of the court. This movement is called ball circulation.
  • 56. STAGES OF EXECUTION IN SIDE PASS a. Preparation •Stand with feet slightly closer together than shoulder-width apart from the target ,the receiver should be on your right or left side. •Hold the ball on the passing hand with palm facing down. •If the pass is to be made at the right side, hold the ball with the right hand , if the pass is to be made on the left side, hold the ball with the left hand.
  • 57. b. Execution •Swing the passing arm across the body from left to right when passing towards the right direction. •Release the ball with full extension of the arm with a wrist action. •Step sideways towards the direction of the pass for a follow- through.
  • 58.
  • 59. 3. FLICK PASS •A flick pass is an action made using the passing arm which quickly propels the ball forward. The release action of the ball is terminated with a forward wrist action.
  • 60. STAGES OF EXECUTION a. Preparation •Take a staggered stance with the leg of the non- passing arm leading. •Hold the ball with one hand in an open palm, fingers well spread behind it at shoulder level •The non-passing arm should be extended outwards for balance •Eyes should be focused on the target
  • 61. b. Execution •Step with trailing foot forward •Push the ball forward towards the receiver •Release the ball by flexing the wrist and the fingers forward for a follow- through. This generates power to propel the ball and give it directions.
  • 62. RECEPTION The act of receiving the ball with one or both hands. The catch may vary from high level to medium or low level.
  • 63. POINTS FOR RECEPTION OF THE BALL a. Preparation • Stand on the balls of your feet shoulder-width apart facing the direction of the ball. • Extend your hands towards the ball • Move forward to meet the oncoming ball • Keep your arms pointed towards the ball • Your hands should form a tunnel shape of a W formation ready to receive the ball.
  • 65. b. Termination •On contact with the ball, wrap the fingers around it and bend the elbows bring the ball towards the chest. •Ensure the thumbs are behind the ball and get in to a ready position for your next action. Low catch High catch
  • 66. DRILLS IN HAND BALLS Drill 1: Jump Passing •In pairs, stand apart. Take three steps toward your partner and then take off •Pass the ball using a jump pass and walk back to your siting position •Your partner also takes three steps and then passes the ball back to you using a jump pass.
  • 67. Drill 2. Flick pass •In groups of four, stand in a square formation, ass the ball around the square using flick.
  • 68. Drill 3: Two Line Drill •Player to form two lines •The leaders pass the ball using a flick pass •After making the pass, the leader joins the line from behind •Ensure everyone get a chance to pass the ball
  • 69. DRILLS IN HAND BALLS
  • 70. SIDE PASS DRILLS Drill 1: side passing In pairs, stand 3m apart side by side. Pass the ball to one another using a wrist pass Drill 2: pass curve • In groups of four, stand three meters apart in a semi- circle • The player with the ball to be at the extreme end • Pass the ball from right to left without skipping any player • When the ball reaches the end, pass the ball back to the left
  • 71. Drill 3: down court drill •In pairs, stand 3m apart facing the goal, walk down the court passing the ball using the side pass. •Change the pace to a jog and continue passing the ball each other up and down the court
  • 72. FOOTWORK IN HANDBALL Principles of good landing •Landing on the balls of the feet. •Knees should be slightly bent to cushion the shock on the impact of landing. •This is also referred to as knee- deep landing.
  • 74. DODGING AND MARKING IN HANDBALL • Dodging • When dodging, a player may use body actions that mislead the defending player. It enables the attacking player to go past the defender and score goals with ease. • Marking • Marking is a defensive action that limits the chances of attacking players gaining possession of the ball.
  • 75. QUALITIES OF A GOOD PLAYER •Observant •Good positioning •Quick time reaction •Resilience and persistence •Communication •Courageous •Peripheral vision
  • 76. SHOOTING IN HANDBALL •It involves throwing the ball in to the opponent’s goal to make a score.
  • 77. SAFETY MEASURES TO BE OBSERVED WHEN PERFORMING SHOOTING IN HANDBALL •Never aim to hit or injure the goalkeeper with the ball. •Take turn and shoot one player at a time •Warm up adequately before starting the shooting activity •Adhere to the instructions given by the instructor •Be conscious of the nature of the floor or the ground while making a falling or a dive shot
  • 79. TYPES OF SHOTS IN HANDBALL INCLUDE: 1.Jump shot 2.Dive shot 3.Running shot 4.Falling shot 5.Lob shot
  • 80. DEMONSTRATING JUMP SHOT • A jump shot is where a player can shoot from a stationary position and gain horizontal distance and the releasing powerfully towards the goal at the highest point of the jump. • Make a shot run with a maximum of three steps while gripping the ball • Make a single foot take off in the last step for an upward thrust. Bend the other leg at the knee for more force upward.
  • 82. DEMONSTRATION FOR A RUNNING SHORT •Running shot is executed while the player is in motion making the three steps progression. •Make two or three steps towards the attacking goal end then make a shot at the goal •Follow through with a swing of the throwing hand.
  • 84. DEMONSTRATING A DIVE SHOT •Take a position outside the 6m line facing the attacking goal. •Take off with both feet high and the head fast towards the goal area. •Release the ball while airborne and land in the goal area with the body low. •Convert your landing into a roll for safety.
  • 86. LEARNING POINTS FOR FALLING SHOT •Take a position outside the 6m line facing the goal. •With the feet firm on the floor outside the goal area, fall towards the goal area . •Release the ball before contacting the goal area with the hands or any other part of the body.
  • 87. LEARNING POINTS FOR LOB SHOT •Take a position outside the 6m line •Face the goalkeeper who may have moved closer to you in defense •Throw the ball in a curved path over the goalkeeper •Flick the wrist to give the ball direction and accuracy.
  • 88. DRILLS FOR SHOOTING IN HANDBALL Drill 1: Step and shoot • In groups of five make a line facing the goal with the leader at the free throw line • The leader makes a pass to the first player in the line • The player makes 3 steps and then a jump shot • After making a jump shot the player joins the line from the back • Repeat the activity3 times then change to practice a running shot
  • 89. DRILL 2: DRILL AND SHOOT • In a group of four players, make a line at the substitution zone facing the goal where you intend to shoot • Use a high dribble to move towards the goal area • On reaching the free throw line, catch the ball and make a jump shot • Retrieve the ball and run along the goal line to the corner and then along the sideline to join your teammates. • After three attempts change and practice a running shot.
  • 90. DRILL 3: CORNER DRILL •In a group of five, make a line at the corner of the court. •The leader to stand at a point within the court •The first player in the line to run along the goal area line •When at a comfortable position, catch the ball from the group leader and make a dive short.
  • 91. ASSESSMENT 1.How does playing Handball enhance body health? 2.Describe passing, dribbling and jump shot in Handball game.
  • 92. SUB STRAND 2.6 MULTI MEDIA ART
  • 93. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Identify alternate repeat pattern. • Design a motif from organic shape. • Prepare a stencil using organic shape. • Create an alternate repeat pattern by stencil printing on a fabric. • Appreciate own and others stencil printed work.
  • 94. ALTERNATE REPEAT PATTERN • It refers to a specific type of pattern design where elements within the pattern repeat in a staggered or alternating manner. • In alternate repeat patterns, elements may shift horizontally, vertically, or both, with each repetition, creating a sense of movement and variation. • This type of pattern design is often used in textiles, wallpapers, graphic design, and various other forms of visual art to add visual interest and complexity to the composition.
  • 95. EXAMPLES OF ALTERNATIVE REPEAT PATTERN
  • 96. DESIGNING A MOTIF FROM ORGANIC SHAPE Motif is a specific symbol or image that appears repeatedly throughout a piece of art. To design a motif; 1. Identify an interesting object from your surroundings. 2. Simplify the shapes into outlines. 3. Shade these shapes into black patches to create positives. The remaining white patches are called negatives. 4. Repeat the pattern.
  • 97. EXAMPLE OF A MOTIF
  • 98. PREPARING A STENCIL USING ORGANIC SHAPE •A stencil is a material, such as paper, wax, or fabric, with a design or lettering perforated through it. •Paint, ink, or metallic powder is forced through the holes in the stencil onto a surface to create a print. •The holes in the stencil allow the pigment to only reach certain parts of the surface, creating the design.
  • 99. STEPS OF PREPARING A STENCIL USING ORGANIC SHAPE 1. Draw an organic shape and a geometric shape on each side of a 3 in square of tagboard. 2. Cut out the shapes. 3. Trace the shapes and the outline of the square on a 6 in square piece of black construction paper. 4. Repeat in each corner of the construction paper so the shapes line up 5. Practice with colored pencils 6. Color in the shapes
  • 100. EXAMPLE OF A STENCIL USING ORGANIC SHAPE
  • 101. SAMPLE ALTERNATE REPEAT PATTERN BY STENCIL PRINTING ON A FABRIC
  • 102. ACTIVITY 1.Why is registration important in printmaking? 2.Create a alternate repeat pattern by stencil printing on a fabric.
  • 103. SUB STRAND 2.7. DESCANT RECORDER
  • 104. FACTORS TO CONSIDER WHEN INTERPRETING A MELODY • Key Signature: • Range of the Instrument • Transposition • Breath Control • Articulation • Dynamic Markings • Ornamentation • Fingerings • Artistic Interpretation • Practice and Rehearsal
  • 105. SUB STRAND 2.8 STORYTELLING AND ANIMATION
  • 106. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Describe techniques used in storytelling, • Explain qualities of a good flipbook, • Compose a 3 to 5- minute story addressing an issue in society, • Create a flipbook animation for storytelling, • Perform a 3 to 5- minute story before an audience, • Realize storytelling as a means of communication.
  • 107. TECHNIQUES USED IN STORYTELLING • use of voice : Refers to variations in tone and texture of the voice used. • use of body: Refers to physical gesture of the limbs and face • use of songs: Refers to use of relevant voice to affirm relevant message • audience involvement: Involving intended recipient through rhetorical questions, song, dance or physical activity. • props: Use of items artistically in the chorographical development of the story. • Costumes: use of appropriate clothing to affirm, propagate or intensify the intended message.
  • 108. QUALITIES OF A GOOD FLIPBOOK FLIPBOOK a booklet with a series of images that change from one page to the next, making it appear as if the images are moving. Qualities of a good flipbook are; • Clarity and Simplicity. • Engaging Visuals. • Smooth Animation. • Appropriate Length. • Relevance to Interests • Educational Value • Opportunities for Creativity • Interactive Elements • Positive Messages • Accessible and Safe Content
  • 110. ACTIVITIES •Compose a 3 to 5- minute story addressing an issue in society •Create a flipbook animation for storytelling •Perform a 3 to 5- minute story before an audience
  • 111. ASSESSMENT 1.How can storytelling be made interesting? 2.How can flip book animation be used in storytelling?
  • 112. SUB STRAND 2.9 FOOTBALL
  • 113. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Execute trapping skill in football, • Execute shooting skill in football, • Perform dribbling skill in football, • Make improvised crayons for drawing, • Create a pictorial composition using crayon etching inspired by football game, • Value team effort in a football game and crayon etched drawing.
  • 114. EXECUTE TRAPPING SKILL IN FOOTBALL Use the inside of your foot to stop the ball with an inside trap Put your foot on the ball to perfect the step trap Practice leaning back slightly for a chest trap
  • 115. EXECUTE SHOOTING SKILL IN FOOTBALL Step 3: Choosing Where to Shoot Shooting While Running Kicking the Ball
  • 116. PERFORMING DRIBBLING SKILL IN FOOTBALL • Swing your right foot over the ball. • Now your right foot is to the right of the ball and left foot is behind. • Use your left foot to push the ball to your left now. • This must be done quickly for it to work and sometimes your footwork can be so convincing, it would leave the defender off balance as you dribble past him
  • 118. MAKING IMPROVISED CRAYONS FOR DRAWING 1. Gather your supplies(used candles, pigment e.g. coloured chalk, disposable cups 2. Measure out your colorants. 3. Melt the wax. 4. Pour the wax. 5. Mold the crayons. 6. Repeat the process.
  • 119. Gather your supplies Measure out your colorants Melt the wax Pour the wax Mold the crayons Repeat the process
  • 120. CRAYON ETCHING • A drawing technique that involves using crayons to create a heavy black wash, then using an etching tool to create patterns in the ink and reveal the crayon colors.
  • 121. ACTIVITY 1.Create a pictorial composition using crayon etching inspired by football game
  • 122. ASSESSMENT 1.How can colours be used to show distance? 2.Why is ball control important in a football match?
  • 123. SUB STRAND: 2.10 KENYAN FOLK SONGS
  • 124. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Classify folk songs in Kenyan communities, • Perform a folksong from a Kenyan community, • Prepare a stencil for printing, • Create an alternate repeat pattern using stencil printing, • Appreciate folk songs performance as means of cultural preservation.
  • 125. CLASSIFICATION OF FOLK SONGS IN KENYAN COMMUNITIES • Ceremonial Songs: performed during important ceremonies and rituals such as weddings, initiation rites, and funerals. • Work Songs: sung during communal activities such as farming, herding, fishing, and building. • Children's Songs: composed for and sung by children i.e. lullabies, nursery rhymes, counting songs, and games songs. • Storytelling Songs: these songs tell stories from the community's history, mythology, or daily life. • Love and Courtship Songs: express romantic feelings, courtship rituals, and marriage traditions.
  • 126. • Protest and Resistance Songs: address social, political, or economic issues and are used as a form of protest or resistance against oppression, injustice, or inequality. • Praise and Worship Songs: sung to honor and celebrate deities, ancestors, or spiritual beings. • Dance Songs: sung during communal dances and celebrations. • Historical and Patriotic Songs: These songs celebrate national identity, independence, and historical events. • Ritual and Healing Songs: Ritual songs are performed during spiritual ceremonies, healing rituals, and rites of passage to invoke blessings, protection, and healing.
  • 127. ACTIVITY 1. visit an actual or virtual cultural centre to watch and select a solo or group folk song from any Kenyan community for performance, 2. take a role in performing a solo or group folk song applying performance techniques 3. design a motif from geometric (inorganic) shapes to be used in creating an alternate repeat pattern for stencil printing, 4. prepare the stencil using the inorganic motif by; (transferring the design onto the stencil, cutting out the non-image parts leaving the image (motif) parts raised.
  • 128. PREPARING A STENCIL FOR PRINTING 1. Design • Choose a simple design for your stencil on cardstock. 2. Cut • Use scissors to cut out your stencil drawing. The parts you cut away will be the parts that paint or marker will go through. 3. Fold • Fold or bend your stencil to cut out inside parts, or cut through the paper and tape up any cuts you don't want to keep. 4. Attach • Use painter's tape or spray adhesive to secure the stencil to the surface, so it doesn't move. 5. Clean • Soak the stencil in warm soapy water, or latex cleaning solution, for an hour (or overnight). After, lightly scrub with a dish brush, and remove the paint.
  • 129. CREATING AN ALTERNATE REPEAT PATTERN USING STENCIL PRINTING • Step 1: Level the stencil. Use a level to make sure the mylar is flush and level with the wall. • Step 2: Paint the first repeat. Using a dry to the touch roller or brush, paint the first repeat. • Step 3: Repeat horizontal. • Step 4: Repeat vertical.
  • 130. ALTERNATE REPEAT PATTERN USING STENCIL PRINTING
  • 131. ASSESSMENT 1.What is the role of folk songs in Kenyan society? 2.How can performances of Kenyan folk songs be made interesting?
  • 132. SUB STRAND: 2.11 INDIGENOUS KENYAN CRAFT- BEADWORK
  • 133. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Describe varied indigenous beadwork in Kenyan communities • Prepared materials and tools for beadwork • Make beaded jewellery inspired by patriotism for Kenya • Appreciate beadwork as an indigenous Kenyan craft,
  • 134. VARIED INDIGENOUS BEADWORK IN KENYAN COMMUNITIES Indigenous beadwork is a traditional art form that involves stitching beads together to create decorative items, jewelry, and adornments.Include; 1. Maasai Beadwork 2. Samburu Beadwork 3. Pokot Beadwork 4. Kamba Beadwork 5. Turkana Beadwork 6. Rendille Beadwork
  • 135. MATERIALS AND TOOLS FOR BEADWORK MATERIAL; 1. Beads 2. Beading Thread or Wire 3. Needles 4. Findings: Findings are metal components used to finish and secure beadwork projects. 5. Adhesives: Adhesives such as glue or epoxy resin are used to secure knots 6. Design Board or Beading Mat 7. Beading Foundation: provide a stable surface for weaving or stitching beads into patterns.
  • 136. TOOLS BEADWORK • Scissors • Pliers • Wire Cutters • Bead Mat • Bead Scoop or Tray • Thread Conditioner • Beading Loom: A beading loom is a tool used to create flat beadwork designs • Beading Needles: Beading needles are thin and flexible needles • Awl or Bead Reamer • Magnifying Lamp: help you see small beads and fine details more clearly.
  • 137. EXAMPLES OF BEADWORK TOOLS AND MATERIALS Nipper tool Pliers: Chain Nose and Round Nose Bead Mat or Bead Board Beading Mats Round Wooden Beads
  • 138. ACTIVITY 1. Make beaded jewellery inspired by patriotism for Kenya 2. In group, research and discuss varied beadwork in Kenyan communities 3. Sing a patriotic song adorned in beaded jewellery inspired by patriotism
  • 139. ASSESSMENT 1.Desribe how can be used to preserve Kenyan culture? 2.How can you express patriotism through Creative activities?
  • 141. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Describe different ways of water entry in a pool. • Perform a crouch dive into the swimming pool. • Execute a water entry skill using a pencil dive. • Perform backstroke skill in swimming for skill development. • Appreciate own and others’ effort in executing backstroke skill.
  • 142. DIFFERENT WAYS OF WATER ENTRY IN A POOL 1. Poolside steps • These are the standard way to enter a pool and are good for first-time swimmers or those who aren't comfortable. 2. Sitting swivel • This is a way to enter the water from the pool deck by sitting with your legs hanging into the water. 3. Jumping entry • This is fine for confident swimmers as long as all rules are followed. 4. Slide in • This is a good option when the water depth and bottom conditions are unknown.
  • 143. 5. Wade in • This is a good choice when the water is shallow and conditions are unknown. 6. Ladder • When using a ladder, it's important to enter and exit the pool facing the ladder to prevent slipping or falling. 7. Step-off • This is good for entering shallow or unknown waters when you are too high for a slide entry. Step off your platform into the water, keep your knees flexed, and be ready to absorb any impact.
  • 144.
  • 145. ACTIVITY 1.Perform a crouch dive into the swimming pool. 2.Execute a water entry skill using a pencil dive. 3.Perform backstroke skill in swimming for skill development
  • 146. ASSESSMENT 1.How do water entry skills enhance safety in swimming?
  • 147. SUB STRAND: 2.13 KENYAN INDIGENOUS GAMES ROPE GAMES
  • 148. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Identify types of indigenous rope games played in Kenya, • Perform different indigenous rope games for skill acquisition • Perform indigenous rope skipping to a musical rhythm for enjoyment • Appreciate the role played by indigenous rope skipping for fitness and health
  • 149. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Identify types of indigenous rope games played in Kenya, • Perform different indigenous rope games for skill acquisition • Perform indigenous rope skipping to a musical rhythm for enjoyment • Appreciate the role played by indigenous rope skipping for fitness and health
  • 150. TYPES OF INDIGENOUS ROPE GAMES PLAYED IN KENYA • Tug of War: It involves two teams pulling on opposite ends of a thick, sturdy rope, with the goal of pulling the opposing team across a central marker or line. • Skipping Rope: Players take turns skipping over a long rope as quickly as possible, while the other players count the number of successful skips.
  • 151. Tug of War Skipping Rope INDIGENOUS ROPE GAMES PLAYED IN KENYA
  • 152. ACTIVITY 1. Perform different indigenous rope games for skill acquisition 2. Perform indigenous rope skipping to a musical rhythm for enjoyment
  • 153. ASSESSMENT 1. How does indigenous rope skipping enhance physical fitness? 2. Why is rope skipping considered an indigenous game?
  • 155. SUB STRAND: 3.1 ANALYSIS OF CREATIVE ARTS AND SPORTS
  • 156. SPECIFIC LEARNING OUTCOMES By the end of the Sub Strand, the learner should be able to: • Examine the criteria for evaluating categories of Creative Arts and Sports, • Analyse a football game for skill development, • Analyse the sports values for clean sports • Analyse a folk song from a Kenyan community, • Analyse a storytelling performance, • Evaluate a 2D artwork, • Appreciate the role of analysis in Creative
  • 157. THE CRITERIA FOR EVALUATING CATEGORIES OF CREATIVE ARTS AND SPORTS • Creativity and originality • Quality • Clarity of theme • Overall artistic impression • Effects • Purposes • Truthfulness to shared emotional, moral and cultural concerns • Profound interpretation of a significant subject • Sincere expressions
  • 158. FOOTBALL GAME FOR SKILL DEVELOPMENT • Ball control: The ability to use all parts of the body to collect and control the ball, including the legs, chest, head, and feet • Passing: The ability to develop good timing and use the right surface when striking the ball • Teamwork: Playing in small-sided games can improve teamwork skills • Footwork: Dribble around cones, agility cone drills, and ladder drills can improve footwork, coordination, and agility.
  • 159. • Communication: The ability to communicate verbally and non-verbally • Decision-making: The ability to make decisions • Problem-solving: The ability to solve problems • Emotional management: The ability to manage emotions • Respect: The ability to respect others, such as coaches, opponents, and referees
  • 160. ANALYZING THE SPORTS VALUES FOR CLEAN SPORTS •Clean sport is an environment where the health of athletes is protected and where they are provided with the opportunity to pursue high level performance without the use of prohibited substances and prohibited methods.
  • 161. ANALYZING A FOLK SONG FROM A KENYAN COMMUNITY •To pass down knowledge but also preserve it. There are groups of people who lack a written tradition and thus rely on oral tradition or other means to preserve their history and customs
  • 162. ANALYZING A STORYTELLING PERFORMANCE Set goals • Clearly define what you want to achieve with your story Get feedback • Ask your audience, peers, mentors, or employers for feedback. This can help you understand how your stories affect people's perceptions, emotions, decisions, and actions. Analyze data • You can also measure the time spent, comments, likes, shares, ratings, or feedback that your stories receive. Review your process • Consider how effectively your stories capture and maintain the interest of your audience. Compare your performance • You can also compare your storytelling content's performance with your competitors' performance, such as their reach, engagement.
  • 163. EVALUATING A 2D ARTWORK • Composition: Assess the arrangement and organization of elements within the artwork • Color Palette: Evaluate the use of color in the artwork, including hue, saturation, value, and contrast • Technique and Skill: Examine the artist's technical skill and proficiency in executing the artwork • Texture and Surface Quality: Assess the texture and surface quality of the artwork, including the use of brushstrokes, texture media, or surface treatments. • Subject Matter and Content: Analyze the subject matter, theme, and narrative content of the artwork.
  • 164. • Originality and Creativity: Evaluate the originality and creativity of the artwork. • Emotional Impact and Expression: Consider the emotional impact and expressive qualities of the artwork. • Context and Cultural Relevance: Situate the artwork within its broader context, including the artist's background, cultural influences, and artistic traditions. • Craftsmanship and Presentation: Evaluate the craftsmanship and presentation of the artwork, including the quality of materials, framing, and presentation style. • Personal Response: Finally, reflect on your personal response to the artwork.
  • 165. ASSESSMENT 1.Why is analysis an important skill in Creative Arts and Sports?